server/scripts/tests/e3
Enno Rehling 14b1a164ed when tests are modifying important global state, they should reset it in teardown.
TODO: actually, they probably should not modify state in the first place.
2015-01-03 16:11:33 +01:00
..
castles.lua fix running game-specific tests for E3, add them to the test suite. 2014-12-31 21:07:42 +01:00
init.lua do not try setting luxury demand on oceans. 2015-01-01 10:12:03 +01:00
rules.lua when tests are modifying important global state, they should reset it in teardown. 2015-01-03 16:11:33 +01:00
spells.lua fix running game-specific tests for E3, add them to the test suite. 2014-12-31 21:07:42 +01:00
stealth.lua fix running game-specific tests for E3, add them to the test suite. 2014-12-31 21:07:42 +01:00