forked from github/server
212 lines
6.3 KiB
C
212 lines
6.3 KiB
C
#include <platform.h>
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#include "attrib.h"
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#include <kernel/gamedata.h>
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#include <util/strings.h>
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#include <storage.h>
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#include <memstream.h>
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#include <CuTest.h>
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#include <tests.h>
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#include <string.h>
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static void test_attrib_new(CuTest * tc)
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{
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attrib_type at_test = { "test" };
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attrib * a;
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CuAssertPtrNotNull(tc, (a = a_new(&at_test)));
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CuAssertPtrEquals(tc, NULL, a->next);
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CuAssertPtrEquals(tc, NULL, a->nexttype);
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CuAssertPtrEquals(tc, (void *)a->type, (void *)&at_test);
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a_remove(&a, a);
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CuAssertPtrEquals(tc, NULL, a);
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}
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static void test_attrib_add(CuTest * tc)
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{
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attrib_type at_foo = { "foo" };
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attrib_type at_bar = { "bar" };
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attrib *a, *alist = 0;
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CuAssertPtrNotNull(tc, (a = a_new(&at_foo)));
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CuAssertPtrEquals(tc, a, a_add(&alist, a));
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CuAssertPtrEquals(tc, a, alist);
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CuAssertPtrNotNull(tc, (a = a_add(&alist, a_new(&at_foo))));
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CuAssertPtrEquals_Msg(tc, "new attribute not added after existing", alist->next, a);
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CuAssertPtrNotNull(tc, (a = a_add(&alist, a_new(&at_bar))));
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CuAssertPtrEquals_Msg(tc, "new atribute not added at end of list", alist->next->next, a);
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CuAssertPtrNotNull(tc, (a = a_add(&alist, a_new(&at_foo))));
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CuAssertPtrEquals_Msg(tc, "messages not sorted by type", alist->next->next, a);
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a_removeall(&alist, &at_foo);
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a_removeall(&alist, &at_bar);
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}
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static void test_attrib_remove_self(CuTest * tc) {
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attrib_type at_foo = { "foo" };
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attrib *a, *alist = 0;
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CuAssertPtrNotNull(tc, a_add(&alist, a_new(&at_foo)));
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CuAssertPtrNotNull(tc, a = a_add(&alist, a_new(&at_foo)));
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CuAssertPtrEquals(tc, a, alist->next);
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CuAssertPtrEquals(tc, NULL, alist->nexttype);
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CuAssertIntEquals(tc, 1, a_remove(&alist, alist));
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CuAssertPtrEquals(tc, a, alist);
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a_removeall(&alist, NULL);
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}
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static void test_attrib_removeall(CuTest * tc) {
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const attrib_type at_foo = { "foo" };
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const attrib_type at_bar = { "bar" };
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attrib *alist = 0, *a;
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a_add(&alist, a_new(&at_foo));
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a = a_add(&alist, a_new(&at_bar));
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a_add(&alist, a_new(&at_foo));
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a_removeall(&alist, &at_foo);
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CuAssertPtrEquals(tc, a, alist);
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CuAssertPtrEquals(tc, NULL, alist->next);
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a_add(&alist, a_new(&at_bar));
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a_add(&alist, a_new(&at_foo));
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a_removeall(&alist, NULL);
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CuAssertPtrEquals(tc, NULL, alist);
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}
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static void test_attrib_remove(CuTest * tc)
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{
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attrib_type at_foo = { "foo" };
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attrib *a, *alist = 0;
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CuAssertPtrNotNull(tc, a_add(&alist, a_new(&at_foo)));
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CuAssertPtrNotNull(tc, a = a_add(&alist, a_new(&at_foo)));
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CuAssertIntEquals(tc, 1, a_remove(&alist, a));
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CuAssertPtrNotNull(tc, alist);
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CuAssertIntEquals(tc, 1, a_remove(&alist, alist));
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CuAssertPtrEquals(tc, NULL, alist);
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}
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static void test_attrib_nexttype(CuTest * tc)
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{
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attrib_type at_foo = { "foo" };
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attrib_type at_bar = { "bar" };
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attrib *a, *alist = 0;
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CuAssertPtrNotNull(tc, (a = a_new(&at_foo)));
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CuAssertPtrEquals(tc, NULL, a->nexttype);
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CuAssertPtrEquals(tc, a, a_add(&alist, a));
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CuAssertPtrEquals(tc, NULL, alist->nexttype);
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CuAssertPtrNotNull(tc, a_add(&alist, a_new(&at_foo)));
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CuAssertPtrEquals(tc, NULL, alist->nexttype);
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CuAssertPtrNotNull(tc, (a = a_add(&alist, a_new(&at_bar))));
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CuAssertPtrEquals(tc, a, alist->nexttype);
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CuAssertPtrEquals(tc, NULL, a->nexttype);
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a_remove(&alist, alist);
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CuAssertPtrEquals(tc, a, alist->nexttype);
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CuAssertPtrNotNull(tc, (a = a_add(&alist, a_new(&at_bar))));
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a_remove(&alist, alist->nexttype);
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CuAssertPtrEquals(tc, a, alist->nexttype);
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a_removeall(&alist, &at_foo);
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a_removeall(&alist, &at_bar);
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}
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static void test_attrib_rwstring(CuTest *tc) {
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gamedata data;
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storage store;
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variant var = { 0 };
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test_setup();
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var.v = str_strdup("Hello World");
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mstream_init(&data.strm);
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gamedata_init(&data, &store, RELEASE_VERSION);
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a_writestring(&var, NULL, &store);
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a_finalizestring(&var);
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data.strm.api->rewind(data.strm.handle);
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a_readstring(&var, NULL, &data);
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CuAssertStrEquals(tc, "Hello World", (const char *)var.v);
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a_finalizestring(&var);
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mstream_done(&data.strm);
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gamedata_done(&data);
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test_teardown();
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}
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static void test_attrib_rwint(CuTest *tc) {
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gamedata data;
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storage store;
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variant var = { 0 };
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test_setup();
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var.i = 42;
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mstream_init(&data.strm);
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gamedata_init(&data, &store, RELEASE_VERSION);
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a_writeint(&var, NULL, &store);
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var.i = 0;
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data.strm.api->rewind(data.strm.handle);
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a_readint(&var, NULL, &data);
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CuAssertIntEquals(tc, 42, var.i);
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mstream_done(&data.strm);
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gamedata_done(&data);
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test_teardown();
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}
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static void test_attrib_rwchars(CuTest *tc) {
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gamedata data;
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storage store;
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variant var = { 0 };
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test_setup();
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var.ca[0] = 1;
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var.ca[3] = 42;
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mstream_init(&data.strm);
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gamedata_init(&data, &store, RELEASE_VERSION);
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a_writeint(&var, NULL, &store);
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memset(var.ca, 0, 4);
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data.strm.api->rewind(data.strm.handle);
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a_readint(&var, NULL, &data);
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CuAssertIntEquals(tc, 1, var.ca[0]);
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CuAssertIntEquals(tc, 42, var.ca[3]);
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mstream_done(&data.strm);
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gamedata_done(&data);
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test_teardown();
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}
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static void test_attrib_rwshorts(CuTest *tc) {
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gamedata data;
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storage store;
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variant var = { 0 };
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var.sa[0] = -4;
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var.sa[1] = 42;
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test_setup();
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mstream_init(&data.strm);
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gamedata_init(&data, &store, RELEASE_VERSION);
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a_writeint(&var, NULL, &store);
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memset(var.ca, 0, 4);
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data.strm.api->rewind(data.strm.handle);
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a_readint(&var, NULL, &data);
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CuAssertIntEquals(tc, -4, var.sa[0]);
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CuAssertIntEquals(tc, 42, var.sa[1]);
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mstream_done(&data.strm);
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gamedata_done(&data);
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test_teardown();
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}
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CuSuite *get_attrib_suite(void)
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{
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CuSuite *suite = CuSuiteNew();
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SUITE_ADD_TEST(suite, test_attrib_new);
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SUITE_ADD_TEST(suite, test_attrib_add);
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SUITE_ADD_TEST(suite, test_attrib_remove);
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SUITE_ADD_TEST(suite, test_attrib_removeall);
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SUITE_ADD_TEST(suite, test_attrib_remove_self);
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SUITE_ADD_TEST(suite, test_attrib_nexttype);
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SUITE_ADD_TEST(suite, test_attrib_rwstring);
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SUITE_ADD_TEST(suite, test_attrib_rwint);
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SUITE_ADD_TEST(suite, test_attrib_rwchars);
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SUITE_ADD_TEST(suite, test_attrib_rwshorts);
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return suite;
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}
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