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Enno Rehling 2ff820d1b4 implement get/put for db 2017-11-19 12:50:24 +01:00
cJSON@22a4fc9be3 unused variable 2017-04-02 15:50:29 +02:00
clibs@147584ad70 additional tests for cansee, to support fixing bug 2374 2017-10-15 20:20:43 +02:00
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storage@d807ef5ce6 strip skillmod down to the essentials. 2017-04-02 20:17:39 +02:00
support - added `build.lua' script published by Enno. 2014-02-07 19:35:30 +01:00
tests separate database logic from order_data. 2017-11-09 19:55:28 +01:00
.editorconfig clarify building_type.maxsize and add error logging for bug 2221. 2016-08-06 13:52:29 +02:00
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configure Merge branch 'Verlasse-zu-spät-in-Befehlsreihenfolge' of github.com:CTD1/eressea-server-bugfixing into CTD1-Verlasse-zu-spät-in-Befehlsreihenfolge 2014-08-08 00:34:55 +02:00
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todo.md remove latin1 characters from some files 2014-03-06 19:12:12 -08:00
vs2010-build.bat CMAke 3.0 has been released, and it installs to a new path. 2014-07-08 00:00:03 -07:00
vs2012-build.bat CMAke 3.0 has been released, and it installs to a new path. 2014-07-08 00:00:03 -07:00
vs2013-build.bat setting the rules directory with -r (overrides config.rules from eressea.ini) 2014-07-23 15:44:57 +02:00
vs2015-build.bat I've got a 64-bit CMake on Windows now. 2017-03-11 12:25:49 +01:00
vs2017-build.bat backfill test that demonstrates bug 2305. 2017-03-08 20:16:01 +01:00

README.md

What is this?

This repository contains the source code for the Play-by-Mail strategy game Eressea.

Prerequisites

Eressea depends on a number of external libraries. On a recent Debian-based Linux system, this is the apt-get command to install all of them:

sudo apt-get install git cmake gcc make libxml2-dev liblua5.2-dev libtolua-dev libncurses5-dev libsqlite3-dev

How to check out and build the Eressea server

This repository relies heavily on the use of submodules, and it pulls in most of the code from those. The build system being used is cmake, which can create Makefiles on Unix, or Visual Studio project files on Windows. Here's how you clone and build the source on Ubuntu:

git clone --recursive git://github.com/eressea/server.git
cd server
./configure
./s/build

If you got this far and all went well, you have built a server (it is linked from the game subdirectory), and it will have passed some basic functionality tests.