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Enno Rehling 3638219e13 fix magic tests that created gray mages.
also fix mage_change_spellpoints.
2018-11-18 21:53:45 +01:00
cJSON@22a4fc9be3 unused variable 2017-04-02 15:50:29 +02:00
clibs@d80ba4b609 Bug 2514: units giving LERNE AUTO with certain incomplete teacher/student matchups did not study anything. 2018-11-06 19:28:14 +01:00
cmake/Modules add a Readline module, fix detection, keep disabled for now 2018-02-25 16:36:45 +01:00
conf Bug 2489: Kill the SIEGE command, forever. 2018-09-09 21:01:10 +02:00
dlmalloc@f1446c47ca Update to latest submodules, fix iniparser and critbit. 2015-07-12 10:38:01 +02:00
doc remove remainders of the arena. 2017-02-27 18:21:41 +01:00
etc add the report email text to the install process 2017-09-03 11:09:15 +02:00
iniparser@22741d9ce9 strip skillmod down to the essentials. 2017-04-02 20:17:39 +02:00
lunit@155c965944 update the arda server to use submodules and new cmake layout 2012-06-07 12:44:25 -07:00
process Merge pull request #814 from ennorehling/master 2018-10-31 15:31:22 +01:00
res fix that catastrophic merge, make struct ally module-private 2018-10-26 21:49:58 +02:00
s remove reference to preview.db 2018-10-14 11:31:52 +02:00
scripts Bug 2517: Vertraute ohne eigene Zauber reparieren 2018-11-17 21:31:05 +01:00
se Merge branch 'develop' into feature/bug-1588-magicpower-limit 2015-08-06 19:16:05 +02:00
share magic definitions for unix file command 2017-10-11 23:05:35 +02:00
src fix magic tests that created gray mages. 2018-11-18 21:53:45 +01:00
storage@0ef4b39e39 BUG 2457: Einheiten werden bei Durchreise nicht angezeigt. 2018-07-13 22:45:17 +02:00
support - added `build.lua' script published by Enno. 2014-02-07 19:35:30 +01:00
tests Switching to VS2017 compiler has found a bug in pofile.c 2018-10-21 19:10:31 +02:00
.editorconfig sort cmakelists filenames 2018-09-25 18:02:00 +02:00
.gitattributes additional testing 2014-03-16 14:19:51 -07:00
.gitignore fix use of new database for sendreport et al 2018-10-09 19:42:17 +02:00
.gitmodules remove cmake submodule 2017-03-27 20:15:06 +02:00
.travis.yml explicitly build sqlite on travis 2018-09-29 09:58:23 +02:00
CHANGELOG.md fix double free in new lighthouse code 2017-03-12 11:19:40 +01:00
CMakeLists.txt move crypto implementations to util/crypto for easier inclusion 2018-09-26 18:33:38 +02:00
LICENSE update makefile to new structure 2012-06-01 16:36:04 -07:00
Makefile disable broken test, try new travis infrastructure 2015-07-11 16:02:51 +02:00
README.md Badges? We want them stinking badges! 2018-02-10 18:06:02 +01:00
configure Merge branch 'Verlasse-zu-spät-in-Befehlsreihenfolge' of github.com:CTD1/eressea-server-bugfixing into CTD1-Verlasse-zu-spät-in-Befehlsreihenfolge 2014-08-08 00:34:55 +02:00
schema.sql micro optimizations. 2014-08-14 09:57:05 +02:00
todo.md remove latin1 characters from some files 2014-03-06 19:12:12 -08:00
vs2010-build.bat CMAke 3.0 has been released, and it installs to a new path. 2014-07-08 00:00:03 -07:00
vs2012-build.bat CMAke 3.0 has been released, and it installs to a new path. 2014-07-08 00:00:03 -07:00
vs2013-build.bat setting the rules directory with -r (overrides config.rules from eressea.ini) 2014-07-23 15:44:57 +02:00
vs2015-build.bat Switching to VS2017 compiler has found a bug in pofile.c 2018-10-21 19:10:31 +02:00
vs2017-build.bat backfill test that demonstrates bug 2305. 2017-03-08 20:16:01 +01:00

README.md

What is this?

This repository contains the source code for the Play-by-Mail strategy game Eressea.

Prerequisites

Eressea depends on a number of external libraries. On a recent Debian-based Linux system, this is the apt-get command to install all of them:

sudo apt-get install git cmake gcc make libxml2-dev liblua5.2-dev libtolua-dev libncurses5-dev libsqlite3-dev

How to check out and build the Eressea server

This repository relies heavily on the use of submodules, and it pulls in most of the code from those. The build system being used is cmake, which can create Makefiles on Unix, or Visual Studio project files on Windows. Here's how you clone and build the source on Ubuntu:

git clone --recursive git://github.com/eressea/server.git
cd server
./configure
./s/build

If you got this far and all went well, you have built a server (it is linked from the game subdirectory), and it will have passed some basic functionality tests.

  • Static Analysis
  • Build Status