forked from github/server
58 lines
1.4 KiB
CMake
58 lines
1.4 KiB
CMake
cmake_minimum_required(VERSION 2.4)
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project (example C)
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## CMake configuration ##
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# You can pass these to cmake with -DNEED_OPTION=1
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#
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# if your system does not have libsqlite3-dev installed:
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# set(NEED_SQLITE 1)
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if (${CMAKE_C_COMPILER} MATCHES ".*tcc")
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set(CMAKE_C_FLAGS "-Wall -g")
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add_definitions(-DTINYCC)
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endif(${CMAKE_C_COMPILER} MATCHES ".*tcc")
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if (${CMAKE_C_COMPILER} MATCHES ".*gcc")
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set(CMAKE_C_FLAGS "-g -Wall -Werror -Wno-unknown-pragmas -Wstrict-prototypes -Wpointer-arith -Wno-char-subscripts -pedantic -Wno-long-long")
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endif(${CMAKE_C_COMPILER} MATCHES ".*gcc")
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if (WIN32)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_SECURE_NO_DEPRECATE)
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else (WIN32)
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include_directories (/usr/include/lua5.1/ /usr/include/libxml2)
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endif (WIN32)
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include_directories (../external ../shared/src)
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set (LIB_SRCS
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../external/md5.c
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../external/bson/bson.c
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../external/bson/numbers.c
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../external/dlmalloc/malloc.c
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../external/cutest/CuTest.c
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../shared/src/build/gamecode.c
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../shared/src/build/kernel.c
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../shared/src/build/lib.c
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../shared/src/build/util.c
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)
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set (LINK_LIBS tolua xml2 ncurses lua5.1 pthread)
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if (NEED_SQLITE)
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set(LIB_SRCS
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${LIB_SRCS}
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../external/sqlite3.c
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)
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else (NEED_SQLITE)
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set (LINK_LIBS ${LINK_LIBS} sqlite3)
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endif (NEED_SQLITE)
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set (EXE_SRCS
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src/server.c
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)
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add_executable (example ${LIB_SRCS} ${EXE_SRCS})
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if (WIN32)
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else (WIN32)
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target_link_libraries (example ${LINK_LIBS})
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endif (WIN32)
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