forked from github/server
810 lines
23 KiB
C
810 lines
23 KiB
C
/*
|
|
Copyright (c) 1998-2010, Enno Rehling <enno@eressea.de>
|
|
Katja Zedel <katze@felidae.kn-bremen.de
|
|
Christian Schlittchen <corwin@amber.kn-bremen.de>
|
|
|
|
Permission to use, copy, modify, and/or distribute this software for any
|
|
purpose with or without fee is hereby granted, provided that the above
|
|
copyright notice and this permission notice appear in all copies.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
|
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
|
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
|
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
|
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
|
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
|
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|
**/
|
|
|
|
#define TEACH_ALL 1
|
|
#define TEACH_FRIENDS
|
|
|
|
#include <platform.h>
|
|
#include <kernel/config.h>
|
|
#include "study.h"
|
|
|
|
#include <kernel/alchemy.h>
|
|
#include <kernel/building.h>
|
|
#include <kernel/curse.h>
|
|
#include <kernel/faction.h>
|
|
#include <kernel/item.h>
|
|
#include <kernel/magic.h>
|
|
#include <kernel/messages.h>
|
|
#include <kernel/move.h>
|
|
#include <kernel/order.h>
|
|
#include <kernel/plane.h>
|
|
#include <kernel/pool.h>
|
|
#include <kernel/race.h>
|
|
#include <kernel/region.h>
|
|
#include <kernel/terrain.h>
|
|
#include <kernel/unit.h>
|
|
|
|
/* util includes */
|
|
#include <util/attrib.h>
|
|
#include <util/base36.h>
|
|
#include <util/language.h>
|
|
#include <util/parser.h>
|
|
#include <util/rand.h>
|
|
#include <util/umlaut.h>
|
|
|
|
/* libc includes */
|
|
#include <assert.h>
|
|
#include <limits.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <math.h>
|
|
|
|
#define TEACHNUMBER 10
|
|
|
|
static skill_t getskill(const struct locale *lang)
|
|
{
|
|
return get_skill(getstrtoken(), lang);
|
|
}
|
|
|
|
magic_t getmagicskill(const struct locale * lang)
|
|
{
|
|
void **tokens = get_translations(lang, UT_MAGIC);
|
|
variant token;
|
|
const char *s = getstrtoken();
|
|
|
|
if (tokens && s && s[0]) {
|
|
if (findtoken(*tokens, s, &token) == E_TOK_SUCCESS) {
|
|
return (magic_t) token.i;
|
|
} else {
|
|
char buffer[3];
|
|
buffer[0] = s[0];
|
|
buffer[1] = s[1];
|
|
buffer[2] = '\0';
|
|
if (findtoken(*tokens, buffer, &token) == E_TOK_SUCCESS) {
|
|
return (magic_t) token.i;
|
|
}
|
|
}
|
|
}
|
|
return M_NONE;
|
|
}
|
|
|
|
/* ------------------------------------------------------------- */
|
|
/* familiars and toads are not migrants */
|
|
bool is_migrant(unit * u)
|
|
{
|
|
if (u_race(u) == u->faction->race)
|
|
return false;
|
|
|
|
if (fval(u_race(u), RCF_UNDEAD | RCF_ILLUSIONARY))
|
|
return false;
|
|
if (is_familiar(u))
|
|
return false;
|
|
if (u_race(u) == get_race(RC_TOAD))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
/* ------------------------------------------------------------- */
|
|
bool magic_lowskill(unit * u)
|
|
{
|
|
return (u_race(u) == get_race(RC_TOAD)) ? true : false;
|
|
}
|
|
|
|
/* ------------------------------------------------------------- */
|
|
|
|
int study_cost(unit * u, skill_t sk)
|
|
{
|
|
static int cost[MAXSKILLS];
|
|
int stufe, k = 50;
|
|
|
|
if (cost[sk] == 0) {
|
|
char buffer[256];
|
|
sprintf(buffer, "skills.cost.%s", skillnames[sk]);
|
|
cost[sk] = get_param_int(global.parameters, buffer, -1);
|
|
}
|
|
if (cost[sk] >= 0) {
|
|
return cost[sk];
|
|
}
|
|
switch (sk) {
|
|
case SK_SPY:
|
|
return 100;
|
|
case SK_TACTICS:
|
|
case SK_HERBALISM:
|
|
case SK_ALCHEMY:
|
|
return 200;
|
|
case SK_MAGIC: /* Die Magiekosten betragen 50+Summe(50*Stufe) */
|
|
/* 'Stufe' ist dabei die naechste zu erreichende Stufe */
|
|
stufe = 1 + get_level(u, SK_MAGIC);
|
|
return k * (1 + ((stufe + 1) * stufe / 2));
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/* ------------------------------------------------------------- */
|
|
|
|
static void init_learning(struct attrib *a)
|
|
{
|
|
a->data.v = calloc(sizeof(teaching_info), 1);
|
|
}
|
|
|
|
static void done_learning(struct attrib *a)
|
|
{
|
|
free(a->data.v);
|
|
}
|
|
|
|
const attrib_type at_learning = {
|
|
"learning",
|
|
init_learning, done_learning, NULL, NULL, NULL,
|
|
ATF_UNIQUE
|
|
};
|
|
|
|
static int study_days(unit * student, skill_t sk)
|
|
{
|
|
int speed = 30;
|
|
if (u_race(student)->study_speed) {
|
|
speed += u_race(student)->study_speed[sk];
|
|
if (speed < 30) {
|
|
skill *sv = unit_skill(student, sk);
|
|
if (sv == 0) {
|
|
speed = 30;
|
|
}
|
|
}
|
|
}
|
|
return student->number * speed;
|
|
}
|
|
|
|
static int
|
|
teach_unit(unit * teacher, unit * student, int nteaching, skill_t sk,
|
|
bool report, int *academy)
|
|
{
|
|
teaching_info *teach = NULL;
|
|
attrib *a;
|
|
int n;
|
|
|
|
/* learning sind die Tage, die sie schon durch andere Lehrer zugute
|
|
* geschrieben bekommen haben. Total darf dies nicht ueber 30 Tage pro Mann
|
|
* steigen.
|
|
*
|
|
* n ist die Anzahl zusaetzlich gelernter Tage. n darf max. die Differenz
|
|
* von schon gelernten Tagen zum _max(30 Tage pro Mann) betragen. */
|
|
|
|
if (magic_lowskill(student)) {
|
|
cmistake(teacher, teacher->thisorder, 292, MSG_EVENT);
|
|
return 0;
|
|
}
|
|
|
|
n = 30 * student->number;
|
|
a = a_find(student->attribs, &at_learning);
|
|
if (a != NULL) {
|
|
teach = (teaching_info *) a->data.v;
|
|
n -= teach->value;
|
|
}
|
|
|
|
n = _min(n, nteaching);
|
|
|
|
if (n != 0) {
|
|
struct building *b = inside_building(teacher);
|
|
const struct building_type *btype = b ? b->type : NULL;
|
|
int index = 0;
|
|
|
|
if (teach == NULL) {
|
|
a = a_add(&student->attribs, a_new(&at_learning));
|
|
teach = (teaching_info *) a->data.v;
|
|
} else {
|
|
while (teach->teachers[index] && index != MAXTEACHERS)
|
|
++index;
|
|
}
|
|
if (index < MAXTEACHERS)
|
|
teach->teachers[index++] = teacher;
|
|
if (index < MAXTEACHERS)
|
|
teach->teachers[index] = NULL;
|
|
teach->value += n;
|
|
|
|
/* Solange Akademien groessenbeschraenkt sind, sollte Lehrer und
|
|
* Student auch in unterschiedlichen Gebaeuden stehen duerfen */
|
|
if (btype == bt_find("academy")
|
|
&& student->building && student->building->type == bt_find("academy")) {
|
|
int j = study_cost(student, sk);
|
|
j = _max(50, j * 2);
|
|
/* kann Einheit das zahlen? */
|
|
if (get_pooled(student, get_resourcetype(R_SILVER), GET_DEFAULT, j) >= j) {
|
|
/* Jeder Schueler zusaetzlich +10 Tage wenn in Uni. */
|
|
teach->value += (n / 30) * 10; /* learning erhoehen */
|
|
/* Lehrer zusaetzlich +1 Tag pro Schueler. */
|
|
if (academy)
|
|
*academy += n;
|
|
} /* sonst nehmen sie nicht am Unterricht teil */
|
|
}
|
|
|
|
/* Teaching ist die Anzahl Leute, denen man noch was beibringen kann. Da
|
|
* hier nicht n verwendet wird, werden die Leute gezaehlt und nicht die
|
|
* effektiv gelernten Tage. -> FALSCH ? (ENNO)
|
|
*
|
|
* Eine Einheit A von 11 Mann mit Talent 0 profitiert vom ersten Lehrer B
|
|
* also 10x30=300 tage, und der zweite Lehrer C lehrt fuer nur noch 1x30=30
|
|
* Tage (damit das Maximum von 11x30=330 nicht ueberschritten wird).
|
|
*
|
|
* Damit es aber in der Ausfuehrung nicht auf die Reihenfolge drauf ankommt,
|
|
* darf der zweite Lehrer C keine weiteren Einheiten D mehr lehren. Also
|
|
* wird student 30 Tage gutgeschrieben, aber teaching sinkt auf 0 (300-11x30 <=
|
|
* 0).
|
|
*
|
|
* Sonst traete dies auf:
|
|
*
|
|
* A: lernt B: lehrt A C: lehrt A D D: lernt
|
|
*
|
|
* Wenn B vor C dran ist, lehrt C nur 30 Tage an A (wie oben) und
|
|
* 270 Tage an D.
|
|
*
|
|
* Ist C aber vor B dran, lehrt C 300 tage an A, und 0 tage an D,
|
|
* und B lehrt auch 0 tage an A.
|
|
*
|
|
* Deswegen darf C D nie lehren duerfen.
|
|
*
|
|
* -> Das ist wirr. wer hat das entworfen?
|
|
* Besser waere, man macht erst vorab alle zuordnungen, und dann
|
|
* die Talentaenderung (enno).
|
|
*/
|
|
|
|
nteaching = _max(0, nteaching - student->number * 30);
|
|
|
|
}
|
|
return n;
|
|
}
|
|
|
|
int teach_cmd(unit * u, struct order *ord)
|
|
{
|
|
static const curse_type *gbdream_ct = NULL;
|
|
plane *pl;
|
|
region *r = u->region;
|
|
int teaching, i, j, count, academy = 0;
|
|
skill_t sk = NOSKILL;
|
|
|
|
if (gbdream_ct == 0)
|
|
gbdream_ct = ct_find("gbdream");
|
|
if (gbdream_ct) {
|
|
if (get_curse(u->region->attribs, gbdream_ct)) {
|
|
ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "gbdream_noteach", ""));
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
if ((u_race(u)->flags & RCF_NOTEACH) || fval(u, UFL_WERE)) {
|
|
cmistake(u, ord, 274, MSG_EVENT);
|
|
return 0;
|
|
}
|
|
|
|
pl = rplane(r);
|
|
if (pl && fval(pl, PFL_NOTEACH)) {
|
|
cmistake(u, ord, 273, MSG_EVENT);
|
|
return 0;
|
|
}
|
|
|
|
teaching = u->number * 30 * TEACHNUMBER;
|
|
|
|
if ((i = get_effect(u, oldpotiontype[P_FOOL])) > 0) { /* Trank "Dumpfbackenbrot" */
|
|
i = _min(i, u->number * TEACHNUMBER);
|
|
/* Trank wirkt pro Schueler, nicht pro Lehrer */
|
|
teaching -= i * 30;
|
|
change_effect(u, oldpotiontype[P_FOOL], -i);
|
|
j = teaching / 30;
|
|
ADDMSG(&u->faction->msgs, msg_message("teachdumb", "teacher amount", u, j));
|
|
}
|
|
if (teaching == 0)
|
|
return 0;
|
|
|
|
count = 0;
|
|
|
|
init_tokens(ord);
|
|
skip_token();
|
|
|
|
#if TEACH_ALL
|
|
if (getparam(u->faction->locale) == P_ANY) {
|
|
unit *student = r->units;
|
|
skill_t teachskill[MAXSKILLS];
|
|
int i = 0;
|
|
do {
|
|
sk = getskill(u->faction->locale);
|
|
teachskill[i++] = sk;
|
|
} while (sk != NOSKILL);
|
|
while (teaching && student) {
|
|
if (student->faction == u->faction) {
|
|
#ifdef NEW_DAEMONHUNGER_RULE
|
|
if (LongHunger(student))
|
|
continue;
|
|
#else
|
|
if (fval(student, UFL_HUNGER))
|
|
continue;
|
|
#endif
|
|
if (getkeyword(student->thisorder) == K_STUDY) {
|
|
/* Input ist nun von student->thisorder !! */
|
|
init_tokens(student->thisorder);
|
|
skip_token();
|
|
sk = getskill(student->faction->locale);
|
|
if (sk != NOSKILL && teachskill[0] != NOSKILL) {
|
|
for (i = 0; teachskill[i] != NOSKILL; ++i)
|
|
if (sk == teachskill[i])
|
|
break;
|
|
sk = teachskill[i];
|
|
}
|
|
if (sk != NOSKILL
|
|
&& eff_skill_study(u, sk,
|
|
r) - TEACHDIFFERENCE > eff_skill_study(student, sk, r)) {
|
|
teaching -= teach_unit(u, student, teaching, sk, true, &academy);
|
|
}
|
|
}
|
|
}
|
|
student = student->next;
|
|
}
|
|
#ifdef TEACH_FRIENDS
|
|
while (teaching && student) {
|
|
if (student->faction != u->faction
|
|
&& alliedunit(u, student->faction, HELP_GUARD)) {
|
|
#ifdef NEW_DAEMONHUNGER_RULE
|
|
if (LongHunger(student))
|
|
continue;
|
|
#else
|
|
if (fval(student, UFL_HUNGER))
|
|
continue;
|
|
#endif
|
|
if (getkeyword(student->thisorder) == K_STUDY) {
|
|
/* Input ist nun von student->thisorder !! */
|
|
init_tokens(student->thisorder);
|
|
skip_token();
|
|
sk = getskill(student->faction->locale);
|
|
if (sk != NOSKILL
|
|
&& eff_skill_study(u, sk, r) - TEACHDIFFERENCE >= eff_skill(student,
|
|
sk, r)) {
|
|
teaching -= teach_unit(u, student, teaching, sk, true, &academy);
|
|
}
|
|
}
|
|
}
|
|
student = student->next;
|
|
}
|
|
#endif
|
|
} else
|
|
#endif
|
|
{
|
|
char zOrder[4096];
|
|
order *new_order;
|
|
|
|
zOrder[0] = '\0';
|
|
init_tokens(ord);
|
|
skip_token();
|
|
|
|
while (!parser_end()) {
|
|
unit *u2 = getunit(r, u->faction);
|
|
bool feedback;
|
|
++count;
|
|
|
|
/* Falls die Unit nicht gefunden wird, Fehler melden */
|
|
|
|
if (!u2) {
|
|
char tbuf[20];
|
|
const char *uid;
|
|
const char *token;
|
|
/* Finde den string, der den Fehler verursacht hat */
|
|
parser_pushstate();
|
|
init_tokens(ord);
|
|
skip_token();
|
|
|
|
for (j = 0; j != count - 1; ++j) {
|
|
/* skip over the first 'count' units */
|
|
getunit(r, u->faction);
|
|
}
|
|
|
|
token = getstrtoken();
|
|
|
|
/* Beginne die Fehlermeldung */
|
|
if (isparam(token, u->faction->locale, P_TEMP)) {
|
|
token = getstrtoken();
|
|
sprintf(tbuf, "%s %s", LOC(u->faction->locale,
|
|
parameters[P_TEMP]), token);
|
|
uid = tbuf;
|
|
} else {
|
|
uid = token;
|
|
}
|
|
ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "unitnotfound_id",
|
|
"id", uid));
|
|
|
|
parser_popstate();
|
|
continue;
|
|
}
|
|
|
|
feedback = u->faction == u2->faction
|
|
|| alliedunit(u2, u->faction, HELP_GUARD);
|
|
|
|
/* Neuen Befehl zusammenbauen. TEMP-Einheiten werden automatisch in
|
|
* ihre neuen Nummern uebersetzt. */
|
|
if (zOrder[0])
|
|
strcat(zOrder, " ");
|
|
strcat(zOrder, unitid(u2));
|
|
|
|
if (getkeyword(u2->thisorder) != K_STUDY) {
|
|
ADDMSG(&u->faction->msgs,
|
|
msg_feedback(u, ord, "teach_nolearn", "student", u2));
|
|
continue;
|
|
}
|
|
|
|
/* Input ist nun von u2->thisorder !! */
|
|
parser_pushstate();
|
|
init_tokens(u2->thisorder);
|
|
skip_token();
|
|
sk = getskill(u2->faction->locale);
|
|
parser_popstate();
|
|
|
|
if (sk == NOSKILL) {
|
|
ADDMSG(&u->faction->msgs,
|
|
msg_feedback(u, ord, "teach_nolearn", "student", u2));
|
|
continue;
|
|
}
|
|
|
|
/* u is teacher, u2 is student */
|
|
if (eff_skill_study(u2, sk, r) > eff_skill_study(u, sk,
|
|
r) - TEACHDIFFERENCE) {
|
|
if (feedback) {
|
|
ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "teach_asgood",
|
|
"student", u2));
|
|
}
|
|
continue;
|
|
}
|
|
if (sk == SK_MAGIC) {
|
|
/* ist der Magier schon spezialisiert, so versteht er nur noch
|
|
* Lehrer seines Gebietes */
|
|
sc_mage *mage1 = get_mage(u);
|
|
sc_mage *mage2 = get_mage(u2);
|
|
if (!mage2 || !mage1 || (mage2->magietyp != M_GRAY
|
|
&& mage1->magietyp != mage2->magietyp)) {
|
|
if (feedback) {
|
|
ADDMSG(&u->faction->msgs, msg_feedback(u, ord,
|
|
"error_different_magic", "target", u2));
|
|
}
|
|
continue;
|
|
}
|
|
}
|
|
|
|
teaching -= teach_unit(u, u2, teaching, sk, false, &academy);
|
|
}
|
|
new_order = create_order(K_TEACH, u->faction->locale, "%s", zOrder);
|
|
replace_order(&u->orders, ord, new_order);
|
|
free_order(new_order); /* parse_order & set_order have each increased the refcount */
|
|
}
|
|
if (academy && sk != NOSKILL) {
|
|
academy = academy / 30; /* anzahl gelehrter wochen, max. 10 */
|
|
learn_skill(u, sk, academy / 30.0 / TEACHNUMBER);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static double study_speedup(unit * u)
|
|
{
|
|
#define MINTURN 5 /* 5 */
|
|
#define OFSTURN 2 /* 2 */
|
|
if (turn > MINTURN) {
|
|
static int speed_rule = -1;
|
|
if (speed_rule < 0) {
|
|
speed_rule = get_param_int(global.parameters, "study.speedup", 0);
|
|
}
|
|
if (speed_rule == 1) {
|
|
double learn_age = OFSTURN;
|
|
int i;
|
|
for (i = 0; i != u->skill_size; ++i) {
|
|
skill *sv = u->skills + i;
|
|
double learn_time = sv->level * (sv->level + 1) / 2.0;
|
|
learn_age += learn_time;
|
|
}
|
|
if (learn_age < turn) {
|
|
return 2.0 - learn_age / turn;
|
|
}
|
|
}
|
|
}
|
|
return 1.0;
|
|
}
|
|
|
|
int learn_cmd(unit * u, order * ord)
|
|
{
|
|
region *r = u->region;
|
|
int p;
|
|
magic_t mtyp;
|
|
int l;
|
|
int studycost, days;
|
|
double multi = 1.0;
|
|
attrib *a = NULL;
|
|
teaching_info *teach = NULL;
|
|
int money = 0;
|
|
skill_t sk;
|
|
int maxalchemy = 0;
|
|
static int learn_newskills = -1;
|
|
if (learn_newskills < 0) {
|
|
const char *str = get_param(global.parameters, "study.newskills");
|
|
if (str && strcmp(str, "false") == 0)
|
|
learn_newskills = 0;
|
|
else
|
|
learn_newskills = 1;
|
|
}
|
|
|
|
if ((u_race(u)->flags & RCF_NOLEARN) || fval(u, UFL_WERE)) {
|
|
ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "error_race_nolearn", "race",
|
|
u_race(u)));
|
|
return 0;
|
|
}
|
|
|
|
init_tokens(ord);
|
|
skip_token();
|
|
sk = getskill(u->faction->locale);
|
|
|
|
if (sk < 0) {
|
|
cmistake(u, ord, 77, MSG_EVENT);
|
|
return 0;
|
|
}
|
|
if (SkillCap(sk) && SkillCap(sk) <= effskill(u, sk)) {
|
|
cmistake(u, ord, 771, MSG_EVENT);
|
|
return 0;
|
|
}
|
|
/* Hack: Talente mit Malus -99 koennen nicht gelernt werden */
|
|
if (u_race(u)->bonus[sk] == -99) {
|
|
cmistake(u, ord, 771, MSG_EVENT);
|
|
return 0;
|
|
}
|
|
if (learn_newskills == 0) {
|
|
skill *sv = unit_skill(u, sk);
|
|
if (sv == NULL) {
|
|
/* we can only learn skills we already have */
|
|
cmistake(u, ord, 771, MSG_EVENT);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/* snotlings koennen Talente nur bis T8 lernen */
|
|
if (u_race(u) == get_race(RC_SNOTLING)) {
|
|
if (get_level(u, sk) >= 8) {
|
|
cmistake(u, ord, 308, MSG_EVENT);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
p = studycost = study_cost(u, sk);
|
|
a = a_find(u->attribs, &at_learning);
|
|
if (a != NULL) {
|
|
teach = (teaching_info *) a->data.v;
|
|
}
|
|
|
|
/* keine kostenpflichtigen Talente fuer Migranten. Vertraute sind
|
|
* keine Migranten, wird in is_migrant abgefangen. Vorsicht,
|
|
* studycost darf hier noch nicht durch Akademie erhoeht sein */
|
|
if (studycost > 0 && !ExpensiveMigrants() && is_migrant(u)) {
|
|
ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "error_migrants_nolearn",
|
|
""));
|
|
return 0;
|
|
}
|
|
/* Akademie: */
|
|
{
|
|
struct building *b = inside_building(u);
|
|
const struct building_type *btype = b ? b->type : NULL;
|
|
|
|
if (btype && btype == bt_find("academy")) {
|
|
studycost = _max(50, studycost * 2);
|
|
}
|
|
}
|
|
|
|
if (sk == SK_MAGIC) {
|
|
if (u->number > 1) {
|
|
cmistake(u, ord, 106, MSG_MAGIC);
|
|
return 0;
|
|
}
|
|
if (is_familiar(u)) {
|
|
/* Vertraute zaehlen nicht zu den Magiern einer Partei,
|
|
* koennen aber nur Graue Magie lernen */
|
|
mtyp = M_GRAY;
|
|
if (!is_mage(u))
|
|
create_mage(u, mtyp);
|
|
} else if (!has_skill(u, SK_MAGIC)) {
|
|
int mmax = skill_limit(u->faction, SK_MAGIC);
|
|
/* Die Einheit ist noch kein Magier */
|
|
if (count_skill(u->faction, SK_MAGIC) + u->number > mmax) {
|
|
ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "error_max_magicians",
|
|
"amount", mmax));
|
|
return 0;
|
|
}
|
|
mtyp = getmagicskill(u->faction->locale);
|
|
if (mtyp == M_NONE || mtyp == M_GRAY) {
|
|
/* wurde kein Magiegebiet angegeben, wird davon
|
|
* ausgegangen, dass das normal gelernt werden soll */
|
|
if (u->faction->magiegebiet != 0) {
|
|
mtyp = u->faction->magiegebiet;
|
|
} else {
|
|
/* Es wurde kein Magiegebiet angegeben und die Partei
|
|
* hat noch keins gewaehlt. */
|
|
mtyp = getmagicskill(u->faction->locale);
|
|
if (mtyp == M_NONE) {
|
|
cmistake(u, ord, 178, MSG_MAGIC);
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
if (mtyp != u->faction->magiegebiet) {
|
|
/* Es wurde versucht, ein anderes Magiegebiet zu lernen
|
|
* als das der Partei */
|
|
if (u->faction->magiegebiet != 0) {
|
|
cmistake(u, ord, 179, MSG_MAGIC);
|
|
return 0;
|
|
} else {
|
|
/* Lernt zum ersten mal Magie und legt damit das
|
|
* Magiegebiet der Partei fest */
|
|
u->faction->magiegebiet = mtyp;
|
|
}
|
|
}
|
|
if (!is_mage(u))
|
|
create_mage(u, mtyp);
|
|
} else {
|
|
/* ist schon ein Magier und kein Vertrauter */
|
|
if (u->faction->magiegebiet == 0) {
|
|
/* die Partei hat noch kein Magiegebiet gewaehlt. */
|
|
mtyp = getmagicskill(u->faction->locale);
|
|
if (mtyp == M_NONE) {
|
|
mtyp = getmagicskill(u->faction->locale);
|
|
if (mtyp == M_NONE) {
|
|
cmistake(u, ord, 178, MSG_MAGIC);
|
|
return 0;
|
|
}
|
|
}
|
|
/* Legt damit das Magiegebiet der Partei fest */
|
|
u->faction->magiegebiet = mtyp;
|
|
}
|
|
}
|
|
}
|
|
if (sk == SK_ALCHEMY) {
|
|
maxalchemy = eff_skill(u, SK_ALCHEMY, r);
|
|
if (!has_skill(u, SK_ALCHEMY)) {
|
|
int amax = skill_limit(u->faction, SK_ALCHEMY);
|
|
if (count_skill(u->faction, SK_ALCHEMY) + u->number > amax) {
|
|
ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "error_max_alchemists",
|
|
"amount", amax));
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
if (studycost) {
|
|
int cost = studycost * u->number;
|
|
money = get_pooled(u, get_resourcetype(R_SILVER), GET_DEFAULT, cost);
|
|
money = _min(money, cost);
|
|
}
|
|
if (money < studycost * u->number) {
|
|
studycost = p; /* Ohne Univertreurung */
|
|
money = _min(money, studycost);
|
|
if (p > 0 && money < studycost * u->number) {
|
|
cmistake(u, ord, 65, MSG_EVENT);
|
|
multi = money / (double)(studycost * u->number);
|
|
}
|
|
}
|
|
|
|
if (teach == NULL) {
|
|
a = a_add(&u->attribs, a_new(&at_learning));
|
|
teach = (teaching_info *) a->data.v;
|
|
teach->teachers[0] = 0;
|
|
}
|
|
if (money > 0) {
|
|
use_pooled(u, get_resourcetype(R_SILVER), GET_DEFAULT, money);
|
|
ADDMSG(&u->faction->msgs, msg_message("studycost",
|
|
"unit region cost skill", u, u->region, money, sk));
|
|
}
|
|
|
|
if (get_effect(u, oldpotiontype[P_WISE])) {
|
|
l = _min(u->number, get_effect(u, oldpotiontype[P_WISE]));
|
|
teach->value += l * 10;
|
|
change_effect(u, oldpotiontype[P_WISE], -l);
|
|
}
|
|
if (get_effect(u, oldpotiontype[P_FOOL])) {
|
|
l = _min(u->number, get_effect(u, oldpotiontype[P_FOOL]));
|
|
teach->value -= l * 30;
|
|
change_effect(u, oldpotiontype[P_FOOL], -l);
|
|
}
|
|
|
|
if (p != studycost) {
|
|
/* ist_in_gebaeude(r, u, BT_UNIVERSITAET) == 1) { */
|
|
/* p ist Kosten ohne Uni, studycost mit; wenn
|
|
* p!=studycost, ist die Einheit zwangsweise
|
|
* in einer Uni */
|
|
teach->value += u->number * 10;
|
|
}
|
|
|
|
if (is_cursed(r->attribs, C_BADLEARN, 0)) {
|
|
teach->value -= u->number * 10;
|
|
}
|
|
|
|
multi *= study_speedup(u);
|
|
days = study_days(u, sk);
|
|
days = (int)((days + teach->value) * multi);
|
|
|
|
/* the artacademy currently improves the learning of entertainment
|
|
of all units in the region, to be able to make it cumulative with
|
|
with an academy */
|
|
|
|
if (sk == SK_ENTERTAINMENT
|
|
&& buildingtype_exists(r, bt_find("artacademy"), false)) {
|
|
days *= 2;
|
|
}
|
|
|
|
if (fval(u, UFL_HUNGER))
|
|
days /= 2;
|
|
|
|
while (days) {
|
|
if (days >= u->number * 30) {
|
|
learn_skill(u, sk, 1.0);
|
|
days -= u->number * 30;
|
|
} else {
|
|
double chance = (double)days / u->number / 30;
|
|
learn_skill(u, sk, chance);
|
|
days = 0;
|
|
}
|
|
}
|
|
if (a != NULL) {
|
|
if (teach != NULL) {
|
|
int index = 0;
|
|
while (teach->teachers[index] && index != MAXTEACHERS) {
|
|
unit *teacher = teach->teachers[index++];
|
|
if (teacher->faction != u->faction) {
|
|
bool feedback = alliedunit(u, teacher->faction, HELP_GUARD);
|
|
if (feedback) {
|
|
ADDMSG(&teacher->faction->msgs, msg_message("teach_teacher",
|
|
"teacher student skill level", teacher, u, sk,
|
|
effskill(u, sk)));
|
|
}
|
|
ADDMSG(&u->faction->msgs, msg_message("teach_student",
|
|
"teacher student skill", teacher, u, sk));
|
|
}
|
|
}
|
|
}
|
|
a_remove(&u->attribs, a);
|
|
a = NULL;
|
|
}
|
|
fset(u, UFL_LONGACTION | UFL_NOTMOVING);
|
|
|
|
/* Anzeigen neuer Traenke */
|
|
/* Spruchlistenaktualiesierung ist in Regeneration */
|
|
|
|
if (sk == SK_ALCHEMY) {
|
|
const potion_type *ptype;
|
|
faction *f = u->faction;
|
|
int skill = eff_skill(u, SK_ALCHEMY, r);
|
|
if (skill > maxalchemy) {
|
|
for (ptype = potiontypes; ptype; ptype = ptype->next) {
|
|
if (skill == ptype->level * 2) {
|
|
attrib *a = a_find(f->attribs, &at_showitem);
|
|
while (a && a->type == &at_showitem && a->data.v != ptype)
|
|
a = a->next;
|
|
if (a == NULL || a->type != &at_showitem) {
|
|
a = a_add(&f->attribs, a_new(&at_showitem));
|
|
a->data.v = (void *)ptype->itype;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} else if (sk == SK_MAGIC) {
|
|
sc_mage *mage = get_mage(u);
|
|
if (!mage) {
|
|
mage = create_mage(u, u->faction->magiegebiet);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|