forked from github/server
55 lines
1.3 KiB
Lua
55 lines
1.3 KiB
Lua
require "lunit"
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module('tests.e2.stealth', package.seeall, lunit.testcase)
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local f
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local u
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local settings = {}
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local function set_rule(key, value)
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if value==nil then
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eressea.settings.set(key, settings[key])
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else
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settings[key] = settings[key] or eressea.settings.get(key)
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eressea.settings.set(key, value)
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end
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end
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function setup()
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eressea.game.reset()
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set_rule('rules.food.flags', '4')
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set_rule('rules.magic.playerschools', '')
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local r = region.create(0,0, "plain")
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f = faction.create("stealthy@eressea.de", "human", "de")
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u = unit.create(f, r, 1)
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f = faction.create("stealth@eressea.de", "human", "de")
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end
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function teardown()
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set_rule('rules.food.flags')
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set_rule('rules.magic.playerschools')
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set_rule('rules.stealth.faction')
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end
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function test_stealth_faction_on()
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u:clear_orders()
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u:add_order("TARNEN PARTEI")
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set_rule("rules.stealth.faction", 1)
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process_orders()
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assert_not_match("Partei", report.report_unit(u, f))
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assert_match("anonym", report.report_unit(u, f))
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end
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function test_stealth_faction_off()
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u:clear_orders()
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u:add_order("TARNEN PARTEI")
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set_rule("rules.stealth.faction", 0)
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process_orders()
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assert_match("Partei", report.report_unit(u, f))
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assert_not_match("anonym", report.report_unit(u, f))
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end
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