forked from github/server
42 lines
1.6 KiB
C
42 lines
1.6 KiB
C
/*
|
|
+-------------------+ Christian Schlittchen <corwin@amber.kn-bremen.de>
|
|
| | Enno Rehling <enno@eressea.de>
|
|
| Eressea PBEM host | Katja Zedel <katze@felidae.kn-bremen.de>
|
|
| (c) 1998 - 2003 | Henning Peters <faroul@beyond.kn-bremen.de>
|
|
| | Ingo Wilken <Ingo.Wilken@informatik.uni-oldenburg.de>
|
|
+-------------------+ Stefan Reich <reich@halbling.de>
|
|
|
|
This program may not be used, modified or distributed
|
|
without prior permission by the authors of Eressea.
|
|
*/
|
|
|
|
#define ENTERTAINFRACTION 20
|
|
#define TEACHDIFFERENCE 2
|
|
#define RESOURCE_QUANTITY 0.5
|
|
#define RECRUITFRACTION 40 /* 100/RECRUITFRACTION% */
|
|
#define COMBAT_TURNS 5
|
|
#undef NEWATSROI
|
|
|
|
/* Vermehrungsrate Bauern in 1/10000.
|
|
* TODO: Evt. Berechnungsfehler, reale Vermehrungsraten scheinen hoeher. */
|
|
#define PEASANTGROWTH 10
|
|
#define PEASANTLUCK 10
|
|
|
|
#define ROW_FACTOR 3 /* factor for combat row advancement rule */
|
|
|
|
/* optional game components. TODO: These should either be
|
|
* configuration variables (XML), script extensions (lua),
|
|
* or both. We don't want separate binaries for different games
|
|
*/
|
|
#define MUSEUM_MODULE 1
|
|
|
|
/* TODO: move these settings to settings.h or into configuration files */
|
|
#define TREESIZE (8) /* space used by trees (in #peasants) */
|
|
#define PEASANTFORCE 0.75 /* Chance einer Vermehrung trotz 90% Auslastung */
|
|
|
|
/* Gebaeudegroesse = Minimalbelagerer */
|
|
#define SIEGEFACTOR 2
|
|
|
|
#define ENCCHANCE 10 /* %-Chance fuer einmalige Zufallsbegegnung */
|
|
#define BAGCAPACITY 20000 /* soviel passt in einen Bag of Holding */
|
|
#define PERSON_WEIGHT 1000 /* weight of a "normal" human unit */
|