forked from github/server
193 lines
8.4 KiB
XML
193 lines
8.4 KiB
XML
<?xml version="1.0"?>
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<eressea xmlns:xi="http://www.w3.org/2001/XInclude">
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<xi:include href="config://core/messages.xml"/>
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<xi:include href="config://core/de/strings.xml"/>
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<xi:include href="config://core/en/strings.xml"/>
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<xi:include href="config://core/common/items.xml"/>
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<xi:include href="config://core/common/herbs.xml" />
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<xi:include href="config://core/spoils.xml"/>
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<xi:include href="config://core/prefixes.xml"/>
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<xi:include href="config://core/common/buildings.xml"/>
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<xi:include href="config://game/familiars.xml"/>
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<xi:include href="config://default/adamantium.xml" />
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<xi:include href="config://game/ships.xml"/>
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<xi:include href="config://game/shipnames.xml"/>
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<xi:include href="config://game/terrains.xml"/>
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<xi:include href="config://core/calendar.xml"/>
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<xi:include href="config://game/items.xml" />
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<xi:include href="config://game/strings.xml"/>
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<xi:include href="config://game/messages.xml"/>
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<xi:include href="config://game/races.xml"/>
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<xi:include href="config://game/buildings.xml"/>
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<xi:include href="config://game/equipment.xml"/>
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<xi:include href="config://game/spells.xml"/>
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<xi:include href="config://game/luxuries.xml" />
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<xi:include href="config://game/weapons.xml" />
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<xi:include href="config://game/armor.xml" />
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<xi:include href="config://game/resources.xml" />
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<calendar name="thirdage" newyear="month_1" start="1"/>
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<equipment>
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<set name="first_unit">
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<item name="log" amount="10"/>
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<item name="stone" amount="10"/>
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<item name="money" amount="5000"/>
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</set>
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</equipment>
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<xi:include href="config://default/names-undead.xml"/>
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<xi:include href="config://default/names-skeletons.xml"/>
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<xi:include href="config://default/names-zombies.xml"/>
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<xi:include href="config://default/names-ghouls.xml"/>
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<xi:include href="config://default/names-dragons.xml"/>
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<game name="E3">
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<!-- Game specific settings -->
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<param name="database.gameid" value="7"></param>
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<order name="besiege" disable="yes"/>
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<order name="steal" disable="yes"/>
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<order name="buy" disable="yes"/>
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<order name="teach" disable="yes"/>
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<order name="sabotage" disable="yes"/>
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<order name="spy" disable="yes"/>
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<order name="tax" disable="yes"/>
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<order name="entertain" disable="yes"/>
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<order name="sell" disable="yes"/>
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<skill name="armorer" enable="true"/>
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<skill name="bow" enable="true"/>
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<skill name="building" enable="true"/>
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<skill name="cartmaking" enable="true"/>
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<skill name="catapult" enable="true"/>
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<skill name="crossbow" enable="true"/>
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<skill name="forestry" enable="true"/>
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<skill name="magic" enable="true"/>
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<skill name="melee" enable="true"/>
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<skill name="mining" enable="true"/>
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<skill name="polearm" enable="true"/>
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<skill name="quarrying" enable="true"/>
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<skill name="riding" enable="true"/>
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<skill name="roadwork" enable="true"/>
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<skill name="sailing" enable="true"/>
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<skill name="shipcraft" enable="true"/>
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<skill name="stamina" enable="true"/>
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<skill name="tactics" enable="true"/>
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<skill name="training" enable="true"/>
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<skill name="unarmed" enable="true"/>
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<skill name="weaponsmithing" enable="true"/>
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<skill name="herbalism" enable="false"/>
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<skill name="alchemy" enable="false"/>
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<skill name="entertainment" enable="false"/>
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<skill name="espionage" enable="false"/>
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<skill name="perception" enable="false"/>
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<skill name="stealth" enable="false"/>
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<skill name="taxation" enable="false"/>
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<skill name="trade" enable="false"/>
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<param name="NewbieImmunity" value="4"/>-
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<param name="modules.astralspace" value="0"/>
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<param name="modules.wormholes" value="0"/>
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<param name="modules.markets" value="1"/>
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<!-- resource limitations -->
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<param name="magic.regeneration" value="0.75"/>
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<param name="magic.power" value="0.5"/>
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<param name="resource.factor" value="0.25"/>
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<param name="skills.cost.tactics" value="500"/>
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<param name="entertain.base" value="0"/>
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<param name="entertain.perlevel" value="20"/>
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<param name="nmr.timeout" value="5"/>
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<param name="nmr.removenewbie" value="0"/>
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<param name="GiveRestriction" value="3"/>
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<param name="hunger.long" value="0"/>
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<param name="hunger.demon.skill" value="1"/>
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<param name="hunger.damage" value="1d9+9"/>
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<param name="hunger.demons" value="1"/>
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<param name="init_spells" value="0"/>
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<param name="recruit.allow_merge" value="1"/>
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<param name="study.expensivemigrants" value="1"/>
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<param name="study.speedup" value="2"/>
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<param name="world.era" value="3"/>
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<param name="seed.population.min" value="8"/>
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<param name="seed.population.max" value="8"/>
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<param name="rules.migrants" value="0"/>
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<param name="rules.reserve.twophase" value="1"/>
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<param name="rules.owners.force_leave" value="0"/>
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<param name="rules.monsters.attack_chance" value="0.1"/>
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<param name="rules.transfermen" value="0"/>
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<param name="rules.stealth.faction" value="1"/>
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<param name="rules.stealth.anon_battle" value="0"/>
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<param name="rules.check_overload" value="0"/>
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<param name="rules.combat.goblinbonus" value="3"/>
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<param name="rules.ship.damage_drift" value="0.00"/> <!-- percent damage from drifting-->
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<param name="rules.alliances" value="1"/>
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<param name="rules.combat.herospeed" value="3"/>
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<param name="rules.combat.demon_vampire" value="5"/> <!-- regen 1 hp per X points of damage done -->
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<param name="rules.combat.skill_bonus" value="0"/>
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<param name="rules.combat.nat_armor" value="1"/>
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<!--param name="rules.combat.loot" value="5"/--> <!-- only self + others - keeploot -->
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<param name="rules.items.loot_divisor" value="2"/> <!-- damage skims off 1/2 of goods transfers -->
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<param name="rules.items.give_divisor" value="2"/> <!-- corruption skims off 1/2 of goods transfers -->
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<param name="rules.move.owner_leave" value="1"/> <!-- owner must leave before moving -->
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<param name="rules.region_owners" value="1"/>
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<param name="rules.cavalry.skill" value="2"/>
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<param name="rules.cavalry.mode" value="1"/>
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<param name="rules.magic.multipotion" value="1"/>
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<param name="rules.magic.wol_effect" value="5"/>
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<param name="rules.magic.factionlist" value="1"/>
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<param name="rules.magic.wol_type" value="2"/>
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<param name="rules.magic.blessed_harvest" value="1"/>
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<param name="rules.magic.elfpower" value="1"/> <!-- elves get ring-of-power bonus in a forest -->
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<param name="rules.magic.playerschools" value="gwyrrd illaun draig cerddor"/>
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<param name="rules.build.other_buildings" value="1"/>
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<param name="rules.economy.taxation" value="1"/>
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<param name="rules.economy.food" value="2"/>
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<param name="rules.economy.wages" value="1"/>
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<param name="rules.economy.roqf" value="5"/>
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<param name="rules.economy.herbrot" value="0"/>
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<param name="rules.region_owner_pay_building" value="market harbour lighthouse"/>
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<param name="rules.dwarf_castles" value="1"/>
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<!-- param name="rules.nmr.destroy" value="1"/ -->
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<param name="rules.limit.faction" value="250"/>
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<!--param name="rules.give" value="15"/ --> <!-- self + peasants + herbs + lux - goods -->
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<param name="rules.economy.grow" value="1"/>
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<param name="rules.tactics.formula" value="1"/> <!-- 10% per skilldiff -->
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<param name="rules.help.mask" value="fight guard money give"/>
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<param name="movement.shipspeed.skillbonus" value="6"/>
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<param name="alliance.auto" value="fight"/>
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<param name="alliance.restricted" value="fight"/>
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<param name="game.id" value="3"/>
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<param name="game.name" value="E3"/>
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</game>
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<rules>
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<function name="wage" value="minimum_wage"/>
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</rules>
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<strings>
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<string name="mailto">
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<text locale="de">eressea-server@eressea.de</text>
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<text locale="en">eressea-server@eressea.de</text>
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</string>
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<string name="newbie_info_1">
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<text locale="de">Bitte denke daran, deine Befehle mit dem Betreff
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E3 BEFEHLE an eressea-server@eressea.de zu senden.</text>
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<text locale="en">Remember to send your orders to
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eressea-server@eressea.de with the subject E3 ORDERS.</text>
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</string>
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<string name="mailcmd">
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<text locale="de">E3 BEFEHLE</text>
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<text locale="en">E3 ORDERS</text>
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</string>
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<string name="defaultorder">
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<text locale="de">ARBEITEN</text>
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<text locale="en">WORK</text>
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</string>
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</strings>
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</eressea>
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