server/src/vc9/gamecode.vcproj
2008-12-31 11:29:35 +00:00

326 lines
6 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="gamecode"
ProjectGUID="{1E8BFF9E-3044-0742-992F-C5765B80FE65}"
RootNamespace="gamecode"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug/gamecode"
IntermediateDirectory="Debug/gamecode"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\common"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE"
AdditionalIncludeDirectories="..\common"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/gamecode.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release/gamecode"
IntermediateDirectory="Release/gamecode"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
AdditionalIncludeDirectories="..\common"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
AdditionalIncludeDirectories="..\common"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/gamecode.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="gamecode"
>
<File
RelativePath="..\common\gamecode\archetype.c"
>
</File>
<File
RelativePath="..\common\gamecode\archetype.h"
>
</File>
<File
RelativePath="..\common\gamecode\creation.c"
>
</File>
<File
RelativePath="..\common\gamecode\creation.h"
>
</File>
<File
RelativePath="..\common\gamecode\creport.c"
>
</File>
<File
RelativePath="..\common\gamecode\creport.h"
>
</File>
<File
RelativePath="..\common\gamecode\economy.c"
>
</File>
<File
RelativePath="..\common\gamecode\economy.h"
>
</File>
<File
RelativePath="..\common\gamecode\give.c"
>
</File>
<File
RelativePath="..\common\gamecode\give.h"
>
</File>
<File
RelativePath="..\common\gamecode\items.c"
>
</File>
<File
RelativePath="..\common\gamecode\items.h"
>
</File>
<File
RelativePath="..\common\gamecode\laws.c"
>
</File>
<File
RelativePath="..\common\gamecode\laws.h"
>
</File>
<File
RelativePath="..\common\gamecode\luck.c"
>
</File>
<File
RelativePath="..\common\gamecode\luck.h"
>
</File>
<File
RelativePath="..\common\gamecode\monster.c"
>
</File>
<File
RelativePath="..\common\gamecode\monster.h"
>
</File>
<File
RelativePath="..\common\gamecode\randenc.c"
>
</File>
<File
RelativePath="..\common\gamecode\randenc.h"
>
</File>
<File
RelativePath="..\common\gamecode\report.c"
>
</File>
<File
RelativePath="..\common\gamecode\report.h"
>
</File>
<File
RelativePath="..\common\gamecode\spells.c"
>
</File>
<File
RelativePath="..\common\gamecode\spells.h"
>
</File>
<File
RelativePath="..\common\gamecode\spy.c"
>
</File>
<File
RelativePath="..\common\gamecode\spy.h"
>
</File>
<File
RelativePath="..\common\gamecode\study.c"
>
</File>
<File
RelativePath="..\common\gamecode\study.h"
>
</File>
<File
RelativePath="..\common\gamecode\summary.c"
>
</File>
<File
RelativePath="..\common\gamecode\summary.h"
>
</File>
<File
RelativePath="..\common\gamecode\xmlreport.c"
>
</File>
<File
RelativePath="..\common\gamecode\xmlreport.h"
>
</File>
</Filter>
<Filter
Name="races"
>
<File
RelativePath="..\common\races\dragons.c"
>
</File>
<File
RelativePath="..\common\races\dragons.h"
>
</File>
<File
RelativePath="..\common\races\illusion.c"
>
</File>
<File
RelativePath="..\common\races\illusion.h"
>
</File>
<File
RelativePath="..\common\races\races.c"
>
</File>
<File
RelativePath="..\common\races\races.h"
>
</File>
<File
RelativePath="..\common\races\zombies.c"
>
</File>
<File
RelativePath="..\common\races\zombies.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>