forked from github/server
85 lines
2.7 KiB
Lua
85 lines
2.7 KiB
Lua
local tcname = 'tests.e2.familiars'
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local lunit = require('lunit')
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if _VERSION >= 'Lua 5.2' then
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_ENV = module(tcname, 'seeall')
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else
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module(tcname, lunit.testcase, package.seeall)
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end
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function setup()
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eressea.game.reset()
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eressea.settings.set("nmr.removenewbie", "0")
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eressea.settings.set("nmr.timeout", "0")
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eressea.settings.set("NewbieImmunity", "0")
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eressea.settings.set("rules.food.flags", "4")
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eressea.settings.set("rules.peasants.growth.factor", "0")
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eressea.settings.set("magic.resist.enable", "0")
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eressea.settings.set("magic.fumble.enable", "0")
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eressea.settings.set("magic.regeneration.enable", "0")
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end
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local function setup_familiars(f, r)
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f.magic = 'gwyrrd'
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local uf = unit.create(f, r)
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uf.magic = 'gray'
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local u = unit.create(f, r)
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u.magic = 'gwyrrd'
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u:set_skill('magic', 9)
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u.familiar = uf
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return u, uf
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end
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function test_moneyspell()
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local r = region.create(0, 0, "plain")
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local f = faction.create('human')
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local um, uf = setup_familiars(f, r)
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um.aura = 9
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um:add_order('ZAUBERE STUFE 9 Viehheilung')
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process_orders()
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assert_equal(0, um.aura)
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assert_equal(450, um:get_item('money'))
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end
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function test_moneyspell_through_familiar()
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-- casting magician's spell with the familiar: double cost
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local r = region.create(0, 0, "plain")
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local f = faction.create('human')
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local um, uf = setup_familiars(f, r)
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um.aura = 12
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uf:add_order('ZAUBERE STUFE 3 Viehheilung')
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process_orders()
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assert_equal(0, uf:get_skill('magic'))
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assert_equal(12, um.aura) -- cannot cast, familiar needs magic skill
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assert_equal(0, uf:get_item('money'))
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assert_equal(0, um:get_item('money'))
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uf:set_skill('magic', 2) -- can cast no higher than level 2
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process_orders()
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assert_equal(8, um.aura) -- double the cost
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assert_equal(100, uf:get_item('money'))
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assert_equal(0, um:get_item('money'))
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um:set_skill('magic', 4) -- use at most half of skill
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uf:set_skill('magic', 1) -- too low for level 2 spell, cast at level 1
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process_orders()
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assert_equal(6, um.aura) -- double cost of level 1
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assert_equal(150, uf:get_item('money'))
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assert_equal(0, um:get_item('money'))
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end
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function test_moneyspell_as_familiar()
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-- familiar has the spell and has magic skills: regular spellcasting rules apply
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local r = region.create(0, 0, "plain")
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local f = faction.create('human')
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local um, uf = setup_familiars(f, r)
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um.aura = 9
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uf.aura = 20
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uf:set_skill('magic', 10)
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uf:add_spell('earn_silver#gwyrrd')
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uf:add_order('ZAUBERE STUFE 10 Viehheilung')
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process_orders()
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assert_equal(500, uf:get_item('money'))
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assert_equal(10, uf.aura)
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assert_equal(9, um.aura)
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end
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