forked from github/server
a9a0455207
flattening the directory structure, moving some modules to the src/ directory. making stealth a separate file, under test. more tests for some stuff.
2407 lines
72 KiB
C
2407 lines
72 KiB
C
/*
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Copyright (c) 1998-2010, Enno Rehling <enno@eressea.de>
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Katja Zedel <katze@felidae.kn-bremen.de
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Christian Schlittchen <corwin@amber.kn-bremen.de>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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**/
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#include <platform.h>
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#include <kernel/config.h>
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#include "reports.h"
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/* kernel includes */
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#include <kernel/alliance.h>
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#include <kernel/connection.h>
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#include <kernel/building.h>
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#include <kernel/curse.h>
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#include <kernel/faction.h>
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#include <kernel/group.h>
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#include <kernel/item.h>
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#include <kernel/messages.h>
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#include <kernel/order.h>
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#include <kernel/plane.h>
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#include <kernel/race.h>
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#include <kernel/region.h>
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#include <kernel/resources.h>
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#include <kernel/ship.h>
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#include <kernel/spell.h>
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#include <kernel/spellbook.h>
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#include <kernel/terrain.h>
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#include <kernel/unit.h>
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/* util includes */
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#include <util/attrib.h>
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#include <util/bsdstring.h>
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#include <util/base36.h>
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#include <util/functions.h>
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#include <util/translation.h>
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#include <util/goodies.h>
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#include <util/language.h>
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#include <util/lists.h>
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#include <util/log.h>
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#include <quicklist.h>
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/* libc includes */
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#include <assert.h>
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#include <errno.h>
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#include <limits.h>
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#include <string.h>
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#include <stdlib.h>
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#include <time.h>
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/* attributes includes */
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#include <attributes/follow.h>
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#include <attributes/otherfaction.h>
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#include <attributes/racename.h>
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#include "move.h"
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#include "stealth.h"
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bool nocr = false;
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bool nonr = false;
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bool noreports = false;
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const char *visibility[] = {
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"none",
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"neighbour",
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"lighthouse",
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"travel",
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"far",
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"unit",
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"battle"
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};
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const char *coasts[MAXDIRECTIONS] = {
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"coast::nw",
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"coast::ne",
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"coast::e",
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"coast::se",
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"coast::sw",
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"coast::w"
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};
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static char *groupid(const struct group *g, const struct faction *f)
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{
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typedef char name[OBJECTIDSIZE + 1];
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static name idbuf[8];
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static int nextbuf = 0;
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char *buf = idbuf[(++nextbuf) % 8];
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sprintf(buf, "%s (%s)", g->name, factionid(f));
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return buf;
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}
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const char *combatstatus[] = {
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"status_aggressive", "status_front",
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"status_rear", "status_defensive",
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"status_avoid", "status_flee"
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};
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const char *report_kampfstatus(const unit * u, const struct locale *lang)
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{
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static char fsbuf[64]; // FIXME: static return value
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strlcpy(fsbuf, LOC(lang, combatstatus[u->status]), sizeof(fsbuf));
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if (fval(u, UFL_NOAID)) {
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strcat(fsbuf, ", ");
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strcat(fsbuf, LOC(lang, "status_noaid"));
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}
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return fsbuf;
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}
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const char *hp_status(const unit * u)
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{
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double p = (double)((double)u->hp / (double)(u->number * unit_max_hp(u)));
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if (p > 2.00)
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return mkname("damage", "critical");
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if (p > 1.50)
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return mkname("damage", "heavily");
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if (p < 0.50)
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return mkname("damage", "badly");
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if (p < 0.75)
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return mkname("damage", "wounded");
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if (p < 0.99)
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return mkname("damage", "exhausted");
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return NULL;
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}
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void
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report_item(const unit * owner, const item * i, const faction * viewer,
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const char **name, const char **basename, int *number, bool singular)
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{
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const resource_type *rsilver = get_resourcetype(R_SILVER);
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assert(!owner || owner->number);
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if (owner && owner->faction == viewer) {
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if (name)
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*name =
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locale_string(viewer->locale, resourcename(i->type->rtype,
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((i->number != 1 && !singular) ? GR_PLURAL : 0)));
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if (basename)
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*basename = resourcename(i->type->rtype, 0);
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if (number)
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*number = i->number;
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}
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else if (owner && i->type->rtype == rsilver) {
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int pp = i->number / owner->number;
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if (number)
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*number = 1;
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if (pp > 50000 && dragonrace(u_race(owner))) {
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if (name)
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*name = locale_string(viewer->locale, "dragonhoard");
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if (basename)
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*basename = "dragonhoard";
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}
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else if (pp > 5000) {
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if (name)
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*name = locale_string(viewer->locale, "moneychest");
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if (basename)
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*basename = "moneychest";
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}
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else if (pp > 500) {
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if (name)
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*name = locale_string(viewer->locale, "moneybag");
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if (basename)
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*basename = "moneybag";
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}
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else {
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if (number)
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*number = 0;
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if (name)
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*name = NULL;
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if (basename)
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*basename = NULL;
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}
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}
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else {
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if (name)
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*name =
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locale_string(viewer->locale, resourcename(i->type->rtype,
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NMF_APPEARANCE | ((i->number != 1 && !singular) ? GR_PLURAL : 0)));
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if (basename)
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*basename = resourcename(i->type->rtype, NMF_APPEARANCE);
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if (number) {
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if (fval(i->type, ITF_HERB))
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*number = 1;
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else
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*number = i->number;
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}
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}
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}
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#define ORDERS_IN_NR 1
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static size_t buforder(char *bufp, size_t size, const order * ord, int mode)
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{
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size_t tsize = 0;
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int bytes;
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bytes = (int)strlcpy(bufp, ", \"", size);
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tsize += bytes;
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if (wrptr(&bufp, &size, bytes) != 0)
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WARN_STATIC_BUFFER();
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if (mode < ORDERS_IN_NR) {
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char cmd[ORDERSIZE];
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get_command(ord, cmd, sizeof(cmd));
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bytes = (int)strlcpy(bufp, cmd, size);
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}
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else {
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bytes = (int)strlcpy(bufp, "...", size);
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}
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tsize += bytes;
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if (wrptr(&bufp, &size, bytes) != 0)
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WARN_STATIC_BUFFER();
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if (size > 1) {
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*bufp++ = '\"';
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--size;
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}
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else {
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WARN_STATIC_BUFFER();
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}
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++tsize;
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return tsize;
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}
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/** create a report of a list of items to a non-owner.
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* \param result: an array of size items.
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* \param size: maximum number of items to return
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* \param owner: the owner of the items, or NULL for faction::items etc.
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* \param viewer: the faction looking at the items
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*/
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int
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report_items(const item * items, item * result, int size, const unit * owner,
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const faction * viewer)
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{
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const item *itm;
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int n = 0; /* number of results */
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assert(owner == NULL || viewer != owner->faction
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|| !"not required for owner=viewer!");
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assert(size);
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for (itm = items; itm; itm = itm->next) {
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item *ishow;
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const char *ic;
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report_item(owner, itm, viewer, NULL, &ic, NULL, false);
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if (ic && *ic) {
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for (ishow = result; ishow != result + n; ++ishow) {
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const char *sc;
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if (ishow->type == itm->type)
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sc = ic;
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else
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report_item(owner, ishow, viewer, NULL, &sc, NULL, false);
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if (sc == ic || strcmp(sc, ic) == 0) {
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ishow->number += itm->number;
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break;
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}
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}
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if (ishow == result + n) {
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if (n == size) {
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log_error("too many items to report, increase buffer size.\n");
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return -1;
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}
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result[n].number = itm->number;
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result[n].type = itm->type;
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result[n].next = (n + 1 == size) ? NULL : result + n + 1;
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++n;
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}
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}
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}
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if (n > 0)
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result[n - 1].next = NULL;
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return n;
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}
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static void
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report_resource(resource_report * result, const char *name, int number,
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int level)
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{
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result->name = name;
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result->number = number;
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result->level = level;
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}
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void report_race(const struct unit *u, const char **name, const char **illusion)
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{
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if (illusion) {
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const race *irace = u_irace(u);
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if (irace && irace != u_race(u)) {
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*illusion = irace->_name;
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}
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else {
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*illusion = NULL;
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}
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}
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if (name) {
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*name = u_race(u)->_name;
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if (fval(u_race(u), RCF_SHAPESHIFTANY)) {
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const char *str = get_racename(u->attribs);
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if (str)
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*name = str;
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}
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}
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}
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void
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report_building(const struct building *b, const char **name,
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const char **illusion)
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{
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const struct building_type *bt_illusion;
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if (name) {
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*name = buildingtype(b->type, b, b->size);
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}
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if (illusion) {
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*illusion = NULL;
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bt_illusion = bt_find("illusioncastle");
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if (bt_illusion && b->type == bt_illusion) {
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const attrib *a = a_findc(b->attribs, &at_icastle);
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if (a != NULL) {
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icastle_data *icastle = (icastle_data *)a->data.v;
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*illusion = buildingtype(icastle->type, b, b->size);
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}
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}
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}
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}
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int
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report_resources(const seen_region * sr, resource_report * result, int size,
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const faction * viewer)
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{
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const region *r = sr->r;
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int n = 0;
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if (r->land) {
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int peasants = rpeasants(r);
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int money = rmoney(r);
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int horses = rhorses(r);
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int trees = rtrees(r, 2);
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int saplings = rtrees(r, 1);
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bool mallorn = fval(r, RF_MALLORN) != 0;
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if (money) {
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if (n >= size)
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return -1;
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report_resource(result + n, "rm_money", money, -1);
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++n;
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}
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if (peasants) {
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if (n >= size)
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return -1;
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report_resource(result + n, "rm_peasant", peasants, -1);
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++n;
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}
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if (horses) {
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if (n >= size)
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return -1;
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report_resource(result + n, "rm_horse", horses, -1);
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++n;
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}
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if (saplings) {
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if (n >= size)
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return -1;
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report_resource(result + n, mallorn ? "rm_mallornsapling" : "rm_sapling",
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saplings, -1);
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++n;
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}
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if (trees) {
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if (n >= size)
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return -1;
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report_resource(result + n, mallorn ? "rm_mallorn" : "rm_tree", trees,
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-1);
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++n;
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}
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}
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if (sr->mode >= see_unit) {
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rawmaterial *res = r->resources;
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while (res) {
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int maxskill = 0;
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const item_type *itype = resource2item(res->type->rtype);
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int level = res->level + itype->construction->minskill - 1;
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int visible = -1;
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if (res->type->visible == NULL) {
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visible = res->amount;
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level = res->level + itype->construction->minskill - 1;
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}
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else {
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const unit *u;
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for (u = r->units; visible != res->amount && u != NULL; u = u->next) {
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if (u->faction == viewer) {
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int s = eff_skill(u, itype->construction->skill, r);
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if (s > maxskill) {
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maxskill = s;
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visible = res->type->visible(res, maxskill);
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}
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}
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}
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}
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if (level >= 0 && visible >= 0) {
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if (n >= size)
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return -1;
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report_resource(result + n, res->type->name, visible, level);
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n++;
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}
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res = res->next;
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}
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}
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return n;
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}
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|
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int
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bufunit(const faction * f, const unit * u, int indent, int mode, char *buf,
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size_t size)
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{
|
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int i, dh;
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int getarnt = fval(u, UFL_ANON_FACTION);
|
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const char *pzTmp, *str;
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building *b;
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bool isbattle = (bool)(mode == see_battle);
|
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int telepath_see = 0;
|
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attrib *a_fshidden = NULL;
|
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item *itm;
|
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item *show;
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faction *fv = visible_faction(f, u);
|
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char *bufp = buf;
|
||
bool itemcloak = false;
|
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const curse_type *itemcloak_ct = 0;
|
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int bytes;
|
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item result[MAX_INVENTORY];
|
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|
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itemcloak_ct = ct_find("itemcloak");
|
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if (itemcloak_ct) {
|
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itemcloak = curse_active(get_curse(u->attribs, itemcloak_ct));
|
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}
|
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|
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bytes = (int)strlcpy(bufp, unitname(u), size);
|
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if (wrptr(&bufp, &size, bytes) != 0)
|
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WARN_STATIC_BUFFER();
|
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|
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if (!isbattle) {
|
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attrib *a_otherfaction = a_find(u->attribs, &at_otherfaction);
|
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if (u->faction == f) {
|
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if (fval(u, UFL_GROUP)) {
|
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attrib *a = a_find(u->attribs, &at_group);
|
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if (a) {
|
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group *g = (group *)a->data.v;
|
||
bytes = (int)strlcpy(bufp, ", ", size);
|
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if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
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bytes = (int)strlcpy(bufp, groupid(g, f), size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
}
|
||
if (getarnt) {
|
||
bytes = (int)strlcpy(bufp, ", ", size);
|
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if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
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bytes = (int)strlcpy(bufp, LOC(f->locale, "anonymous"), size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
else if (a_otherfaction) {
|
||
faction *otherfaction = get_otherfaction(a_otherfaction);
|
||
if (otherfaction) {
|
||
bytes = (int)strlcpy(bufp, ", ", size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
bytes = (int)strlcpy(bufp, factionname(otherfaction), size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
}
|
||
}
|
||
else {
|
||
if (getarnt) {
|
||
bytes = (int)strlcpy(bufp, ", ", size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
bytes = (int)strlcpy(bufp, LOC(f->locale, "anonymous"), size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
else {
|
||
if (a_otherfaction && alliedunit(u, f, HELP_FSTEALTH)) {
|
||
faction *f = get_otherfaction(a_otherfaction);
|
||
bytes =
|
||
_snprintf(bufp, size, ", %s (%s)", factionname(f),
|
||
factionname(u->faction));
|
||
if (bytes < 0 || wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
else {
|
||
bytes = (int)strlcpy(bufp, ", ", size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
bytes = (int)strlcpy(bufp, factionname(fv), size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
bytes = (int)strlcpy(bufp, ", ", size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
|
||
if (u->faction != f && a_fshidden && a_fshidden->data.ca[0] == 1
|
||
&& effskill(u, SK_STEALTH) >= 6) {
|
||
bytes = (int)strlcpy(bufp, "? ", size);
|
||
}
|
||
else {
|
||
bytes = _snprintf(bufp, size, "%d ", u->number);
|
||
}
|
||
if (bytes < 0 || wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
|
||
pzTmp = get_racename(u->attribs);
|
||
if (pzTmp) {
|
||
bytes = (int)strlcpy(bufp, pzTmp, size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
if (u->faction == f && fval(u_race(u), RCF_SHAPESHIFTANY)) {
|
||
bytes = (int)strlcpy(bufp, " (", size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
bytes = (int)strlcpy(bufp, racename(f->locale, u, u_race(u)), size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
if (size > 1) {
|
||
strcpy(bufp++, ")");
|
||
--size;
|
||
}
|
||
}
|
||
}
|
||
else {
|
||
const race *irace = u_irace(u);
|
||
bytes = (int)strlcpy(bufp, racename(f->locale, u, irace), size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
if (u->faction == f && irace != u_race(u)) {
|
||
bytes = (int)strlcpy(bufp, " (", size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
bytes = (int)strlcpy(bufp, racename(f->locale, u, u_race(u)), size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
if (size > 1) {
|
||
strcpy(bufp++, ")");
|
||
--size;
|
||
}
|
||
}
|
||
}
|
||
|
||
if (fval(u, UFL_HERO) && (u->faction == f || omniscient(f))) {
|
||
bytes = (int)strlcpy(bufp, ", ", size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
bytes = (int)strlcpy(bufp, LOC(f->locale, "hero"), size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
/* status */
|
||
|
||
if (u->number && (u->faction == f || telepath_see || isbattle)) {
|
||
const char *c = hp_status(u);
|
||
c = c ? locale_string(f->locale, c) : 0;
|
||
bytes = (int)strlcpy(bufp, ", ", size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
bytes = (int)strlcpy(bufp, report_kampfstatus(u, f->locale), size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
if (c || fval(u, UFL_HUNGER)) {
|
||
bytes = (int)strlcpy(bufp, " (", size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
if (c) {
|
||
bytes = (int)strlcpy(bufp, c, size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
if (fval(u, UFL_HUNGER)) {
|
||
if (c) {
|
||
bytes = (int)strlcpy(bufp, ", ", size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
bytes = (int)strlcpy(bufp, LOC(f->locale, "unit_hungers"), size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
if (size > 1) {
|
||
strcpy(bufp++, ")");
|
||
--size;
|
||
}
|
||
}
|
||
}
|
||
if (is_guard(u, GUARD_ALL) != 0) {
|
||
bytes = (int)strlcpy(bufp, ", ", size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
bytes = (int)strlcpy(bufp, LOC(f->locale, "unit_guards"), size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
|
||
if ((b = usiege(u)) != NULL) {
|
||
bytes = (int)strlcpy(bufp, ", belagert ", size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
bytes = (int)strlcpy(bufp, buildingname(b), size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
|
||
dh = 0;
|
||
if (u->faction == f || telepath_see) {
|
||
skill *sv;
|
||
for (sv = u->skills; sv != u->skills + u->skill_size; ++sv) {
|
||
bytes = (int)spskill(bufp, size, f->locale, u, sv, &dh, 1);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
}
|
||
|
||
dh = 0;
|
||
if (f == u->faction || telepath_see || omniscient(f)) {
|
||
show = u->items;
|
||
}
|
||
else if (!itemcloak && mode >= see_unit && !(a_fshidden
|
||
&& a_fshidden->data.ca[1] == 1 && effskill(u, SK_STEALTH) >= 3)) {
|
||
int n = report_items(u->items, result, MAX_INVENTORY, u, f);
|
||
assert(n >= 0);
|
||
if (n > 0)
|
||
show = result;
|
||
else
|
||
show = NULL;
|
||
}
|
||
else {
|
||
show = NULL;
|
||
}
|
||
for (itm = show; itm; itm = itm->next) {
|
||
const char *ic;
|
||
int in, bytes;
|
||
report_item(u, itm, f, &ic, NULL, &in, false);
|
||
if (in == 0 || ic == NULL)
|
||
continue;
|
||
bytes = (int)strlcpy(bufp, ", ", size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
|
||
if (!dh) {
|
||
bytes = _snprintf(bufp, size, "%s: ", LOC(f->locale, "nr_inventory"));
|
||
if (bytes < 0 || wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
dh = 1;
|
||
}
|
||
if (in == 1) {
|
||
bytes = (int)strlcpy(bufp, ic, size);
|
||
}
|
||
else {
|
||
bytes = _snprintf(bufp, size, "%d %s", in, ic);
|
||
}
|
||
if (bytes < 0 || wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
|
||
if (u->faction == f || telepath_see) {
|
||
spellbook *book = unit_get_spellbook(u);
|
||
|
||
if (book) {
|
||
quicklist *ql = book->spells;
|
||
int qi, header, maxlevel = effskill(u, SK_MAGIC);
|
||
int bytes = _snprintf(bufp, size, ". Aura %d/%d", get_spellpoints(u), max_spellpoints(u->region, u));
|
||
if (bytes < 0 || wrptr(&bufp, &size, bytes) != 0) {
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
|
||
for (header = 0, qi = 0; ql; ql_advance(&ql, &qi, 1)) {
|
||
spellbook_entry * sbe = (spellbook_entry *)ql_get(ql, qi);
|
||
if (sbe->level <= maxlevel) {
|
||
if (!header) {
|
||
bytes = _snprintf(bufp, size, ", %s: ", LOC(f->locale, "nr_spells"));
|
||
header = 1;
|
||
}
|
||
else {
|
||
bytes = (int)strlcpy(bufp, ", ", size);
|
||
}
|
||
if (bytes < 0 || wrptr(&bufp, &size, bytes) != 0) {
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
bytes = (int)strlcpy(bufp, spell_name(sbe->sp, f->locale), size);
|
||
if (bytes < 0 || wrptr(&bufp, &size, bytes) != 0) {
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
}
|
||
}
|
||
|
||
for (i = 0; i != MAXCOMBATSPELLS; ++i) {
|
||
if (get_combatspell(u, i))
|
||
break;
|
||
}
|
||
if (i != MAXCOMBATSPELLS) {
|
||
bytes =
|
||
_snprintf(bufp, size, ", %s: ", LOC(f->locale, "nr_combatspells"));
|
||
if (bytes < 0 || wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
|
||
dh = 0;
|
||
for (i = 0; i < MAXCOMBATSPELLS; i++) {
|
||
const spell *sp;
|
||
if (!dh) {
|
||
dh = 1;
|
||
}
|
||
else {
|
||
bytes = (int)strlcpy(bufp, ", ", size);
|
||
if (bytes && wrptr(&bufp, &size, bytes) != 0) {
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
}
|
||
sp = get_combatspell(u, i);
|
||
if (sp) {
|
||
int sl = get_combatspelllevel(u, i);
|
||
bytes =
|
||
(int)strlcpy(bufp, spell_name(sp, u->faction->locale), size);
|
||
if (bytes && wrptr(&bufp, &size, bytes) != 0) {
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
|
||
if (sl > 0) {
|
||
bytes = _snprintf(bufp, size, " (%d)", sl);
|
||
if (bytes < 0 || wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
}
|
||
else {
|
||
bytes = (int)strlcpy(bufp, LOC(f->locale, "nr_nospells"), size);
|
||
if (bytes && wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
}
|
||
}
|
||
}
|
||
if (!isbattle) {
|
||
bool printed = 0;
|
||
order *ord;;
|
||
for (ord = u->old_orders; ord; ord = ord->next) {
|
||
if (is_repeated(ord)) {
|
||
if (printed < ORDERS_IN_NR) {
|
||
bytes = (int)buforder(bufp, size, ord, printed++);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
else
|
||
break;
|
||
}
|
||
}
|
||
if (printed < ORDERS_IN_NR)
|
||
for (ord = u->orders; ord; ord = ord->next) {
|
||
if (is_repeated(ord)) {
|
||
if (printed < ORDERS_IN_NR) {
|
||
bytes = (int)buforder(bufp, size, ord, printed++);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
else
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
i = 0;
|
||
|
||
str = u_description(u, f->locale);
|
||
if (str) {
|
||
bytes = (int)strlcpy(bufp, "; ", size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
|
||
bytes = (int)strlcpy(bufp, str, size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
|
||
i = str[strlen(str) - 1];
|
||
}
|
||
if (i != '!' && i != '?' && i != '.') {
|
||
if (size > 1) {
|
||
strcpy(bufp++, ".");
|
||
--size;
|
||
}
|
||
}
|
||
pzTmp = uprivate(u);
|
||
if (u->faction == f && pzTmp) {
|
||
bytes = (int)strlcpy(bufp, " (Bem: ", size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
bytes = (int)strlcpy(bufp, pzTmp, size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
bytes = (int)strlcpy(bufp, ")", size);
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
|
||
dh = 0;
|
||
if (!getarnt && f) {
|
||
if (alliedfaction(rplane(u->region), f, fv, HELP_ALL)) {
|
||
dh = 1;
|
||
}
|
||
}
|
||
if (size <= 1) {
|
||
log_warning("bufunit ran out of space after writing %u bytes.\n", (bufp - buf));
|
||
}
|
||
return dh;
|
||
}
|
||
|
||
/* TODO: telepath_see wird nicht ber<65>cksichtigt: Parteien mit
|
||
* telepath_see sollten immer einzelne Einheiten zu sehen
|
||
* bekommen, alles andere ist darstellungsteschnisch kompliziert.
|
||
*/
|
||
|
||
size_t
|
||
spskill(char *buffer, size_t size, const struct locale * lang,
|
||
const struct unit * u, struct skill * sv, int *dh, int days)
|
||
{
|
||
char *bufp = buffer;
|
||
int i, effsk;
|
||
int bytes;
|
||
size_t tsize = 0;
|
||
|
||
if (!u->number)
|
||
return 0;
|
||
if (sv->level <= 0) {
|
||
if (sv->old <= 0 || (u->faction->options & want(O_SHOWSKCHANGE)) == 0) {
|
||
return 0;
|
||
}
|
||
}
|
||
|
||
bytes = (int)strlcpy(bufp, ", ", size);
|
||
tsize += bytes;
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
|
||
if (!*dh) {
|
||
bytes = (int)strlcpy(bufp, LOC(lang, "nr_skills"), size);
|
||
tsize += bytes;
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
|
||
bytes = (int)strlcpy(bufp, ": ", size);
|
||
tsize += bytes;
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
|
||
*dh = 1;
|
||
}
|
||
bytes = (int)strlcpy(bufp, skillname(sv->id, lang), size);
|
||
tsize += bytes;
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
|
||
bytes = (int)strlcpy(bufp, " ", size);
|
||
tsize += bytes;
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
|
||
if (sv->id == SK_MAGIC) {
|
||
sc_mage *mage = get_mage(u);
|
||
if (mage && mage->magietyp != M_GRAY) {
|
||
bytes =
|
||
(int)strlcpy(bufp, LOC(lang, mkname("school",
|
||
magic_school[mage->magietyp])), size);
|
||
tsize += bytes;
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
|
||
bytes = (int)strlcpy(bufp, " ", size);
|
||
tsize += bytes;
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
}
|
||
|
||
if (sv->id == SK_STEALTH && fval(u, UFL_STEALTH)) {
|
||
i = u_geteffstealth(u);
|
||
if (i >= 0) {
|
||
bytes = slprintf(bufp, size, "%d/", i);
|
||
tsize += bytes;
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
}
|
||
|
||
effsk = effskill(u, sv->id);
|
||
bytes = slprintf(bufp, size, "%d", effsk);
|
||
tsize += bytes;
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
|
||
if (u->faction->options & want(O_SHOWSKCHANGE)) {
|
||
int oldeff = 0;
|
||
int diff;
|
||
|
||
if (sv->old > 0) {
|
||
oldeff = sv->old + get_modifier(u, sv->id, sv->old, u->region, false);
|
||
}
|
||
|
||
oldeff = _max(0, oldeff);
|
||
diff = effsk - oldeff;
|
||
|
||
if (diff != 0) {
|
||
bytes = slprintf(bufp, size, " (%s%d)", (diff > 0) ? "+" : "", diff);
|
||
tsize += bytes;
|
||
if (wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
}
|
||
return tsize;
|
||
}
|
||
|
||
void lparagraph(struct strlist **SP, char *s, int indent, char mark)
|
||
{
|
||
|
||
/* Die Liste SP wird mit dem String s aufgefuellt, mit indent und einer
|
||
* mark, falls angegeben. SP wurde also auf 0 gesetzt vor dem Aufruf.
|
||
* Vgl. spunit (). */
|
||
|
||
char *buflocal = calloc(strlen(s) + indent + 1, sizeof(char));
|
||
|
||
if (indent) {
|
||
memset(buflocal, ' ', indent);
|
||
if (mark)
|
||
buflocal[indent - 2] = mark;
|
||
}
|
||
strcpy(buflocal + indent, s);
|
||
addstrlist(SP, buflocal);
|
||
free(buflocal);
|
||
}
|
||
|
||
void
|
||
spunit(struct strlist **SP, const struct faction *f, const unit * u, int indent,
|
||
int mode)
|
||
{
|
||
char buf[DISPLAYSIZE];
|
||
int dh = bufunit(f, u, indent, mode, buf, sizeof(buf));
|
||
lparagraph(SP, buf, indent,
|
||
(char)((u->faction == f) ? '*' : (dh ? '+' : '-')));
|
||
}
|
||
|
||
struct message *msg_curse(const struct curse *c, const void *obj, objtype_t typ,
|
||
int self)
|
||
{
|
||
if (c->type->curseinfo) {
|
||
/* if curseinfo returns NULL, then we don't want to tell the viewer anything. */
|
||
return c->type->curseinfo(obj, typ, c, self);
|
||
}
|
||
else {
|
||
message *msg = cinfo_simple(obj, typ, c, self);
|
||
if (msg == NULL) {
|
||
const char *unknown[] =
|
||
{ "unit_unknown", "region_unknown", "building_unknown",
|
||
"ship_unknown" };
|
||
msg = msg_message(mkname("curseinfo", unknown[typ]), "id", c->no);
|
||
log_error("no curseinfo function for %s and no fallback either.\n", c->type->cname);
|
||
}
|
||
else {
|
||
log_error("no curseinfo function for %s, using cinfo_simple fallback.\n", c->type->cname);
|
||
}
|
||
return msg;
|
||
}
|
||
}
|
||
|
||
const struct unit *ucansee(const struct faction *f, const struct unit *u,
|
||
const struct unit *x)
|
||
{
|
||
if (cansee(f, u->region, u, 0))
|
||
return u;
|
||
return x;
|
||
}
|
||
|
||
int stealth_modifier(int seen_mode)
|
||
{
|
||
switch (seen_mode) {
|
||
case see_unit:
|
||
return 0;
|
||
case see_far:
|
||
case see_lighthouse:
|
||
return -2;
|
||
case see_travel:
|
||
return -1;
|
||
default:
|
||
return INT_MIN;
|
||
}
|
||
}
|
||
|
||
void transfer_seen(quicklist ** dst, quicklist ** src)
|
||
{
|
||
assert(!*dst);
|
||
*dst = *src;
|
||
*src = NULL;
|
||
}
|
||
|
||
int cmp_faction(const void *lhs, const void *rhs) {
|
||
const faction *lhf = (const faction *)lhs;
|
||
const faction *rhf = (const faction *)rhs;
|
||
if (lhf->no == rhf->no) return 0;
|
||
if (lhf->no > rhf->no) return 1;
|
||
return -1;
|
||
}
|
||
|
||
static void add_seen_faction_i(struct quicklist **flist, faction *f) {
|
||
ql_set_insert_ex(flist, f, cmp_faction);
|
||
}
|
||
|
||
void add_seen_faction(faction *self, faction *seen) {
|
||
add_seen_faction_i(&self->seen_factions, seen);
|
||
}
|
||
|
||
|
||
static void get_addresses(report_context * ctx)
|
||
{
|
||
/* "TODO: travelthru" */
|
||
seen_region *sr = NULL;
|
||
region *r;
|
||
const faction *lastf = NULL;
|
||
quicklist *flist = 0;
|
||
|
||
transfer_seen(&flist, &ctx->f->seen_factions);
|
||
|
||
ctx->f->seen_factions = NULL; /* do not delete it twice */
|
||
ql_push(&flist, ctx->f);
|
||
|
||
if (f_get_alliance(ctx->f)) {
|
||
quicklist *ql = ctx->f->alliance->members;
|
||
int qi;
|
||
for (qi = 0; ql; ql_advance(&ql, &qi, 1)) {
|
||
add_seen_faction_i(&flist, (faction *)ql_get(ql, qi));
|
||
}
|
||
}
|
||
|
||
/* find the first region that this faction can see */
|
||
for (r = ctx->first; sr == NULL && r != ctx->last; r = r->next) {
|
||
sr = find_seen(ctx->seen, r);
|
||
}
|
||
|
||
for (; sr != NULL; sr = sr->next) {
|
||
int stealthmod = stealth_modifier(sr->mode);
|
||
r = sr->r;
|
||
if (sr->mode == see_lighthouse) {
|
||
unit *u = r->units;
|
||
for (; u; u = u->next) {
|
||
faction *sf = visible_faction(ctx->f, u);
|
||
if (lastf != sf) {
|
||
if (u->building || u->ship || (stealthmod > INT_MIN
|
||
&& cansee(ctx->f, r, u, stealthmod))) {
|
||
add_seen_faction_i(&flist, sf);
|
||
lastf = sf;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else if (sr->mode == see_travel) {
|
||
unit *u = r->units;
|
||
while (u) {
|
||
faction *sf = visible_faction(ctx->f, u);
|
||
assert(u->faction != ctx->f); /* if this is see_travel only, then I shouldn't be here. */
|
||
if (lastf != sf) {
|
||
attrib *a = a_find(r->attribs, &at_travelunit);
|
||
while (a && a->type == &at_travelunit) {
|
||
unit *u2 = (unit *)a->data.v;
|
||
if (u2->faction == ctx->f) {
|
||
if (cansee_unit(u2, u, stealthmod)) {
|
||
add_seen_faction_i(&flist, sf);
|
||
lastf = sf;
|
||
break;
|
||
}
|
||
}
|
||
a = a->next;
|
||
}
|
||
}
|
||
u = u->next;
|
||
}
|
||
}
|
||
else if (sr->mode > see_travel) {
|
||
const unit *u = r->units;
|
||
while (u != NULL) {
|
||
if (u->faction != ctx->f) {
|
||
faction *sf = visible_faction(ctx->f, u);
|
||
bool ballied = sf && sf != ctx->f && sf != lastf
|
||
&& !fval(u, UFL_ANON_FACTION) && cansee(ctx->f, r, u, stealthmod);
|
||
if (ballied || ALLIED(ctx->f, sf)) {
|
||
add_seen_faction_i(&flist, sf);
|
||
lastf = sf;
|
||
}
|
||
}
|
||
u = u->next;
|
||
}
|
||
}
|
||
}
|
||
|
||
if (f_get_alliance(ctx->f)) {
|
||
faction *f2;
|
||
for (f2 = factions; f2; f2 = f2->next) {
|
||
if (f2->alliance == ctx->f->alliance) {
|
||
add_seen_faction_i(&flist, f2);
|
||
}
|
||
}
|
||
}
|
||
ctx->addresses = flist;
|
||
}
|
||
|
||
#define MAXSEEHASH 0x1000
|
||
seen_region *reuse;
|
||
|
||
seen_region **seen_init(void)
|
||
{
|
||
return (seen_region **)calloc(MAXSEEHASH, sizeof(seen_region *));
|
||
}
|
||
|
||
void seen_done(seen_region * seehash[])
|
||
{
|
||
int i;
|
||
for (i = 0; i != MAXSEEHASH; ++i) {
|
||
seen_region *sd = seehash[i];
|
||
if (sd == NULL)
|
||
continue;
|
||
while (sd->nextHash != NULL)
|
||
sd = sd->nextHash;
|
||
sd->nextHash = reuse;
|
||
reuse = seehash[i];
|
||
seehash[i] = NULL;
|
||
}
|
||
/* free(seehash); */
|
||
}
|
||
|
||
void free_seen(void)
|
||
{
|
||
while (reuse) {
|
||
seen_region *r = reuse;
|
||
reuse = reuse->nextHash;
|
||
free(r);
|
||
}
|
||
}
|
||
|
||
void
|
||
link_seen(seen_region * seehash[], const region * first, const region * last)
|
||
{
|
||
const region *r = first;
|
||
seen_region *sr = NULL;
|
||
|
||
if (first == last)
|
||
return;
|
||
|
||
do {
|
||
sr = find_seen(seehash, r);
|
||
r = r->next;
|
||
} while (sr == NULL && r != last);
|
||
|
||
while (r != last) {
|
||
seen_region *sn = find_seen(seehash, r);
|
||
if (sn != NULL) {
|
||
sr->next = sn;
|
||
sr = sn;
|
||
}
|
||
r = r->next;
|
||
}
|
||
sr->next = 0;
|
||
}
|
||
|
||
seen_region *find_seen(struct seen_region *seehash[], const region * r)
|
||
{
|
||
unsigned int index = reg_hashkey(r) & (MAXSEEHASH - 1);
|
||
seen_region *find = seehash[index];
|
||
while (find) {
|
||
if (find->r == r)
|
||
return find;
|
||
find = find->nextHash;
|
||
}
|
||
return NULL;
|
||
}
|
||
|
||
static void get_seen_interval(report_context * ctx)
|
||
{
|
||
/* this is required to find the neighbour regions of the ones we are in,
|
||
* which may well be outside of [firstregion, lastregion) */
|
||
int i;
|
||
for (i = 0; i != MAXSEEHASH; ++i) {
|
||
seen_region *sr = ctx->seen[i];
|
||
while (sr != NULL) {
|
||
if (ctx->first == NULL || sr->r->index < ctx->first->index) {
|
||
ctx->first = sr->r;
|
||
}
|
||
if (ctx->last != NULL && sr->r->index >= ctx->last->index) {
|
||
ctx->last = sr->r->next;
|
||
}
|
||
sr = sr->nextHash;
|
||
}
|
||
}
|
||
link_seen(ctx->seen, ctx->first, ctx->last);
|
||
}
|
||
|
||
bool
|
||
add_seen(struct seen_region *seehash[], struct region *r, unsigned char mode,
|
||
bool dis)
|
||
{
|
||
seen_region *find = find_seen(seehash, r);
|
||
if (find == NULL) {
|
||
unsigned int index = reg_hashkey(r) & (MAXSEEHASH - 1);
|
||
if (!reuse)
|
||
reuse = (seen_region *)calloc(1, sizeof(struct seen_region));
|
||
find = reuse;
|
||
reuse = reuse->nextHash;
|
||
find->nextHash = seehash[index];
|
||
seehash[index] = find;
|
||
find->r = r;
|
||
}
|
||
else if (find->mode >= mode) {
|
||
return false;
|
||
}
|
||
find->mode = mode;
|
||
find->disbelieves |= dis;
|
||
return true;
|
||
}
|
||
|
||
typedef struct report_type {
|
||
struct report_type *next;
|
||
report_fun write;
|
||
const char *extension;
|
||
int flag;
|
||
} report_type;
|
||
|
||
static report_type *report_types;
|
||
|
||
void register_reporttype(const char *extension, report_fun write, int flag)
|
||
{
|
||
report_type *type = (report_type *)malloc(sizeof(report_type));
|
||
type->extension = extension;
|
||
type->write = write;
|
||
type->flag = flag;
|
||
type->next = report_types;
|
||
report_types = type;
|
||
}
|
||
|
||
static quicklist *get_regions_distance(region * root, int radius)
|
||
{
|
||
quicklist *ql, *rlist = NULL;
|
||
int qi = 0;
|
||
|
||
ql_push(&rlist, root);
|
||
fset(root, RF_MARK);
|
||
ql = rlist;
|
||
|
||
while (ql) {
|
||
region *r = (region *)ql_get(ql, qi);
|
||
region * next[MAXDIRECTIONS];
|
||
int d;
|
||
get_neighbours(r, next);
|
||
|
||
for (d = 0; d != MAXDIRECTIONS; ++d) {
|
||
if (next[d] && !fval(next[d], RF_MARK) && distance(next[d], root) <= radius) {
|
||
ql_push(&rlist, next[d]);
|
||
fset(next[d], RF_MARK);
|
||
}
|
||
}
|
||
ql_advance(&ql, &qi, 1);
|
||
}
|
||
for (ql = rlist, qi = 0; ql; ql_advance(&ql, &qi, 1)) {
|
||
region *r = (region *)ql_get(ql, qi);
|
||
freset(r, RF_MARK);
|
||
}
|
||
return rlist;
|
||
}
|
||
|
||
static void view_default(struct seen_region **seen, region * r, faction * f)
|
||
{
|
||
int dir;
|
||
for (dir = 0; dir != MAXDIRECTIONS; ++dir) {
|
||
region *r2 = rconnect(r, dir);
|
||
if (r2) {
|
||
connection *b = get_borders(r, r2);
|
||
while (b) {
|
||
if (!b->type->transparent(b, f))
|
||
break;
|
||
b = b->next;
|
||
}
|
||
if (!b)
|
||
add_seen(seen, r2, see_neighbour, false);
|
||
}
|
||
}
|
||
}
|
||
|
||
static void view_neighbours(struct seen_region **seen, region * r, faction * f)
|
||
{
|
||
int d;
|
||
region * nb[MAXDIRECTIONS];
|
||
|
||
get_neighbours(r, nb);
|
||
for (d = 0; d != MAXDIRECTIONS; ++d) {
|
||
region *r2 = nb[d];
|
||
if (r2) {
|
||
connection *b = get_borders(r, r2);
|
||
while (b) {
|
||
if (!b->type->transparent(b, f))
|
||
break;
|
||
b = b->next;
|
||
}
|
||
if (!b) {
|
||
if (add_seen(seen, r2, see_far, false)) {
|
||
if (!(fval(r2->terrain, FORBIDDEN_REGION))) {
|
||
int dir;
|
||
for (dir = 0; dir != MAXDIRECTIONS; ++dir) {
|
||
region *r3 = rconnect(r2, dir);
|
||
if (r3) {
|
||
connection *b = get_borders(r2, r3);
|
||
while (b) {
|
||
if (!b->type->transparent(b, f))
|
||
break;
|
||
b = b->next;
|
||
}
|
||
if (!b)
|
||
add_seen(seen, r3, see_neighbour, false);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
static void
|
||
recurse_regatta(struct seen_region **seen, region * center, region * r,
|
||
faction * f, int maxdist)
|
||
{
|
||
int d;
|
||
int dist = distance(center, r);
|
||
region * nb[MAXDIRECTIONS];
|
||
|
||
get_neighbours(r, nb);
|
||
for (d = 0; d != MAXDIRECTIONS; ++d) {
|
||
region *r2 = nb[d];
|
||
if (r2) {
|
||
int ndist = distance(center, r2);
|
||
if (ndist > dist && fval(r2->terrain, SEA_REGION)) {
|
||
connection *b = get_borders(r, r2);
|
||
while (b) {
|
||
if (!b->type->transparent(b, f))
|
||
break;
|
||
b = b->next;
|
||
}
|
||
if (!b) {
|
||
if (ndist < maxdist) {
|
||
if (add_seen(seen, r2, see_far, false)) {
|
||
recurse_regatta(seen, center, r2, f, maxdist);
|
||
}
|
||
}
|
||
else
|
||
add_seen(seen, r2, see_neighbour, false);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
static void view_regatta(struct seen_region **seen, region * r, faction * f)
|
||
{
|
||
unit *u;
|
||
int skill = 0;
|
||
for (u = r->units; u; u = u->next) {
|
||
if (u->faction == f) {
|
||
int es = effskill(u, SK_PERCEPTION);
|
||
if (es > skill)
|
||
skill = es;
|
||
}
|
||
}
|
||
recurse_regatta(seen, r, r, f, skill / 2);
|
||
}
|
||
|
||
static void prepare_lighthouse(building * b, faction * f)
|
||
{
|
||
int range = lighthouse_range(b, f);
|
||
quicklist *ql, *rlist = get_regions_distance(b->region, range);
|
||
int qi;
|
||
|
||
for (ql = rlist, qi = 0; ql; ql_advance(&ql, &qi, 1)) {
|
||
region *rl = (region *)ql_get(ql, qi);
|
||
if (!fval(rl->terrain, FORBIDDEN_REGION)) {
|
||
region * next[MAXDIRECTIONS];
|
||
int d;
|
||
|
||
get_neighbours(rl, next);
|
||
add_seen(f->seen, rl, see_lighthouse, false);
|
||
for (d = 0; d != MAXDIRECTIONS; ++d) {
|
||
if (next[d]) {
|
||
add_seen(f->seen, next[d], see_neighbour, false);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
ql_free(rlist);
|
||
}
|
||
|
||
void reorder_units(region * r)
|
||
{
|
||
unit **unext = &r->units;
|
||
|
||
if (r->buildings) {
|
||
building *b = r->buildings;
|
||
while (*unext && b) {
|
||
unit **ufirst = unext; /* where the first unit in the building should go */
|
||
unit **umove = unext; /* a unit we consider moving */
|
||
unit *owner = building_owner(b);
|
||
while (owner && *umove) {
|
||
unit *u = *umove;
|
||
if (u->building == b) {
|
||
unit **uinsert = unext;
|
||
if (u == owner) {
|
||
uinsert = ufirst;
|
||
}
|
||
if (umove != uinsert) {
|
||
*umove = u->next;
|
||
u->next = *uinsert;
|
||
*uinsert = u;
|
||
}
|
||
else {
|
||
/* no need to move, skip ahead */
|
||
umove = &u->next;
|
||
}
|
||
if (unext == uinsert) {
|
||
/* we have a new well-placed unit. jump over it */
|
||
unext = &u->next;
|
||
}
|
||
}
|
||
else {
|
||
umove = &u->next;
|
||
}
|
||
}
|
||
b = b->next;
|
||
}
|
||
}
|
||
|
||
if (r->ships) {
|
||
ship *sh = r->ships;
|
||
/* first, move all units up that are not on ships */
|
||
unit **umove = unext; /* a unit we consider moving */
|
||
while (*umove) {
|
||
unit *u = *umove;
|
||
if (u->number && !u->ship) {
|
||
if (umove != unext) {
|
||
*umove = u->next;
|
||
u->next = *unext;
|
||
*unext = u;
|
||
}
|
||
else {
|
||
/* no need to move, skip ahead */
|
||
umove = &u->next;
|
||
}
|
||
/* we have a new well-placed unit. jump over it */
|
||
unext = &u->next;
|
||
}
|
||
else {
|
||
umove = &u->next;
|
||
}
|
||
}
|
||
|
||
while (*unext && sh) {
|
||
unit **ufirst = unext; /* where the first unit in the building should go */
|
||
unit **umove = unext; /* a unit we consider moving */
|
||
unit *owner = ship_owner(sh);
|
||
while (owner && *umove) {
|
||
unit *u = *umove;
|
||
if (u->number && u->ship == sh) {
|
||
unit **uinsert = unext;
|
||
if (u == owner) {
|
||
uinsert = ufirst;
|
||
owner = u;
|
||
}
|
||
if (umove != uinsert) {
|
||
*umove = u->next;
|
||
u->next = *uinsert;
|
||
*uinsert = u;
|
||
}
|
||
else {
|
||
/* no need to move, skip ahead */
|
||
umove = &u->next;
|
||
}
|
||
if (unext == uinsert) {
|
||
/* we have a new well-placed unit. jump over it */
|
||
unext = &u->next;
|
||
}
|
||
}
|
||
else {
|
||
umove = &u->next;
|
||
}
|
||
}
|
||
sh = sh->next;
|
||
}
|
||
}
|
||
}
|
||
|
||
static void prepare_reports(void)
|
||
{
|
||
region *r;
|
||
faction *f;
|
||
building *b;
|
||
const struct building_type *bt_lighthouse = bt_find("lighthouse");
|
||
|
||
for (f = factions; f; f = f->next) {
|
||
if (f->seen) seen_done(f->seen);
|
||
f->seen = seen_init();
|
||
}
|
||
|
||
for (r = regions; r; r = r->next) {
|
||
attrib *ru;
|
||
unit *u;
|
||
plane *p = rplane(r);
|
||
|
||
reorder_units(r);
|
||
|
||
if (p) {
|
||
watcher *w = p->watchers;
|
||
for (; w; w = w->next) {
|
||
add_seen(w->faction->seen, r, w->mode, false);
|
||
#ifdef SMART_INTERVALS
|
||
update_interval(w->faction, r);
|
||
#endif
|
||
}
|
||
}
|
||
|
||
/* Region owner get always the Lighthouse report */
|
||
if (check_param(global.parameters, "rules.region_owner_pay_building", bt_lighthouse->_name)) {
|
||
for (b = rbuildings(r); b; b = b->next) {
|
||
if (b && b->type == bt_lighthouse) {
|
||
u = building_owner(b);
|
||
if (u) {
|
||
prepare_lighthouse(b, u->faction);
|
||
if (u_race(u) != get_race(RC_SPELL) || u->number == RS_FARVISION) {
|
||
if (fval(u, UFL_DISBELIEVES)) {
|
||
add_seen(u->faction->seen, r, see_unit, true);
|
||
}
|
||
else {
|
||
add_seen(u->faction->seen, r, see_unit, false);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
for (u = r->units; u; u = u->next) {
|
||
if (u->building && u->building->type == bt_lighthouse) {
|
||
/* we are in a lighthouse. add the regions we can see from here! */
|
||
prepare_lighthouse(u->building, u->faction);
|
||
}
|
||
|
||
if (u_race(u) != get_race(RC_SPELL) || u->number == RS_FARVISION) {
|
||
if (fval(u, UFL_DISBELIEVES)) {
|
||
add_seen(u->faction->seen, r, see_unit, true);
|
||
}
|
||
else {
|
||
add_seen(u->faction->seen, r, see_unit, false);
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
if (fval(r, RF_TRAVELUNIT)) {
|
||
for (ru = a_find(r->attribs, &at_travelunit);
|
||
ru && ru->type == &at_travelunit; ru = ru->next) {
|
||
unit *u = (unit *)ru->data.v;
|
||
|
||
/* make sure the faction has not been removed this turn: */
|
||
if (u->faction) {
|
||
add_seen(u->faction->seen, r, see_travel, false);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
static seen_region **prepare_report(faction * f)
|
||
{
|
||
struct seen_region *sr;
|
||
region *r = firstregion(f);
|
||
region *last = lastregion(f);
|
||
|
||
link_seen(f->seen, r, last);
|
||
|
||
for (sr = NULL; sr == NULL && r != last; r = r->next) {
|
||
sr = find_seen(f->seen, r);
|
||
}
|
||
|
||
for (; sr != NULL; sr = sr->next) {
|
||
if (sr->mode > see_neighbour) {
|
||
region *r = sr->r;
|
||
plane *p = rplane(r);
|
||
void(*view) (struct seen_region **, region *, faction *) = view_default;
|
||
|
||
if (p && fval(p, PFL_SEESPECIAL)) {
|
||
/* TODO: this is not very customizable */
|
||
view = (strcmp(p->name, "Regatta") == 0) ? view_regatta : view_neighbours;
|
||
}
|
||
view(f->seen, r, f);
|
||
}
|
||
}
|
||
return f->seen;
|
||
}
|
||
|
||
int write_reports(faction * f, time_t ltime)
|
||
{
|
||
int backup = 1, maxbackup = 128 * 1000;
|
||
bool gotit = false;
|
||
struct report_context ctx;
|
||
const char *encoding = "UTF-8";
|
||
|
||
if (noreports) {
|
||
return false;
|
||
}
|
||
ctx.f = f;
|
||
ctx.report_time = time(NULL);
|
||
ctx.seen = prepare_report(f);
|
||
ctx.first = firstregion(f);
|
||
ctx.last = lastregion(f);
|
||
ctx.addresses = NULL;
|
||
ctx.userdata = NULL;
|
||
get_seen_interval(&ctx);
|
||
get_addresses(&ctx);
|
||
_mkdir(reportpath());
|
||
do {
|
||
report_type *rtype = report_types;
|
||
|
||
errno = 0;
|
||
if (verbosity >= 2) {
|
||
log_printf(stdout, "Reports for %s:", factionname(f));
|
||
}
|
||
for (; rtype != NULL; rtype = rtype->next) {
|
||
if (f->options & rtype->flag) {
|
||
char filename[MAX_PATH];
|
||
sprintf(filename, "%s/%d-%s.%s", reportpath(), turn, factionid(f),
|
||
rtype->extension);
|
||
if (rtype->write(filename, &ctx, encoding) == 0) {
|
||
gotit = true;
|
||
}
|
||
}
|
||
}
|
||
|
||
if (errno) {
|
||
char zText[64];
|
||
log_warning("retrying, error %d during reports for faction %s", errno, factionname(f));
|
||
sprintf(zText, "waiting %u seconds before we retry", backup / 1000);
|
||
perror(zText);
|
||
_sleep(backup);
|
||
if (backup < maxbackup) {
|
||
backup *= 2;
|
||
}
|
||
}
|
||
} while (errno);
|
||
if (!gotit) {
|
||
log_warning("No report for faction %s!", factionid(f));
|
||
}
|
||
ql_free(ctx.addresses);
|
||
seen_done(ctx.seen);
|
||
return 0;
|
||
}
|
||
|
||
static void nmr_warnings(void)
|
||
{
|
||
faction *f, *fa;
|
||
#define FRIEND (HELP_GUARD|HELP_MONEY)
|
||
for (f = factions; f; f = f->next) {
|
||
if (!is_monsters(f) && (turn - f->lastorders) >= 2) {
|
||
message *msg = NULL;
|
||
for (fa = factions; fa; fa = fa->next) {
|
||
int warn = 0;
|
||
if (get_param_int(global.parameters, "rules.alliances", 0) != 0) {
|
||
if (f->alliance && f->alliance == fa->alliance) {
|
||
warn = 1;
|
||
}
|
||
}
|
||
else if (alliedfaction(NULL, f, fa, FRIEND)
|
||
&& alliedfaction(NULL, fa, f, FRIEND)) {
|
||
warn = 1;
|
||
}
|
||
if (warn) {
|
||
if (msg == NULL) {
|
||
msg =
|
||
msg_message("warn_dropout", "faction turns", f,
|
||
turn - f->lastorders);
|
||
}
|
||
add_message(&fa->msgs, msg);
|
||
}
|
||
}
|
||
if (msg != NULL)
|
||
msg_release(msg);
|
||
}
|
||
}
|
||
}
|
||
|
||
static void report_donations(void)
|
||
{
|
||
region *r;
|
||
for (r = regions; r; r = r->next) {
|
||
while (r->donations) {
|
||
donation *sp = r->donations;
|
||
if (sp->amount > 0) {
|
||
struct message *msg = msg_message("donation",
|
||
"from to amount", sp->f1, sp->f2, sp->amount);
|
||
r_addmessage(r, sp->f1, msg);
|
||
r_addmessage(r, sp->f2, msg);
|
||
msg_release(msg);
|
||
}
|
||
r->donations = sp->next;
|
||
free(sp);
|
||
}
|
||
}
|
||
}
|
||
|
||
static void write_script(FILE * F, const faction * f)
|
||
{
|
||
report_type *rtype;
|
||
char buf[1024];
|
||
|
||
fprintf(F, "faction=%s:email=%s:lang=%s", factionid(f), f->email,
|
||
locale_name(f->locale));
|
||
if (f->options & (1 << O_BZIP2))
|
||
fputs(":compression=bz2", F);
|
||
else
|
||
fputs(":compression=zip", F);
|
||
|
||
fputs(":reports=", F);
|
||
buf[0] = 0;
|
||
for (rtype = report_types; rtype != NULL; rtype = rtype->next) {
|
||
if (f->options & rtype->flag) {
|
||
if (buf[0])
|
||
strcat(buf, ",");
|
||
strcat(buf, rtype->extension);
|
||
}
|
||
}
|
||
fputs(buf, F);
|
||
fputc('\n', F);
|
||
}
|
||
|
||
int init_reports(void)
|
||
{
|
||
prepare_reports();
|
||
{
|
||
if (_access(reportpath(), 0) != 0) {
|
||
return 0;
|
||
}
|
||
}
|
||
if (_mkdir(reportpath()) != 0) {
|
||
if (errno != EEXIST) {
|
||
perror("could not create reportpath");
|
||
return -1;
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
int reports(void)
|
||
{
|
||
faction *f;
|
||
FILE *mailit;
|
||
time_t ltime = time(NULL);
|
||
int retval = 0;
|
||
char path[MAX_PATH];
|
||
|
||
if (verbosity >= 1) {
|
||
log_printf(stdout, "Writing reports for turn %d:", turn);
|
||
}
|
||
nmr_warnings();
|
||
report_donations();
|
||
remove_empty_units();
|
||
|
||
_mkdir(reportpath());
|
||
sprintf(path, "%s/reports.txt", reportpath());
|
||
mailit = fopen(path, "w");
|
||
if (mailit == NULL) {
|
||
log_error("%s could not be opened!\n", path);
|
||
}
|
||
|
||
for (f = factions; f; f = f->next) {
|
||
int error = write_reports(f, ltime);
|
||
if (error)
|
||
retval = error;
|
||
if (mailit)
|
||
write_script(mailit, f);
|
||
}
|
||
if (mailit)
|
||
fclose(mailit);
|
||
free_seen();
|
||
#ifdef GLOBAL_REPORT
|
||
{
|
||
const char *str = get_param(global.parameters, "globalreport");
|
||
if (str != NULL) {
|
||
sprintf(path, "%s/%s.%u.cr", reportpath(), str, turn);
|
||
global_report(path);
|
||
}
|
||
}
|
||
#endif
|
||
return retval;
|
||
}
|
||
|
||
static variant var_copy_string(variant x)
|
||
{
|
||
x.v = x.v ? _strdup((const char *)x.v) : 0;
|
||
return x;
|
||
}
|
||
|
||
static void var_free_string(variant x)
|
||
{
|
||
free(x.v);
|
||
}
|
||
|
||
static variant var_copy_order(variant x)
|
||
{
|
||
x.v = copy_order((order *)x.v);
|
||
return x;
|
||
}
|
||
|
||
static void var_free_order(variant x)
|
||
{
|
||
free_order(x.v);
|
||
}
|
||
|
||
static variant var_copy_items(variant x)
|
||
{
|
||
item *isrc;
|
||
resource *rdst = NULL, **rptr = &rdst;
|
||
|
||
for (isrc = (item *)x.v; isrc != NULL; isrc = isrc->next) {
|
||
resource *res = malloc(sizeof(resource));
|
||
res->number = isrc->number;
|
||
res->type = isrc->type->rtype;
|
||
*rptr = res;
|
||
rptr = &res->next;
|
||
}
|
||
*rptr = NULL;
|
||
x.v = rdst;
|
||
return x;
|
||
}
|
||
|
||
static void var_free_resources(variant x)
|
||
{
|
||
resource *rsrc = (resource *)x.v;
|
||
while (rsrc) {
|
||
resource *res = rsrc->next;
|
||
free(rsrc);
|
||
rsrc = res;
|
||
}
|
||
x.v = 0;
|
||
}
|
||
|
||
static void var_free_regions(variant x)
|
||
{
|
||
free(x.v);
|
||
}
|
||
|
||
const char *trailinto(const region * r, const struct locale *lang)
|
||
{
|
||
char ref[32];
|
||
const char *s;
|
||
if (r) {
|
||
const char *tname = terrain_name(r);
|
||
strcat(strcpy(ref, tname), "_trail");
|
||
s = locale_string(lang, ref);
|
||
if (s && *s) {
|
||
if (strstr(s, "%s"))
|
||
return s;
|
||
}
|
||
}
|
||
return "%s";
|
||
}
|
||
|
||
size_t
|
||
f_regionid(const region * r, const faction * f, char *buffer, size_t size)
|
||
{
|
||
size_t len;
|
||
if (!r) {
|
||
len = strlcpy(buffer, "(Chaos)", size);
|
||
}
|
||
else {
|
||
plane *pl = rplane(r);
|
||
const char *name = pl ? pl->name : 0;
|
||
int nx = r->x, ny = r->y;
|
||
int named = (name && name[0]);
|
||
pnormalize(&nx, &ny, pl);
|
||
adjust_coordinates(f, &nx, &ny, pl, r);
|
||
len = strlcpy(buffer, rname(r, f ? f->locale : 0), size);
|
||
_snprintf(buffer + len, size - len, " (%d,%d%s%s)", nx, ny, named ? "," : "", (named) ? name : "");
|
||
buffer[size - 1] = 0;
|
||
len = strlen(buffer);
|
||
}
|
||
return len;
|
||
}
|
||
|
||
static char *f_regionid_s(const region * r, const faction * f)
|
||
{
|
||
static int i = 0;
|
||
static char bufs[4][NAMESIZE + 20]; // FIXME: static return value
|
||
char *buf = bufs[(++i) % 4];
|
||
|
||
f_regionid(r, f, buf, NAMESIZE + 20);
|
||
return buf;
|
||
}
|
||
|
||
/*** BEGIN MESSAGE RENDERING ***/
|
||
static void eval_localize(struct opstack **stack, const void *userdata)
|
||
{ /* (string, locale) -> string */
|
||
const struct faction *f = (const struct faction *)userdata;
|
||
const struct locale *lang = f ? f->locale : default_locale;
|
||
const char *c = (const char *)opop_v(stack);
|
||
c = locale_string(lang, c);
|
||
opush_v(stack, strcpy(balloc(strlen(c) + 1), c));
|
||
}
|
||
|
||
static void eval_trailto(struct opstack **stack, const void *userdata)
|
||
{ /* (int, int) -> int */
|
||
const struct faction *f = (const struct faction *)userdata;
|
||
const struct locale *lang = f ? f->locale : default_locale;
|
||
const struct region *r = (const struct region *)opop(stack).v;
|
||
const char *trail = trailinto(r, lang);
|
||
const char *rn = f_regionid_s(r, f);
|
||
variant var;
|
||
char *x = var.v = balloc(strlen(trail) + strlen(rn));
|
||
sprintf(x, trail, rn);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_unit(struct opstack **stack, const void *userdata)
|
||
{ /* unit -> string */
|
||
const struct faction *f = (const struct faction *)userdata;
|
||
const struct unit *u = (const struct unit *)opop(stack).v;
|
||
const char *c = u ? unitname(u) : LOC(f->locale, "an_unknown_unit");
|
||
size_t len = strlen(c);
|
||
variant var;
|
||
|
||
var.v = strcpy(balloc(len + 1), c);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_unit_dative(struct opstack **stack, const void *userdata)
|
||
{ /* unit -> string */
|
||
const struct faction *f = (const struct faction *)userdata;
|
||
const struct unit *u = (const struct unit *)opop(stack).v;
|
||
const char *c = u ? unitname(u) : LOC(f->locale, "unknown_unit_dative");
|
||
size_t len = strlen(c);
|
||
variant var;
|
||
|
||
var.v = strcpy(balloc(len + 1), c);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_spell(struct opstack **stack, const void *userdata)
|
||
{ /* unit -> string */
|
||
const struct faction *f = (const struct faction *)userdata;
|
||
const struct spell *sp = (const struct spell *)opop(stack).v;
|
||
const char *c =
|
||
sp ? spell_name(sp, f->locale) : LOC(f->locale, "an_unknown_spell");
|
||
size_t len = strlen(c);
|
||
variant var;
|
||
|
||
var.v = strcpy(balloc(len + 1), c);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_curse(struct opstack **stack, const void *userdata)
|
||
{ /* unit -> string */
|
||
const struct faction *f = (const struct faction *)userdata;
|
||
const struct curse_type *sp = (const struct curse_type *)opop(stack).v;
|
||
const char *c =
|
||
sp ? curse_name(sp, f->locale) : LOC(f->locale, "an_unknown_curse");
|
||
size_t len = strlen(c);
|
||
variant var;
|
||
|
||
var.v = strcpy(balloc(len + 1), c);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_unitname(struct opstack **stack, const void *userdata)
|
||
{ /* unit -> string */
|
||
const struct faction *f = (const struct faction *)userdata;
|
||
const struct unit *u = (const struct unit *)opop(stack).v;
|
||
const char *c = u ? u->name : LOC(f->locale, "an_unknown_unit");
|
||
size_t len = strlen(c);
|
||
variant var;
|
||
|
||
var.v = strcpy(balloc(len + 1), c);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_unitid(struct opstack **stack, const void *userdata)
|
||
{ /* unit -> int */
|
||
const struct faction *f = (const struct faction *)userdata;
|
||
const struct unit *u = (const struct unit *)opop(stack).v;
|
||
const char *c = u ? u->name : LOC(f->locale, "an_unknown_unit");
|
||
size_t len = strlen(c);
|
||
variant var;
|
||
|
||
var.v = strcpy(balloc(len + 1), c);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_unitsize(struct opstack **stack, const void *userdata)
|
||
{ /* unit -> int */
|
||
const struct unit *u = (const struct unit *)opop(stack).v;
|
||
variant var;
|
||
|
||
var.i = u->number;
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_faction(struct opstack **stack, const void *userdata)
|
||
{ /* faction -> string */
|
||
const struct faction *f = (const struct faction *)opop(stack).v;
|
||
const char *c = factionname(f);
|
||
size_t len = strlen(c);
|
||
variant var;
|
||
|
||
var.v = strcpy(balloc(len + 1), c);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_alliance(struct opstack **stack, const void *userdata)
|
||
{ /* faction -> string */
|
||
const struct alliance *al = (const struct alliance *)opop(stack).v;
|
||
const char *c = alliancename(al);
|
||
variant var;
|
||
if (c != NULL) {
|
||
size_t len = strlen(c);
|
||
var.v = strcpy(balloc(len + 1), c);
|
||
}
|
||
else
|
||
var.v = NULL;
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_region(struct opstack **stack, const void *userdata)
|
||
{ /* region -> string */
|
||
char name[NAMESIZE + 32];
|
||
const struct faction *f = (const struct faction *)userdata;
|
||
const struct region *r = (const struct region *)opop(stack).v;
|
||
const char *c = write_regionname(r, f, name, sizeof(name));
|
||
size_t len = strlen(c);
|
||
variant var;
|
||
|
||
var.v = strcpy(balloc(len + 1), c);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_terrain(struct opstack **stack, const void *userdata)
|
||
{ /* region -> string */
|
||
const struct faction *f = (const struct faction *)userdata;
|
||
const struct region *r = (const struct region *)opop(stack).v;
|
||
const char *c = LOC(f->locale, terrain_name(r));
|
||
size_t len = strlen(c);
|
||
variant var;
|
||
|
||
var.v = strcpy(balloc(len + 1), c);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_ship(struct opstack **stack, const void *userdata)
|
||
{ /* ship -> string */
|
||
const struct faction *f = (const struct faction *)userdata;
|
||
const struct ship *u = (const struct ship *)opop(stack).v;
|
||
const char *c = u ? shipname(u) : LOC(f->locale, "an_unknown_ship");
|
||
size_t len = strlen(c);
|
||
variant var;
|
||
|
||
var.v = strcpy(balloc(len + 1), c);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_building(struct opstack **stack, const void *userdata)
|
||
{ /* building -> string */
|
||
const struct faction *f = (const struct faction *)userdata;
|
||
const struct building *u = (const struct building *)opop(stack).v;
|
||
const char *c = u ? buildingname(u) : LOC(f->locale, "an_unknown_building");
|
||
size_t len = strlen(c);
|
||
variant var;
|
||
|
||
var.v = strcpy(balloc(len + 1), c);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_weight(struct opstack **stack, const void *userdata)
|
||
{ /* region -> string */
|
||
char buffer[32];
|
||
const struct faction *f = (const struct faction *)userdata;
|
||
const struct locale *lang = f->locale;
|
||
int weight = opop_i(stack);
|
||
variant var;
|
||
|
||
if (weight % SCALEWEIGHT == 0) {
|
||
if (weight == SCALEWEIGHT) {
|
||
sprintf(buffer, "1 %s", LOC(lang, "weight_unit"));
|
||
}
|
||
else {
|
||
sprintf(buffer, "%u %s", weight / SCALEWEIGHT, LOC(lang,
|
||
"weight_unit_p"));
|
||
}
|
||
}
|
||
else {
|
||
if (weight == 1) {
|
||
sprintf(buffer, "1 %s %u", LOC(lang, "weight_per"), SCALEWEIGHT);
|
||
}
|
||
else {
|
||
sprintf(buffer, "%u %s %u", weight, LOC(lang, "weight_per_p"),
|
||
SCALEWEIGHT);
|
||
}
|
||
}
|
||
|
||
var.v = strcpy(balloc(strlen(buffer) + 1), buffer);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_resource(struct opstack **stack, const void *userdata)
|
||
{
|
||
const faction *report = (const faction *)userdata;
|
||
const struct locale *lang = report ? report->locale : default_locale;
|
||
int j = opop(stack).i;
|
||
const struct resource_type *res = (const struct resource_type *)opop(stack).v;
|
||
const char *c = LOC(lang, resourcename(res, j != 1));
|
||
size_t len = strlen(c);
|
||
variant var;
|
||
|
||
var.v = strcpy(balloc(len + 1), c);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_race(struct opstack **stack, const void *userdata)
|
||
{
|
||
const faction *report = (const faction *)userdata;
|
||
const struct locale *lang = report ? report->locale : default_locale;
|
||
int j = opop(stack).i;
|
||
const race *r = (const race *)opop(stack).v;
|
||
const char *c = LOC(lang, rc_name(r, (j == 1) ? NAME_SINGULAR : NAME_PLURAL));
|
||
size_t len = strlen(c);
|
||
variant var;
|
||
|
||
var.v = strcpy(balloc(len + 1), c);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_order(struct opstack **stack, const void *userdata)
|
||
{ /* order -> string */
|
||
const struct order *ord = (const struct order *)opop(stack).v;
|
||
char buf[512];
|
||
size_t len;
|
||
variant var;
|
||
|
||
unused_arg(userdata);
|
||
write_order(ord, buf, sizeof(buf));
|
||
len = strlen(buf);
|
||
var.v = strcpy(balloc(len + 1), buf);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_resources(struct opstack **stack, const void *userdata)
|
||
{ /* order -> string */
|
||
const faction *report = (const faction *)userdata;
|
||
const struct locale *lang = report ? report->locale : default_locale;
|
||
const struct resource *res = (const struct resource *)opop(stack).v;
|
||
char buf[1024]; /* but we only use about half of this */
|
||
size_t size = sizeof(buf) - 1;
|
||
variant var;
|
||
|
||
char *bufp = buf;
|
||
while (res != NULL && size > 4) {
|
||
const char *rname =
|
||
resourcename(res->type, (res->number != 1) ? NMF_PLURAL : 0);
|
||
int bytes = _snprintf(bufp, size, "%d %s", res->number, LOC(lang, rname));
|
||
if (bytes < 0 || wrptr(&bufp, &size, bytes) != 0 || size < sizeof(buf) / 2) {
|
||
WARN_STATIC_BUFFER();
|
||
break;
|
||
}
|
||
|
||
res = res->next;
|
||
if (res != NULL && size > 2) {
|
||
strcat(bufp, ", ");
|
||
bufp += 2;
|
||
size -= 2;
|
||
}
|
||
}
|
||
*bufp = 0;
|
||
var.v = strcpy(balloc(bufp - buf + 1), buf);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_regions(struct opstack **stack, const void *userdata)
|
||
{ /* order -> string */
|
||
const faction *report = (const faction *)userdata;
|
||
int i = opop(stack).i;
|
||
int end, begin = opop(stack).i;
|
||
const arg_regions *regions = (const arg_regions *)opop(stack).v;
|
||
char buf[256];
|
||
size_t size = sizeof(buf) - 1;
|
||
variant var;
|
||
char *bufp = buf;
|
||
|
||
if (regions == NULL) {
|
||
end = begin;
|
||
}
|
||
else {
|
||
if (i >= 0)
|
||
end = begin + i;
|
||
else
|
||
end = regions->nregions + i;
|
||
}
|
||
for (i = begin; i < end; ++i) {
|
||
const char *rname = (const char *)regionname(regions->regions[i], report);
|
||
int bytes = (int)strlcpy(bufp, rname, size);
|
||
if (bytes && wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
|
||
if (i + 1 < end && size > 2) {
|
||
strcat(bufp, ", ");
|
||
bufp += 2;
|
||
size -= 2;
|
||
}
|
||
}
|
||
*bufp = 0;
|
||
var.v = strcpy(balloc(bufp - buf + 1), buf);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_trail(struct opstack **stack, const void *userdata)
|
||
{ /* order -> string */
|
||
const faction *report = (const faction *)userdata;
|
||
const struct locale *lang = report ? report->locale : default_locale;
|
||
int i, end = 0, begin = 0;
|
||
const arg_regions *regions = (const arg_regions *)opop(stack).v;
|
||
char buf[512];
|
||
size_t size = sizeof(buf) - 1;
|
||
variant var;
|
||
char *bufp = buf;
|
||
#ifdef _SECURECRT_ERRCODE_VALUES_DEFINED
|
||
/* stupid MS broke _snprintf */
|
||
int eold = errno;
|
||
#endif
|
||
|
||
if (regions != NULL) {
|
||
end = regions->nregions;
|
||
for (i = begin; i < end; ++i) {
|
||
region *r = regions->regions[i];
|
||
const char *trail = trailinto(r, lang);
|
||
const char *rn = f_regionid_s(r, report);
|
||
int bytes = _snprintf(bufp, size, trail, rn);
|
||
if (bytes < 0 || wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
|
||
if (i + 2 < end) {
|
||
bytes = (int)strlcpy(bufp, ", ", size);
|
||
}
|
||
else if (i + 1 < end) {
|
||
bytes = (int)strlcpy(bufp, LOC(lang, "list_and"), size);
|
||
}
|
||
else
|
||
bytes = 0;
|
||
|
||
if (bytes && wrptr(&bufp, &size, bytes) != 0)
|
||
WARN_STATIC_BUFFER();
|
||
}
|
||
}
|
||
*bufp = 0;
|
||
var.v = strcpy(balloc(bufp - buf + 1), buf);
|
||
opush(stack, var);
|
||
#ifdef _SECURECRT_ERRCODE_VALUES_DEFINED
|
||
if (errno == ERANGE) {
|
||
errno = eold;
|
||
}
|
||
#endif
|
||
}
|
||
|
||
static void eval_direction(struct opstack **stack, const void *userdata)
|
||
{
|
||
const faction *report = (const faction *)userdata;
|
||
const struct locale *lang = report ? report->locale : default_locale;
|
||
int i = opop(stack).i;
|
||
const char *c = LOC(lang, (i >= 0) ? directions[i] : "unknown_direction");
|
||
size_t len = strlen(c);
|
||
variant var;
|
||
|
||
var.v = strcpy(balloc(len + 1), c);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_skill(struct opstack **stack, const void *userdata)
|
||
{
|
||
const faction *report = (const faction *)userdata;
|
||
const struct locale *lang = report ? report->locale : default_locale;
|
||
skill_t sk = (skill_t)opop(stack).i;
|
||
const char *c = skillname(sk, lang);
|
||
size_t len = strlen(c);
|
||
variant var;
|
||
|
||
var.v = strcpy(balloc(len + 1), c);
|
||
opush(stack, var);
|
||
}
|
||
|
||
static void eval_int36(struct opstack **stack, const void *userdata)
|
||
{
|
||
int i = opop(stack).i;
|
||
const char *c = itoa36(i);
|
||
size_t len = strlen(c);
|
||
variant var;
|
||
|
||
var.v = strcpy(balloc(len + 1), c);
|
||
opush(stack, var);
|
||
unused_arg(userdata);
|
||
}
|
||
|
||
/*** END MESSAGE RENDERING ***/
|
||
|
||
#include <util/nrmessage.h>
|
||
|
||
static void log_orders(const struct message *msg)
|
||
{
|
||
faction *f = get_monsters();
|
||
char buffer[4096];
|
||
int i;
|
||
|
||
for (i = 0; i != msg->type->nparameters; ++i) {
|
||
if (msg->type->types[i]->copy == &var_copy_order) {
|
||
const char *section = nr_section(msg);
|
||
nr_render(msg, f ? f->locale : default_locale, buffer, sizeof(buffer), f);
|
||
log_debug("MESSAGE [%s]: %s\n", section, buffer);
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
void register_reports(void)
|
||
{
|
||
/* register datatypes for the different message objects */
|
||
register_argtype("alliance", NULL, NULL, VAR_VOIDPTR);
|
||
register_argtype("building", NULL, NULL, VAR_VOIDPTR);
|
||
register_argtype("direction", NULL, NULL, VAR_INT);
|
||
register_argtype("faction", NULL, NULL, VAR_VOIDPTR);
|
||
register_argtype("race", NULL, NULL, VAR_VOIDPTR);
|
||
register_argtype("region", NULL, NULL, VAR_VOIDPTR);
|
||
register_argtype("resource", NULL, NULL, VAR_VOIDPTR);
|
||
register_argtype("ship", NULL, NULL, VAR_VOIDPTR);
|
||
register_argtype("skill", NULL, NULL, VAR_VOIDPTR);
|
||
register_argtype("spell", NULL, NULL, VAR_VOIDPTR);
|
||
register_argtype("curse", NULL, NULL, VAR_VOIDPTR);
|
||
register_argtype("unit", NULL, NULL, VAR_VOIDPTR);
|
||
register_argtype("int", NULL, NULL, VAR_INT);
|
||
register_argtype("string", var_free_string, var_copy_string, VAR_VOIDPTR);
|
||
register_argtype("order", var_free_order, var_copy_order, VAR_VOIDPTR);
|
||
register_argtype("resources", var_free_resources, NULL, VAR_VOIDPTR);
|
||
register_argtype("items", var_free_resources, var_copy_items, VAR_VOIDPTR);
|
||
register_argtype("regions", var_free_regions, NULL, VAR_VOIDPTR);
|
||
|
||
msg_log_create = &log_orders;
|
||
|
||
/* register functions that turn message contents to readable strings */
|
||
add_function("alliance", &eval_alliance);
|
||
add_function("region", &eval_region);
|
||
add_function("terrain", &eval_terrain);
|
||
add_function("weight", &eval_weight);
|
||
add_function("resource", &eval_resource);
|
||
add_function("race", &eval_race);
|
||
add_function("faction", &eval_faction);
|
||
add_function("ship", &eval_ship);
|
||
add_function("unit", &eval_unit);
|
||
add_function("unit.dative", &eval_unit_dative);
|
||
add_function("unit.name", &eval_unitname);
|
||
add_function("unit.id", &eval_unitid);
|
||
add_function("unit.size", &eval_unitsize);
|
||
add_function("building", &eval_building);
|
||
add_function("skill", &eval_skill);
|
||
add_function("order", &eval_order);
|
||
add_function("direction", &eval_direction);
|
||
add_function("int36", &eval_int36);
|
||
add_function("trailto", &eval_trailto);
|
||
add_function("localize", &eval_localize);
|
||
add_function("spell", &eval_spell);
|
||
add_function("curse", &eval_curse);
|
||
add_function("resources", &eval_resources);
|
||
add_function("regions", &eval_regions);
|
||
add_function("trail", &eval_trail);
|
||
|
||
/* register alternative visibility functions */
|
||
register_function((pf_generic)view_neighbours, "view_neighbours");
|
||
register_function((pf_generic)view_regatta, "view_regatta");
|
||
}
|