forked from github/server
687 lines
21 KiB
C
687 lines
21 KiB
C
#include <platform.h>
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#include <kernel/config.h>
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#include <kernel/curse.h>
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#include <kernel/item.h>
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#include <kernel/building.h>
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#include <kernel/faction.h>
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#include <kernel/order.h>
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#include <kernel/race.h>
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#include <kernel/region.h>
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#include <kernel/spell.h>
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#include <kernel/terrain.h>
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#include <kernel/attrib.h>
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#include <util/base36.h>
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#include <util/language.h>
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#include <util/macros.h>
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#include <util/strings.h>
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#include <util/rng.h>
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#include <spells/regioncurse.h>
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#include <alchemy.h>
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#include <laws.h>
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#include <spells.h>
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#include "unit.h"
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#include <CuTest.h>
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#include <tests.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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static void test_remove_empty_units(CuTest *tc) {
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unit *u;
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int uid;
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test_setup();
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test_create_world();
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u = test_create_unit(test_create_faction(test_create_race("human")), findregion(0, 0));
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uid = u->no;
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remove_empty_units();
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CuAssertPtrNotNull(tc, findunit(uid));
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u->number = 0;
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remove_empty_units();
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CuAssertPtrEquals(tc, NULL, findunit(uid));
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test_teardown();
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}
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static void test_remove_empty_units_in_region(CuTest *tc) {
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unit *u;
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int uid;
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test_setup();
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test_create_world();
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u = test_create_unit(test_create_faction(test_create_race("human")), findregion(0, 0));
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u = test_create_unit(u->faction, u->region);
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CuAssertPtrNotNull(tc, u->nextF);
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uid = u->no;
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remove_empty_units_in_region(u->region);
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CuAssertPtrNotNull(tc, findunit(uid));
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u->number = 0;
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remove_empty_units_in_region(u->region);
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CuAssertPtrEquals(tc, NULL, findunit(uid));
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CuAssertPtrEquals(tc, NULL, u->nextF);
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CuAssertPtrEquals(tc, NULL, u->region);
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test_teardown();
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}
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static void test_remove_units_without_faction(CuTest *tc) {
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unit *u;
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int uid;
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test_setup();
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test_create_world();
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u = test_create_unit(test_create_faction(test_create_race("human")), findregion(0, 0));
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uid = u->no;
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u_setfaction(u, 0);
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remove_empty_units_in_region(u->region);
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CuAssertPtrEquals(tc, NULL, findunit(uid));
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CuAssertIntEquals(tc, 0, u->number);
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test_teardown();
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}
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static void test_remove_units_with_dead_faction(CuTest *tc) {
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unit *u;
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int uid;
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test_setup();
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test_create_world();
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u = test_create_unit(test_create_faction(test_create_race("human")), findregion(0, 0));
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uid = u->no;
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u->faction->_alive = false;
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remove_empty_units_in_region(u->region);
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CuAssertPtrEquals(tc, NULL, findunit(uid));
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CuAssertIntEquals(tc, 0, u->number);
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test_teardown();
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}
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static void test_scale_number(CuTest *tc) {
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unit *u;
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const struct item_type *ptype;
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test_setup();
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test_create_world();
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ptype = it_get_or_create(rt_get_or_create("hodor"));
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u = test_create_unit(test_create_faction(test_create_race("human")), findregion(0, 0));
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change_effect(u, ptype, 1);
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u->hp = 35;
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CuAssertIntEquals(tc, 1, u->number);
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CuAssertIntEquals(tc, 35, u->hp);
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CuAssertIntEquals(tc, 1, get_effect(u, ptype));
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scale_number(u, 2);
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CuAssertIntEquals(tc, 2, u->number);
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CuAssertIntEquals(tc, 35 * u->number, u->hp);
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CuAssertIntEquals(tc, u->number, get_effect(u, ptype));
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scale_number(u, 8237);
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CuAssertIntEquals(tc, 8237, u->number);
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CuAssertIntEquals(tc, 35 * u->number, u->hp);
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CuAssertIntEquals(tc, u->number, get_effect(u, ptype));
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scale_number(u, 8100);
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CuAssertIntEquals(tc, 8100, u->number);
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CuAssertIntEquals(tc, 35 * u->number, u->hp);
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CuAssertIntEquals(tc, u->number, get_effect(u, ptype));
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set_level(u, SK_ALCHEMY, 1);
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scale_number(u, 0);
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CuAssertIntEquals(tc, 0, get_level(u, SK_ALCHEMY));
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test_teardown();
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}
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static void test_unit_name(CuTest *tc) {
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unit *u;
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test_setup();
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test_create_world();
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u = test_create_unit(test_create_faction(test_create_race("human")), findregion(0, 0));
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renumber_unit(u, 666);
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unit_setname(u, "Hodor");
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CuAssertStrEquals(tc, "Hodor (ii)", unitname(u));
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test_teardown();
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}
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static void test_unit_name_from_race(CuTest *tc) {
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unit *u;
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test_setup();
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u = test_create_unit(test_create_faction(test_create_race("human")), test_create_region(0, 0, NULL));
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renumber_unit(u, 666);
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unit_setname(u, NULL);
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CuAssertStrEquals(tc, "human (ii)", unitname(u));
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CuAssertStrEquals(tc, "human", unit_getname(u));
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u->number = 2;
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CuAssertStrEquals(tc, "human_p (ii)", unitname(u));
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CuAssertStrEquals(tc, "human_p", unit_getname(u));
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test_teardown();
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}
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static void test_update_monster_name(CuTest *tc) {
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unit *u;
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race *rc;
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test_setup();
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rc = test_create_race("human");
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u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, NULL));
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unit_setname(u, "Hodor");
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CuAssertTrue(tc, !unit_name_equals_race(u));
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unit_setname(u, "humanitarian");
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CuAssertTrue(tc, !unit_name_equals_race(u));
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unit_setname(u, "huma");
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CuAssertTrue(tc, !unit_name_equals_race(u));
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unit_setname(u, rc_name_s(u->_race, NAME_SINGULAR));
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CuAssertTrue(tc, unit_name_equals_race(u));
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unit_setname(u, rc_name_s(u->_race, NAME_PLURAL));
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CuAssertTrue(tc, unit_name_equals_race(u));
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test_teardown();
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}
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static void test_names(CuTest *tc) {
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unit *u;
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test_setup();
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test_create_world();
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u = test_create_unit(test_create_faction(test_create_race("human")), findregion(0, 0));
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unit_setname(u, "Hodor");
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unit_setid(u, 5);
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CuAssertStrEquals(tc, "Hodor", unit_getname(u));
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CuAssertStrEquals(tc, "Hodor (5)", unitname(u));
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test_teardown();
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}
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static void test_default_name(CuTest *tc) {
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unit *u;
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struct locale* lang;
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char buf[32], compare[32];
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test_setup();
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lang = test_create_locale();
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locale_setstring(lang, "unitdefault", "Zweiheit");
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u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
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default_name(u, buf, sizeof(buf));
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sprintf(compare, "Zweiheit %s", itoa36(u->no));
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CuAssertStrEquals(tc, compare, buf);
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test_teardown();
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}
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static int cb_skillmod(const unit *u, const region *r, skill_t sk, int level) {
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UNUSED_ARG(u);
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UNUSED_ARG(r);
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UNUSED_ARG(sk);
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return level + 3;
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}
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static void test_skillmod(CuTest *tc) {
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unit *u;
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attrib *a;
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test_setup();
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u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
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set_level(u, SK_ARMORER, 5);
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CuAssertIntEquals(tc, 5, effskill(u, SK_ARMORER, 0));
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a_add(&u->attribs, a = make_skillmod(SK_ARMORER, 0, 2.0, 0));
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CuAssertIntEquals(tc, 10, effskill(u, SK_ARMORER, 0));
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a_remove(&u->attribs, a);
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a_add(&u->attribs, a = make_skillmod(NOSKILL, 0, 2.0, 0)); /* NOSKILL means any skill */
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CuAssertIntEquals(tc, 10, effskill(u, SK_ARMORER, 0));
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a_remove(&u->attribs, a);
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a_add(&u->attribs, a = make_skillmod(SK_ARMORER, 0, 0, 2));
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CuAssertIntEquals(tc, 7, effskill(u, SK_ARMORER, 0));
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a_remove(&u->attribs, a);
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a_add(&u->attribs, a = make_skillmod(SK_ARMORER, cb_skillmod, 0, 0));
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CuAssertIntEquals(tc, 8, effskill(u, SK_ARMORER, 0));
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a_remove(&u->attribs, a);
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test_teardown();
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}
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static void test_skill_hunger(CuTest *tc) {
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unit *u;
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test_setup();
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u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
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set_level(u, SK_ARMORER, 6);
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set_level(u, SK_SAILING, 6);
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fset(u, UFL_HUNGER);
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CuAssertIntEquals(tc, 3, effskill(u, SK_ARMORER, 0));
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CuAssertIntEquals(tc, 5, effskill(u, SK_SAILING, 0));
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set_level(u, SK_SAILING, 2);
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CuAssertIntEquals(tc, 1, effskill(u, SK_SAILING, 0));
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test_teardown();
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}
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static void test_skill_familiar(CuTest *tc) {
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unit *mag, *fam;
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region *r;
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test_setup();
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/* setup two units */
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mag = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
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fam = test_create_unit(mag->faction, test_create_region(0, 0, NULL));
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set_level(fam, SK_PERCEPTION, 6);
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CuAssertIntEquals(tc, 6, effskill(fam, SK_PERCEPTION, 0));
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set_level(mag, SK_PERCEPTION, 6);
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CuAssertIntEquals(tc, 6, effskill(mag, SK_PERCEPTION, 0));
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/* make them mage and familiar to each other */
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create_newfamiliar(mag, fam);
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/* when they are in the same region, the mage gets half their skill as a bonus */
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CuAssertIntEquals(tc, 6, effskill(fam, SK_PERCEPTION, 0));
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CuAssertIntEquals(tc, 9, effskill(mag, SK_PERCEPTION, 0));
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/* when they are further apart, divide bonus by distance */
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r = test_create_region(3, 0, 0);
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move_unit(fam, r, &r->units);
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CuAssertIntEquals(tc, 7, effskill(mag, SK_PERCEPTION, 0));
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test_teardown();
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}
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static void test_inside_building(CuTest *tc) {
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unit *u;
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building *b;
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test_setup();
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u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
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b = test_create_building(u->region, NULL);
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b->size = 1;
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scale_number(u, 1);
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CuAssertPtrEquals(tc, NULL, inside_building(u));
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u->building = b;
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CuAssertPtrEquals(tc, b, inside_building(u));
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scale_number(u, 2);
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CuAssertPtrEquals(tc, NULL, inside_building(u));
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b->size = 2;
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CuAssertPtrEquals(tc, b, inside_building(u));
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u = test_create_unit(u->faction, u->region);
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u->building = b;
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CuAssertPtrEquals(tc, NULL, inside_building(u));
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b->size = 3;
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CuAssertPtrEquals(tc, b, inside_building(u));
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test_teardown();
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}
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static void test_skills(CuTest *tc) {
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unit *u;
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skill *sv;
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test_setup();
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u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
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sv = add_skill(u, SK_ALCHEMY);
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CuAssertPtrNotNull(tc, sv);
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CuAssertPtrEquals(tc, sv, u->skills);
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CuAssertIntEquals(tc, 1, u->skill_size);
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CuAssertIntEquals(tc, SK_ALCHEMY, sv->id);
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CuAssertIntEquals(tc, 0, sv->level);
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CuAssertIntEquals(tc, 1, sv->weeks);
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CuAssertIntEquals(tc, 0, sv->old);
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sv = add_skill(u, SK_BUILDING);
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CuAssertPtrNotNull(tc, sv);
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CuAssertIntEquals(tc, 2, u->skill_size);
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CuAssertIntEquals(tc, SK_ALCHEMY, u->skills[0].id);
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CuAssertIntEquals(tc, SK_BUILDING, u->skills[1].id);
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sv = add_skill(u, SK_LONGBOW);
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CuAssertPtrNotNull(tc, sv);
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CuAssertPtrEquals(tc, sv, unit_skill(u, SK_LONGBOW));
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CuAssertIntEquals(tc, 3, u->skill_size);
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CuAssertIntEquals(tc, SK_ALCHEMY, u->skills[0].id);
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CuAssertIntEquals(tc, SK_LONGBOW, u->skills[1].id);
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CuAssertIntEquals(tc, SK_BUILDING, u->skills[2].id);
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CuAssertTrue(tc, !has_skill(u, SK_LONGBOW));
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set_level(u, SK_LONGBOW, 1);
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CuAssertTrue(tc, has_skill(u, SK_LONGBOW));
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remove_skill(u, SK_LONGBOW);
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CuAssertIntEquals(tc, SK_BUILDING, u->skills[1].id);
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CuAssertIntEquals(tc, 2, u->skill_size);
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remove_skill(u, SK_LONGBOW);
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CuAssertIntEquals(tc, SK_BUILDING, u->skills[1].id);
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CuAssertIntEquals(tc, 2, u->skill_size);
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remove_skill(u, SK_BUILDING);
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CuAssertIntEquals(tc, SK_ALCHEMY, u->skills[0].id);
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CuAssertIntEquals(tc, 1, u->skill_size);
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CuAssertTrue(tc, !has_skill(u, SK_LONGBOW));
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test_teardown();
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}
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static void test_limited_skills(CuTest *tc) {
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unit *u;
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test_setup();
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u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
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CuAssertIntEquals(tc, false, has_limited_skills(u));
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set_level(u, SK_ENTERTAINMENT, 1);
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CuAssertIntEquals(tc, false, has_limited_skills(u));
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u->skills->id = SK_ALCHEMY;
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CuAssertIntEquals(tc, true, has_limited_skills(u));
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u->skills->id = SK_MAGIC;
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CuAssertIntEquals(tc, true, has_limited_skills(u));
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u->skills->id = SK_TACTICS;
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CuAssertIntEquals(tc, true, has_limited_skills(u));
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u->skills->id = SK_HERBALISM;
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CuAssertIntEquals(tc, true, has_limited_skills(u));
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u->skills->id = SK_SPY;
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CuAssertIntEquals(tc, true, has_limited_skills(u));
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u->skills->id = SK_TAXING;
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CuAssertIntEquals(tc, false, has_limited_skills(u));
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test_teardown();
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}
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static void test_unit_description(CuTest *tc) {
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race *rc;
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unit *u;
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struct locale *lang;
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test_setup();
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lang = test_create_locale();
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rc = test_create_race("hodor");
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u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, NULL));
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CuAssertStrEquals(tc, NULL, unit_getinfo(u));
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CuAssertStrEquals(tc, NULL, u_description(u, lang));
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unit_setinfo(u, "Hodor");
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CuAssertStrEquals(tc, "Hodor", u_description(u, NULL));
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CuAssertStrEquals(tc, "Hodor", u_description(u, lang));
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unit_setinfo(u, NULL);
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locale_setstring(lang, "describe_hodor", "HODOR");
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CuAssertStrEquals(tc, "HODOR", u_description(u, lang));
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test_teardown();
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}
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static void test_remove_unit(CuTest *tc) {
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region *r;
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unit *u1, *u2;
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faction *f;
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int uno;
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const resource_type *rtype;
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test_setup();
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init_resources();
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rtype = get_resourcetype(R_SILVER);
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r = test_create_region(0, 0, NULL);
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f = test_create_faction(NULL);
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u2 = test_create_unit(f, r);
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u1 = test_create_unit(f, r);
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CuAssertPtrEquals(tc, u1, f->units);
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CuAssertPtrEquals(tc, u2, u1->nextF);
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CuAssertPtrEquals(tc, u1, u2->prevF);
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CuAssertPtrEquals(tc, NULL, u2->nextF);
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uno = u1->no;
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region_setresource(r, rtype, 0);
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i_change(&u1->items, rtype->itype, 100);
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remove_unit(&r->units, u1);
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CuAssertIntEquals(tc, 0, u1->number);
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CuAssertPtrEquals(tc, NULL, u1->region);
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/* money is given to a survivor: */
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CuAssertPtrEquals(tc, NULL, u1->items);
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CuAssertIntEquals(tc, 0, region_getresource(r, rtype));
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CuAssertIntEquals(tc, 100, i_get(u2->items, rtype->itype));
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/* unit is removed from f->units: */
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CuAssertPtrEquals(tc, NULL, u1->nextF);
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CuAssertPtrEquals(tc, u2, f->units);
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CuAssertPtrEquals(tc, NULL, u2->nextF);
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CuAssertPtrEquals(tc, NULL, u2->prevF);
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/* unit is no longer in r->units: */
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CuAssertPtrEquals(tc, u2, r->units);
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CuAssertPtrEquals(tc, NULL, u2->next);
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/* unit is in deleted_units: */
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CuAssertPtrEquals(tc, NULL, findunit(uno));
|
|
CuAssertPtrEquals(tc, f, dfindhash(uno));
|
|
|
|
remove_unit(&r->units, u2);
|
|
/* no survivor, give money to peasants: */
|
|
CuAssertIntEquals(tc, 100, region_getresource(r, rtype));
|
|
/* there are now no more units: */
|
|
CuAssertPtrEquals(tc, NULL, r->units);
|
|
CuAssertPtrEquals(tc, NULL, f->units);
|
|
test_teardown();
|
|
}
|
|
|
|
static void test_renumber_unit(CuTest *tc) {
|
|
unit *u1, *u2;
|
|
|
|
test_setup();
|
|
u1 = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
|
|
u2 = test_create_unit(u1->faction, u1->region);
|
|
rng_init(0);
|
|
renumber_unit(u1, 0);
|
|
rng_init(0);
|
|
renumber_unit(u2, 0);
|
|
CuAssertTrue(tc, u1->no != u2->no);
|
|
test_teardown();
|
|
}
|
|
|
|
static void gen_name(unit *u)
|
|
{
|
|
unit_setname(u, "Hodor");
|
|
}
|
|
|
|
static void test_name_unit(CuTest *tc) {
|
|
race *rc;
|
|
unit * u;
|
|
|
|
test_setup();
|
|
rc = test_create_race("skeleton");
|
|
u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, NULL));
|
|
rc->name_unit = gen_name;
|
|
name_unit(u);
|
|
CuAssertStrEquals(tc, "Hodor", unit_getname(u));
|
|
test_teardown();
|
|
}
|
|
|
|
static void test_heal_factor(CuTest *tc) {
|
|
unit * u;
|
|
region *r;
|
|
race *rc;
|
|
terrain_type *t_plain;
|
|
|
|
test_setup();
|
|
t_plain = test_create_terrain("plain", LAND_REGION|FOREST_REGION);
|
|
rc = rc_get_or_create("human");
|
|
u = test_create_unit(test_create_faction(rc), r = test_create_region(0, 0, t_plain));
|
|
rsettrees(r, 1, r->terrain->size / TREESIZE);
|
|
rsettrees(r, 2, 0);
|
|
CuAssertTrue(tc, r_isforest(r));
|
|
CuAssertDblEquals(tc, 1.0, u_heal_factor(u), 0.0);
|
|
rc->healing = 200;
|
|
CuAssertDblEquals(tc, 2.0, u_heal_factor(u), 0.0);
|
|
rc->healing = 0;
|
|
rc = rc_get_or_create("elf");
|
|
CuAssertPtrEquals(tc, (void *)rc, (void *)get_race(RC_ELF));
|
|
u_setrace(u, get_race(RC_ELF));
|
|
CuAssertDblEquals(tc, 1.0, u_heal_factor(u), 0.0);
|
|
config_set("healing.forest", "1.5");
|
|
CuAssertDblEquals(tc, 1.5, u_heal_factor(u), 0.0);
|
|
test_teardown();
|
|
}
|
|
|
|
static void test_unlimited_units(CuTest *tc) {
|
|
race *rc;
|
|
faction *f;
|
|
unit *u;
|
|
|
|
test_setup();
|
|
f = test_create_faction(NULL);
|
|
rc = test_create_race("spell");
|
|
rc->flags |= RCF_INVISIBLE;
|
|
CuAssertIntEquals(tc, 0, f->num_units);
|
|
CuAssertIntEquals(tc, 0, f->num_people);
|
|
u = test_create_unit(f, test_create_region(0, 0, NULL));
|
|
CuAssertTrue(tc, count_unit(u));
|
|
CuAssertIntEquals(tc, 1, f->num_units);
|
|
CuAssertIntEquals(tc, 1, f->num_people);
|
|
u_setfaction(u, NULL);
|
|
CuAssertIntEquals(tc, 0, f->num_units);
|
|
CuAssertIntEquals(tc, 0, f->num_people);
|
|
u_setfaction(u, f);
|
|
CuAssertIntEquals(tc, 1, f->num_units);
|
|
CuAssertIntEquals(tc, 1, f->num_people);
|
|
u_setrace(u, rc);
|
|
CuAssertTrue(tc, !count_unit(u));
|
|
CuAssertIntEquals(tc, 0, f->num_units);
|
|
CuAssertIntEquals(tc, 0, f->num_people);
|
|
scale_number(u, 10);
|
|
CuAssertIntEquals(tc, 0, f->num_units);
|
|
CuAssertIntEquals(tc, 0, f->num_people);
|
|
u_setrace(u, f->race);
|
|
CuAssertIntEquals(tc, 1, f->num_units);
|
|
CuAssertIntEquals(tc, 10, f->num_people);
|
|
remove_unit(&u->region->units, u);
|
|
CuAssertIntEquals(tc, 0, f->num_units);
|
|
CuAssertIntEquals(tc, 0, f->num_people);
|
|
test_teardown();
|
|
}
|
|
|
|
static void test_clone_men_bug_2386(CuTest *tc) {
|
|
unit *u1, *u2;
|
|
region *r;
|
|
faction *f;
|
|
|
|
test_setup();
|
|
r = test_create_region(0, 0, NULL);
|
|
f = test_create_faction(NULL);
|
|
u1 = test_create_unit(f, r);
|
|
scale_number(u1, 8237);
|
|
u1->hp = 39 * u1->number;
|
|
u2 = test_create_unit(f, r);
|
|
scale_number(u2, 0);
|
|
clone_men(u1, u2, 8100);
|
|
CuAssertIntEquals(tc, 8100, u2->number);
|
|
CuAssertIntEquals(tc, u2->number * 39, u2->hp);
|
|
test_teardown();
|
|
}
|
|
|
|
static void test_clone_men(CuTest *tc) {
|
|
unit *u1, *u2;
|
|
region *r;
|
|
faction *f;
|
|
|
|
test_setup();
|
|
r = test_create_region(0, 0, NULL);
|
|
f = test_create_faction(NULL);
|
|
u1 = test_create_unit(f, r);
|
|
scale_number(u1, 10);
|
|
u2 = test_create_unit(f, r);
|
|
scale_number(u2, 0);
|
|
CuAssertIntEquals(tc, 10, u1->number);
|
|
CuAssertIntEquals(tc, 200, u1->hp);
|
|
CuAssertIntEquals(tc, 0, u2->number);
|
|
CuAssertIntEquals(tc, 0, u2->hp);
|
|
clone_men(u1, u2, 1);
|
|
CuAssertIntEquals(tc, 10, u1->number);
|
|
CuAssertIntEquals(tc, 200, u1->hp);
|
|
CuAssertIntEquals(tc, 1, u2->number);
|
|
CuAssertIntEquals(tc, 20, u2->hp);
|
|
test_teardown();
|
|
}
|
|
|
|
static void test_transfermen(CuTest *tc) {
|
|
unit *u1, *u2;
|
|
region *r;
|
|
faction *f;
|
|
|
|
test_setup();
|
|
r = test_create_region(0, 0, NULL);
|
|
f = test_create_faction(NULL);
|
|
u1 = test_create_unit(f, r);
|
|
scale_number(u1, 3500);
|
|
u2 = test_create_unit(f, r);
|
|
scale_number(u2, 3500);
|
|
CuAssertIntEquals(tc, 70000, u1->hp);
|
|
CuAssertIntEquals(tc, 70000, u2->hp);
|
|
transfermen(u1, u2, u1->number);
|
|
CuAssertIntEquals(tc, 7000, u2->number);
|
|
CuAssertIntEquals(tc, 140000, u2->hp);
|
|
CuAssertIntEquals(tc, 0, u1->number);
|
|
CuAssertIntEquals(tc, 0, u1->hp);
|
|
test_teardown();
|
|
}
|
|
|
|
static void test_get_modifier(CuTest *tc) {
|
|
race * rc;
|
|
region *r;
|
|
unit *u;
|
|
terrain_type *t_plain, *t_desert;
|
|
|
|
test_setup();
|
|
t_desert = test_create_terrain("desert", -1);
|
|
t_plain = test_create_terrain("plain", -1);
|
|
rc = test_create_race("insect");
|
|
rc->bonus[SK_ARMORER] = 1;
|
|
rc->bonus[SK_TAXING] = 0;
|
|
rc->bonus[SK_TRADE] = -1;
|
|
u = test_create_unit(test_create_faction(rc), r = test_create_region(0, 0, t_plain));
|
|
|
|
/* no effects for insects in plains: */
|
|
CuAssertIntEquals(tc, 0, get_modifier(u, SK_TAXING, 0, r, true));
|
|
CuAssertIntEquals(tc, 0, get_modifier(u, SK_TAXING, 1, r, true));
|
|
CuAssertIntEquals(tc, 0, get_modifier(u, SK_TAXING, 7, r, true));
|
|
|
|
r = test_create_region(1, 0, t_desert);
|
|
/* terrain effect: +1 for insects in deserts: */
|
|
CuAssertIntEquals(tc, 1, get_modifier(u, SK_TAXING, 1, r, true));
|
|
/* no terrain effects if no region is given: */
|
|
CuAssertIntEquals(tc, 0, get_modifier(u, SK_TAXING, 1, NULL, true));
|
|
/* only get terrain effect if they have at least level 1: */
|
|
CuAssertIntEquals(tc, 0, get_modifier(u, SK_TAXING, 0, r, true));
|
|
|
|
test_teardown();
|
|
}
|
|
|
|
CuSuite *get_unit_suite(void)
|
|
{
|
|
CuSuite *suite = CuSuiteNew();
|
|
SUITE_ADD_TEST(suite, test_scale_number);
|
|
SUITE_ADD_TEST(suite, test_unit_description);
|
|
SUITE_ADD_TEST(suite, test_unit_name);
|
|
SUITE_ADD_TEST(suite, test_unit_name_from_race);
|
|
SUITE_ADD_TEST(suite, test_update_monster_name);
|
|
SUITE_ADD_TEST(suite, test_clone_men);
|
|
SUITE_ADD_TEST(suite, test_clone_men_bug_2386);
|
|
SUITE_ADD_TEST(suite, test_transfermen);
|
|
SUITE_ADD_TEST(suite, test_clone_men_bug_2386);
|
|
SUITE_ADD_TEST(suite, test_transfermen);
|
|
SUITE_ADD_TEST(suite, test_remove_unit);
|
|
SUITE_ADD_TEST(suite, test_remove_empty_units);
|
|
SUITE_ADD_TEST(suite, test_remove_units_without_faction);
|
|
SUITE_ADD_TEST(suite, test_remove_units_with_dead_faction);
|
|
SUITE_ADD_TEST(suite, test_remove_empty_units_in_region);
|
|
SUITE_ADD_TEST(suite, test_names);
|
|
SUITE_ADD_TEST(suite, test_unlimited_units);
|
|
SUITE_ADD_TEST(suite, test_default_name);
|
|
SUITE_ADD_TEST(suite, test_skillmod);
|
|
SUITE_ADD_TEST(suite, test_skill_hunger);
|
|
SUITE_ADD_TEST(suite, test_skill_familiar);
|
|
SUITE_ADD_TEST(suite, test_inside_building);
|
|
SUITE_ADD_TEST(suite, test_skills);
|
|
SUITE_ADD_TEST(suite, test_limited_skills);
|
|
SUITE_ADD_TEST(suite, test_renumber_unit);
|
|
SUITE_ADD_TEST(suite, test_name_unit);
|
|
SUITE_ADD_TEST(suite, test_heal_factor);
|
|
SUITE_ADD_TEST(suite, test_get_modifier);
|
|
return suite;
|
|
}
|