server/src/wormhole.c
2018-09-09 17:10:18 +02:00

204 lines
5.3 KiB
C

/*
+-------------------+
| | Christian Schlittchen <corwin@amber.kn-bremen.de>
| Eressea PBEM host | Enno Rehling <enno@eressea.de>
| (c) 1998 - 2004 | Katja Zedel <katze@felidae.kn-bremen.de>
| |
+-------------------+
This program may not be used, modified or distributed
without prior permission by the authors of Eressea.
*/
#include <platform.h>
#include <kernel/config.h>
#include "wormhole.h"
/* kernel includes */
#include <kernel/building.h>
#include <kernel/faction.h>
#include <kernel/messages.h>
#include <kernel/plane.h>
#include <kernel/region.h>
#include <kernel/unit.h>
/* util includes */
#include <util/attrib.h>
#include <util/gamedata.h>
#include <util/language.h>
#include <util/macros.h>
#include <util/resolve.h>
#include <util/rng.h>
#include <selist.h>
#include <storage.h>
/* libc includes */
#include <assert.h>
#include <stdlib.h>
static bool good_region(const region * r)
{
return (!fval(r, RF_CHAOTIC) && r->age > 30 && rplane(r) == NULL
&& r->units != NULL && r->land != NULL);
}
static int cmp_age(const void *v1, const void *v2)
{
const region **r1 = (const region **)v1;
const region **r2 = (const region **)v2;
if ((*r1)->age < (*r2)->age)
return -1;
if ((*r1)->age > (*r2)->age)
return 1;
return 0;
}
static int wormhole_age(struct attrib *a, void *owner)
{
building *entry = (building *)owner;
region *exit = (region *)a->data.v;
int maxtransport = entry->size;
region *r = entry->region;
unit *u = r->units;
UNUSED_ARG(owner);
for (; u != NULL && maxtransport != 0; u = u->next) {
if (u->building == entry) {
message *m = NULL;
if (u->number > maxtransport || has_limited_skills(u)) {
m = msg_message("wormhole_requirements", "unit region", u, u->region);
}
else if (exit != NULL) {
move_unit(u, exit, NULL);
maxtransport -= u->number;
m = msg_message("wormhole_exit", "unit region", u, exit);
add_message(&exit->msgs, m);
}
if (m != NULL) {
add_message(&u->faction->msgs, m);
msg_release(m);
}
}
}
remove_building(&r->buildings, entry);
ADDMSG(&r->msgs, msg_message("wormhole_dissolve", "region", r));
/* age returns 0 if the attribute needs to be removed, !=0 otherwise */
return AT_AGE_KEEP;
}
static void wormhole_write(const variant *var, const void *owner, struct storage *store)
{
region *exit = (region *)var->v;
write_region_reference(exit, store);
}
static int wormhole_read(variant *var, void *owner, struct gamedata *data)
{
int id;
if (data->version < ATTRIBOWNER_VERSION) {
READ_INT(data->store, NULL);
}
id = read_region_reference(data, (region **)&var->v, NULL);
return (id <= 0) ? AT_READ_FAIL : AT_READ_OK;
}
static attrib_type at_wormhole = {
"wormhole",
NULL,
NULL,
wormhole_age,
wormhole_write,
wormhole_read,
NULL,
ATF_UNIQUE
};
static void
make_wormhole(const building_type * bt_wormhole, region * r1, region * r2)
{
building *b1 = new_building(bt_wormhole, r1, default_locale);
building *b2 = new_building(bt_wormhole, r2, default_locale);
attrib *a1 = a_add(&b1->attribs, a_new(&at_wormhole));
attrib *a2 = a_add(&b2->attribs, a_new(&at_wormhole));
a1->data.v = b2->region;
a2->data.v = b1->region;
b1->size = b2->size = bt_wormhole->maxcapacity * bt_wormhole->capacity;
ADDMSG(&r1->msgs, msg_message("wormhole_appear", "region", r1));
ADDMSG(&r2->msgs, msg_message("wormhole_appear", "region", r2));
}
#define WORMHOLE_CHANCE 10000
static void select_wormhole_regions(selist **rlistp, int *countp) {
selist *rlist = 0;
region *r = regions;
int count = 0;
while (r != NULL) {
int next = rng_int() % (2 * WORMHOLE_CHANCE);
while (r != NULL && (next != 0 || !good_region(r))) {
if (good_region(r)) {
--next;
}
r = r->next;
}
if (r == NULL)
break;
selist_push(&rlist, r);
++count;
r = r->next;
}
*countp = count;
*rlistp = rlist;
}
void sort_wormhole_regions(selist *rlist, region **match, int count) {
selist *ql;
int qi, i = 0;
for (ql = rlist, qi = 0; i != count; selist_advance(&ql, &qi, 1)) {
match[i++] = (region *)selist_get(ql, qi);
}
qsort(match, count, sizeof(region *), cmp_age);
}
void make_wormholes(region **match, int count, const building_type *bt_wormhole) {
int i;
count /= 2;
for (i = 0; i != count; ++i) {
make_wormhole(bt_wormhole, match[i], match[i + count]);
}
}
void wormholes_update(void)
{
const building_type *bt_wormhole = bt_find("wormhole");
selist *rlist = 0;
int count = 0;
region **match;
if (bt_wormhole == NULL) {
return;
}
select_wormhole_regions(&rlist, &count);
if (count < 2) {
return;
}
match = (region **)malloc(sizeof(region *) * count);
sort_wormhole_regions(rlist, match, count);
selist_free(rlist);
make_wormholes(match, count, bt_wormhole);
free(match);
}
void wormholes_register(void)
{
at_register(&at_wormhole);
}