forked from github/server
31 lines
899 B
Lua
31 lines
899 B
Lua
-- Tests that work in all games. With game config of E2.
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-- Tests are under scripts/test/e2 and all files must be in scripts/test/e2/init.lua
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lunit = require('lunit')
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if _VERSION >= 'Lua 5.2' then
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module = lunit.module
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end
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path = 'scripts'
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if config.install then
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path = config.install .. '/' .. path
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end
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package.path = package.path .. ';' .. path .. '/?.lua;' .. path .. '/?/init.lua'
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config.rules = 'e2'
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require 'eressea'
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require 'eressea.xmlconf'
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require 'eressea.path'
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require 'tests.e2'
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rng.inject(0)
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eressea.settings.set("rules.food.flags", "4")
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eressea.settings.set("rules.ship.damage.nocrew", "0")
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eressea.settings.set("rules.ship.drifting", "0")
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eressea.settings.set("rules.ship.storms", "0")
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eressea.settings.set("nmr.timeout", "0")
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eressea.settings.set("NewbieImmunity", "0")
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rules = require('eressea.' .. config.rules)
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result = lunit.main()
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return result.errors + result.failed
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