.. |
alchemy.c
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Massive changes:
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2006-02-11 16:11:16 +00:00 |
alchemy.h
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removed a lot of old code that used or initialized potions and herbs, moved those to the xml data instead. also made spells use resource_type instead of resource_t to have one less place where those are used.
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2005-10-25 20:44:18 +00:00 |
alliance.c
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- Bugfix DEFAULT
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2004-06-27 16:56:01 +00:00 |
alliance.h
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- Bugfix DEFAULT
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2004-06-27 16:56:01 +00:00 |
battle.c
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replacing read/write_default with a function that doesn't abuse layout of the union or endianness. new savefile-format
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2006-02-10 19:48:43 +00:00 |
battle.h
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armor_type wie weapon_type gelöst. Jetzt extern per XML definierbar.
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2005-07-31 01:07:07 +00:00 |
border.c
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replacing read/write_default with a function that doesn't abuse layout of the union or endianness. new savefile-format
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2006-02-10 19:48:43 +00:00 |
border.h
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Eressea ist 64-bit ready. Denke ich jedenfalls.
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2005-06-09 22:10:35 +00:00 |
build.c
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replacing read/write_default with a function that doesn't abuse layout of the union or endianness. new savefile-format
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2006-02-10 19:48:43 +00:00 |
build.h
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The quest to remove resource_t from the game continues (finally)
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2005-10-29 11:17:21 +00:00 |
building.c
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Massive changes:
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2006-02-11 16:11:16 +00:00 |
building.h
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Massive changes:
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2006-02-11 16:11:16 +00:00 |
calendar.c
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don't use MT library for release
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2006-02-04 13:08:44 +00:00 |
calendar.h
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don't use MT library for release
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2006-02-04 13:08:44 +00:00 |
curse.c
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Eressea ist 64-bit ready. Denke ich jedenfalls.
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2005-06-09 22:10:35 +00:00 |
curse.h
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http://eressea.upb.de/mantis/view.php?id=558
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2005-06-12 16:34:50 +00:00 |
equipment.c
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- bugfix broken subset-selection
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2005-12-11 15:39:53 +00:00 |
equipment.h
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- dice_rand kann einfaches multiplizieren
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2005-12-11 09:58:17 +00:00 |
eressea.c
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- bugfix capacities
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2006-02-11 23:18:10 +00:00 |
eressea.h
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replacing read/write_default with a function that doesn't abuse layout of the union or endianness. new savefile-format
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2006-02-10 19:48:43 +00:00 |
faction.c
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http://eressea.upb.de/mantis/view.php?id=787
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2006-01-21 08:34:01 +00:00 |
faction.h
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MSG_LEVELS remove
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2006-01-29 22:14:43 +00:00 |
give.c
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Massive changes:
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2006-02-11 16:11:16 +00:00 |
give.h
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http://eressea.upb.de/mantis/bug_view_page.php?bug_id=0000263
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2004-09-11 17:50:27 +00:00 |
group.c
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Even more flags to reduce attribute-lookups.
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2005-06-12 17:57:14 +00:00 |
group.h
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- Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code
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2003-07-29 09:48:03 +00:00 |
item.c
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Massive changes:
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2006-02-11 16:11:16 +00:00 |
item.h
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Massive changes:
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2006-02-11 16:11:16 +00:00 |
Jamfile
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ugroups code entfernt:
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2006-01-22 23:29:15 +00:00 |
karma.c
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replacing read/write_default with a function that doesn't abuse layout of the union or endianness. new savefile-format
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2006-02-10 19:48:43 +00:00 |
karma.h
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old_race ist wesentlich langsamer als new_race. Deshalb wird es jetzt an ein paar Stellen mal ersetzt.
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2005-05-05 01:37:08 +00:00 |
kernel.dsp
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Some updates to the VC6 files. Can't compile it since I have no libxml installed here
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2004-09-11 16:57:05 +00:00 |
kernel.vcproj
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project eressa64: trying to run eressea natively on 64 bit hardware.
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2006-02-09 19:39:17 +00:00 |
magic.c
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old eressea executable has problems with non-existing lua spells.
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2006-02-09 19:57:25 +00:00 |
magic.h
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earn_silver Zauber in script/xml ausgelagert.
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2006-02-05 15:48:52 +00:00 |
message.c
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- lots of memory leaks fixed.
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2006-01-29 01:55:36 +00:00 |
message.h
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code cleanup: removed all old cases of new_message being called, and the function itself.
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2006-01-08 11:33:10 +00:00 |
movement.c
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- bugfix capacities
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2006-02-11 23:18:10 +00:00 |
movement.h
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http://eressea.upb.de/mantis/view.php?id=586
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2005-07-01 22:54:14 +00:00 |
names.c
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fixed some memory leaks
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2006-01-02 21:50:57 +00:00 |
names.h
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- Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code
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2003-07-29 09:48:03 +00:00 |
objtypes.h
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Eressea ist 64-bit ready. Denke ich jedenfalls.
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2005-06-09 22:10:35 +00:00 |
order.c
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fixed buffersize-calculation for orders.
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2006-01-29 13:52:49 +00:00 |
order.h
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Bugfixes an replace_order
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2005-05-22 12:26:19 +00:00 |
pathfinder.c
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Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist.
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2005-10-25 12:38:01 +00:00 |
pathfinder.h
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misc. memory leaks removed
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2005-06-11 08:09:55 +00:00 |
plane.c
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Eressea ist 64-bit ready. Denke ich jedenfalls.
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2005-06-09 22:10:35 +00:00 |
plane.h
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Eressea ist 64-bit ready. Denke ich jedenfalls.
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2005-06-09 22:10:35 +00:00 |
player.c
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Alle Hashfunktionen mit Primzahlen, evtl. bessere Performance.
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2004-05-26 06:42:58 +00:00 |
player.h
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- Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code
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2003-07-29 09:48:03 +00:00 |
pool.c
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project eressa64: trying to run eressea natively on 64 bit hardware.
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2006-02-09 19:39:17 +00:00 |
pool.h
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noch mehr funktionen mit new_ prefix aus pool.h bekommen den entfernt.
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2005-10-30 15:42:15 +00:00 |
race.c
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some time ago when races were added to xml, the global familiarrace-list was broken. fixed.
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2006-02-10 21:15:08 +00:00 |
race.h
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some time ago when races were added to xml, the global familiarrace-list was broken. fixed.
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2006-02-10 21:15:08 +00:00 |
region.c
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Massive changes:
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2006-02-11 16:11:16 +00:00 |
region.h
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Massive changes:
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2006-02-11 16:11:16 +00:00 |
render.h
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- Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code
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2003-07-29 09:48:03 +00:00 |
reports.c
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fix invalid create_mage calls
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2006-01-29 08:50:53 +00:00 |
reports.h
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MSG_LEVELS remove
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2006-01-29 22:14:43 +00:00 |
resources.c
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bugfix terraforming in regionen ohne production
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2005-12-21 10:11:19 +00:00 |
resources.h
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Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist.
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2005-10-25 12:38:01 +00:00 |
save.c
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writing characters as numeric bytes is trickier.
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2006-02-11 23:44:17 +00:00 |
save.h
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replacing read/write_default with a function that doesn't abuse layout of the union or endianness. new savefile-format
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2006-02-10 19:48:43 +00:00 |
ship.c
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removing a strdup() call and a buffer from rparagraph.
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2006-01-26 23:05:40 +00:00 |
ship.h
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Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist.
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2005-10-25 12:38:01 +00:00 |
skill.c
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bugfix old lua versions
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2005-11-25 23:52:53 +00:00 |
skill.h
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new code for 'kingdoms':
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2005-11-25 22:09:59 +00:00 |
spell.c
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project eressa64: trying to run eressea natively on 64 bit hardware.
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2006-02-09 19:39:17 +00:00 |
spell.h
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find_spellbyid() kriegt nen magietyp für den fall wo zwei zauber gleich heissen, und nicht über ihre 'alte' id erkannt werden, sondern den hash des namens (für seenspell)
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2006-01-01 20:11:09 +00:00 |
spellid.h
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earn_silver Zauber in script/xml ausgelagert.
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2006-02-05 15:48:52 +00:00 |
spy.h
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http://eressea.upb.de/mantis/view.php?id=317
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2004-12-03 19:08:00 +00:00 |
teleport.c
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- bugfix fehlender burgenbonus (maxcapacity 4)
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2005-12-11 14:54:50 +00:00 |
teleport.h
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spawning of new braineaters moved into a separate LUA function which is not called for wdw.
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2005-10-02 16:06:12 +00:00 |
terrain.c
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bugfix old lua versions
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2005-11-25 23:52:53 +00:00 |
terrain.h
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Compile-fixes.
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2005-12-31 13:18:35 +00:00 |
terrainid.h
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Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist.
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2005-10-25 12:38:01 +00:00 |
unit.c
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replacing read/write_default with a function that doesn't abuse layout of the union or endianness. new savefile-format
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2006-02-10 19:48:43 +00:00 |
unit.h
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fixed some memory leaks
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2006-01-02 21:50:57 +00:00 |
xmlreader.c
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- bugfix capacities
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2006-02-11 23:18:10 +00:00 |
xmlreader.h
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project eressa64: trying to run eressea natively on 64 bit hardware.
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2006-02-09 19:39:17 +00:00 |