server/src/common/spells
2005-10-29 11:17:21 +00:00
..
alp.c Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
alp.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
buildingcurse.c translating a couple more spells 2005-07-26 10:17:43 +00:00
buildingcurse.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
combatspells.c The quest to remove resource_t from the game continues (finally) 2005-10-29 11:17:21 +00:00
combatspells.h moving combatspells.c to the spells/ directory 2005-10-23 09:10:41 +00:00
Jamfile moving combatspells.c to the spells/ directory 2005-10-23 09:10:41 +00:00
regioncurse.c Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist. 2005-10-25 12:38:01 +00:00
regioncurse.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
shipcurse.c - Horn des Tanzes 2004-05-07 11:11:30 +00:00
shipcurse.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
spells.c removed a lot of old code that used or initialized potions and herbs, moved those to the xml data instead. also made spells use resource_type instead of resource_t to have one less place where those are used. 2005-10-25 20:44:18 +00:00
spells.dsp Some updates to the VC6 files. Can't compile it since I have no libxml installed here 2004-09-11 16:57:05 +00:00
spells.h New: familiars are initialized with an equipment-set. 2005-10-23 09:05:11 +00:00
spells.vcproj moving combatspells.c to the spells/ directory 2005-10-23 09:10:41 +00:00
unitcurse.c Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
unitcurse.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00