server/src/common/kernel
2005-10-02 21:32:20 +00:00
..
alchemy.c removed the old GROWING_TREES macro. 2005-09-10 21:09:51 +00:00
alchemy.h - http://eressea.upb.de/mantis/bug_view_page.php?bug_id=0000169 2004-07-06 18:40:08 +00:00
alliance.c - Bugfix DEFAULT 2004-06-27 16:56:01 +00:00
alliance.h - Bugfix DEFAULT 2004-06-27 16:56:01 +00:00
battle.c reanming SK_SWORD -> SK_MELEE (since all the axes use it, too and I get confused so easily) 2005-10-02 17:35:25 +00:00
battle.h armor_type wie weapon_type gelöst. Jetzt extern per XML definierbar. 2005-07-31 01:07:07 +00:00
border.c strassengrössen wurden falschrum interpretiert 2005-06-12 08:44:59 +00:00
border.h Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
build.c http://eressea.upb.de/mantis/view.php?id=712 2005-10-02 13:21:29 +00:00
build.h unit::lastorder entfernt. Das Konzept eines einzelnen langen Befehles hat ausgedient, spätestens seit @ existiert. 2005-04-30 17:07:46 +00:00
building.c Diverser Kleinkram für WdW: 2005-09-11 20:16:04 +00:00
building.h Diverser Kleinkram für WdW: 2005-09-11 20:16:04 +00:00
calendar.c misc. memory leaks removed 2005-06-11 08:09:55 +00:00
calendar.h misc. memory leaks removed 2005-06-11 08:09:55 +00:00
combatspells.c First test to remove items from code: AXE and RUSTY_AXE are out. 2005-10-02 17:04:16 +00:00
curse.c Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
curse.h http://eressea.upb.de/mantis/view.php?id=558 2005-06-12 16:34:50 +00:00
equipment.c new files added 2005-10-02 20:31:28 +00:00
equipment.h new files added 2005-10-02 20:31:28 +00:00
eressea.c new, more informative format for the dropouts file 2005-10-02 16:25:27 +00:00
eressea.h reanming SK_SWORD -> SK_MELEE (since all the axes use it, too and I get confused so easily) 2005-10-02 17:35:25 +00:00
faction.c New code: 2005-10-02 20:28:44 +00:00
faction.h scores are now an optional module. 2005-07-31 16:07:02 +00:00
give.c http://eressea.upb.de/mantis/view.php?id=370 2005-02-05 18:11:23 +00:00
give.h http://eressea.upb.de/mantis/bug_view_page.php?bug_id=0000263 2004-09-11 17:50:27 +00:00
group.c Even more flags to reduce attribute-lookups. 2005-06-12 17:57:14 +00:00
group.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
item.c removed I_GREATSWORD and I_RUSTY_GREATSWORD from the source. 2005-10-02 21:32:20 +00:00
item.h removed I_GREATSWORD and I_RUSTY_GREATSWORD from the source. 2005-10-02 21:32:20 +00:00
Jamfile changes to the Jamfile (add equipment.c) 2005-10-02 20:29:21 +00:00
karma.c Even more flags to reduce attribute-lookups. 2005-06-12 17:57:14 +00:00
karma.h old_race ist wesentlich langsamer als new_race. Deshalb wird es jetzt an ein paar Stellen mal ersetzt. 2005-05-05 01:37:08 +00:00
kernel.dsp Some updates to the VC6 files. Can't compile it since I have no libxml installed here 2004-09-11 16:57:05 +00:00
kernel.vcproj New code: 2005-10-02 20:28:44 +00:00
magic.c http://eressea.upb.de/mantis/view.php?id=621 2005-07-31 17:49:46 +00:00
magic.h http://eressea.upb.de/mantis/view.php?id=600 2005-07-14 18:37:16 +00:00
message.c misc. memory leaks removed 2005-06-11 08:09:55 +00:00
message.h Ein bischen aufraeumen am Schluss kann nicht wehtun. Nicht doll. 2005-05-07 13:38:46 +00:00
movement.c Drawing borders around regions requires that oceans have an age, too. Fixed. 2005-09-03 00:30:03 +00:00
movement.h http://eressea.upb.de/mantis/view.php?id=586 2005-07-01 22:54:14 +00:00
names.c Potential buffer overruns galore. 2005-06-17 18:12:58 +00:00
names.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
objtypes.h Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
order.c removed the old GROWING_TREES macro. 2005-09-10 21:09:51 +00:00
order.h Bugfixes an replace_order 2005-05-22 12:26:19 +00:00
pathfinder.c misc. memory leaks removed 2005-06-11 08:09:55 +00:00
pathfinder.h misc. memory leaks removed 2005-06-11 08:09:55 +00:00
plane.c Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
plane.h Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
player.c Alle Hashfunktionen mit Primzahlen, evtl. bessere Performance. 2004-05-26 06:42:58 +00:00
player.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
pool.c stone golem -> stonegolem, for the last time 2005-09-03 06:29:29 +00:00
pool.h - xml reader erweitert, liest jetzt alle wichtigen Waffeneigenschaften ein 2004-06-11 19:59:02 +00:00
race.c New code: 2005-10-02 20:28:44 +00:00
race.h New code: 2005-10-02 20:28:44 +00:00
region.c removed the old GROWING_TREES macro. 2005-09-10 21:09:51 +00:00
region.h removed the old GROWING_TREES macro. 2005-09-10 21:09:51 +00:00
render.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
reports.c translating a couple more spells 2005-07-26 10:17:43 +00:00
reports.h http://eressea.upb.de/mantis/view.php?id=464 2005-06-06 20:08:20 +00:00
resources.c neue lua-exporte: 2004-04-11 15:11:19 +00:00
resources.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
save.c removed the old GROWING_TREES macro. 2005-09-10 21:09:51 +00:00
save.h Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
ship.c Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
ship.h - BENENNE FREMDE ohne das Flag 2004-07-12 21:10:16 +00:00
skill.c Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
skill.h - xml reader erweitert, liest jetzt alle wichtigen Waffeneigenschaften ein 2004-06-11 19:59:02 +00:00
spell.c First test to remove items from code: AXE and RUSTY_AXE are out. 2005-10-02 17:04:16 +00:00
spell.h Implemented BSD string.h extensions (strlcat, strlcpy). 2005-05-06 22:30:19 +00:00
spy.h http://eressea.upb.de/mantis/view.php?id=317 2004-12-03 19:08:00 +00:00
study.h study potion. To use this potion, you must have: 2005-01-19 21:57:37 +00:00
teleport.c spawning of new braineaters moved into a separate LUA function which is not called for wdw. 2005-10-02 16:06:12 +00:00
teleport.h spawning of new braineaters moved into a separate LUA function which is not called for wdw. 2005-10-02 16:06:12 +00:00
terrain.c - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
terrain.h Noch einmal Strassen reparieren. 2005-06-12 09:48:19 +00:00
ugroup.c - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
ugroup.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
unit.c tote übergeben items nur bei gegenseitigem HELFE SILBER bzw. HELFE GIB 2005-09-08 21:41:39 +00:00
unit.h http://eressea.upb.de/mantis/view.php?id=680 2005-09-08 19:03:42 +00:00
xmlreader.c New code: 2005-10-02 20:28:44 +00:00
xmlreader.h Im xml reader können jetzt daten, die gamecode-related sind, abgeschaltet werden (etwas komische API, aber es geht. Das verhindert, dass der Mapper (der gamecode nicht linkt) über fehlende use-Funktionen von items jammert. 2005-01-30 23:33:28 +00:00