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Enno Rehling 7dcf9a27e0 windows fixes broke linux build
also disable magic resistance in shipspell tests
2021-02-21 09:53:38 +01:00
clibs@8c3ce73e86 fix MSVC warning levels, move _CRT_SECURE_NO_WARNINGS define to sources 2021-02-20 23:22:10 +01:00
cmake/Modules fix MSVC warning levels, move _CRT_SECURE_NO_WARNINGS define to sources 2021-02-20 23:22:10 +01:00
conf in e3, disable the new resource discovery 2020-12-06 19:24:39 +01:00
doc build with or without libbsd installed 2021-02-19 18:13:05 +01:00
etc add the report email text to the install process 2017-09-03 11:09:15 +02:00
process fix rename orders.dir after creating orders 2021-01-02 09:19:23 +01:00
res https://bugs.eressea.de/view.php?id=2724 2021-02-16 10:12:04 +01:00
s remove remainder of custom tolua build 2021-02-16 10:12:05 +01:00
scripts windows fixes broke linux build 2021-02-21 09:53:38 +01:00
se Merge branch 'develop' into feature/bug-1588-magicpower-limit 2015-08-06 19:16:05 +02:00
share add lunitx module for systems without luarocks. 2021-02-16 10:12:05 +01:00
src we don't need to track age statistics for any but the new factions. rename global age to newbies. 2021-02-21 00:54:33 +01:00
storage@da12b773a2 size_t fix in storage 2021-02-21 00:22:38 +01:00
support - added `build.lua' script published by Enno. 2014-02-07 19:35:30 +01:00
tests MSVC builds go to a single output folder 2021-02-21 09:48:27 +01:00
tolua@7c73f64e0a fix MSVC warning levels, move _CRT_SECURE_NO_WARNINGS define to sources 2021-02-20 23:22:10 +01:00
tools tolua update again 2021-02-16 10:12:05 +01:00
.editorconfig fake wormhole in test had negative size 2020-08-16 16:00:27 +02:00
.gitattributes additional testing 2014-03-16 14:19:51 -07:00
.gitignore include custom version of tolua as a submodule. 2021-02-16 10:12:05 +01:00
.gitmodules include custom version of tolua as a submodule. 2021-02-16 10:12:05 +01:00
.travis.yml try building on ubuntu focal image 2021-02-16 10:12:05 +01:00
.wakatime-project project name 2020-08-19 12:41:11 +02:00
CHANGELOG.md update changelog 2021-02-16 10:12:05 +01:00
CMakeLists.txt windows fixes broke linux build 2021-02-21 09:53:38 +01:00
configure Merge branch 'Verlasse-zu-spät-in-Befehlsreihenfolge' of github.com:CTD1/eressea-server-bugfixing into CTD1-Verlasse-zu-spät-in-Befehlsreihenfolge 2014-08-08 00:34:55 +02:00
LICENSE.md New license is CC BY-NC-SA 2019-09-13 21:42:46 +02:00
Makefile make clean target cleans cmake 2021-02-20 20:17:22 +01:00
README.md update package list 2021-02-16 10:12:05 +01:00
schema.sql micro optimizations. 2014-08-14 09:57:05 +02:00
todo.md remove latin1 characters from some files 2014-03-06 19:12:12 -08:00
vs2010-build.bat CMAke 3.0 has been released, and it installs to a new path. 2014-07-08 00:00:03 -07:00
vs2012-build.bat CMAke 3.0 has been released, and it installs to a new path. 2014-07-08 00:00:03 -07:00
vs2013-build.bat setting the rules directory with -r (overrides config.rules from eressea.ini) 2014-07-23 15:44:57 +02:00
vs2015-build.bat Switching to VS2017 compiler has found a bug in pofile.c 2018-10-14 14:45:05 +02:00
vs2017-build.bat fix batch file for vs2017 2020-12-07 18:51:32 +01:00
vs2019-build.bat fix MSVC warning levels, move _CRT_SECURE_NO_WARNINGS define to sources 2021-02-20 23:22:10 +01:00

What is this?

This repository contains the source code for the Play-by-Mail strategy game Eressea.

Prerequisites

Eressea depends on a number of external libraries. On a recent Debian-based Linux system, this is the apt-get command to install all of them:

sudo apt-get install git cmake gcc make luarocks libxml2-dev \
    liblua5.2-dev libtolua-dev libncurses5-dev libsqlite3-dev \
    libcjson-dev libiniparser-dev

How to check out and build the Eressea server

This repository relies heavily on the use of submodules, and it pulls in most of the code from those. The build system being used is cmake, which can create Makefiles on Unix, or Visual Studio project files on Windows. Here's how you clone and build the source on Linux or macOS:

git clone --recursive git://github.com/eressea/server.git source
cd source
git submodule update --init
s/build

If you got this far and all went well, you have built the server, and it will have passed some basic functionality tests.

  • Static Analysis
  • Build Status
  • License: CC BY-NC-SA 4.0