forked from github/server
258 lines
7.0 KiB
C
258 lines
7.0 KiB
C
/* vi: set ts=2:
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+-------------------+
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| | Enno Rehling <enno@eressea.de>
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| Eressea PBEM host | Christian Schlittchen <corwin@amber.kn-bremen.de>
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| (c) 1998 - 2008 | Katja Zedel <katze@felidae.kn-bremen.de>
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| | Henning Peters <faroul@beyond.kn-bremen.de>
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+-------------------+
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This program may not be used, modified or distributed
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without prior permission by the authors of Eressea.
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*/
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#include <platform.h>
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#include "bind_building.h"
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#include "bind_unit.h"
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#include <kernel/config.h>
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#include <kernel/unit.h>
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#include <kernel/building.h>
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#include <kernel/region.h>
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#include <util/language.h>
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#include <tolua.h>
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#include <stdlib.h>
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#include <string.h>
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int tolua_buildinglist_next(lua_State * L)
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{
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building **building_ptr =
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(building **) lua_touserdata(L, lua_upvalueindex(1));
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building *u = *building_ptr;
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if (u != NULL) {
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tolua_pushusertype(L, (void *)u, TOLUA_CAST "building");
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*building_ptr = u->next;
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return 1;
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} else
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return 0; /* no more values to return */
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}
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static int tolua_building_get_objects(lua_State * L)
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{
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building *self = (building *) tolua_tousertype(L, 1, 0);
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tolua_pushusertype(L, (void *)&self->attribs, TOLUA_CAST "hashtable");
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return 1;
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}
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static int tolua_building_set_working(lua_State * L)
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{
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building *self = (building *) tolua_tousertype(L, 1, 0);
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bool flag = !!lua_toboolean(L, 2);
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if (flag) self->flags |= BLD_WORKING;
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else self->flags &= ~BLD_WORKING;
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return 1;
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}
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static int tolua_building_get_working(lua_State * L)
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{
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building *self = (building *) tolua_tousertype(L, 1, 0);
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bool flag = (self->flags&BLD_WORKING)!=0;
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lua_pushboolean(L, flag);
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return 1;
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}
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static int tolua_building_get_region(lua_State * L)
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{
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building *self = (building *) tolua_tousertype(L, 1, 0);
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tolua_pushusertype(L, building_getregion(self), TOLUA_CAST "region");
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return 1;
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}
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static int tolua_building_set_region(lua_State * L)
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{
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building *self = (building *) tolua_tousertype(L, 1, 0);
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building_setregion(self, (region *) tolua_tousertype(L, 2, 0));
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return 0;
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}
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static int tolua_building_get_info(lua_State * L)
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{
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building *self = (building *) tolua_tousertype(L, 1, 0);
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tolua_pushstring(L, self->display);
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return 1;
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}
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static int tolua_building_set_info(lua_State * L)
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{
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building *self = (building *) tolua_tousertype(L, 1, 0);
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const char *info = tolua_tostring(L, 2, 0);
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free(self->display);
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if (info)
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self->display = _strdup(info);
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else
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self->display = NULL;
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return 0;
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}
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static int tolua_building_get_name(lua_State * L)
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{
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building *self = (building *) tolua_tousertype(L, 1, 0);
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tolua_pushstring(L, building_getname(self));
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return 1;
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}
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static int tolua_building_set_name(lua_State * L)
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{
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building *self = (building *) tolua_tousertype(L, 1, 0);
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building_setname(self, tolua_tostring(L, 2, 0));
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return 0;
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}
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static int tolua_building_get_size(lua_State * L)
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{
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building *self = (building *) tolua_tousertype(L, 1, 0);
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tolua_pushnumber(L, self->size);
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return 1;
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}
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static int tolua_building_set_size(lua_State * L)
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{
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building *self = (building *) tolua_tousertype(L, 1, 0);
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self->size = (int)tolua_tonumber(L, 2, 0);
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return 0;
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}
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static int tolua_building_get_units(lua_State * L)
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{
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building *self = (building *) tolua_tousertype(L, 1, 0);
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unit **unit_ptr = (unit **) lua_newuserdata(L, sizeof(unit *));
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unit *u = self->region->units;
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while (u && u->building != self)
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u = u->next;
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luaL_getmetatable(L, "unit");
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lua_setmetatable(L, -2);
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*unit_ptr = u;
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lua_pushcclosure(L, tolua_unitlist_nextb, 1);
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return 1;
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}
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static int tolua_building_get_id(lua_State * L)
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{
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building *self = (building *) tolua_tousertype(L, 1, 0);
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tolua_pushnumber(L, (lua_Number) self->no);
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return 1;
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}
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static int tolua_building_get_type(lua_State * L)
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{
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building *self = (building *) tolua_tousertype(L, 1, 0);
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tolua_pushstring(L, self->type->_name);
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return 1;
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}
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static int tolua_building_get_typename(lua_State * L)
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{
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building *b = (building *) tolua_tousertype(L, 1, 0);
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if (b) {
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int size = (int)tolua_tonumber(L, 2, b->size);
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tolua_pushstring(L, buildingtype(b->type, b, size));
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return 1;
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}
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return 0;
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}
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static int tolua_building_get_owner(lua_State * L)
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{
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building *b = (building *) tolua_tousertype(L, 1, 0);
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unit *u = b ? building_owner(b) : NULL;
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tolua_pushusertype(L, u, TOLUA_CAST "unit");
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return 1;
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}
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static int tolua_building_set_owner(lua_State * L)
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{
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building *b = (building *) tolua_tousertype(L, 1, 0);
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unit *u = (unit *) tolua_tousertype(L, 2, 0);
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if (b!=u->building) {
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u_set_building(u, b);
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}
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building_set_owner(u);
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return 0;
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}
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static int tolua_building_create(lua_State * L)
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{
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region *r = (region *) tolua_tousertype(L, 1, 0);
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const char *bname = tolua_tostring(L, 2, 0);
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if (bname) {
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const building_type *btype = bt_find(bname);
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if (btype) {
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building *b = new_building(btype, r, default_locale);
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tolua_pushusertype(L, (void *)b, TOLUA_CAST "building");
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return 1;
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}
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}
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return 0;
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}
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static int tolua_building_tostring(lua_State * L)
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{
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building *self = (building *) tolua_tousertype(L, 1, 0);
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lua_pushstring(L, buildingname(self));
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return 1;
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}
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static int tolua_building_destroy(lua_State * L)
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{
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building *self = (building *) tolua_tousertype(L, 1, 0);
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remove_building(&self->region->buildings, self);
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return 0;
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}
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void tolua_building_open(lua_State * L)
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{
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/* register user types */
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tolua_usertype(L, TOLUA_CAST "building");
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tolua_module(L, NULL, 0);
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tolua_beginmodule(L, NULL);
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{
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tolua_cclass(L, TOLUA_CAST "building", TOLUA_CAST "building", TOLUA_CAST "",
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NULL);
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tolua_beginmodule(L, TOLUA_CAST "building");
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{
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tolua_function(L, TOLUA_CAST "create", tolua_building_create);
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tolua_function(L, TOLUA_CAST "destroy", tolua_building_destroy);
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tolua_function(L, TOLUA_CAST "__tostring", tolua_building_tostring);
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tolua_variable(L, TOLUA_CAST "id", tolua_building_get_id, NULL);
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tolua_variable(L, TOLUA_CAST "owner", tolua_building_get_owner,
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tolua_building_set_owner);
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tolua_variable(L, TOLUA_CAST "type", tolua_building_get_type, NULL);
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tolua_variable(L, TOLUA_CAST "name", tolua_building_get_name,
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tolua_building_set_name);
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tolua_variable(L, TOLUA_CAST "info", tolua_building_get_info,
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tolua_building_set_info);
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tolua_variable(L, TOLUA_CAST "units", tolua_building_get_units, NULL);
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tolua_variable(L, TOLUA_CAST "region", tolua_building_get_region,
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tolua_building_set_region);
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tolua_variable(L, TOLUA_CAST "size", tolua_building_get_size,
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tolua_building_set_size);
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tolua_function(L, TOLUA_CAST "get_typename", tolua_building_get_typename);
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#ifdef TODO
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.property("type", &building_gettype)
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.def_readwrite("size", &building::size)
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#endif
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tolua_variable(L, TOLUA_CAST "objects", tolua_building_get_objects, 0);
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tolua_variable(L, TOLUA_CAST "working", tolua_building_get_working, tolua_building_set_working);
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}
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tolua_endmodule(L);
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}
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tolua_endmodule(L);
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}
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