Fork vom Github-Repository von eressea/server
Go to file
Enno Rehling 86974df332 Merge branch 'feature/refactor-rcspell' of https://github.com/ennorehling/eressea.git 2017-05-22 22:08:22 +02:00
cJSON@22a4fc9be3
clibs@d286006a28
cmake/Modules
conf this config.xml was added by accident. 2017-05-08 08:15:18 +02:00
dlmalloc@f1446c47ca
doc
iniparser@22741d9ce9
lunit@155c965944
process
res store calendar configuration nin JSON, not XML. 2017-05-07 17:46:51 +02:00
s Merge branch 'develop' of https://github.com/ennorehling/eressea into develop 2017-05-08 22:06:45 +02:00
scripts BUG 2322: Test and bugfix for castle names. 2017-05-12 22:05:14 +02:00
se
share
src Merge branch 'feature/refactor-rcspell' of https://github.com/ennorehling/eressea.git 2017-05-22 22:08:22 +02:00
storage@d807ef5ce6
support
tests
.editorconfig
.gitattributes
.gitignore
.gitmodules
.travis.yml
CHANGELOG.md
CMakeLists.txt
LICENSE
Makefile
README.md
configure
schema.sql
todo.md
vs2010-build.bat
vs2012-build.bat
vs2013-build.bat
vs2015-build.bat
vs2017-build.bat

README.md

What is this?

This repository contains the source code for the Play-by-Mail strategy game Eressea.

Prerequisites

Eressea depends on a number of external libraries. On a recent Debian-based Linux system, this is the apt-get command to install all of them:

sudo apt-get install git cmake gcc make libxml2-dev liblua5.2-dev libtolua-dev libncurses5-dev libsqlite3-dev

How to check out and build the Eressea server

This repository relies heavily on the use of submodules, and it pulls in most of the code from those. The build system being used is cmake, which can create Makefiles on Unix, or Visual Studio project files on Windows. Here's how you clone and build the source on Ubuntu:

git clone --recursive git://github.com/eressea/server.git
cd server
./configure
./s/build

If you got this far and all went well, you have built a server (it is linked from the game subdirectory), and it will have passed some basic functionality tests.