server/src/kernel/group.test.c

148 lines
3.8 KiB
C

#include <platform.h>
#include "config.h"
#include "types.h"
#include "ally.h"
#include "group.h"
#include "faction.h"
#include "unit.h"
#include "region.h"
#include "save.h"
#include <kernel/gamedata.h>
#include <kernel/attrib.h>
#include <attributes/key.h>
#include <stream.h>
#include <filestream.h>
#include <storage.h>
#include <memstream.h>
#include <binarystore.h>
#include <CuTest.h>
#include <tests.h>
#include <assert.h>
static void test_group_readwrite_dead_faction(CuTest *tc) {
gamedata data;
storage store;
faction *f, *f2;
unit * u;
group *g;
int fno;
test_setup();
f = test_create_faction(NULL);
fno = f->no;
CuAssertPtrEquals(tc, f, factions);
CuAssertPtrEquals(tc, NULL, f->next);
f2 = test_create_faction(NULL);
CuAssertPtrEquals(tc, f2, factions->next);
u = test_create_unit(f2, test_create_region(0, 0, NULL));
CuAssertPtrNotNull(tc, u);
g = join_group(u, "group");
CuAssertPtrNotNull(tc, g);
ally_set(&g->allies, f, HELP_GIVE);
CuAssertPtrNotNull(tc, g->allies);
CuAssertPtrEquals(tc, f, factions);
destroyfaction(&factions);
CuAssertTrue(tc, !f->_alive);
CuAssertPtrEquals(tc, f2, factions);
mstream_init(&data.strm);
gamedata_init(&data, &store, RELEASE_VERSION);
write_game(&data);
free_gamedata();
f = NULL;
data.strm.api->rewind(data.strm.handle);
read_game(&data);
mstream_done(&data.strm);
gamedata_done(&data);
CuAssertPtrEquals(tc, NULL, findfaction(fno));
f2 = factions;
CuAssertPtrNotNull(tc, f2);
u = f2->units;
CuAssertPtrNotNull(tc, u);
g = get_group(u);
CuAssertPtrNotNull(tc, g);
CuAssertPtrEquals(tc, NULL, g->allies);
test_teardown();
}
static void test_group_readwrite(CuTest * tc)
{
faction * f;
group *g;
int i;
gamedata data;
storage store;
test_setup();
mstream_init(&data.strm);
gamedata_init(&data, &store, RELEASE_VERSION);
f = test_create_faction(NULL);
new_group(f, "NW", 42);
g = new_group(f, "Egoisten", 43);
key_set(&g->attribs, 44, 44);
ally_set(&g->allies, f, HELP_GIVE);
write_groups(&data, f);
WRITE_INT(&store, 47);
free_group(f->groups);
free_group(g);
f->groups = 0;
data.strm.api->rewind(data.strm.handle);
read_groups(&data, f);
READ_INT(&store, &i);
mstream_done(&data.strm);
gamedata_done(&data);
CuAssertIntEquals(tc, 47, i);
CuAssertPtrNotNull(tc, f->groups);
CuAssertIntEquals(tc, 42, f->groups->gid);
CuAssertStrEquals(tc, "NW", f->groups->name);
CuAssertPtrNotNull(tc, f->groups->next);
CuAssertIntEquals(tc, 43, f->groups->next->gid);
CuAssertStrEquals(tc, "Egoisten", f->groups->next->name);
CuAssertPtrEquals(tc, NULL, f->groups->allies);
g = f->groups->next;
CuAssertIntEquals(tc, 44, key_get(g->attribs, 44));
CuAssertPtrNotNull(tc, g->allies);
CuAssertIntEquals(tc, HELP_GIVE, ally_get(g->allies, f));
test_teardown();
}
static void test_group(CuTest * tc)
{
unit *u;
region *r;
faction *f;
group *g;
test_setup();
r = test_create_region(0, 0, NULL);
f = test_create_faction(NULL);
assert(r && f);
u = test_create_unit(f, r);
assert(u);
CuAssertPtrNotNull(tc, (g = join_group(u, "hodor")));
CuAssertPtrEquals(tc, g, get_group(u));
CuAssertStrEquals(tc, "hodor", g->name);
CuAssertIntEquals(tc, 1, g->members);
set_group(u, 0);
CuAssertIntEquals(tc, 0, g->members);
CuAssertPtrEquals(tc, NULL, get_group(u));
set_group(u, g);
CuAssertIntEquals(tc, 1, g->members);
CuAssertPtrEquals(tc, g, get_group(u));
test_teardown();
}
CuSuite *get_group_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_group);
SUITE_ADD_TEST(suite, test_group_readwrite);
SUITE_ADD_TEST(suite, test_group_readwrite_dead_faction);
return suite;
}