server/scripts/eressea/e2/init.lua
Enno Rehling 143fab9653 Some changes after talking to Don.
moved locale change into its own module.
made monsters get a report by default.
reoved old creation.c code, it was dead.
2014-11-06 07:15:53 +01:00

17 lines
451 B
Lua

require 'eressea.spells'
eressea.log.debug("rules for game E2")
return {
require('eressea'),
require('eressea.xmas2004'),
require('eressea.xmas2005'),
require('eressea.xmas2006'),
require('eressea.wedding'),
require('eressea.embassy'),
require('eressea.eternath'),
require('eressea.tunnels'),
require('eressea.ponnuki'),
require('eressea.astral'),
require('eressea.locales'),
require('eressea.ents')
}