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cmake/Modules add a Readline module, fix detection, keep disabled for now 2018-02-25 16:36:45 +01:00
conf spells do not have a function element in XML 2018-05-08 23:10:51 +02:00
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etc add the report email text to the install process 2017-09-03 11:09:15 +02:00
iniparser@22741d9ce9 strip skillmod down to the essentials. 2017-04-02 20:17:39 +02:00
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process Merge branch 'master' of github.com:eressea/server 2018-02-11 10:10:14 +01:00
res BUG 2348: bad XML 2018-05-08 23:22:05 +02:00
s detect missing lua library 2018-03-10 18:32:31 +01:00
scripts remove debug code 2018-05-07 20:24:59 +02:00
se
share magic definitions for unix file command 2017-10-11 23:05:35 +02:00
src spells do not have a function element in XML 2018-05-08 23:10:51 +02:00
storage@5623ee6527 failing test for bug 2427: create_order(K_STUDY, ...) 2018-03-16 19:52:54 +01:00
support
tests separate database logic from order_data. 2017-11-09 19:55:28 +01:00
.editorconfig
.gitattributes
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.gitmodules remove cmake submodule 2017-03-27 20:15:06 +02:00
.travis.yml fix cmake detection of libbsd 2017-12-31 21:33:31 +01:00
CHANGELOG.md fix double free in new lighthouse code 2017-03-12 11:19:40 +01:00
CMakeLists.txt re-enable backtraces on linux. 2018-03-11 16:52:07 +01:00
configure
LICENSE
Makefile
README.md Badges? We want them stinking badges! 2018-02-10 18:06:02 +01:00
schema.sql
todo.md
vs2010-build.bat
vs2012-build.bat
vs2013-build.bat
vs2015-build.bat help cmake find pdcurses on windows. 2018-01-01 01:06:14 +01:00
vs2017-build.bat

What is this?

This repository contains the source code for the Play-by-Mail strategy game Eressea.

Prerequisites

Eressea depends on a number of external libraries. On a recent Debian-based Linux system, this is the apt-get command to install all of them:

sudo apt-get install git cmake gcc make libxml2-dev liblua5.2-dev libtolua-dev libncurses5-dev libsqlite3-dev

How to check out and build the Eressea server

This repository relies heavily on the use of submodules, and it pulls in most of the code from those. The build system being used is cmake, which can create Makefiles on Unix, or Visual Studio project files on Windows. Here's how you clone and build the source on Ubuntu:

git clone --recursive git://github.com/eressea/server.git
cd server
./configure
./s/build

If you got this far and all went well, you have built a server (it is linked from the game subdirectory), and it will have passed some basic functionality tests.

  • Static Analysis
  • Build Status