forked from github/server
214 lines
5.8 KiB
C
214 lines
5.8 KiB
C
#include <platform.h>
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#include <kernel/config.h>
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#include <kernel/region.h>
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#include <kernel/save.h>
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#include <kernel/unit.h>
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#include <kernel/attrib.h>
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#include <util/rng.h>
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#include <kernel/gamedata.h>
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#include <util/message.h>
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#include <binarystore.h>
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#include <filestream.h>
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#include <memstream.h>
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#include <storage.h>
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#include <stream.h>
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#include <tests.h>
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#include "curse.h"
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <CuTest.h>
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static void test_curse(CuTest * tc)
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{
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attrib *attrs = NULL;
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curse *c, *result;
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int cid;
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curse_type ct_dummy = { "dummy", CURSETYP_NORM, 0, M_SUMEFFECT, NULL };
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test_setup();
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c = create_curse(NULL, &attrs, &ct_dummy, 1.0, 1, 1, 1);
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cid = c->no;
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result = findcurse(cid);
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CuAssertPtrEquals(tc, c, result);
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a_remove(&attrs, attrs);
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result = findcurse(cid);
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CuAssertPtrEquals(tc, NULL, result);
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test_teardown();
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}
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typedef struct {
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curse *c;
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region *r;
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unit *u;
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} curse_fixture;
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static void setup_curse(curse_fixture *fix, const char *name) {
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test_setup();
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fix->r = test_create_region(0, 0, NULL);
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fix->u = test_create_unit(test_create_faction(NULL), fix->r);
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fix->c = create_curse(fix->u, &fix->r->attribs, ct_find(name), 1.0, 1, 1.0, 0);
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}
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static void teardown_curse(curse_fixture *fix) {
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test_teardown();
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}
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static void test_magicstreet(CuTest *tc) {
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curse_fixture fix;
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message *msg;
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setup_curse(&fix, "magicstreet");
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fix.c->duration = 2;
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msg = fix.c->type->curseinfo(fix.r, TYP_REGION, fix.c, 0);
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CuAssertStrEquals(tc, "curseinfo::magicstreet", test_get_messagetype(msg));
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msg_release(msg);
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teardown_curse(&fix);
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}
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static void test_magicstreet_warning(CuTest *tc) {
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curse_fixture fix;
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message *msg;
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setup_curse(&fix, "magicstreet");
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fix.c->duration = 1;
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msg = fix.c->type->curseinfo(fix.r, TYP_REGION, fix.c, 0);
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CuAssertStrEquals(tc, "curseinfo::magicstreetwarn", test_get_messagetype(msg));
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msg_release(msg);
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teardown_curse(&fix);
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}
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static void test_good_dreams(CuTest *tc) {
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curse_fixture fix;
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message *msg;
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setup_curse(&fix, "gbdream");
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fix.c->effect = 1;
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msg = fix.c->type->curseinfo(fix.r, TYP_REGION, fix.c, 0);
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CuAssertStrEquals(tc, "curseinfo::gooddream", test_get_messagetype(msg));
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msg_release(msg);
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teardown_curse(&fix);
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}
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static void test_bad_dreams(CuTest *tc) {
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curse_fixture fix;
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message *msg;
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setup_curse(&fix, "gbdream");
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fix.c->effect = -1;
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msg = fix.c->type->curseinfo(fix.r, TYP_REGION, fix.c, 0);
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CuAssertStrEquals(tc, "curseinfo::baddream", test_get_messagetype(msg));
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msg_release(msg);
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teardown_curse(&fix);
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}
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static void test_memstream(CuTest *tc) {
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storage store;
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stream out = { 0 };
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char buf[1024];
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int val = 0;
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mstream_init(&out);
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binstore_init(&store, &out);
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store.handle.data = &out;
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WRITE_INT(&store, 999999);
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WRITE_TOK(&store, "fortytwo");
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WRITE_INT(&store, 42);
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out.api->rewind(out.handle);
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READ_INT(&store, &val);
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READ_TOK(&store, buf, 1024);
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CuAssertIntEquals(tc, 999999, val);
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CuAssertStrEquals(tc, "fortytwo", buf);
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READ_INT(&store, &val);
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CuAssertIntEquals(tc, 42, val);
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mstream_done(&out);
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}
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static void test_write_flag(CuTest *tc) {
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curse_fixture fix;
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gamedata data;
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storage store;
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region * r;
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curse * c;
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int uid;
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mstream_init(&data.strm);
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gamedata_init(&data, &store, RELEASE_VERSION);
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setup_curse(&fix, "magicwalls");
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c = fix.c;
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r = fix.r;
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uid = r->uid;
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c_setflag(c, CURSE_ISNEW);
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c_setflag(c, CURSE_IMMUNE);
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CuAssertIntEquals(tc, c->type->flags | CURSE_IMMUNE | CURSE_ISNEW, c_flags(c));
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write_game(&data);
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free_gamedata();
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data.strm.api->rewind(data.strm.handle);
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read_game(&data);
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r = findregionbyid(uid);
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CuAssertPtrNotNull(tc, r);
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CuAssertPtrNotNull(tc, r->attribs);
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c = (curse *)r->attribs->data.v;
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CuAssertIntEquals(tc, c->type->flags | CURSE_IMMUNE | CURSE_ISNEW, c_flags(c));
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mstream_done(&data.strm);
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gamedata_done(&data);
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teardown_curse(&fix);
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}
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static void test_curse_ids(CuTest *tc) {
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const curse_type ct_dummy = { "dummy", CURSETYP_NORM, 0, M_SUMEFFECT, NULL };
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curse *c1, *c2;
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attrib *a1 = 0, *a2 = 0;
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test_setup();
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rng_init(0);
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c1 = create_curse(NULL, &a1, &ct_dummy, 1, 1, 1, 1);
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rng_init(0);
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c2 = create_curse(NULL, &a2, &ct_dummy, 1, 1, 1, 1);
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CuAssertTrue(tc, c1->no != c2->no);
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a_remove(&a1, a1);
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a_remove(&a2, a2);
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test_teardown();
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}
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static void test_curse_flags(CuTest *tc) {
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const curse_type ct_dummy = { "dummy", CURSETYP_NORM, 0, M_SUMEFFECT, NULL };
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curse *c1, *c2;
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unit *u;
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test_setup();
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u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
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c1 = create_curse(u, &u->attribs, &ct_dummy, 1, 1, 1, 0);
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CuAssertPtrEquals(tc, u, c1->magician);
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CuAssertIntEquals(tc, 1, (int)c1->effect);
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CuAssertIntEquals(tc, 1, (int)c1->vigour);
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CuAssertIntEquals(tc, 1, c1->duration);
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c2 = create_curse(u, &u->attribs, &ct_dummy, 1, 1, 1, 0);
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CuAssertPtrEquals(tc, c1, c2);
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CuAssertPtrEquals(tc, u, c1->magician);
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CuAssertIntEquals(tc, 2, (int)c1->effect);
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CuAssertIntEquals(tc, 1, (int)c1->vigour);
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CuAssertIntEquals(tc, 1, c1->duration);
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test_teardown();
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}
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CuSuite *get_curse_suite(void)
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{
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CuSuite *suite = CuSuiteNew();
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SUITE_ADD_TEST(suite, test_curse);
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SUITE_ADD_TEST(suite, test_magicstreet);
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SUITE_ADD_TEST(suite, test_magicstreet_warning);
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SUITE_ADD_TEST(suite, test_good_dreams);
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SUITE_ADD_TEST(suite, test_bad_dreams);
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SUITE_ADD_TEST(suite, test_memstream);
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SUITE_ADD_TEST(suite, test_write_flag);
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SUITE_ADD_TEST(suite, test_curse_flags);
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SUITE_ADD_TEST(suite, test_curse_ids);
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return suite;
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}
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