server/src
Enno Rehling 7e3c531436 unicode function to convert latin1->utf8 2007-09-16 15:34:49 +00:00
..
common unicode function to convert latin1->utf8 2007-09-16 15:34:49 +00:00
doc Developer-Version jetzt auf aktuellem Stand des beta-branch 2001-09-05 19:40:40 +00:00
eressea - fixed a bug in filereader (was reading the eol characters) 2007-09-11 19:33:00 +00:00
mapper removing old visual studio files 2007-08-05 12:28:15 +00:00
res summonundead spell will once again tell you where they got summoned 2007-09-15 13:08:16 +00:00
scripts Unicode WIP: 2007-08-19 20:40:42 +00:00
tools http://eressea.upb.de/mantis/view.php?id=849 2006-05-07 20:26:39 +00:00
Jamfile nobody really needs the mapper anymore... 2007-04-22 01:29:01 +00:00
Jamrules Made Eressea compile and run with lua 5.1 2007-06-11 23:00:15 +00:00
build_vs2003.bat - filereader.c rewritten since the initial implementation is in the moving van. 2007-08-08 07:43:24 +00:00
build_vs2005.bat unicode branch gets premake 2007-08-05 12:19:56 +00:00
config.h - fixing race prefixes 2007-09-02 18:11:17 +00:00
eressea.dsw Bugfix Undead 2003-06-15 00:01:21 +00:00
header.txt http://eressea.upb.de/mantis/view.php?id=543 2005-06-04 01:29:45 +00:00
lua.hpp Made Eressea compile and run with lua 5.1 2007-06-11 23:00:15 +00:00
premake.lua - i18n for unit_dissolve messages 2007-09-03 19:52:51 +00:00
rts.txt Archetypes (WIP): "RECRUIT 15 knight" 2007-05-28 16:03:48 +00:00
stdafx.h HEAD (der default-branch in CVS) wieder auf dem gleichen Stand wie beta-2-0. An dieser Stelle würde ich gerne in Zukunft die Vinyambar-Versionen abspalten, und die neue "Entwicklerversion" für Eressea beginnen lassen. Details, sobald ich das (hoffentlich morgen) gemacht habe. 2001-12-10 00:13:39 +00:00
todo.txt Simplified the combat code, removing battle::fighters and putting things in lists rather than vectors. 2006-04-13 17:16:15 +00:00