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cJSON@22a4fc9be3 update to cmake-fixed submodules 2017-04-01 11:42:48 +02:00
clibs@d286006a28 fix bad tests, upgrade clibs. 2017-03-01 20:37:49 +01:00
cmake/Modules rename the MSVC module 2017-03-28 16:27:10 +02:00
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lunit@155c965944
process fix mail processing scripts 2017-03-02 19:49:06 +01:00
res iron golems can build dwarf armor in E3. 2017-04-02 15:43:14 +02:00
s print version number at end of tests. 2017-03-29 04:30:54 +02:00
scripts iron golems can build dwarf armor in E3. 2017-04-02 15:43:14 +02:00
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src WIP: reimplemented production modifiers. 2017-04-02 14:43:53 +02:00
storage@d807ef5ce6 update to cmake-fixed submodules 2017-04-01 11:42:48 +02:00
support
tests print version number at end of tests. 2017-03-29 04:30:54 +02:00
.editorconfig
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.gitignore reduce complexity of building_protection. 2017-02-22 19:38:46 +01:00
.gitmodules remove cmake submodule 2017-03-27 20:15:06 +02:00
.travis.yml use site packages on Travis CI, revert to Lua 5.1 2016-10-17 19:59:06 +02:00
CHANGELOG.md fix double free in new lighthouse code 2017-03-12 11:19:40 +01:00
CMakeLists.txt accidentally deleted the LibXml2 find_package call, oops. 2017-03-28 16:41:59 +02:00
configure
LICENSE
Makefile
README.md
schema.sql
todo.md
vs2010-build.bat
vs2012-build.bat
vs2013-build.bat
vs2015-build.bat I've got a 64-bit CMake on Windows now. 2017-03-11 12:25:49 +01:00
vs2017-build.bat backfill test that demonstrates bug 2305. 2017-03-08 20:16:01 +01:00

What is this?

This repository contains the source code for the Play-by-Mail strategy game Eressea.

Prerequisites

Eressea depends on a number of external libraries. On a recent Debian-based Linux system, this is the apt-get command to install all of them:

sudo apt-get install git cmake gcc make libxml2-dev liblua5.2-dev libtolua-dev libncurses5-dev libsqlite3-dev

How to check out and build the Eressea server

This repository relies heavily on the use of submodules, and it pulls in most of the code from those. The build system being used is cmake, which can create Makefiles on Unix, or Visual Studio project files on Windows. Here's how you clone and build the source on Ubuntu:

git clone --recursive git://github.com/eressea/server.git
cd server
./configure
./s/build

If you got this far and all went well, you have built a server (it is linked from the game subdirectory), and it will have passed some basic functionality tests.