Fork vom Github-Repository von eressea/server
Go to file
Enno Rehling 73f33a7d0f Merge branch 'develop'
Conflicts:
	src/kernel/config.c
2016-09-19 20:22:53 +02:00
cJSON@43c04ad612
cmake@f1fb3943ac
conf dn't warn new player about NMR. 2016-09-11 16:35:55 +02:00
critbit@9718362412
cutest@6e268687db
dlmalloc@f1446c47ca
doc
iniparser@ecf956b980
lunit@155c965944
process
quicklist@f837dd31e5
res eliminate old_race. make the catdragon act like a dragon. 2016-09-19 18:42:14 +02:00
s re-enable report tests. 2016-09-18 10:24:08 +02:00
scripts Merge branch 'develop' into kill-seen-region 2016-09-18 13:42:32 +02:00
se
share
src Merge branch 'develop' 2016-09-19 20:22:53 +02:00
storage@18cc3bb8f8
support
tests syntax error (bash functions are hard). 2016-09-17 20:35:41 +02:00
tolua@32cc6a3e78
.editorconfig
.gitattributes
.gitignore add a lighthouse to the sample data. 2016-09-17 20:01:49 +02:00
.gitmodules
.travis.yml
CMakeLists.txt use add_definitions instead of CMAKE_C_FLAGS, define ERESSEA_VERSION only on version.c 2016-09-16 16:30:30 +02:00
LICENSE
Makefile
README.md Update README.md 2015-05-19 22:45:03 +02:00
autoconf.h.in
configure
schema.sql
todo.md remove latin1 characters from some files 2014-03-06 19:12:12 -08:00
vs2010-build.bat
vs2012-build.bat
vs2013-build.bat
vs2015-build.bat

README.md

What is this?

This repository contains the source code for the Play-by-Mail strategy game Eressea.

Prerequisites

Eressea depends on a number of external libraries. On a recent Debian-based Linux system, this is the apt-get command to install all of them:

sudo apt-get install git cmake gcc make libxml2-dev liblua5.2-dev libtolua-dev libncurses5-dev libsqlite3-dev

How to check out and build the Eressea server

This repository relies heavily on the use of submodules, and it pulls in most of the code from those. The build system being used is cmake, which can create Makefiles on Unix, or Visual Studio project files on Windows. Here's how you clone and build the source on Ubuntu:

git clone --recursive git://github.com/eressea/server.git
cd server
./configure
./s/build

If you got this far and all went well, you have built a server (it is linked from the game subdirectory), and it will have passed some basic functionality tests.