forked from github/server
31 lines
1.1 KiB
Lua
31 lines
1.1 KiB
Lua
-- Tests that work in E3. With game config of E3.
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-- Tests are under scripts/test/e3 and all files must be in scripts/test/e3/init.lua
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path = 'scripts'
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if config.install then
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path = config.install .. '/' .. path
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package.path = package.path .. ';' .. config.install .. '/lunit/?.lua'
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--needed to find lunit if not run form eressea root. Needs right [lua] install setting in eressea.ini (point to eressea root from the start folder)
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end
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package.path = package.path .. ';' .. path .. '/?.lua;' .. path .. '/?/init.lua'
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config.rules = 'e3'
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require 'eressea'
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require 'eressea.path'
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require 'eressea.xmlconf'
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require 'tests.e3'
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require 'lunit'
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rng.inject(0)
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eressea.settings.set("rules.alliances", "0")
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eressea.settings.set("rules.food.flags", "4")
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eressea.settings.set("rules.ship.damage.nocrew", "0")
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eressea.settings.set("rules.ship.drifting", "0")
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eressea.settings.set("rules.ship.storms", "0")
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eressea.settings.set("rules.encounters", "0")
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eressea.settings.set("nmr.timeout", "0")
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eressea.settings.set("NewbieImmunity", "0")
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rules = require('eressea.' .. config.rules)
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result = lunit.main()
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return result.errors + result.failed
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