server/scripts/eressea/e2/init.lua
Enno Rehling 2be0e9bd41 customize equipment for each game, in Lua.
no more equipment.xml for e3
2018-05-13 21:58:01 +02:00

34 lines
790 B
Lua

require 'eressea.spells'
eressea.log.debug('rules for game E2')
local equipment = require('eressea.equipment')
local sets = {
['new_orc'] = {
['skills'] = {
['polearm'] = 1,
['melee'] = 1
}
},
['spo_seaserpent'] = {
['items'] = {
['dragonblood'] = 6,
['seaserpenthead'] = 1
}
}
}
equipment.add_multiple(sets)
return {
require('eressea'),
require('eressea.autoseed'),
require('eressea.xmas'),
require('eressea.xmasitems'),
require('eressea.wedding'),
require('eressea.embassy'),
require('eressea.tunnels'),
require('eressea.ponnuki'),
require('eressea.astral'),
require('eressea.jsreport'),
require('eressea.ents'),
require('eressea.cursed'),
}