forked from github/server
296 lines
7.0 KiB
C
296 lines
7.0 KiB
C
/*
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Copyright (c) 1998-2010, Enno Rehling <enno@eressea.de>
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Katja Zedel <katze@felidae.kn-bremen.de
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Christian Schlittchen <corwin@amber.kn-bremen.de>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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**/
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#include <platform.h>
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#include <kernel/config.h>
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#include "race.h"
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#include "alchemy.h"
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#include "build.h"
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#include "building.h"
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#include "equipment.h"
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#include "faction.h"
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#include "group.h"
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#include "item.h"
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#include "magic.h"
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#include "names.h"
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#include "pathfinder.h"
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#include "region.h"
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#include "ship.h"
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#include "skill.h"
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#include "terrain.h"
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#include "unit.h"
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#include "version.h"
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/* util includes */
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#include <util/attrib.h>
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#include <util/bsdstring.h>
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#include <util/functions.h>
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#include <util/language.h>
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#include <util/log.h>
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#include <util/rng.h>
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#include <storage.h>
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/* attrib includes */
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#include <attributes/raceprefix.h>
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/* libc includes */
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#include <assert.h>
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#include <ctype.h>
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#include <math.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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/** external variables **/
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race *races;
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int num_races = 0;
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race_list *get_familiarraces(void)
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{
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static int init = 0;
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static race_list *familiarraces;
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if (!init) {
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race *rc = races;
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for (; rc != NULL; rc = rc->next) {
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if (rc->init_familiar != NULL) {
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racelist_insert(&familiarraces, rc);
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}
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}
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init = false;
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}
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return familiarraces;
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}
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void racelist_clear(struct race_list **rl)
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{
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while (*rl) {
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race_list *rl2 = (*rl)->next;
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free(*rl);
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*rl = rl2;
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}
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}
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void racelist_insert(struct race_list **rl, const struct race *r)
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{
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race_list *rl2 = (race_list *) malloc(sizeof(race_list));
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rl2->data = r;
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rl2->next = *rl;
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*rl = rl2;
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}
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race *rc_new(const char *zName)
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{
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char zBuffer[80];
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race *rc = (race *)calloc(sizeof(race), 1);
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rc->hitpoints = 1;
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if (strchr(zName, ' ') != NULL) {
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log_error("race '%s' has an invalid name. remove spaces\n", zName);
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assert(strchr(zName, ' ') == NULL);
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}
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strcpy(zBuffer, zName);
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rc->_name[0] = _strdup(zBuffer);
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sprintf(zBuffer, "%s_p", zName);
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rc->_name[1] = _strdup(zBuffer);
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sprintf(zBuffer, "%s_d", zName);
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rc->_name[2] = _strdup(zBuffer);
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sprintf(zBuffer, "%s_x", zName);
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rc->_name[3] = _strdup(zBuffer);
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rc->precombatspell = NULL;
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rc->attack[0].type = AT_COMBATSPELL;
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rc->attack[1].type = AT_NONE;
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return rc;
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}
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race *rc_add(race * rc)
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{
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rc->index = num_races++;
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rc->next = races;
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return races = rc;
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}
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static const char *racealias[][2] = {
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{"uruk", "orc"}, /* there was a time when the orc race was called uruk (and there were other orcs). That was really confusing */
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{"skeletton lord", "skeleton lord"}, /* we once had a typo here. it is fixed */
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{NULL, NULL}
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};
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race *rc_find(const char *name)
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{
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const char *rname = name;
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race *rc = races;
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int i;
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for (i = 0; racealias[i][0]; ++i) {
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if (strcmp(racealias[i][0], name) == 0) {
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rname = racealias[i][1];
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break;
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}
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}
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while (rc && !strcmp(rname, rc->_name[0]) == 0)
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rc = rc->next;
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return rc;
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}
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/** dragon movement **/
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bool allowed_dragon(const region * src, const region * target)
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{
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if (fval(src->terrain, ARCTIC_REGION) && fval(target->terrain, SEA_REGION))
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return false;
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return allowed_fly(src, target);
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}
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char **race_prefixes = NULL;
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extern void add_raceprefix(const char *prefix)
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{
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static size_t size = 4;
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static unsigned int next = 0;
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if (race_prefixes == NULL)
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race_prefixes = malloc(size * sizeof(char *));
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if (next + 1 == size) {
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size *= 2;
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race_prefixes = realloc(race_prefixes, size * sizeof(char *));
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}
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race_prefixes[next++] = _strdup(prefix);
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race_prefixes[next] = NULL;
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}
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/* Die Bezeichnungen d<>rfen wegen der Art des Speicherns keine
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* Leerzeichen enthalten! */
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/* "den Zwergen", "Halblingsparteien" */
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void set_show_item(faction * f, item_t i)
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{
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attrib *a = a_add(&f->attribs, a_new(&at_showitem));
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a->data.v = (void *)olditemtype[i];
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}
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bool r_insectstalled(const region * r)
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{
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return fval(r->terrain, ARCTIC_REGION);
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}
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const char *rc_name(const race * rc, int n)
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{
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return rc ? mkname("race", rc->_name[n]) : NULL;
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}
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const char *raceprefix(const unit * u)
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{
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const attrib *asource = u->faction->attribs;
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if (fval(u, UFL_GROUP)) {
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const attrib *agroup = agroup = a_findc(u->attribs, &at_group);
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if (agroup != NULL)
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asource = ((const group *)(agroup->data.v))->attribs;
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}
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return get_prefix(asource);
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}
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const char *racename(const struct locale *loc, const unit * u, const race * rc)
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{
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const char *prefix = raceprefix(u);
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if (prefix != NULL) {
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static char lbuf[80];
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char *bufp = lbuf;
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size_t size = sizeof(lbuf) - 1;
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int ch, bytes;
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bytes = (int)strlcpy(bufp, LOC(loc, mkname("prefix", prefix)), size);
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if (wrptr(&bufp, &size, bytes) != 0)
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WARN_STATIC_BUFFER();
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bytes = (int)strlcpy(bufp, LOC(loc, rc_name(rc, u->number != 1)), size);
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assert(~bufp[0] & 0x80 || !"unicode/not implemented");
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ch = tolower(*(unsigned char *)bufp);
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bufp[0] = (char)ch;
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if (wrptr(&bufp, &size, bytes) != 0)
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WARN_STATIC_BUFFER();
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*bufp = 0;
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return lbuf;
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}
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return LOC(loc, rc_name(rc, u->number != 1));
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}
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int
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rc_specialdamage(const race * ar, const race * dr,
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const struct weapon_type *wtype)
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{
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race_t art = old_race(ar);
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int m, modifier = 0;
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if (wtype != NULL && wtype->modifiers != NULL)
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for (m = 0; wtype->modifiers[m].value; ++m) {
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/* weapon damage for this weapon, possibly by race */
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if (wtype->modifiers[m].flags & WMF_DAMAGE) {
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race_list *rlist = wtype->modifiers[m].races;
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if (rlist != NULL) {
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while (rlist) {
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if (rlist->data == ar)
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break;
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rlist = rlist->next;
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}
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if (rlist == NULL)
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continue;
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}
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modifier += wtype->modifiers[m].value;
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}
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}
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switch (art) {
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case RC_HALFLING:
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if (wtype != NULL && dragonrace(dr)) {
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modifier += 5;
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}
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break;
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default:
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break;
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}
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return modifier;
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}
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void write_race_reference(const race * rc, struct storage *store)
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{
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WRITE_TOK(store, rc ? rc->_name[0] : "none");
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}
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variant read_race_reference(struct storage *store)
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{
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variant result;
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char zName[20];
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READ_TOK(store, zName, sizeof(zName));
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if (strcmp(zName, "none") == 0) {
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result.v = NULL;
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return result;
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} else {
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result.v = rc_find(zName);
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}
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assert(result.v != NULL);
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return result;
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}
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