Fork vom Github-Repository von eressea/server
Go to file
Enno Rehling 49bd595d69 New code:
"equipment-sets" in the XML definition files (equipment.xml) can define skills and items for a unit. these can be applied using the equip_unit() function (from both LUA and C).

I've rewritten the random first encounters and addplayer() functions to use these. As a result, there's now even less dependency on fixed item types in the source, and I can take more items out.
2005-10-02 20:28:44 +00:00
scripts laufende änderungen 2002-05-01 15:23:43 +00:00
src New code: 2005-10-02 20:28:44 +00:00