forked from github/server
34 lines
724 B
Bash
Executable File
34 lines
724 B
Bash
Executable File
#!/bin/sh
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git submodule update --init
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MACHINE=`uname -m`
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BIN_DIR="build-$MACHINE-Debug"
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[ -z "$CC" ] && [ ! -z `which gcc` ] && CC="gcc"
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[ -z "$CC" ] && [ ! -z `which tcc` ] && CC="tcc"
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[ -z "$CC" ] && [ ! -z `which cc` ] && CC="cc"
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[ -z "$JOBS" ] && JOBS=$(nproc)
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DISTCC=`which distcc`
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if [ ! -z "$DISTCC" ] ; then
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JOBS=`distcc -j`
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if [ -z "$JOBS" ] ; then
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JOBS=1
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elif [ $JOBS -gt 1 ] ; then
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CC="distcc $CC"
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MAKEOPTS=-j$JOBS
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fi
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fi
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echo "Building with $CC and $JOBS jobs"
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mkdir -p $BIN_DIR
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cd $BIN_DIR
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CC="$CC" cmake .. -DCMAKE_MODULE_PATH=$PWD/../cmake/Modules -DCMAKE_BUILD_TYPE=Debug
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make -j$JOBS
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make test
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cd ..
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for GAME in game* ; do
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cd $GAME
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ln -sf ../$BIN_DIR/server/server
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./server -e run_tests
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cd ..
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done
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