forked from github/server
84bc08a381
but now MAKETEMP is broken. prefer assert_(not_)nil over assert_(not_)equal
120 lines
3.6 KiB
Lua
120 lines
3.6 KiB
Lua
require "lunit"
|
|
|
|
module("tests.e2.production", package.seeall, lunit.testcase )
|
|
|
|
function setup()
|
|
eressea.game.reset()
|
|
eressea.settings.set("rules.food.flags", "4") -- food is free
|
|
eressea.settings.set("NewbieImmunity", "0")
|
|
end
|
|
|
|
local function create_faction(race)
|
|
return faction.create(race, race .. '@example.com', "de")
|
|
end
|
|
|
|
function test_produce_multi()
|
|
local r = region.create(0, 0, 'mountain')
|
|
local f = create_faction('human')
|
|
local u = unit.create(f, r, 1)
|
|
-- sword needs skill=3, iron=1
|
|
u:set_skill('weaponsmithing', 15)
|
|
u:add_item('iron', 5)
|
|
|
|
turn_begin()
|
|
u:add_order("MACHE 6 Schwert")
|
|
|
|
turn_process()
|
|
assert_equal(5, u:get_item('sword'))
|
|
assert_equal(0, u:get_item('iron'))
|
|
end
|
|
|
|
function test_greatbow_needs_elf()
|
|
-- only elves can build a greatbow
|
|
local r = region.create(0, 0, 'mountain')
|
|
local f = create_faction('human')
|
|
local u = unit.create(f, r, 1)
|
|
|
|
turn_begin()
|
|
u:set_skill('weaponsmithing', 5)
|
|
u:add_item('mallorn', 2)
|
|
u:add_order("MACHE Elfenbogen")
|
|
turn_process() -- humans cannot do it
|
|
assert_equal(1, f:count_msg_type("error117"))
|
|
assert_equal(0, u:get_item('greatbow'))
|
|
assert_equal(2, u:get_item('mallorn'))
|
|
|
|
u.race = 'elf'
|
|
turn_process() -- but elves can
|
|
assert_equal(1, u:get_item('greatbow'))
|
|
assert_equal(0, u:get_item('mallorn'))
|
|
end
|
|
|
|
function test_troll_quarrying_bonus()
|
|
-- Von Trollen abgebaute Steine werden nur zu 75% vom "Regionsvorrat" abgezogen.
|
|
-- Dieser Effekt ist kumulativ zu einem Steinbruch.
|
|
local r = region.create(0, 0, 'mountain')
|
|
local f = create_faction('human')
|
|
local u = unit.create(f, r, 1)
|
|
|
|
turn_begin()
|
|
r:set_resource("stone", 100)
|
|
u:set_skill('quarrying', 4)
|
|
u:add_order("MACHE Steine")
|
|
turn_process() -- humans get no bonus
|
|
assert_equal(4, u:get_item('stone'))
|
|
assert_equal(96, r:get_resource('stone'))
|
|
|
|
u.race = 'troll'
|
|
u:set_skill('quarrying', 2)
|
|
turn_process() -- trolls have +2 to quarrying, and save 25%
|
|
assert_equal(8, u:get_item('stone'))
|
|
assert_equal(93, r:get_resource('stone'))
|
|
end
|
|
|
|
function test_dwarf_mining_bonus()
|
|
-- Von Zwergen abgebautes Eisen wird nur zu 60% vom "Regionsvorrat" abgezogen.
|
|
-- Dieser Effekt ist kumulativ zu einem Bergwerk (siehe hier und hier).
|
|
local r = region.create(0, 0, 'mountain')
|
|
local f = create_faction('human')
|
|
local u = unit.create(f, r, 1)
|
|
|
|
turn_begin()
|
|
r:set_resource('iron', 100)
|
|
u:set_skill('mining', 10)
|
|
u:add_order('MACHE Eisen')
|
|
turn_process() -- humans get no bonus
|
|
assert_equal(10, u:get_item('iron'))
|
|
assert_equal(90, r:get_resource('iron'))
|
|
|
|
u.race = 'dwarf'
|
|
u:set_skill('mining', 8)
|
|
turn_process() -- dwarves have +2 to mining, and save 40%
|
|
assert_equal(20, u:get_item('iron'))
|
|
assert_equal(84, r:get_resource('iron'))
|
|
end
|
|
|
|
function test_build_boat_low_skill()
|
|
local r = region.create(0, 0, "plain")
|
|
local f = faction.create("human", "build@example.com")
|
|
local u = unit.create(f, r, 1)
|
|
u:set_skill("shipcraft", 3) -- humans get +1
|
|
u:add_item("log", 10)
|
|
u:add_order("MACHE BOOT")
|
|
process_orders()
|
|
assert_not_nil(u.ship)
|
|
assert_equal(4, u.ship.size)
|
|
assert_equal(6, u:get_item('log'))
|
|
end
|
|
|
|
function test_build_boat_high_skill()
|
|
local r = region.create(0, 0, "plain")
|
|
local f = faction.create("human", "skillz@example.com")
|
|
local u = unit.create(f, r, 1)
|
|
u:set_skill("shipcraft", 5) -- humans get +1
|
|
u:add_item("log", 10)
|
|
u:add_order("MACHE BOOT")
|
|
process_orders()
|
|
assert_not_equal(nil, u.ship)
|
|
assert_equal(5, u.ship.size)
|
|
assert_equal(5, u:get_item('log'))
|
|
end
|