.. |
alchemy.c
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removed the old GROWING_TREES macro.
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2005-09-10 21:09:51 +00:00 |
alchemy.h
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- http://eressea.upb.de/mantis/bug_view_page.php?bug_id=0000169
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2004-07-06 18:40:08 +00:00 |
alliance.c
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- Bugfix DEFAULT
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2004-06-27 16:56:01 +00:00 |
alliance.h
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- Bugfix DEFAULT
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2004-06-27 16:56:01 +00:00 |
battle.c
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http://eressea.upb.de/mantis/view.php?id=733
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2005-10-16 20:11:34 +00:00 |
battle.h
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armor_type wie weapon_type gelöst. Jetzt extern per XML definierbar.
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2005-07-31 01:07:07 +00:00 |
border.c
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strassengrössen wurden falschrum interpretiert
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2005-06-12 08:44:59 +00:00 |
border.h
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Eressea ist 64-bit ready. Denke ich jedenfalls.
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2005-06-09 22:10:35 +00:00 |
build.c
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WdW-Pyramiden
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2005-10-23 11:27:55 +00:00 |
build.h
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unit::lastorder entfernt. Das Konzept eines einzelnen langen Befehles hat ausgedient, spätestens seit @ existiert.
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2005-04-30 17:07:46 +00:00 |
building.c
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WdW-Pyramiden
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2005-10-23 11:27:55 +00:00 |
building.h
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WdW-Pyramiden
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2005-10-23 11:27:55 +00:00 |
calendar.c
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misc. memory leaks removed
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2005-06-11 08:09:55 +00:00 |
calendar.h
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misc. memory leaks removed
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2005-06-11 08:09:55 +00:00 |
curse.c
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Eressea ist 64-bit ready. Denke ich jedenfalls.
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2005-06-09 22:10:35 +00:00 |
curse.h
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http://eressea.upb.de/mantis/view.php?id=558
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2005-06-12 16:34:50 +00:00 |
equipment.c
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initializing new member variable in equipment
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2005-10-23 10:42:26 +00:00 |
equipment.h
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New: familiars are initialized with an equipment-set.
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2005-10-23 09:05:11 +00:00 |
eressea.c
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Apfel, Nuss und Mandelkern (und Kekse) fleigen raus aus dem Source.
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2005-10-03 20:59:11 +00:00 |
eressea.h
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New: familiars are initialized with an equipment-set.
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2005-10-23 09:05:11 +00:00 |
faction.c
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New code:
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2005-10-02 20:28:44 +00:00 |
faction.h
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scores are now an optional module.
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2005-07-31 16:07:02 +00:00 |
give.c
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http://eressea.upb.de/mantis/view.php?id=370
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2005-02-05 18:11:23 +00:00 |
give.h
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http://eressea.upb.de/mantis/bug_view_page.php?bug_id=0000263
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2004-09-11 17:50:27 +00:00 |
group.c
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Even more flags to reduce attribute-lookups.
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2005-06-12 17:57:14 +00:00 |
group.h
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item.c
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removed old get_/set_change_herb functions, no longer in use
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2005-10-25 08:28:00 +00:00 |
item.h
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removed old get_/set_change_herb functions, no longer in use
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2005-10-25 08:28:00 +00:00 |
Jamfile
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moving combatspells.c to the spells/ directory
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2005-10-23 09:10:41 +00:00 |
karma.c
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Even more flags to reduce attribute-lookups.
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2005-06-12 17:57:14 +00:00 |
karma.h
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old_race ist wesentlich langsamer als new_race. Deshalb wird es jetzt an ein paar Stellen mal ersetzt.
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2005-05-05 01:37:08 +00:00 |
kernel.dsp
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Some updates to the VC6 files. Can't compile it since I have no libxml installed here
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2004-09-11 16:57:05 +00:00 |
kernel.vcproj
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moving combatspells.c to the spells/ directory
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2005-10-23 09:10:41 +00:00 |
magic.c
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New: familiars are initialized with an equipment-set.
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2005-10-23 09:05:11 +00:00 |
magic.h
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Mehr const, weniger Warnungen.
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2005-10-08 15:44:40 +00:00 |
message.c
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misc. memory leaks removed
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2005-06-11 08:09:55 +00:00 |
message.h
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Ein bischen aufraeumen am Schluss kann nicht wehtun. Nicht doll.
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2005-05-07 13:38:46 +00:00 |
movement.c
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New: familiars are initialized with an equipment-set.
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2005-10-23 09:05:11 +00:00 |
movement.h
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http://eressea.upb.de/mantis/view.php?id=586
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2005-07-01 22:54:14 +00:00 |
names.c
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Potential buffer overruns galore.
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2005-06-17 18:12:58 +00:00 |
names.h
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objtypes.h
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Eressea ist 64-bit ready. Denke ich jedenfalls.
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2005-06-09 22:10:35 +00:00 |
order.c
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removed the old GROWING_TREES macro.
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2005-09-10 21:09:51 +00:00 |
order.h
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Bugfixes an replace_order
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2005-05-22 12:26:19 +00:00 |
pathfinder.c
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misc. memory leaks removed
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2005-06-11 08:09:55 +00:00 |
pathfinder.h
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misc. memory leaks removed
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2005-06-11 08:09:55 +00:00 |
plane.c
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Eressea ist 64-bit ready. Denke ich jedenfalls.
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2005-06-09 22:10:35 +00:00 |
plane.h
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Eressea ist 64-bit ready. Denke ich jedenfalls.
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2005-06-09 22:10:35 +00:00 |
player.c
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player.h
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pool.c
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stone golem -> stonegolem, for the last time
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2005-09-03 06:29:29 +00:00 |
pool.h
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- xml reader erweitert, liest jetzt alle wichtigen Waffeneigenschaften ein
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2004-06-11 19:59:02 +00:00 |
race.c
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New: familiars are initialized with an equipment-set.
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2005-10-23 09:05:11 +00:00 |
race.h
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New: familiars are initialized with an equipment-set.
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2005-10-23 09:05:11 +00:00 |
region.c
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removing the old NEW_RESOURCEGROWTh macro
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2005-10-24 20:06:40 +00:00 |
region.h
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removing the old NEW_RESOURCEGROWTh macro
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2005-10-24 20:06:40 +00:00 |
render.h
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reports.c
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New: familiars are initialized with an equipment-set.
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2005-10-23 09:05:11 +00:00 |
reports.h
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New: familiars are initialized with an equipment-set.
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2005-10-23 09:05:11 +00:00 |
resources.c
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removing the old NEW_RESOURCEGROWTh macro
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2005-10-24 20:06:40 +00:00 |
resources.h
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save.c
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removing the old NEW_RESOURCEGROWTh macro
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2005-10-24 20:06:40 +00:00 |
save.h
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Eressea ist 64-bit ready. Denke ich jedenfalls.
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2005-06-09 22:10:35 +00:00 |
ship.c
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Eressea ist 64-bit ready. Denke ich jedenfalls.
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2005-06-09 22:10:35 +00:00 |
ship.h
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- BENENNE FREMDE ohne das Flag
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2004-07-12 21:10:16 +00:00 |
skill.c
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Eressea ist 64-bit ready. Denke ich jedenfalls.
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2005-06-09 22:10:35 +00:00 |
skill.h
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- xml reader erweitert, liest jetzt alle wichtigen Waffeneigenschaften ein
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2004-06-11 19:59:02 +00:00 |
spell.c
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New: familiars are initialized with an equipment-set.
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2005-10-23 09:05:11 +00:00 |
spell.h
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New: familiars are initialized with an equipment-set.
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2005-10-23 09:05:11 +00:00 |
spellid.h
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New: familiars are initialized with an equipment-set.
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2005-10-23 09:05:11 +00:00 |
spy.h
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http://eressea.upb.de/mantis/view.php?id=317
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2004-12-03 19:08:00 +00:00 |
study.h
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study potion. To use this potion, you must have:
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2005-01-19 21:57:37 +00:00 |
teleport.c
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spawning of new braineaters moved into a separate LUA function which is not called for wdw.
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2005-10-02 16:06:12 +00:00 |
teleport.h
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spawning of new braineaters moved into a separate LUA function which is not called for wdw.
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2005-10-02 16:06:12 +00:00 |
terrain.c
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removing the old NEW_RESOURCEGROWTh macro
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2005-10-24 20:06:40 +00:00 |
terrain.h
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removing the old NEW_RESOURCEGROWTh macro
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2005-10-24 20:06:40 +00:00 |
ugroup.c
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ugroup.h
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unit.c
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tote übergeben items nur bei gegenseitigem HELFE SILBER bzw. HELFE GIB
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2005-09-08 21:41:39 +00:00 |
unit.h
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http://eressea.upb.de/mantis/view.php?id=680
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2005-09-08 19:03:42 +00:00 |
xmlreader.c
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WdW-Pyramiden
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2005-10-23 11:27:55 +00:00 |
xmlreader.h
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Im xml reader können jetzt daten, die gamecode-related sind, abgeschaltet werden (etwas komische API, aber es geht. Das verhindert, dass der Mapper (der gamecode nicht linkt) über fehlende use-Funktionen von items jammert.
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2005-01-30 23:33:28 +00:00 |