forked from github/server
490 lines
12 KiB
C
490 lines
12 KiB
C
/*
|
||
Copyright (c) 1998-2015, Enno Rehling <enno@eressea.de>
|
||
Katja Zedel <katze@felidae.kn-bremen.de
|
||
Christian Schlittchen <corwin@amber.kn-bremen.de>
|
||
|
||
Permission to use, copy, modify, and/or distribute this software for any
|
||
purpose with or without fee is hereby granted, provided that the above
|
||
copyright notice and this permission notice appear in all copies.
|
||
|
||
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
||
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
||
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||
**/
|
||
|
||
#include <platform.h>
|
||
#include <kernel/config.h>
|
||
#include "ship.h"
|
||
|
||
#include <attributes/movement.h>
|
||
#include <spells/shipcurse.h>
|
||
|
||
/* kernel includes */
|
||
#include "build.h"
|
||
#include "curse.h"
|
||
#include "faction.h"
|
||
#include "unit.h"
|
||
#include "item.h"
|
||
#include "race.h"
|
||
#include "region.h"
|
||
#include "skill.h"
|
||
|
||
/* util includes */
|
||
#include <kernel/attrib.h>
|
||
#include <util/base36.h>
|
||
#include <kernel/event.h>
|
||
#include <util/language.h>
|
||
#include <util/lists.h>
|
||
#include <util/log.h>
|
||
#include <util/param.h>
|
||
#include <util/strings.h>
|
||
#include <util/umlaut.h>
|
||
|
||
#include <storage.h>
|
||
#include <selist.h>
|
||
#include <critbit.h>
|
||
|
||
/* libc includes */
|
||
#include <assert.h>
|
||
#include <math.h>
|
||
#include <stdlib.h>
|
||
#include <string.h>
|
||
|
||
selist *shiptypes = NULL; /* do not use this list for searching*/
|
||
static critbit_tree cb_shiptypes; /* use this trie instead */
|
||
|
||
static local_names *snames;
|
||
|
||
const ship_type *findshiptype(const char *name, const struct locale *lang)
|
||
{
|
||
local_names *sn = snames;
|
||
variant var;
|
||
|
||
while (sn && sn->lang != lang) {
|
||
sn = sn->next;
|
||
}
|
||
if (!sn) {
|
||
selist *ql;
|
||
int qi;
|
||
|
||
sn = (local_names *)calloc(sizeof(local_names), 1);
|
||
sn->next = snames;
|
||
sn->lang = lang;
|
||
|
||
for (qi = 0, ql = shiptypes; ql; selist_advance(&ql, &qi, 1)) {
|
||
ship_type *stype = (ship_type *)selist_get(ql, qi);
|
||
variant var2;
|
||
const char *n = LOC(lang, stype->_name);
|
||
var2.v = (void *)stype;
|
||
addtoken((struct tnode **)&sn->names, n, var2);
|
||
}
|
||
snames = sn;
|
||
}
|
||
if (findtoken(sn->names, name, &var) == E_TOK_NOMATCH)
|
||
return NULL;
|
||
return (const ship_type *)var.v;
|
||
}
|
||
|
||
static ship_type *st_find_i(const char *name)
|
||
{
|
||
const char *match;
|
||
ship_type *st = NULL;
|
||
|
||
match = cb_find_str(&cb_shiptypes, name);
|
||
if (match) {
|
||
cb_get_kv(match, &st, sizeof(st));
|
||
}
|
||
return st;
|
||
}
|
||
|
||
const ship_type *st_find(const char *name) {
|
||
ship_type *st = st_find_i(name);
|
||
if (!st) {
|
||
log_warning("st_find: could not find ship '%s'\n", name);
|
||
}
|
||
return st;
|
||
}
|
||
|
||
static void st_register(ship_type *stype) {
|
||
size_t len;
|
||
char data[64];
|
||
|
||
selist_push(&shiptypes, (void *)stype);
|
||
|
||
len = cb_new_kv(stype->_name, strlen(stype->_name), &stype, sizeof(stype), data);
|
||
assert(len <= sizeof(data));
|
||
cb_insert(&cb_shiptypes, data, len);
|
||
}
|
||
|
||
ship_type *st_get_or_create(const char * name) {
|
||
ship_type * st = st_find_i(name);
|
||
assert(!snames);
|
||
if (!st) {
|
||
st = (ship_type *)calloc(sizeof(ship_type), 1);
|
||
st->_name = str_strdup(name);
|
||
st->storm = 1.0;
|
||
st->tac_bonus = 1.0;
|
||
st_register(st);
|
||
}
|
||
return st;
|
||
}
|
||
|
||
#define MAXSHIPHASH 7919
|
||
ship *shiphash[MAXSHIPHASH];
|
||
void shash(ship * s)
|
||
{
|
||
ship *old = shiphash[s->no % MAXSHIPHASH];
|
||
|
||
shiphash[s->no % MAXSHIPHASH] = s;
|
||
s->nexthash = old;
|
||
}
|
||
|
||
void sunhash(ship * s)
|
||
{
|
||
ship **show;
|
||
|
||
for (show = &shiphash[s->no % MAXSHIPHASH]; *show; show = &(*show)->nexthash) {
|
||
if ((*show)->no == s->no)
|
||
break;
|
||
}
|
||
if (*show) {
|
||
assert(*show == s);
|
||
*show = (*show)->nexthash;
|
||
s->nexthash = 0;
|
||
}
|
||
}
|
||
|
||
static ship *sfindhash(int i)
|
||
{
|
||
ship *old;
|
||
|
||
for (old = shiphash[i % MAXSHIPHASH]; old; old = old->nexthash)
|
||
if (old->no == i)
|
||
return old;
|
||
return 0;
|
||
}
|
||
|
||
struct ship *findship(int i)
|
||
{
|
||
return sfindhash(i);
|
||
}
|
||
|
||
void damage_ship(ship * sh, double percent)
|
||
{
|
||
double damage =
|
||
DAMAGE_SCALE * sh->type->damage * percent * sh->size + sh->damage + .000001;
|
||
sh->damage = (int)damage;
|
||
}
|
||
|
||
/* Alte Schiffstypen: */
|
||
static ship *deleted_ships;
|
||
|
||
ship *new_ship(const ship_type * stype, region * r, const struct locale *lang)
|
||
{
|
||
static char buffer[32];
|
||
ship *sh = (ship *)calloc(1, sizeof(ship));
|
||
const char *sname = 0;
|
||
|
||
assert(stype);
|
||
sh->no = newcontainerid();
|
||
sh->coast = NODIRECTION;
|
||
sh->type = stype;
|
||
sh->region = r;
|
||
|
||
if (lang) {
|
||
sname = LOC(lang, stype->_name);
|
||
if (!sname) {
|
||
sname = LOC(lang, parameters[P_SHIP]);
|
||
}
|
||
}
|
||
if (!sname) {
|
||
sname = parameters[P_SHIP];
|
||
}
|
||
assert(sname);
|
||
snprintf(buffer, sizeof(buffer), "%s %s", sname, itoa36(sh->no));
|
||
sh->name = str_strdup(buffer);
|
||
shash(sh);
|
||
if (r) {
|
||
addlist(&r->ships, sh);
|
||
}
|
||
return sh;
|
||
}
|
||
|
||
void remove_ship(ship ** slist, ship * sh)
|
||
{
|
||
region *r = sh->region;
|
||
unit *u = r->units;
|
||
|
||
handle_event(sh->attribs, "destroy", sh);
|
||
while (u) {
|
||
if (u->ship == sh) {
|
||
leave_ship(u);
|
||
}
|
||
u = u->next;
|
||
}
|
||
sunhash(sh);
|
||
while (*slist && *slist != sh)
|
||
slist = &(*slist)->next;
|
||
assert(*slist);
|
||
*slist = sh->next;
|
||
sh->next = deleted_ships;
|
||
deleted_ships = sh;
|
||
sh->region = NULL;
|
||
}
|
||
|
||
void free_ship(ship * s)
|
||
{
|
||
while (s->attribs) {
|
||
a_remove(&s->attribs, s->attribs);
|
||
}
|
||
free(s->name);
|
||
free(s->display);
|
||
free(s);
|
||
}
|
||
|
||
static void free_shiptype(void *ptr) {
|
||
ship_type *stype = (ship_type *)ptr;
|
||
free(stype->_name);
|
||
free(stype->coasts);
|
||
if (stype->construction) {
|
||
free_construction(stype->construction);
|
||
}
|
||
free(stype);
|
||
}
|
||
|
||
void free_shiptypes(void) {
|
||
cb_clear(&cb_shiptypes);
|
||
selist_foreach(shiptypes, free_shiptype);
|
||
selist_free(shiptypes);
|
||
shiptypes = 0;
|
||
}
|
||
|
||
void free_ships(void)
|
||
{
|
||
while (deleted_ships) {
|
||
ship *s = deleted_ships;
|
||
deleted_ships = s->next;
|
||
}
|
||
}
|
||
|
||
const char *write_shipname(const ship * sh, char *ibuf, size_t size)
|
||
{
|
||
snprintf(ibuf, size, "%s (%s)", sh->name, itoa36(sh->no));
|
||
return ibuf;
|
||
}
|
||
|
||
static int ShipSpeedBonus(const unit * u)
|
||
{
|
||
const ship * sh = u->ship;
|
||
static int config;
|
||
static int bonus;
|
||
|
||
if (config_changed(&config)) {
|
||
bonus = config_get_int("movement.shipspeed.skillbonus", 0);
|
||
}
|
||
if (bonus > 0) {
|
||
int skl = effskill(u, SK_SAILING, 0);
|
||
int minsk = (sh->type->cptskill + 1) / 2;
|
||
return (skl - minsk) / bonus;
|
||
}
|
||
else if (sh->type->flags & SFL_SPEEDY) {
|
||
int base = 3;
|
||
int speed = 0;
|
||
int minsk = sh->type->cptskill * base;
|
||
int skl = effskill(u, SK_SAILING, 0);
|
||
while (skl >= minsk) {
|
||
++speed;
|
||
minsk *= base;
|
||
}
|
||
return speed;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
int crew_skill(const ship *sh) {
|
||
int n = 0;
|
||
unit *u;
|
||
|
||
n = 0;
|
||
|
||
for (u = sh->region->units; u; u = u->next) {
|
||
if (u->ship == sh) {
|
||
n += effskill(u, SK_SAILING, 0) * u->number;
|
||
}
|
||
}
|
||
return n;
|
||
}
|
||
|
||
int shipspeed(const ship * sh, const unit * u)
|
||
{
|
||
attrib *a;
|
||
struct curse *c;
|
||
int k, bonus;
|
||
|
||
assert(sh);
|
||
if (!u) u = ship_owner(sh);
|
||
if (!u) return 0;
|
||
assert(u->ship == sh);
|
||
assert(u == ship_owner(sh));
|
||
assert(sh->type->construction);
|
||
|
||
k = sh->type->range;
|
||
if (sh->size != sh->type->construction->maxsize)
|
||
return 0;
|
||
|
||
if (sh->attribs) {
|
||
if (curse_active(get_curse(sh->attribs, &ct_stormwind))) {
|
||
k *= 2;
|
||
}
|
||
if (curse_active(get_curse(sh->attribs, &ct_nodrift))) {
|
||
k += 1;
|
||
}
|
||
}
|
||
if (u->faction->race == u_race(u)) {
|
||
/* race bonus for this faction? */
|
||
if (fval(u_race(u), RCF_SHIPSPEED)) {
|
||
k += 1;
|
||
}
|
||
}
|
||
|
||
bonus = ShipSpeedBonus(u);
|
||
if (bonus > 0 && sh->type->range_max > sh->type->range) {
|
||
int crew = crew_skill(sh);
|
||
int crew_bonus = (crew / sh->type->sumskill / 2) - 1;
|
||
if (crew_bonus > 0) {
|
||
bonus = MIN(bonus, crew_bonus);
|
||
bonus = MIN(bonus, sh->type->range_max - sh->type->range);
|
||
}
|
||
else {
|
||
bonus = 0;
|
||
}
|
||
}
|
||
k += bonus;
|
||
|
||
a = a_find(sh->attribs, &at_speedup);
|
||
while (a != NULL && a->type == &at_speedup) {
|
||
k += a->data.sa[0];
|
||
a = a->next;
|
||
}
|
||
|
||
c = get_curse(sh->attribs, &ct_shipspeedup);
|
||
while (c) {
|
||
k += curse_geteffect_int(c);
|
||
c = c->nexthash;
|
||
}
|
||
|
||
if (sh->damage > 0) {
|
||
int size = sh->size * DAMAGE_SCALE;
|
||
k *= (size - sh->damage);
|
||
k = (k + size - 1) / size;
|
||
}
|
||
return k;
|
||
}
|
||
|
||
const char *shipname(const ship * sh)
|
||
{
|
||
typedef char name[OBJECTIDSIZE + 1];
|
||
static name idbuf[8];
|
||
static int nextbuf = 0;
|
||
char *ibuf = idbuf[(++nextbuf) % 8];
|
||
return write_shipname(sh, ibuf, sizeof(idbuf[0]));
|
||
}
|
||
|
||
int shipcapacity(const ship * sh)
|
||
{
|
||
int i = sh->type->cargo;
|
||
|
||
if (sh->type->construction && sh->size != sh->type->construction->maxsize)
|
||
return 0;
|
||
|
||
if (sh->damage) {
|
||
i = (int)ceil(i * (1.0 - sh->damage / sh->size / (double)DAMAGE_SCALE));
|
||
}
|
||
return i;
|
||
}
|
||
|
||
void getshipweight(const ship * sh, int *sweight, int *scabins)
|
||
{
|
||
unit *u;
|
||
|
||
*sweight = 0;
|
||
*scabins = 0;
|
||
|
||
for (u = sh->region->units; u; u = u->next) {
|
||
if (u->ship == sh) {
|
||
*sweight += weight(u);
|
||
if (sh->type->cabins) {
|
||
int pweight = u->number * u_race(u)->weight;
|
||
/* weight goes into number of cabins, not cargo */
|
||
*scabins += pweight;
|
||
*sweight -= pweight;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
void ship_set_owner(unit * u) {
|
||
assert(u && u->ship);
|
||
u->ship->_owner = u;
|
||
}
|
||
|
||
static unit * ship_owner_ex(const ship * sh, const struct faction * last_owner)
|
||
{
|
||
unit *u, *heir = 0;
|
||
|
||
/* Eigent<6E>mer tot oder kein Eigent<6E>mer vorhanden. Erste lebende Einheit
|
||
* nehmen. */
|
||
for (u = sh->region->units; u; u = u->next) {
|
||
if (u->ship == sh) {
|
||
if (u->number > 0) {
|
||
if (heir && last_owner && heir->faction != last_owner && u->faction == last_owner) {
|
||
heir = u;
|
||
break; /* we found someone from the same faction who is not dead. let's take this guy */
|
||
}
|
||
else if (!heir) {
|
||
heir = u; /* you'll do in an emergency */
|
||
}
|
||
}
|
||
}
|
||
}
|
||
return heir;
|
||
}
|
||
|
||
void ship_update_owner(ship * sh) {
|
||
unit * owner = sh->_owner;
|
||
sh->_owner = ship_owner_ex(sh, owner ? owner->faction : 0);
|
||
}
|
||
|
||
unit *ship_owner(const ship * sh)
|
||
{
|
||
unit *owner = sh->_owner;
|
||
if (!owner || (owner->ship != sh || owner->number <= 0)) {
|
||
unit * heir = ship_owner_ex(sh, owner ? owner->faction : 0);
|
||
return (heir && heir->number > 0) ? heir : 0;
|
||
}
|
||
return owner;
|
||
}
|
||
|
||
void write_ship_reference(const struct ship *sh, struct storage *store)
|
||
{
|
||
WRITE_INT(store, (sh && sh->region) ? sh->no : 0);
|
||
}
|
||
|
||
void ship_setname(ship * self, const char *name)
|
||
{
|
||
free(self->name);
|
||
self->name = name ? str_strdup(name) : 0;
|
||
}
|
||
|
||
const char *ship_getname(const ship * self)
|
||
{
|
||
return self->name;
|
||
}
|
||
|
||
int ship_damage_percent(const ship *ship) {
|
||
return (ship->damage * 100 + DAMAGE_SCALE - 1) / (ship->size * DAMAGE_SCALE);
|
||
}
|