forked from github/server
81 lines
2.6 KiB
C
81 lines
2.6 KiB
C
/*
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Copyright (c) 1998-2014,
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Enno Rehling <enno@eressea.de>
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Katja Zedel <katze@felidae.kn-bremen.de
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Christian Schlittchen <corwin@amber.kn-bremen.de>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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**/
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#include <platform.h>
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#include "morale.h"
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#include <spells/regioncurse.h>
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#include <kernel/config.h>
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#include <kernel/curse.h>
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#include <kernel/region.h>
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#include <kernel/faction.h>
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#include <kernel/race.h>
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#include <kernel/building.h>
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#include <util/rand.h>
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#include <assert.h>
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static double popularity(void)
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{
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return 1.0 / (MORALE_AVERAGE - MORALE_COOLDOWN); /* 10 turns average */
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}
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void morale_update(region *r) {
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int morale = region_get_morale(r);
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assert(r->land);
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if (r->land->ownership && r->land->ownership->owner) {
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int stability = turn - r->land->ownership->morale_turn;
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int maxmorale = MORALE_DEFAULT;
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building *b = largestbuilding(r, cmp_taxes, false);
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if (b) {
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int bsize = buildingeffsize(b, false);
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assert(b->type->taxes>0);
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maxmorale = (bsize + 1) * MORALE_TAX_FACTOR / b->type->taxes;
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}
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if (morale < maxmorale) {
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if (stability > MORALE_COOLDOWN && r->land->ownership->owner
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&& morale < MORALE_MAX) {
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double ch = popularity();
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if (is_cursed(r->attribs, &ct_generous)) {
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ch *= 1.2; /* 20% improvement */
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}
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if (stability >= MORALE_AVERAGE * 2 || chance(ch)) {
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region_set_morale(r, morale + 1, turn);
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}
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}
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}
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else if (morale > maxmorale) {
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region_set_morale(r, morale - 1, turn);
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}
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}
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else if (morale > MORALE_DEFAULT) {
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region_set_morale(r, morale - 1, turn);
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}
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}
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void morale_change(region *r, int value) {
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int morale = region_get_morale(r);
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if (morale > 0) {
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morale = MAX(0, morale - value);
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region_set_morale(r, morale, turn);
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}
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}
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