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Enno Rehling 4f7e1cb80f integration test update.
- have a faction that quits,
- try to reload the datafile we just wrote.
2016-02-22 20:47:06 +01:00
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cmake@f1fb3943ac
conf
critbit@934c2dd94d
crypto@93dc9200fa
cutest@6e268687db
dlmalloc@f1446c47ca
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quicklist@f837dd31e5
res
s
scripts
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src
storage@18cc3bb8f8
support
tests
tolua@e53fe09e57
.gitattributes
.gitignore
.gitmodules
.travis.yml
autoconf.h.in
CMakeLists.txt
configure
LICENSE
Makefile
README.md
schema.sql
todo.md
vs2010-build.bat
vs2012-build.bat
vs2013-build.bat
vs2015-build.bat

What is this?

This repository contains the source code for the Play-by-Mail strategy game Eressea.

Prerequisites

Eressea depends on a number of external libraries. On a recent Debian-based Linux system, this is the apt-get command to install all of them:

sudo apt-get install git cmake gcc make libxml2-dev liblua5.2-dev libtolua-dev libncurses5-dev libsqlite3-dev

How to check out and build the Eressea server

This repository relies heavily on the use of submodules, and it pulls in most of the code from those. The build system being used is cmake, which can create Makefiles on Unix, or Visual Studio project files on Windows. Here's how you clone and build the source on Ubuntu:

git clone --recursive git://github.com/eressea/server.git
cd server
./configure
./s/build

If you got this far and all went well, you have built a server (it is linked from the game subdirectory), and it will have passed some basic functionality tests.