server/src/move.test.c

526 lines
14 KiB
C

#include <platform.h>
#include <stdlib.h>
#include "move.h"
#include "guard.h"
#include "keyword.h"
#include <kernel/config.h>
#include <kernel/ally.h>
#include <kernel/building.h>
#include <kernel/faction.h>
#include <kernel/region.h>
#include <kernel/ship.h>
#include <kernel/terrain.h>
#include <kernel/item.h>
#include <kernel/unit.h>
#include <kernel/race.h>
#include <kernel/order.h>
#include <util/attrib.h>
#include <util/language.h>
#include <util/message.h>
#include <util/base36.h>
#include <util/parser.h>
#include <CuTest.h>
#include <tests.h>
#include <assert.h>
static void test_ship_not_allowed_in_coast(CuTest * tc)
{
region *r1, *r2;
ship * sh;
terrain_type *ttype, *otype;
ship_type *stype;
test_cleanup();
ttype = test_create_terrain("glacier", LAND_REGION | ARCTIC_REGION | WALK_INTO | SAIL_INTO);
otype = test_create_terrain("ocean", SEA_REGION | SAIL_INTO);
stype = test_create_shiptype("derp");
free(stype->coasts);
stype->coasts = (struct terrain_type **)calloc(2, sizeof(struct terrain_type *));
r1 = test_create_region(0, 0, ttype);
r2 = test_create_region(1, 0, otype);
sh = test_create_ship(0, stype);
CuAssertIntEquals(tc, SA_COAST, check_ship_allowed(sh, r2));
CuAssertIntEquals(tc, SA_NO_COAST, check_ship_allowed(sh, r1));
stype->coasts[0] = ttype;
CuAssertIntEquals(tc, SA_COAST, check_ship_allowed(sh, r1));
test_cleanup();
}
typedef struct move_fixture {
region *r;
ship *sh;
building * b;
unit *u;
} move_fixture;
static void setup_harbor(move_fixture *mf) {
region *r;
ship * sh;
terrain_type * ttype;
building_type * btype;
building * b;
unit *u;
test_cleanup();
ttype = test_create_terrain("glacier", LAND_REGION | ARCTIC_REGION | WALK_INTO | SAIL_INTO);
btype = test_create_buildingtype("harbour");
sh = test_create_ship(0, 0);
r = test_create_region(0, 0, ttype);
b = test_create_building(r, btype);
b->flags |= BLD_WORKING;
u = test_create_unit(test_create_faction(0), r);
u->ship = sh;
ship_set_owner(u);
mf->r = r;
mf->u = u;
mf->sh = sh;
mf->b = b;
}
static void test_ship_allowed_without_harbormaster(CuTest * tc)
{
move_fixture mf;
setup_harbor(&mf);
CuAssertIntEquals(tc, SA_HARBOUR, check_ship_allowed(mf.sh, mf.r));
}
static void test_ship_blocked_by_harbormaster(CuTest * tc) {
unit *u;
move_fixture mf;
setup_harbor(&mf);
u = test_create_unit(test_create_faction(0), mf.r);
u->building = mf.b;
building_set_owner(u);
CuAssertIntEquals_Msg(tc, "harbor master must contact ship", SA_NO_COAST, check_ship_allowed(mf.sh, mf.r));
test_cleanup();
}
static void test_ship_has_harbormaster_contact(CuTest * tc) {
unit *u;
move_fixture mf;
setup_harbor(&mf);
u = test_create_unit(test_create_faction(0), mf.r);
u->building = mf.b;
building_set_owner(u);
usetcontact(mf.b->_owner, mf.sh->_owner);
CuAssertIntEquals(tc, SA_HARBOUR, check_ship_allowed(mf.sh, mf.r));
test_cleanup();
}
static void test_ship_has_harbormaster_same_faction(CuTest * tc) {
unit *u;
move_fixture mf;
setup_harbor(&mf);
u = test_create_unit(mf.u->faction, mf.r);
u->building = mf.b;
building_set_owner(u);
CuAssertIntEquals(tc, SA_HARBOUR, check_ship_allowed(mf.sh, mf.r));
test_cleanup();
}
static void test_ship_has_harbormaster_ally(CuTest * tc) {
unit *u;
move_fixture mf;
ally *al;
setup_harbor(&mf);
u = test_create_unit(test_create_faction(0), mf.r);
u->building = mf.b;
building_set_owner(u);
al = ally_add(&u->faction->allies, mf.u->faction);
al->status = HELP_GUARD;
CuAssertIntEquals(tc, SA_HARBOUR, check_ship_allowed(mf.sh, mf.r));
test_cleanup();
}
static void test_walkingcapacity(CuTest *tc) {
region *r;
unit *u;
int cap;
const struct item_type *itype;
test_cleanup();
test_create_world();
r = findregion(0, 0);
u = test_create_unit(test_create_faction(0), r);
cap = u->number * (u->_race->capacity + u->_race->weight);
CuAssertIntEquals(tc, cap, walkingcapacity(u));
scale_number(u, 2);
cap = u->number * (u->_race->capacity + u->_race->weight);
CuAssertIntEquals(tc, cap, walkingcapacity(u));
itype = it_find("horse");
assert(itype);
i_change(&u->items, itype, 1);
cap += itype->capacity;
CuAssertIntEquals(tc, cap, walkingcapacity(u));
i_change(&u->items, itype, 1);
cap += itype->capacity;
CuAssertIntEquals(tc, cap, walkingcapacity(u));
itype = it_find("cart");
assert(itype);
i_change(&u->items, itype, 1);
CuAssertIntEquals(tc, cap, walkingcapacity(u));
set_level(u, SK_RIDING, 1);
cap += itype->capacity;
CuAssertIntEquals(tc, cap, walkingcapacity(u));
itype = test_create_itemtype("trollbelt");
assert(itype);
i_change(&u->items, itype, 1);
CuAssertIntEquals(tc, cap + (STRENGTHMULTIPLIER-1) * u->_race->capacity, walkingcapacity(u));
config_set("rules.trollbelt.multiplier", "5");
CuAssertIntEquals(tc, cap + 4 * u->_race->capacity, walkingcapacity(u));
test_cleanup();
}
static void test_is_guarded(CuTest *tc) {
unit *u1, *u2;
region *r;
race *rc;
test_cleanup();
rc = rc_get_or_create("dragon");
rc->flags |= RCF_UNARMEDGUARD;
r = test_create_region(0, 0, 0);
u1 = test_create_unit(test_create_faction(0), r);
u2 = test_create_unit(test_create_faction(rc), r);
CuAssertPtrEquals(tc, 0, is_guarded(r, u1, GUARD_TRAVELTHRU));
CuAssertPtrEquals(tc, 0, is_guarded(r, u1, GUARD_PRODUCE));
CuAssertPtrEquals(tc, 0, is_guarded(r, u1, GUARD_TREES));
CuAssertPtrEquals(tc, 0, is_guarded(r, u1, GUARD_MINING));
guard(u2, GUARD_MINING | GUARD_PRODUCE);
CuAssertIntEquals(tc, GUARD_CREWS | GUARD_LANDING | GUARD_TRAVELTHRU | GUARD_TAX | GUARD_PRODUCE | GUARD_RECRUIT, guard_flags(u2));
CuAssertPtrEquals(tc, 0, is_guarded(r, u1, GUARD_TRAVELTHRU));
CuAssertPtrEquals(tc, 0, is_guarded(r, u1, GUARD_TREES));
CuAssertPtrEquals(tc, 0, is_guarded(r, u1, GUARD_MINING));
CuAssertPtrEquals(tc, u2, is_guarded(r, u1, GUARD_PRODUCE));
test_cleanup();
}
static void test_ship_trails(CuTest *tc) {
ship *sh;
region *r1, *r2, *r3;
terrain_type *otype;
region_list *route = 0;
test_cleanup();
otype = test_create_terrain("ocean", SEA_REGION | SAIL_INTO);
r1 = test_create_region(0, 0, otype);
r2 = test_create_region(1, 0, otype);
r3 = test_create_region(2, 0, otype);
sh = test_create_ship(r1, 0);
move_ship(sh, r1, r3, 0);
CuAssertPtrEquals(tc, r3, sh->region);
CuAssertPtrEquals(tc, sh, r3->ships);
CuAssertPtrEquals(tc, 0, r1->ships);
CuAssertPtrEquals(tc, 0, a_find(r1->attribs, &at_shiptrail));
CuAssertPtrEquals(tc, 0, a_find(r3->attribs, &at_shiptrail));
add_regionlist(&route, r3);
add_regionlist(&route, r2);
move_ship(sh, r3, r1, route);
CuAssertPtrEquals(tc, r1, sh->region);
CuAssertPtrEquals(tc, sh, r1->ships);
CuAssertPtrEquals(tc, 0, r3->ships);
CuAssertPtrEquals(tc, 0, a_find(r1->attribs, &at_shiptrail));
CuAssertPtrNotNull(tc, a_find(r2->attribs, &at_shiptrail));
CuAssertPtrNotNull(tc, a_find(r3->attribs, &at_shiptrail));
free_regionlist(route);
test_cleanup();
}
static void test_age_trails(CuTest *tc) {
region_list *route = 0;
region *r1, *r2;
ship *sh;
test_cleanup();
r1 = test_create_region(0, 0, 0);
r2 = test_create_region(1, 0, 0);
sh = test_create_ship(r1, 0);
add_regionlist(&route, r1);
add_regionlist(&route, r2);
move_ship(sh, r1, r2, route);
CuAssertPtrNotNull(tc, r1->attribs);
a_age(&r1->attribs, r1);
CuAssertPtrNotNull(tc, r1->attribs);
a_age(&r1->attribs, r1);
CuAssertPtrEquals(tc, 0, r1->attribs);
free_regionlist(route);
test_cleanup();
}
struct drift_fixture {
faction *f;
region *r;
unit *u;
terrain_type *t_ocean;
ship_type *st_boat;
ship *sh;
};
void setup_drift (struct drift_fixture *fix) {
test_cleanup();
config_set("rules.ship.storms", "0");
test_create_world();
test_create_shiptype("drifter");
fix->st_boat = st_get_or_create("drifter");
fix->st_boat->cabins = 20000;
fix->u = test_create_unit(fix->f = test_create_faction(0), fix->r=findregion(-1,0));
assert(fix->r && fix->r->terrain->flags & SAIL_INTO);
set_level(fix->u, SK_SAILING, fix->st_boat->sumskill);
u_set_ship(fix->u, fix->sh = test_create_ship(fix->u->region, fix->st_boat));
assert(fix->f && fix->u && fix->sh);
}
static void test_ship_no_overload(CuTest *tc) {
struct drift_fixture fix;
test_cleanup();
setup_drift(&fix);
fix.u->number = 2;
movement();
CuAssertPtrEquals(tc, fix.u->region, findregion(-1,0));
CuAssertIntEquals(tc, 0, fix.sh->damage);
test_cleanup();
}
static void test_ship_empty(CuTest *tc) {
struct drift_fixture fix;
test_cleanup();
setup_drift(&fix);
fix.u->ship = NULL;
ship_update_owner(fix.sh);
movement();
CuAssertPtrEquals(tc, fix.sh->region, findregion(0, 0));
CuAssertIntEquals(tc, 2, ship_damage_percent(fix.sh));
CuAssertPtrEquals(tc, 0, test_find_messagetype(fix.f->msgs, "ship_drift"));
test_cleanup();
}
static void test_ship_normal_overload(CuTest *tc) {
struct drift_fixture fix;
test_cleanup();
setup_drift(&fix);
fix.u->number = 21;
movement();
CuAssertPtrEquals(tc, fix.u->region, findregion(0, 0));
CuAssertIntEquals(tc, 2, ship_damage_percent(fix.sh));
CuAssertPtrNotNull(tc, test_find_messagetype(fix.f->msgs, "ship_drift"));
test_cleanup();
}
static void test_ship_big_overload(CuTest *tc) {
struct drift_fixture fix;
test_cleanup();
setup_drift(&fix);
fix.u->number = 22;
movement();
CuAssertPtrEquals(tc, fix.u->region, findregion(-1, 0));
CuAssertIntEquals(tc, 5, ship_damage_percent(fix.sh));
CuAssertPtrNotNull(tc, test_find_messagetype(fix.f->msgs, "massive_overload"));
test_cleanup();
}
static void test_ship_no_real_overload(CuTest *tc) {
struct drift_fixture fix;
test_cleanup();
setup_drift(&fix);
fix.u->number = 21;
damage_ship(fix.sh, .80);
movement();
CuAssertPtrEquals(tc, fix.u->region, findregion(0, 0));
CuAssertIntEquals(tc, 82, ship_damage_percent(fix.sh));
CuAssertPtrEquals(tc, 0, test_find_messagetype(fix.f->msgs, "massive_overload"));
test_cleanup();
}
static void test_ship_ridiculous_overload(CuTest *tc) {
struct drift_fixture fix;
test_cleanup();
setup_drift(&fix);
fix.u->number = 500;
movement();
CuAssertIntEquals(tc, 37, ship_damage_percent(fix.sh));
CuAssertPtrNotNull(tc, test_find_messagetype(fix.f->msgs, "massive_overload"));
test_cleanup();
}
static void test_ship_ridiculous_overload_no_captain(CuTest *tc) {
struct drift_fixture fix;
test_cleanup();
setup_drift(&fix);
set_level(fix.u, SK_SAILING, 0);
fix.u->number = 500;
movement();
CuAssertIntEquals(tc, 37, ship_damage_percent(fix.sh));
CuAssertPtrNotNull(tc, test_find_messagetype(fix.f->msgs, "massive_overload"));
test_cleanup();
}
static void test_ship_ridiculous_overload_bad(CuTest *tc) {
struct drift_fixture fix;
test_cleanup();
setup_drift(&fix);
fix.u->number = 500;
config_set("rules.ship.overload.damage.max", "1");
movement();
CuAssertTrue(tc, ship_damage_percent(fix.sh) > 99);
CuAssertPtrNotNull(tc, test_find_messagetype(fix.f->msgs, "massive_overload"));
CuAssertPtrEquals(tc, 0, fix.sh->region);
CuAssertPtrNotNull(tc, test_find_messagetype(fix.f->msgs, "shipsink"));
test_cleanup();
}
extern double damage_overload(double overload);
static void test_ship_damage_overload(CuTest *tc) {
CuAssertDblEquals(tc, 0.0, damage_overload(1), ASSERT_DBL_DELTA);
CuAssertDblEquals(tc, 0.05, damage_overload(1.1), ASSERT_DBL_DELTA);
CuAssertDblEquals(tc, 0.05, damage_overload(1.5), ASSERT_DBL_DELTA);
CuAssertDblEquals(tc, 0.21, damage_overload(3.25), ASSERT_DBL_DELTA);
CuAssertDblEquals(tc, 0.37, damage_overload(5), ASSERT_DBL_DELTA);
}
typedef struct traveldir {
int no;
direction_t dir;
int age;
} traveldir;
static void test_follow_ship_msg(CuTest * tc) {
region *r;
ship * sh;
faction *f;
unit *u;
const ship_type *stype;
message *msg;
order *ord;
traveldir *td = NULL;
attrib *a;
test_cleanup();
test_create_world();
f = test_create_faction(0);
r = findregion(0, 0);
stype = st_find("boat");
sh = test_create_ship(r, stype);
u = test_create_unit(f, r);
u->ship = sh;
ship_set_owner(u);
set_level(u, SK_SAILING, 10);
ord = create_order(K_FOLLOW, f->locale, "SHIP 2");
assert(ord);
unit_addorder(u, ord);
set_money(u, 999999);
a = a_add(&(r->attribs), a_new(&at_shiptrail));
td = (traveldir *)a->data.v;
td->no = 2;
td->dir = D_NORTHWEST;
td->age = 2;
mt_register(mt_new_va("error18", "unit:unit", "region:region", "command:order", 0));
init_order(ord);
getstrtoken();
follow_ship(u, ord);
CuAssertPtrNotNull(tc, msg = test_find_messagetype(u->faction->msgs, "error18"));
void *p = msg->parameters[2].v;
CuAssertPtrNotNull(tc, p);
CuAssertIntEquals(tc, K_FOLLOW, getkeyword((order *)p));
test_cleanup();
}
CuSuite *get_move_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_walkingcapacity);
SUITE_ADD_TEST(suite, test_ship_not_allowed_in_coast);
SUITE_ADD_TEST(suite, test_ship_allowed_without_harbormaster);
SUITE_ADD_TEST(suite, test_ship_blocked_by_harbormaster);
SUITE_ADD_TEST(suite, test_ship_has_harbormaster_contact);
SUITE_ADD_TEST(suite, test_ship_has_harbormaster_ally);
SUITE_ADD_TEST(suite, test_ship_has_harbormaster_same_faction);
SUITE_ADD_TEST(suite, test_is_guarded);
SUITE_ADD_TEST(suite, test_ship_trails);
SUITE_ADD_TEST(suite, test_age_trails);
SUITE_ADD_TEST(suite, test_ship_no_overload);
SUITE_ADD_TEST(suite, test_ship_empty);
SUITE_ADD_TEST(suite, test_ship_normal_overload);
SUITE_ADD_TEST(suite, test_ship_no_real_overload);
SUITE_ADD_TEST(suite, test_ship_big_overload);
SUITE_ADD_TEST(suite, test_ship_ridiculous_overload);
SUITE_ADD_TEST(suite, test_ship_ridiculous_overload_bad);
SUITE_ADD_TEST(suite, test_ship_ridiculous_overload_no_captain);
SUITE_ADD_TEST(suite, test_ship_damage_overload);
SUITE_ADD_TEST(suite, test_follow_ship_msg);
return suite;
}