server/src/spells
Enno Rehling 11b122048b reduce dependency on save.h
moving a_write* functions to attrib.h, which was most of the reason everyone and their mom include save.h
2016-11-13 19:40:38 +01:00
..
borders.c reduce dependency on save.h 2016-11-13 19:40:38 +01:00
borders.h fix indentation in every file 2015-01-30 20:37:14 +01:00
buildingcurse.c bug 1692: rewrite of magicresistance curse-info, especially for buildings (homestome spell). 2015-07-08 05:12:26 +02:00
buildingcurse.h rewrite and unit tests 2015-07-07 20:23:24 +02:00
CMakeLists.txt remove code for alp (non-functional) 2016-03-25 21:18:57 +01:00
combatspells.c WIP: remove GUARD_* flags. 2016-10-31 07:45:06 +01:00
combatspells.h fix logging for sp_igjarjuk, temporarily set log-levels for the game to error|warn|info 2015-09-12 19:48:03 +02:00
flyingship.c move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
flyingship.h forgot fwd-declaration of structs... 2015-11-02 18:08:35 +01:00
flyingship.test.c this test is poorly written, and a trap 2016-03-10 23:05:24 +01:00
magicresistance.c magicians can always identify their own curse-effects. 2015-08-07 15:52:10 +02:00
magicresistance.test.c leak: release message in test 2015-10-14 20:22:51 +02:00
regioncurse.c fix indentation in every file 2015-01-30 20:37:14 +01:00
regioncurse.h fix indentation in every file 2015-01-30 20:37:14 +01:00
shipcurse.c move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
shipcurse.h that just slipped in the commit by accident... 2015-11-02 13:55:28 +01:00
unitcurse.c move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
unitcurse.h fix indentation in every file 2015-01-30 20:37:14 +01:00