.. |
common
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http://eressea.upb.de/mantis/view.php?id=1356
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2008-02-04 19:55:11 +00:00 |
doc
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eressea
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http://eressea.upb.de/mantis/view.php?id=1355
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2008-02-03 22:56:54 +00:00 |
mapper
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removing old visual studio files
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2007-08-05 12:28:15 +00:00 |
res
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http://eressea.upb.de/mantis/view.php?id=1360
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2008-02-04 18:48:20 +00:00 |
scripts
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http://eressea.upb.de/mantis/view.php?id=1306
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2007-12-17 22:02:04 +00:00 |
tools
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http://eressea.upb.de/mantis/view.php?id=849
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2006-05-07 20:26:39 +00:00 |
build_vs2003.bat
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- filereader.c rewritten since the initial implementation is in the moving van.
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2007-08-08 07:43:24 +00:00 |
build_vs2005.bat
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unicode branch gets premake
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2007-08-05 12:19:56 +00:00 |
config.h
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converting output to stdio for windows CP1252
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2007-10-28 23:05:47 +00:00 |
eressea.dsw
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header.txt
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http://eressea.upb.de/mantis/view.php?id=543
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2005-06-04 01:29:45 +00:00 |
Jamfile
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nobody really needs the mapper anymore...
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2007-04-22 01:29:01 +00:00 |
Jamrules
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use less memory, use smart memory manager
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2008-01-09 23:29:39 +00:00 |
lua.hpp
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Made Eressea compile and run with lua 5.1
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2007-06-11 23:00:15 +00:00 |
premake.lua
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- i18n for unit_dissolve messages
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2007-09-03 19:52:51 +00:00 |
rts.txt
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Archetypes (WIP): "RECRUIT 15 knight"
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2007-05-28 16:03:48 +00:00 |
stdafx.h
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todo.txt
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Simplified the combat code, removing battle::fighters and putting things in lists rather than vectors.
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2006-04-13 17:16:15 +00:00 |