server/res/e3a/races.xml

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XML

<?xml version="1.0" ?>
<races xmlns:xi="http://www.w3.org/2001/XInclude">
<!-- begin main races -->
<xi:include href="config://default/races/goblin-3.xml"/>
<xi:include href="config://default/races/wyrm.xml"/>
<xi:include href="config://default/races/dragon.xml"/>
<xi:include href="config://default/races/youngdragon.xml"/>
<race name="lynx" magres="0.000000" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.0" hp="20" damage="2d3" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="5" walk="yes" teach="no" getitem="yes">
<ai splitsize="99999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="training" modifier="1"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<attack type="4" damage="2d3"/>
</race>
<race name="human" magres="0.000000" maxaura="1.0" regaura="1.0" recruitcost="100" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<param name="other_race" value="elf"/>
<param name="other_cost" value="500"/>
<skill name="riding" modifier="+1"/>
<skill name="shipcraft" modifier="2"/>
<skill name="sailing" modifier="2"/>
<skill name="magic" modifier="-99"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="dolphin" default="yes"/>
<familiar race="giantturtle"/>
</race>
<race name="orc" studyspeed="-5" magres="-0.05" maxaura="1.0" regaura="1.0" recruitcost="100" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<param name="other_race" value="troll"/>
<param name="other_cost" value="500"/>
<skill name="bow" speed="+5"/>
<skill name="building" modifier="1"/>
<skill name="cartmaking" modifier="-1"/>
<skill name="catapult" speed="+5"/>
<skill name="crossbow" speed="+5"/>
<skill name="forestry" modifier="1"/>
<skill name="melee" speed="+5"/>
<skill name="mining" modifier="1"/>
<skill name="polearm" speed="+5"/>
<skill name="quarrying" modifier="1"/>
<skill name="sailing" modifier="-1"/>
<skill name="stamina" speed="0"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="tactics" modifier="1"/>
<skill name="training" modifier="-1"/>
<skill name="magic" modifier="-99"/>
<skill name="unarmed" modifier="-99"/>
<skill name="weaponsmithing" modifier="2"/>
<attack type="1" damage="1d5"/>
<familiar race="wolf" default="yes"/>
<familiar race="ghost"/>
</race>
<race name="halfling" defensemodifier="1" magres="0.05" maxaura="1.0" regaura="1.0" recruitcost="100" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<param name="other_race" value="dwarf"/>
<param name="other_cost" value="500"/>
<param name="luxury_trade" value="600"/>
<skill name="bow" modifier="-1"/>
<skill name="building" modifier="1"/>
<skill name="cartmaking" modifier="2"/>
<skill name="catapult" modifier="-1"/>
<skill name="crossbow" modifier="2"/>
<skill name="melee" modifier="-1"/>
<skill name="mining" modifier="1"/>
<skill name="polearm" modifier="-1"/>
<skill name="riding" modifier="-1"/>
<skill name="roadwork" modifier="1"/>
<skill name="sailing" modifier="-2"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="training" modifier="-1"/>
<skill name="magic" modifier="-99"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="eagle" default="yes"/>
<familiar race="imp"/>
</race>
<!-- begin secondary races -->
<race name="demon" magres="0.150000" maxaura="1.0" regaura="1.1" recruitcost="360" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="30" ac="2" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" shapeshift="yes" giveperson="yes" giveunit="yes" getitem="yes" recruitethereal="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="cartmaking" modifier="-2"/>
<skill name="forestry" modifier="1"/>
<skill name="melee" modifier="1"/>
<skill name="polearm" modifier="1"/>
<skill name="riding" modifier="-1"/>
<skill name="sailing" modifier="-1"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="tactics" modifier="-1"/>
<skill name="training" modifier="-3"/>
<skill name="unarmed" modifier="-99"/>
<skill name="weaponsmithing" modifier="1"/>
<attack type="1" damage="1d5"/>
<attack type="5"/>
<familiar race="imp" default="yes"/>
<familiar race="ghost"/>
</race>
<race name="elf" magres="0.100000" maxaura="1.0" regaura="1.1" recruitcost="200" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<param name="regen.forest" value="2.0"/>
<skill name="armorer" modifier="-1"/>
<skill name="bow" modifier="2"/>
<skill name="building" modifier="-1"/>
<skill name="catapult" modifier="-2"/>
<skill name="mining" modifier="-2"/>
<skill name="quarrying" modifier="-1"/>
<skill name="roadwork" modifier="-1"/>
<skill name="sailing" modifier="-1"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="training" modifier="2"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="nymph" default="yes"/>
<familiar race="unicorn"/>
</race>
<race name="troll" magres="0.100000" maxaura="1.0" regaura="1.0" recruitcost="260" maintenance="10" weight="2000" capacity="1080" speed="1.0" hp="20" ac="1" damage="1d5+3" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<param name="armor.stamina" value="4"/> <!-- +1 natural armor per X levels stamina -->
<skill name="armorer" modifier="2"/>
<skill name="bow" modifier="-2"/>
<skill name="building" modifier="2"/>
<skill name="catapult" modifier="2"/>
<skill name="melee" modifier="1"/>
<skill name="mining" modifier="1"/>
<skill name="quarrying" modifier="2"/>
<skill name="riding" modifier="-99"/>
<skill name="roadwork" modifier="2"/>
<skill name="sailing" modifier="-1"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="tactics" modifier="-1"/>
<skill name="training" modifier="-1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5+3"/>
<familiar race="tunnelworm" default="yes"/>
<familiar race="rat"/>
</race>
<race name="dwarf" magres="0.05" maxaura="1.0" regaura="0.9" recruitcost="240" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="armorer" modifier="2"/>
<skill name="bow" modifier="-1"/>
<skill name="building" modifier="2"/>
<skill name="catapult" modifier="2"/>
<skill name="forestry" modifier="-1"/>
<skill name="melee" modifier="1"/>
<skill name="mining" modifier="2"/>
<skill name="quarrying" modifier="2"/>
<skill name="riding" modifier="-2"/>
<skill name="roadwork" modifier="2"/>
<skill name="sailing" modifier="-2"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="training" modifier="-2"/>
<skill name="weaponsmithing" modifier="2"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="lynx" default="yes"/>
<familiar race="songdragon"/>
</race>
<!-- end player races -->
<race name="kraken" magres="0.000000" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="2.000000" hp="300" damage="2d10" unarmedattack="0" unarmeddefense="0" attackmodifier="7" defensemodifier="7" coastal="yes" swim="yes" teach="no" getitem="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<attack type="4" damage="2d10"/>
<attack type="4" damage="1d10"/>
<attack type="4" damage="1d10"/>
<attack type="4" damage="1d10"/>
<attack type="4" damage="1d10"/>
<attack type="4" damage="1d10"/>
</race>
<race name="giantturtle" magres="0.000000" maxaura="0.000000" regaura="0.000000" weight="1600" capacity="600" speed="1.0" hp="900" ac="7" damage="2d50" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="5" coastal="yes" swim="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<attack type="4" damage="2d50"/>
</race>
<race name="dolphin" magres="0.000000" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="2.000000" hp="24" damage="1d6" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="5" coastal="yes" swim="yes" teach="no" getitem="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<attack type="4" damage="1d6"/>
</race>
<race name="tiger" magres="0.000000" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.0" hp="30" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="3" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<attack type="4" damage="2d6"/>
<attack type="4" damage="1d6"/>
<attack type="4" damage="1d6"/>
</race>
<race name="hellcat" magres="0.500000" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.0" hp="40" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="4" walk="yes" teach="no" getitem="yes" resistpierce="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<attack type="4" damage="2d6"/>
<attack type="4" damage="1d6"/>
<attack type="4" damage="1d6"/>
</race>
<race name="owl" magres="0.000000" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.0" hp="9" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="2" defensemodifier="4" fly="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<attack type="4" damage="1d4"/>
</race>
<race name="fairy" magres="0.800000" maxaura="1.0" regaura="1.500000" weight="200" capacity="540" speed="1.0" hp="6" damage="1d3" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="14" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="magic" modifier="1"/>
<skill name="riding" modifier="-1"/>
<skill name="melee" modifier="-1"/>
<skill name="polearm" modifier="-1"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<attack type="4" damage="1d3"/>
<attack type="4" damage="1d3"/>
<attack type="4" damage="1d3"/>
<attack type="4" damage="1d3"/>
</race>
<race name="dreamcat" magres="0.500000" maxaura="1.0" regaura="1.0" weight="500" capacity="540" speed="1.0" hp="10" damage="1d5" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="6" fly="yes" walk="yes" teach="no" getitem="yes" invinciblenonmagic="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="magic" modifier="1"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<attack type="4" damage="1d5"/>
<attack type="4" damage="1d5"/>
</race>
<race name="imp" magres="0.500000" maxaura="1.0" regaura="1.0" weight="500" capacity="540" speed="1.0" hp="10" ac="1" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="4" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="magic" modifier="1"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-1"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<attack type="4" damage="1d4"/>
<attack type="4" damage="1d4"/>
<attack type="1" damage="1d4"/>
<attack type="6" spell="fiery_dragonbreath" level="3" />
</race>
<race name="ghost" magres="0.800000" maxaura="0.500000" regaura="0.100000" weight="500" capacity="540" speed="1.0" hp="30" ac="5" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="8" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes" invinciblenonmagic="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="magic" modifier="1"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-2"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<attack type="4" damage="1d5"/>
<attack type="4" damage="1d5"/>
<attack type="1" damage="2d6"/>
<attack type="2" damage="2d30"/>
<attack type="3" damage="1d1"/>
</race>
<race name="wolf" magres="0.000000" maxaura="0.000000" regaura="0.000000" weight="500" capacity="540" speed="1.0" hp="25" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="3" scarepeasants="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000"/>
<function name="name" value="namegeneric"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<attack type="4" damage="2d6"/>
<attack type="4" damage="1d4"/>
<attack type="4" damage="1d4"/>
</race>
<race name="unicorn" magres="0.900000" maxaura="1.500000" regaura="1.500000" weight="5000" capacity="2000" speed="2.000000" hp="40" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="4" walk="yes" teach="no" getitem="yes">
<ai splitsize="9999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="magic" modifier="2"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
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<attack type="1" damage="1d1"/>
</race>
<race name="seaserpent" magres="0.500000" maxaura="1.0" regaura="1.0" weight="20000" capacity="5000" speed="1.0" hp="600" ac="3" damage="2d15" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="4" scarepeasants="yes" swim="yes" teach="no" getitem="yes" resistbash="yes">
<ai splitsize="6" killpeasants="yes" moverandom="yes" learn="yes"/>
<function name="name" value="namegeneric"/>
<function name="move" value="moveswimming"/>
<skill name="tactics" modifier="4"/>
<attack type="4" damage="1d30"/>
<attack type="4" damage="1d30"/>
<attack type="4" damage="1d30"/>
<attack type="6" spell="fiery_dragonbreath" level="3" />
<attack type="8" damage="1d10"/>
</race>
<!-- for the shadowcall spell -->
<race name="shadowbat" magres="0.800000" maxaura="0.000000" regaura="0.000000" recruitcost="500" weight="500" capacity="540" speed="1.0" hp="1" ac="4" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="3" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000" killpeasants="yes"/>
<function name="name" value="namegeneric"/>
<attack type="4" damage="1d6"/>
<attack type="3" damage="1d1"/>
</race>
<!-- for the shadowcall spell -->
<race name="nightmare" magres="0.500000" maxaura="0.000000" regaura="0.000000" recruitcost="500" weight="100" capacity="540" speed="1.0" hp="80" ac="10" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="3" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" invinciblenonmagic="yes">
<ai splitsize="500" killpeasants="yes"/>
<function name="name" value="namegeneric"/>
<attack type="4" damage="1d4"/>
<attack type="4" damage="1d4"/>
<attack type="4" damage="1d4"/>
<attack type="3" damage="1d4"/>
<attack type="2" damage="1d10"/>
</race>
<!-- for the shadowcall spell -->
<race name="vampunicorn" magres="1.0" maxaura="0.000000" regaura="0.000000" recruitcost="500" weight="5000" capacity="2000" speed="1.0" hp="30" ac="4" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="3" scarepeasants="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000" killpeasants="yes"/>
<function name="name" value="namegeneric"/>
<attack type="4" damage="2d10"/>
<attack type="3" damage="1d4"/>
<attack type="3" damage="1d4"/>
<attack type="3" damage="1d4"/>
<attack type="3" damage="1d4"/>
<attack type="2" damage="2d60"/>
</race>
</races>