server/scripts/tests
2016-09-18 11:14:00 +02:00
..
e2 fix intermittent piracy test. 2016-09-02 09:09:55 +02:00
e3 Fix duplicate market effect. 2016-08-06 21:51:31 +02:00
bindings.lua merge feature/test-cleanup 2015-07-01 21:24:44 +02:00
common.lua failing test for a new bug: empty dummy units get stuck in faction.units after recruiting. 2016-09-18 11:14:00 +02:00
config.lua functional test for forced leave configuration. 2015-06-19 13:17:01 +02:00
faction.lua delete dead code 2016-09-11 16:44:35 +02:00
init.lua merge feature/test-cleanup 2015-07-01 21:24:44 +02:00
laws.lua functional test for forced leave configuration. 2015-06-19 13:17:01 +02:00
locale.lua new test script, rule-independent tests. 2014-08-07 13:19:19 +02:00
magicbag.lua test the upper limit of the bag, too. 2015-07-01 22:16:43 +02:00
movement.lua simplify test setup: as long as all games have nmr.removenewbie set to off by their config, no test should need to disable it. 2015-07-05 14:16:17 +02:00
orders.lua passwords are write-only, cannot read them in tests 2016-01-12 07:25:57 +01:00
pool.lua configuration type-fixes: int to bool where appropriate (possibly incomplete) 2015-09-11 10:04:08 +02:00
process.lua test processing and reports for E2 and E3 both 2015-05-20 12:42:30 +02:00
regions.lua new test script, rule-independent tests. 2014-08-07 13:19:19 +02:00
settings.lua new test script, rule-independent tests. 2014-08-07 13:19:19 +02:00
storage.lua fix a bug introduced by f78fe842 (CID 22443) 2015-11-04 10:40:53 +01:00
study.lua configuration type-fixes: int to bool where appropriate (possibly incomplete) 2015-09-11 10:04:08 +02:00
xmas.lua repair magic item: stardust 2016-08-06 18:16:50 +02:00