server/src/common/modules
2006-01-29 15:50:38 +00:00
..
arena.c code cleanup: removed all old cases of new_message being called, and the function itself. 2006-01-08 11:33:10 +00:00
arena.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
autoseed.c number of new players in statistics corrected. 2006-01-15 11:05:23 +00:00
autoseed.h Bessere Lösung für das auto-seeding: Jeder Terraintyp kriegt eine relative Häufigkeit in die XML-Daten. 2005-12-31 13:13:44 +00:00
dungeon.c Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist. 2005-10-25 12:38:01 +00:00
dungeon.h XML Reader 2004-03-28 20:53:47 +00:00
gmcmd.c you should be able to guard even after combat (and if UFL_MOVED is set). 2006-01-29 15:50:38 +00:00
gmcmd.h Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
infocmd.c - Neues Script für Jadee/Wente-Gates, nur Braut/Bräutigam durchlassen 2004-07-10 17:16:15 +00:00
infocmd.h - Backport der orders aus E2 2004-06-21 16:45:27 +00:00
Jamfile autoseed in ein Modul verlegt und zu einem Teil des Servers erhoben. Der Server kann jetzt durch Aufruf der lua-Funcktion utoseed(filename) selber neue Parteien erzeugen, was es erspart, vor jeder Runde den mapper aufzurufen, und das Aussetzen von Parteien erlaubt, wenn der Spieler in der selben Runde STIRB setzt. 2005-03-23 23:39:26 +00:00
modules.dsp Some updates to the VC6 files. Can't compile it since I have no libxml installed here 2004-09-11 16:57:05 +00:00
modules.vcproj Project files: Not using MT libraries in VC7 really speeds up the CRT calls. 2006-01-24 23:20:33 +00:00
museum.c - dice_rand kann einfaches multiplizieren 2005-12-11 09:58:17 +00:00
museum.h lua bindings 2003-12-14 10:10:30 +00:00
oceannames.c jam rules for profiling, warnings fixed 2004-01-12 16:22:14 +00:00
oceannames.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
score.c simplified the work() functions 2005-11-20 12:58:59 +00:00
score.h scores are now an optional module. 2005-07-31 16:07:02 +00:00
victoryconditions.c - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
victoryconditions.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
weather.c - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
weather.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
wormhole.c smaller leakage (xml property, no wormhole) 2005-05-08 00:36:11 +00:00
wormhole.h first prototype of wormholes 2004-02-21 22:25:00 +00:00
xecmd.c kicking out a few more hardcoded item_type objects. 2005-10-29 14:48:37 +00:00
xecmd.h - Backport der orders aus E2 2004-06-21 16:45:27 +00:00
xmas.c - Rassenprefix als xml-include 2004-08-07 07:42:22 +00:00
xmas.h - Rassenprefix als xml-include 2004-08-07 07:42:22 +00:00