forked from github/server
61 lines
1.6 KiB
C
61 lines
1.6 KiB
C
#include <platform.h>
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#include "region.h"
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#include "building.h"
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#include "unit.h"
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#include "terrain.h"
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#include "item.h"
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#include <CuTest.h>
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#include <tests.h>
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void test_terraform(CuTest *tc) {
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region *r;
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terrain_type *t_plain, *t_ocean;
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item_type *itype;
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test_setup();
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itype = test_create_itemtype("ointment");
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itype->rtype->flags |= (RTF_ITEM | RTF_POOLED);
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new_luxurytype(itype, 0);
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t_plain = test_create_terrain("plain", LAND_REGION);
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t_ocean = test_create_terrain("ocean", SEA_REGION);
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r = test_create_region(0, 0, t_ocean);
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CuAssertPtrEquals(tc, 0, r->land);
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terraform_region(r, t_plain);
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CuAssertPtrNotNull(tc, r->land);
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CuAssertPtrNotNull(tc, r->land->demands);
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CuAssertPtrEquals(tc, itype, (void *)r->land->demands->type->itype);
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CuAssertIntEquals(tc, 0, r->land->demands->type->price);
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terraform_region(r, t_ocean);
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CuAssertPtrEquals(tc, 0, r->land);
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test_cleanup();
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}
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static void test_region_get_owner(CuTest *tc) {
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region *r;
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building *b1, *b2;
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unit *u1, *u2;
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test_setup();
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r = test_create_region(0, 0, 0);
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b1 = test_create_building(r, NULL);
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b2 = test_create_building(r, NULL);
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b1->size = 5;
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b2->size = 10;
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u1 = test_create_unit(test_create_faction(0), r);
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u_set_building(u1, b1);
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u2 = test_create_unit(test_create_faction(0), r);
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u_set_building(u2, b2);
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CuAssertPtrEquals(tc, u2->faction, region_get_owner(r));
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test_cleanup();
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}
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CuSuite *get_region_suite(void)
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{
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CuSuite *suite = CuSuiteNew();
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SUITE_ADD_TEST(suite, test_terraform);
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SUITE_ADD_TEST(suite, test_region_get_owner);
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return suite;
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}
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