server/src/reports.test.c
Enno Rehling acbbf42db1 write a warning in the template about password replacement.
for new factions, put the generated password into the template.
normalize and secure password generation.
2019-03-03 09:41:53 +01:00

1007 lines
32 KiB
C

#include <platform.h>
#include "reports.h"
#include "guard.h"
#include "util/keyword.h"
#include "lighthouse.h"
#include "laws.h"
#include "move.h"
#include "spells.h"
#include "spy.h"
#include "travelthru.h"
#include "kernel/ally.h"
#include "kernel/calendar.h"
#include "kernel/config.h"
#include "kernel/building.h"
#include "kernel/faction.h"
#include "kernel/item.h"
#include "kernel/messages.h"
#include "kernel/race.h"
#include "kernel/region.h"
#include "kernel/ship.h"
#include "kernel/terrain.h"
#include "kernel/unit.h"
#include "kernel/spell.h"
#include "kernel/spellbook.h"
#include "kernel/terrain.h"
#include "kernel/attrib.h"
#include "util/language.h"
#include "util/lists.h"
#include "util/message.h"
#include "util/nrmessage.h"
#include "attributes/attributes.h"
#include "attributes/key.h"
#include "attributes/otherfaction.h"
#include <selist.h>
#include <stream.h>
#include <memstream.h>
#include <CuTest.h>
#include <tests.h>
#include <string.h>
static void test_reorder_units(CuTest * tc)
{
region *r;
building *b;
ship * s;
unit *u0, *u1, *u2, *u3, *u4;
struct faction * f;
test_setup();
r = test_create_region(0, 0, NULL);
b = test_create_building(r, NULL);
s = test_create_ship(r, NULL);
f = test_create_faction(NULL);
u0 = test_create_unit(f, r);
u_set_ship(u0, s);
u1 = test_create_unit(f, r);
u_set_ship(u1, s);
ship_set_owner(u1);
u2 = test_create_unit(f, r);
u3 = test_create_unit(f, r);
u_set_building(u3, b);
u4 = test_create_unit(f, r);
u_set_building(u4, b);
building_set_owner(u4);
reorder_units(r);
CuAssertPtrEquals(tc, u4, r->units);
CuAssertPtrEquals(tc, u3, u4->next);
CuAssertPtrEquals(tc, u2, u3->next);
CuAssertPtrEquals(tc, u1, u2->next);
CuAssertPtrEquals(tc, u0, u1->next);
CuAssertPtrEquals(tc, NULL, u0->next);
test_teardown();
}
static void test_regionid(CuTest * tc) {
size_t len;
const struct terrain_type * plain;
struct region * r;
char buffer[64];
test_setup();
plain = test_create_terrain("plain", 0);
r = test_create_region(0, 0, plain);
memset(buffer, 0x7d, sizeof(buffer));
len = f_regionid(r, 0, buffer, sizeof(buffer));
CuAssertIntEquals(tc, 11, (int)len);
CuAssertStrEquals(tc, "plain (0,0)", buffer);
memset(buffer, 0x7d, sizeof(buffer));
len = f_regionid(r, 0, buffer, 11);
CuAssertIntEquals(tc, 10, (int)len);
CuAssertStrEquals(tc, "plain (0,0", buffer);
CuAssertIntEquals(tc, 0x7d, buffer[11]);
test_teardown();
}
static void test_seen_faction(CuTest *tc) {
faction *f1, *f2;
race *rc;
test_setup();
rc = test_create_race("human");
f1 = test_create_faction(rc);
f2 = test_create_faction(rc);
add_seen_faction(f1, f2);
CuAssertPtrEquals(tc, f2, selist_get(f1->seen_factions, 0));
CuAssertIntEquals(tc, 1, selist_length(f1->seen_factions));
add_seen_faction(f1, f2);
CuAssertIntEquals(tc, 1, selist_length(f1->seen_factions));
add_seen_faction(f1, f1);
CuAssertIntEquals(tc, 2, selist_length(f1->seen_factions));
f2 = (faction *)selist_get(f1->seen_factions, 1);
f1 = (faction *)selist_get(f1->seen_factions, 0);
CuAssertTrue(tc, f1->no < f2->no);
test_teardown();
}
static void test_sparagraph(CuTest *tc) {
strlist *sp = 0;
split_paragraph(&sp, "Hello World", 0, 16, 0);
CuAssertPtrNotNull(tc, sp);
CuAssertStrEquals(tc, "Hello World", sp->s);
CuAssertPtrEquals(tc, NULL, sp->next);
freestrlist(sp);
split_paragraph(&sp, "Hello World", 4, 16, 0);
CuAssertPtrNotNull(tc, sp);
CuAssertStrEquals(tc, " Hello World", sp->s);
CuAssertPtrEquals(tc, NULL, sp->next);
freestrlist(sp);
split_paragraph(&sp, "Hello World", 4, 16, '*');
CuAssertPtrNotNull(tc, sp);
CuAssertStrEquals(tc, " * Hello World", sp->s);
CuAssertPtrEquals(tc, NULL, sp->next);
freestrlist(sp);
split_paragraph(&sp, "12345678 90 12345678", 0, 8, '*');
CuAssertPtrNotNull(tc, sp);
CuAssertStrEquals(tc, "12345678", sp->s);
CuAssertPtrNotNull(tc, sp->next);
CuAssertStrEquals(tc, "90", sp->next->s);
CuAssertPtrNotNull(tc, sp->next->next);
CuAssertStrEquals(tc, "12345678", sp->next->next->s);
CuAssertPtrEquals(tc, NULL, sp->next->next->next);
freestrlist(sp);
}
static void test_sparagraph_long(CuTest *tc) {
strlist *sp = 0;
split_paragraph(&sp, "HelloWorld HelloWorld", 0, 16, 0);
CuAssertPtrNotNull(tc, sp);
CuAssertStrEquals(tc, "HelloWorld", sp->s);
CuAssertStrEquals(tc, "HelloWorld", sp->next->s);
CuAssertPtrEquals(tc, NULL, sp->next->next);
freestrlist(sp);
split_paragraph(&sp, "HelloWorldHelloWorld", 0, 16, 0);
CuAssertPtrNotNull(tc, sp);
CuAssertStrEquals(tc, "HelloWorldHelloWorld", sp->s);
CuAssertPtrEquals(tc, NULL, sp->next);
freestrlist(sp);
}
static void test_bufunit_fstealth(CuTest *tc) {
faction *f1, *f2;
region *r;
unit *u;
char buf[256];
struct locale *lang;
test_setup();
lang = get_or_create_locale("de");
locale_setstring(lang, "status_aggressive", "aggressive");
locale_setstring(lang, "anonymous", "anonymous");
f1 = test_create_faction(NULL);
f1->locale = lang;
f2 = test_create_faction(NULL);
f2->locale = lang;
r = test_create_region(0, 0, NULL);
u = test_create_unit(f1, r);
faction_setname(f1, "UFO");
renumber_faction(f1, 1);
faction_setname(f2, "TWW");
renumber_faction(f2, 2);
unit_setname(u, "Hodor");
unit_setid(u, 1);
key_set(&u->attribs, 42, 42);
/* report to ourselves */
bufunit_depr(f1, u, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), 1 human, aggressive.", buf);
/* ... also when we are anonymous */
u->flags |= UFL_ANON_FACTION;
bufunit_depr(f1, u, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), anonymous, 1 human, aggressive.", buf);
u->flags &= ~UFL_ANON_FACTION;
/* we see that our unit is cloaked */
set_factionstealth(u, f2);
CuAssertPtrNotNull(tc, u->attribs);
bufunit_depr(f1, u, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), TWW (2), 1 human, aggressive.", buf);
/* ... also when we are anonymous */
u->flags |= UFL_ANON_FACTION;
bufunit_depr(f1, u, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), anonymous, 1 human, aggressive.", buf);
u->flags &= ~UFL_ANON_FACTION;
/* we can see that someone is presenting as us */
bufunit_depr(f2, u, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), TWW (2), 1 human.", buf);
/* ... but not if they are anonymous */
u->flags |= UFL_ANON_FACTION;
bufunit_depr(f2, u, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), anonymous, 1 human.", buf);
u->flags &= ~UFL_ANON_FACTION;
/* we see the same thing as them when we are an ally */
ally_set(&f1->allies, f2, HELP_FSTEALTH);
bufunit_depr(f2, u, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), TWW (2) (UFO (1)), 1 human.", buf);
/* ... also when they are anonymous */
u->flags |= UFL_ANON_FACTION;
bufunit_depr(f2, u, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), anonymous, 1 human.", buf);
u->flags &= ~UFL_ANON_FACTION;
/* fstealth has no influence when we are allies, same results again */
set_factionstealth(u, NULL);
bufunit_depr(f2, u, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), UFO (1), 1 human.", buf);
u->flags |= UFL_ANON_FACTION;
bufunit_depr(f2, u, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), anonymous, 1 human.", buf);
u->flags &= ~UFL_ANON_FACTION;
test_teardown();
}
static void test_bufunit(CuTest *tc) {
unit *u;
faction *f;
race *rc;
struct locale *lang;
char buffer[256];
test_setup();
rc = rc_get_or_create("human");
rc->bonus[SK_ALCHEMY] = 1;
lang = get_or_create_locale("de");
locale_setstring(lang, "nr_skills", "Talente");
locale_setstring(lang, "skill::sailing", "Segeln");
locale_setstring(lang, "skill::alchemy", "Alchemie");
locale_setstring(lang, "status_aggressive", "aggressiv");
init_skills(lang);
u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, NULL));
u->faction->locale = lang;
faction_setname(u->faction, "UFO");
renumber_faction(u->faction, 1);
unit_setname(u, "Hodor");
unit_setid(u, 1);
bufunit_depr(u->faction, u, 0, buffer, sizeof(buffer));
CuAssertStrEquals(tc, "Hodor (1), 1 human, aggressiv.", buffer);
set_level(u, SK_ALCHEMY, 1);
bufunit_depr(u->faction, u, 0, buffer, sizeof(buffer));
CuAssertStrEquals(tc, "Hodor (1), 1 human, aggressiv, Talente: Alchemie 2.", buffer);
set_level(u, SK_SAILING, 1);
bufunit_depr(u->faction, u, 0, buffer, sizeof(buffer));
CuAssertStrEquals(tc, "Hodor (1), 1 human, aggressiv, Talente: Alchemie 2, Segeln 1.", buffer);
f = test_create_faction(NULL);
f->locale = get_or_create_locale("de");
bufunit_depr(f, u, 0, buffer, sizeof(buffer));
CuAssertStrEquals(tc, "Hodor (1), UFO (1), 1 human.", buffer);
test_teardown();
}
static void test_arg_resources(CuTest *tc) {
variant v1, v2;
arg_type *atype;
resource *res;
item_type *itype;
test_setup();
itype = test_create_itemtype("stone");
v1.v = res = malloc(sizeof(resource)*2);
res[0].number = 10;
res[0].type = itype->rtype;
res[0].next = &res[1];
res[1].number = 5;
res[1].type = itype->rtype;
res[1].next = NULL;
register_reports();
atype = find_argtype("resources");
CuAssertPtrNotNull(tc, atype);
v2 = atype->copy(v1);
free(v1.v);
CuAssertPtrNotNull(tc, v2.v);
res = (resource *)v2.v;
CuAssertPtrEquals(tc, itype->rtype, (void *)res->type);
CuAssertIntEquals(tc, 10, res->number);
CuAssertPtrNotNull(tc, res = res->next);
CuAssertPtrEquals(tc, itype->rtype, (void *)res->type);
CuAssertIntEquals(tc, 5, res->number);
CuAssertPtrEquals(tc, NULL, res->next);
atype->release(v2);
test_teardown();
}
static void test_newbie_password_message(CuTest *tc) {
report_context ctx;
faction *f;
test_setup();
f = test_create_faction(NULL);
f->age = 5;
f->flags = 0;
prepare_report(&ctx, f, NULL);
CuAssertIntEquals(tc, 0, f->flags&FFL_PWMSG);
CuAssertPtrEquals(tc, NULL, test_find_messagetype(f->msgs, "changepasswd"));
f->age=2;
prepare_report(&ctx, f, NULL);
CuAssertIntEquals(tc, FFL_PWMSG, f->flags&FFL_PWMSG);
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "changepasswd"));
finish_reports(&ctx);
test_teardown();
}
static void test_prepare_travelthru(CuTest *tc) {
report_context ctx;
faction *f, *f2;
region *r1, *r2, *r3;
unit *u;
test_setup();
f = test_create_faction(NULL);
f2 = test_create_faction(NULL);
r1 = test_create_region(0, 0, NULL);
r2 = test_create_region(1, 0, 0);
r3 = test_create_region(3, 0, 0);
test_create_unit(f2, r1);
test_create_unit(f2, r3);
u = test_create_unit(f, r1);
travelthru_add(r2, u);
prepare_report(&ctx, f, NULL);
CuAssertPtrEquals(tc, r1, ctx.first);
CuAssertPtrEquals(tc, r3, ctx.last);
CuAssertPtrEquals(tc, f, ctx.f);
CuAssertIntEquals(tc, seen_unit, r1->seen.mode);
CuAssertIntEquals(tc, seen_travel, r2->seen.mode);
CuAssertIntEquals(tc, seen_none, r3->seen.mode);
finish_reports(&ctx);
CuAssertIntEquals(tc, seen_none, r2->seen.mode);
prepare_report(&ctx, f2, NULL);
CuAssertIntEquals(tc, seen_unit, r1->seen.mode);
CuAssertIntEquals(tc, seen_neighbour, r2->seen.mode);
CuAssertIntEquals(tc, seen_unit, r3->seen.mode);
CuAssertPtrEquals(tc, f2, ctx.f);
CuAssertPtrEquals(tc, r1, ctx.first);
CuAssertPtrEquals(tc, NULL, ctx.last);
finish_reports(&ctx);
test_teardown();
}
static void test_get_addresses(CuTest *tc) {
report_context ctx;
faction *f, *f2, *f1;
region *r;
test_setup();
f = test_create_faction(NULL);
f1 = test_create_faction(NULL);
f2 = test_create_faction(NULL);
r = test_create_region(0, 0, NULL);
test_create_unit(f, r);
test_create_unit(f1, r);
test_create_unit(f2, r);
prepare_report(&ctx, f, NULL);
CuAssertPtrEquals(tc, r, ctx.first);
CuAssertPtrEquals(tc, NULL, ctx.last);
get_addresses(&ctx);
CuAssertPtrNotNull(tc, ctx.addresses);
CuAssertTrue(tc, selist_contains(ctx.addresses, f, NULL));
CuAssertTrue(tc, selist_contains(ctx.addresses, f1, NULL));
CuAssertTrue(tc, selist_contains(ctx.addresses, f2, NULL));
CuAssertIntEquals(tc, 3, selist_length(ctx.addresses));
finish_reports(&ctx);
test_teardown();
}
static void test_get_addresses_fstealth(CuTest *tc) {
report_context ctx;
faction *f, *f2, *f1;
region *r;
unit *u;
test_setup();
f = test_create_faction(NULL);
f1 = test_create_faction(NULL);
f2 = test_create_faction(NULL);
r = test_create_region(0, 0, NULL);
test_create_unit(f, r);
u = test_create_unit(f1, r);
set_factionstealth(u, f2);
prepare_report(&ctx, f, NULL);
CuAssertPtrEquals(tc, r, ctx.first);
CuAssertPtrEquals(tc, NULL, ctx.last);
get_addresses(&ctx);
CuAssertPtrNotNull(tc, ctx.addresses);
CuAssertTrue(tc, selist_contains(ctx.addresses, f, NULL));
CuAssertTrue(tc, !selist_contains(ctx.addresses, f1, NULL));
CuAssertTrue(tc, selist_contains(ctx.addresses, f2, NULL));
CuAssertIntEquals(tc, 2, selist_length(ctx.addresses));
finish_reports(&ctx);
test_teardown();
}
static void test_get_addresses_travelthru(CuTest *tc) {
report_context ctx;
faction *f, *f4, *f3, *f2, *f1;
region *r1, *r2;
unit *u;
race *rc;
test_setup();
f = test_create_faction(NULL);
r1 = test_create_region(0, 0, NULL);
r2 = test_create_region(1, 0, 0);
u = test_create_unit(f, r2);
travelthru_add(r1, u);
f1 = test_create_faction(NULL);
u = test_create_unit(f1, r1);
f2 = test_create_faction(NULL);
set_factionstealth(u, f2);
u->building = test_create_building(u->region, test_create_buildingtype("tower"));
rc = rc_get_or_create("dragon");
rc->flags |= RCF_UNARMEDGUARD;
f3 = test_create_faction(rc);
u = test_create_unit(f3, r1);
setguard(u, true);
f4 = test_create_faction(NULL);
u = test_create_unit(f4, r1);
set_level(u, SK_STEALTH, 1);
prepare_report(&ctx, f, NULL);
CuAssertPtrEquals(tc, r1, ctx.first);
CuAssertPtrEquals(tc, NULL, ctx.last);
get_addresses(&ctx);
CuAssertPtrNotNull(tc, ctx.addresses);
CuAssertTrue(tc, selist_contains(ctx.addresses, f, NULL));
CuAssertTrue(tc, !selist_contains(ctx.addresses, f1, NULL));
CuAssertTrue(tc, selist_contains(ctx.addresses, f2, NULL));
CuAssertTrue(tc, selist_contains(ctx.addresses, f3, NULL));
CuAssertTrue(tc, !selist_contains(ctx.addresses, f4, NULL));
CuAssertIntEquals(tc, 3, selist_length(ctx.addresses));
finish_reports(&ctx);
test_teardown();
}
void test_prepare_lighthouse_capacity(CuTest *tc) {
building *b;
building_type *btype;
unit *u1, *u2;
region *r1, *r2;
faction *f;
const struct terrain_type *t_ocean, *t_plain;
report_context ctx;
test_setup();
f = test_create_faction(NULL);
t_ocean = test_create_terrain("ocean", SEA_REGION);
t_plain = test_create_terrain("plain", LAND_REGION);
btype = test_create_buildingtype("lighthouse");
btype->maxcapacity = 4;
r1 = test_create_region(0, 0, t_plain);
r2 = test_create_region(1, 0, t_ocean);
b = test_create_building(r1, btype);
b->flags |= BLD_MAINTAINED;
b->size = 10;
update_lighthouse(b);
u1 = test_create_unit(test_create_faction(NULL), r1);
u1->number = 4;
u1->building = b;
set_level(u1, SK_PERCEPTION, 3);
CuAssertIntEquals(tc, 1, lighthouse_view_distance(b, u1));
CuAssertPtrEquals(tc, b, inside_building(u1));
u2 = test_create_unit(f, r1);
u2->building = b;
set_level(u2, SK_PERCEPTION, 3);
CuAssertPtrEquals(tc, NULL, inside_building(u2));
prepare_report(&ctx, u1->faction, NULL);
CuAssertPtrEquals(tc, r1, ctx.first);
CuAssertPtrEquals(tc, NULL, ctx.last);
CuAssertIntEquals(tc, seen_unit, r1->seen.mode);
CuAssertIntEquals(tc, seen_lighthouse, r2->seen.mode);
finish_reports(&ctx);
prepare_report(&ctx, u2->faction, NULL);
CuAssertPtrEquals(tc, r1, ctx.first);
CuAssertPtrEquals(tc, NULL, ctx.last);
CuAssertIntEquals(tc, seen_unit, r1->seen.mode);
CuAssertIntEquals(tc, seen_neighbour, r2->seen.mode);
finish_reports(&ctx);
/* lighthouse capacity is # of units, not people: */
config_set_int("rules.lighthouse.unit_capacity", 1);
prepare_report(&ctx, u2->faction, NULL);
CuAssertPtrEquals(tc, r1, ctx.first);
CuAssertPtrEquals(tc, NULL, ctx.last);
CuAssertIntEquals(tc, seen_unit, r1->seen.mode);
CuAssertIntEquals(tc, seen_lighthouse, r2->seen.mode);
finish_reports(&ctx);
test_teardown();
}
static void test_prepare_lighthouse(CuTest *tc) {
report_context ctx;
faction *f;
region *r1, *r2, *r3, *r4;
unit *u;
building *b;
building_type *btype;
const struct terrain_type *t_ocean, *t_plain;
test_setup();
t_ocean = test_create_terrain("ocean", SEA_REGION);
t_plain = test_create_terrain("plain", LAND_REGION);
f = test_create_faction(NULL);
r1 = test_create_region(0, 0, t_plain);
r2 = test_create_region(1, 0, t_ocean);
r3 = test_create_region(2, 0, t_ocean);
r4 = test_create_region(0, 1, t_plain);
btype = test_create_buildingtype("lighthouse");
b = test_create_building(r1, btype);
b->flags |= BLD_MAINTAINED;
b->size = 10;
update_lighthouse(b);
u = test_create_unit(f, r1);
u->building = b;
set_level(u, SK_PERCEPTION, 3);
prepare_report(&ctx, f, NULL);
CuAssertPtrEquals(tc, r1, ctx.first);
CuAssertPtrEquals(tc, NULL, ctx.last);
CuAssertIntEquals(tc, seen_unit, r1->seen.mode);
CuAssertIntEquals(tc, seen_lighthouse, r2->seen.mode);
CuAssertIntEquals(tc, seen_neighbour, r3->seen.mode);
CuAssertIntEquals(tc, seen_neighbour, r4->seen.mode);
finish_reports(&ctx);
test_teardown();
}
/**
* In E3, region owners get the view range benefit of
* any lighthouse in the region.
*/
static void test_prepare_lighthouse_owners(CuTest *tc)
{
report_context ctx;
faction *f;
region *r1, *r2, *r3;
unit *u;
building *b;
building_type *btype;
const struct terrain_type *t_ocean, *t_plain;
test_setup();
enable_skill(SK_PERCEPTION, false);
config_set("rules.region_owner_pay_building", "lighthouse");
config_set("rules.region_owners", "1");
t_ocean = test_create_terrain("ocean", SEA_REGION);
t_plain = test_create_terrain("plain", LAND_REGION);
f = test_create_faction(NULL);
r1 = test_create_region(0, 0, t_plain);
r2 = test_create_region(1, 0, t_ocean);
test_create_region(2, 0, t_ocean);
r3 = test_create_region(3, 0, t_ocean);
btype = test_create_buildingtype("lighthouse");
b = test_create_building(r1, btype);
b->flags |= BLD_MAINTAINED;
b->size = 10;
update_lighthouse(b);
test_create_unit(f, r1);
u = test_create_unit(test_create_faction(NULL), r1);
u->building = b;
region_set_owner(b->region, f, 0);
CuAssertIntEquals(tc, 2, lighthouse_view_distance(b, NULL));
prepare_report(&ctx, f, NULL);
CuAssertPtrEquals(tc, r1, ctx.first);
CuAssertPtrEquals(tc, NULL, ctx.last);
CuAssertIntEquals(tc, seen_unit, r1->seen.mode);
CuAssertIntEquals(tc, seen_lighthouse, r2->seen.mode);
CuAssertIntEquals(tc, seen_neighbour, r3->seen.mode);
finish_reports(&ctx);
test_teardown();
}
static void test_prepare_report(CuTest *tc) {
report_context ctx;
faction *f;
region *r;
test_setup();
f = test_create_faction(NULL);
r = test_create_region(0, 0, NULL);
prepare_report(&ctx, f, NULL);
CuAssertPtrEquals(tc, NULL, ctx.first);
CuAssertPtrEquals(tc, NULL, ctx.last);
CuAssertIntEquals(tc, seen_none, r->seen.mode);
finish_reports(&ctx);
test_create_unit(f, r);
prepare_report(&ctx, f, NULL);
CuAssertPtrEquals(tc, r, ctx.first);
CuAssertPtrEquals(tc, NULL, ctx.last);
CuAssertIntEquals(tc, seen_unit, r->seen.mode);
finish_reports(&ctx);
CuAssertIntEquals(tc, seen_none, r->seen.mode);
r = test_create_region(2, 0, 0);
CuAssertPtrEquals(tc, r, regions->next);
prepare_report(&ctx, f, NULL);
CuAssertPtrEquals(tc, regions, ctx.first);
CuAssertPtrEquals(tc, r, ctx.last);
CuAssertIntEquals(tc, seen_none, r->seen.mode);
finish_reports(&ctx);
test_teardown();
}
static void test_seen_neighbours(CuTest *tc) {
report_context ctx;
faction *f;
region *r1, *r2;
test_setup();
f = test_create_faction(NULL);
r1 = test_create_region(0, 0, NULL);
r2 = test_create_region(1, 0, 0);
test_create_unit(f, r1);
prepare_report(&ctx, f, NULL);
CuAssertPtrEquals(tc, r1, ctx.first);
CuAssertPtrEquals(tc, NULL, ctx.last);
CuAssertIntEquals(tc, seen_unit, r1->seen.mode);
CuAssertIntEquals(tc, seen_neighbour, r2->seen.mode);
finish_reports(&ctx);
test_teardown();
}
static void test_seen_travelthru(CuTest *tc) {
report_context ctx;
faction *f;
unit *u;
region *r1, *r2, *r3;
test_setup();
f = test_create_faction(NULL);
r1 = test_create_region(0, 0, NULL);
r2 = test_create_region(1, 0, 0);
r3 = test_create_region(2, 0, 0);
u = test_create_unit(f, r1);
CuAssertPtrEquals(tc, r1, f->first);
CuAssertPtrEquals(tc, r1, f->last);
travelthru_add(r2, u);
CuAssertPtrEquals(tc, r1, f->first);
CuAssertPtrEquals(tc, r3, f->last);
prepare_report(&ctx, f, NULL);
CuAssertPtrEquals(tc, r1, ctx.first);
CuAssertPtrEquals(tc, NULL, ctx.last);
CuAssertIntEquals(tc, seen_unit, r1->seen.mode);
CuAssertIntEquals(tc, seen_travel, r2->seen.mode);
CuAssertIntEquals(tc, seen_neighbour, r3->seen.mode);
finish_reports(&ctx);
test_teardown();
}
static void test_region_distance_max(CuTest *tc) {
region *r;
region *result[64];
int x, y;
test_setup();
r = test_create_region(0, 0, NULL);
for (x=-3;x<=3;++x) {
for (y = -3; y <= 3; ++y) {
if (x != 0 || y != 0) {
test_create_region(x, y, 0);
}
}
}
CuAssertIntEquals(tc, 1, get_regions_distance_arr(r, 0, result, 64));
CuAssertIntEquals(tc, 7, get_regions_distance_arr(r, 1, result, 64));
CuAssertIntEquals(tc, 19, get_regions_distance_arr(r, 2, result, 64));
CuAssertIntEquals(tc, 37, get_regions_distance_arr(r, 3, result, 64));
test_teardown();
}
static void test_region_distance(CuTest *tc) {
region *r;
region *result[8];
test_setup();
r = test_create_region(0, 0, NULL);
CuAssertIntEquals(tc, 1, get_regions_distance_arr(r, 0, result, 8));
CuAssertPtrEquals(tc, r, result[0]);
CuAssertIntEquals(tc, 1, get_regions_distance_arr(r, 1, result, 8));
test_create_region(1, 0, 0);
test_create_region(0, 1, 0);
CuAssertIntEquals(tc, 1, get_regions_distance_arr(r, 0, result, 8));
CuAssertIntEquals(tc, 3, get_regions_distance_arr(r, 1, result, 8));
CuAssertIntEquals(tc, 3, get_regions_distance_arr(r, 2, result, 8));
test_teardown();
}
static void test_region_distance_ql(CuTest *tc) {
region *r;
selist *ql;
test_setup();
r = test_create_region(0, 0, NULL);
ql = get_regions_distance(r, 0);
CuAssertIntEquals(tc, 1, selist_length(ql));
CuAssertPtrEquals(tc, r, selist_get(ql, 0));
selist_free(ql);
test_create_region(1, 0, 0);
test_create_region(0, 1, 0);
ql = get_regions_distance(r, 1);
CuAssertIntEquals(tc, 3, selist_length(ql));
selist_free(ql);
ql = get_regions_distance(r, 2);
CuAssertIntEquals(tc, 3, selist_length(ql));
selist_free(ql);
test_teardown();
}
static void test_report_far_vision(CuTest *tc) {
faction *f;
region *r1, *r2;
test_setup();
f = test_create_faction(NULL);
r1 = test_create_region(0, 0, NULL);
test_create_unit(f, r1);
r2 = test_create_region(10, 0, 0);
set_observer(r2, f, 10, 2);
CuAssertPtrEquals(tc, r1, f->first);
CuAssertPtrEquals(tc, r2, f->last);
report_context ctx;
prepare_report(&ctx, f, NULL);
CuAssertPtrEquals(tc, r1, ctx.first);
CuAssertPtrEquals(tc, NULL, ctx.last);
CuAssertIntEquals(tc, seen_unit, r1->seen.mode);
CuAssertIntEquals(tc, seen_spell, r2->seen.mode);
finish_reports(&ctx);
test_teardown();
}
static void test_stealth_modifier(CuTest *tc) {
region *r;
faction *f;
test_setup();
f = test_create_faction(NULL);
r = test_create_region(0, 0, NULL);
CuAssertIntEquals(tc, 0, stealth_modifier(r, f, seen_unit));
CuAssertIntEquals(tc, -1, stealth_modifier(r, f, seen_travel));
CuAssertIntEquals(tc, -2, stealth_modifier(r, f, seen_lighthouse));
CuAssertIntEquals(tc, -1, stealth_modifier(r, f, seen_spell));
set_observer(r, f, 10, 1);
CuAssertIntEquals(tc, 10, stealth_modifier(r, f, seen_spell));
CuAssertIntEquals(tc, -1, stealth_modifier(r, NULL, seen_spell));
test_teardown();
}
static void test_insect_warnings(CuTest *tc) {
faction *f;
gamedate gd;
test_setup();
test_create_calendar();
f = test_create_faction(test_create_race("insect"));
CuAssertIntEquals(tc, SEASON_AUTUMN, get_gamedate(1083, &gd)->season);
report_warnings(f, gd.turn);
CuAssertPtrEquals(tc, NULL, test_find_messagetype(f->msgs, "nr_insectfall"));
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "nr_insectwinter"));
test_clear_messages(f);
CuAssertIntEquals(tc, SEASON_AUTUMN, get_gamedate(1082, &gd)->season);
report_warnings(f, gd.turn);
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "nr_insectfall"));
CuAssertPtrEquals(tc, NULL, test_find_messagetype(f->msgs, "nr_insectwinter"));
test_clear_messages(f);
CuAssertIntEquals(tc, SEASON_WINTER, get_gamedate(1084, &gd)->season);
report_warnings(f, gd.turn);
CuAssertPtrEquals(tc, NULL, test_find_messagetype(f->msgs, "nr_insectfall"));
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "nr_insectwinter"));
test_clear_messages(f);
test_teardown();
}
static void test_newbie_warning(CuTest *tc) {
faction *f;
test_setup();
f = test_create_faction(NULL);
config_set_int("NewbieImmunity", 3);
f->age = 2;
report_warnings(f, 0);
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "newbieimmunity"));
test_clear_messages(f);
f->age = 3;
report_warnings(f, 0);
CuAssertPtrEquals(tc, NULL, test_find_messagetype(f->msgs, "newbieimmunity"));
test_clear_messages(f);
test_teardown();
}
static void test_visible_unit(CuTest *tc) {
unit *u;
faction *f;
ship *sh;
building *b;
race *rc;
test_setup();
f = test_create_faction(NULL);
rc = test_create_race("smurf");
rc->flags |= RCF_UNARMEDGUARD;
u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, NULL));
CuAssertTrue(tc, cansee(f, u->region, u, 0));
CuAssertTrue(tc, visible_unit(u, f, 0, seen_unit));
CuAssertTrue(tc, visible_unit(u, f, 0, seen_spell));
CuAssertTrue(tc, visible_unit(u, f, 0, seen_battle));
CuAssertTrue(tc, !visible_unit(u, f, 0, seen_travel));
CuAssertTrue(tc, !visible_unit(u, f, 0, seen_none));
CuAssertTrue(tc, !visible_unit(u, f, 0, seen_neighbour));
CuAssertTrue(tc, visible_unit(u, f, 0, seen_lighthouse));
CuAssertTrue(tc, !visible_unit(u, f, -2, seen_lighthouse));
u->ship = sh = test_create_ship(u->region, NULL);
CuAssertTrue(tc, visible_unit(u, f, -2, seen_travel));
CuAssertTrue(tc, visible_unit(u, f, -2, seen_lighthouse));
u->ship = NULL;
setguard(u, true);
CuAssertTrue(tc, is_guard(u));
CuAssertTrue(tc, visible_unit(u, f, -2, seen_travel));
CuAssertTrue(tc, visible_unit(u, f, -2, seen_lighthouse));
setguard(u, false);
u->building = b = test_create_building(u->region, NULL);
CuAssertTrue(tc, visible_unit(u, f, -2, seen_travel));
CuAssertTrue(tc, visible_unit(u, f, -2, seen_lighthouse));
u->building = NULL;
set_level(u, SK_STEALTH, 1);
CuAssertTrue(tc, !cansee(f, u->region, u, 0));
CuAssertTrue(tc, cansee(f, u->region, u, 1));
u->ship = sh;
CuAssertTrue(tc, visible_unit(u, f, -2, seen_lighthouse));
CuAssertTrue(tc, visible_unit(u, f, -2, seen_travel));
u->ship = NULL;
u->building = b;
CuAssertTrue(tc, visible_unit(u, f, -2, seen_lighthouse));
CuAssertTrue(tc, visible_unit(u, f, -2, seen_travel));
u->building = NULL;
CuAssertTrue(tc, visible_unit(u, f, 1, seen_spell));
CuAssertTrue(tc, visible_unit(u, f, 1, seen_battle));
test_teardown();
}
static void test_eval_functions(CuTest *tc)
{
message *msg;
message_type *mtype;
item *items = NULL;
char buf[1024];
struct locale * lang;
test_setup();
init_resources();
test_create_itemtype("stone");
test_create_itemtype("iron");
lang = test_create_locale();
locale_setstring(lang, "nr_claims", "$resources($items)");
register_reports();
mtype = mt_create_va(mt_new("nr_claims", NULL), "items:items", MT_NEW_END);
nrt_register(mtype);
msg = msg_message("nr_claims", "items", items);
nr_render(msg, lang, buf, sizeof(buf), NULL);
CuAssertStrEquals(tc, "", buf);
msg_release(msg);
i_change(&items, get_resourcetype(R_IRON)->itype, 1);
msg = msg_message("nr_claims", "items", items);
nr_render(msg, lang, buf, sizeof(buf), NULL);
CuAssertStrEquals(tc, "1 Eisen", buf);
msg_release(msg);
i_change(&items, get_resourcetype(R_STONE)->itype, 2);
msg = msg_message("nr_claims", "items", items);
nr_render(msg, lang, buf, sizeof(buf), NULL);
CuAssertStrEquals(tc, "1 Eisen, 2 Steine", buf);
msg_release(msg);
i_freeall(&items);
test_teardown();
}
static void test_reports_genpassword(CuTest *tc) {
faction *f;
int pwid;
test_setup();
mt_create_va(mt_new("changepasswd", NULL), "value:string", MT_NEW_END);
f = test_create_faction(NULL);
CuAssertIntEquals(tc, 0, f->lastorders);
CuAssertIntEquals(tc, 0, f->password_id);
f->options = 0;
write_reports(f);
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "changepasswd"));
CuAssertTrue(tc, f->password_id != 0);
test_clear_messagelist(&f->msgs);
f->lastorders = 1;
f->age = 2;
pwid = f->password_id;
write_reports(f);
CuAssertIntEquals(tc, pwid, f->password_id);
CuAssertPtrEquals(tc, NULL, test_find_messagetype(f->msgs, "changepasswd"));
test_teardown();
}
CuSuite *get_reports_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_region_distance);
SUITE_ADD_TEST(suite, test_region_distance_max);
SUITE_ADD_TEST(suite, test_region_distance_ql);
DISABLE_TEST(suite, test_newbie_password_message);
SUITE_ADD_TEST(suite, test_prepare_report);
SUITE_ADD_TEST(suite, test_seen_neighbours);
SUITE_ADD_TEST(suite, test_seen_travelthru);
SUITE_ADD_TEST(suite, test_prepare_lighthouse);
SUITE_ADD_TEST(suite, test_prepare_lighthouse_owners);
SUITE_ADD_TEST(suite, test_prepare_lighthouse_capacity);
SUITE_ADD_TEST(suite, test_prepare_travelthru);
SUITE_ADD_TEST(suite, test_get_addresses);
SUITE_ADD_TEST(suite, test_get_addresses_fstealth);
SUITE_ADD_TEST(suite, test_get_addresses_travelthru);
SUITE_ADD_TEST(suite, test_report_far_vision);
SUITE_ADD_TEST(suite, test_reorder_units);
SUITE_ADD_TEST(suite, test_seen_faction);
SUITE_ADD_TEST(suite, test_stealth_modifier);
SUITE_ADD_TEST(suite, test_regionid);
SUITE_ADD_TEST(suite, test_sparagraph);
SUITE_ADD_TEST(suite, test_sparagraph_long);
SUITE_ADD_TEST(suite, test_bufunit);
SUITE_ADD_TEST(suite, test_bufunit_fstealth);
SUITE_ADD_TEST(suite, test_arg_resources);
SUITE_ADD_TEST(suite, test_insect_warnings);
SUITE_ADD_TEST(suite, test_newbie_warning);
SUITE_ADD_TEST(suite, test_visible_unit);
SUITE_ADD_TEST(suite, test_eval_functions);
SUITE_ADD_TEST(suite, test_reports_genpassword);
return suite;
}