forked from github/server
56 lines
1.9 KiB
C
56 lines
1.9 KiB
C
/*
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Copyright (c) 1998-2015, Enno Rehling <enno@eressea.de>
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Katja Zedel <katze@felidae.kn-bremen.de
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Christian Schlittchen <corwin@amber.kn-bremen.de>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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**/
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#ifndef H_KRNL_SPELLBOOK_H
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#define H_KRNL_SPELLBOOK_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct spell;
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struct storage;
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struct gamedata;
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struct selist;
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typedef struct spellbook_entry {
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struct spellref * spref;
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int level;
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} spellbook_entry;
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typedef struct spellbook
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{
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char * name;
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struct selist * spells;
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} spellbook;
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spellbook * create_spellbook(const char * name);
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void read_spellbook(struct spellbook **bookp, struct gamedata *data, int(*get_level)(const struct spell * sp, void *), void * cbdata);
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void write_spellbook(const struct spellbook *book, struct storage *store);
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void spellbook_add(spellbook *sbp, struct spellref *spref, int level);
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void spellbook_add_spell(spellbook *sb, struct spell *sp, int level);
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int spellbook_foreach(spellbook *sb, int(*callback)(spellbook_entry *, void *), void * data);
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void spellbook_clear(spellbook *sb);
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spellbook_entry * spellbook_get(spellbook *sb, const struct spell * sp);
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#ifdef __cplusplus
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}
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#endif
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#endif
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