forked from github/server
37 lines
1.2 KiB
C
37 lines
1.2 KiB
C
/* vi: set ts=2:
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+-------------------+ Christian Schlittchen <corwin@amber.kn-bremen.de>
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| | Enno Rehling <enno@eressea-pbem.de>
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| Eressea PBEM host | Katja Zedel <katze@felidae.kn-bremen.de>
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| (c) 1998 - 2001 | Henning Peters <faroul@beyond.kn-bremen.de>
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| | Ingo Wilken <Ingo.Wilken@informatik.uni-oldenburg.de>
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+-------------------+ Stefan Reich <reich@halbling.de>
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This program may not be used, modified or distributed
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without prior permission by the authors of Eressea.
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*/
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/*
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* Contains defines for the "classic" game (Vinyambar I) .
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* Include this file from settings.h to make eressea work.
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*/
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#define GAME_ID 1
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#define IMMUN_GEGEN_ANGRIFF 8
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#define RESOURCE_CONVERSION 0
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#define NEW_RESOURCEGROWTH 0
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#define LARGE_CASTLES 0
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#define GROWING_TREES 0
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#define REMOVENMRNEWBIE 0
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#define NMRTIMEOUT 5
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#define HUNGER_DISABLES_LONGORDERS 1
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#define REDUCED_PEASANTGROWTH 0
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#define RACE_ADJUSTMENTS 0
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#define SKILLPOINTS 1
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#define TEACHDIFFERENCE 1
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#define PEASANT_ADJUSTMENT 0
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#define GUARD_DISABLES_RECRUIT 0
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#define GUARD_DISABLES_PRODUCTION 0
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#define RESOURCE_QUANTITY 1.0
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#define RECRUITFRACTION 20
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#define CATAPULT_AMMUNITION 0
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#define CHANGED_CROSSBOWS 0
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