server/src/gmtool.c
2010-09-12 05:20:32 +02:00

1304 lines
33 KiB
C

/* vi: set ts=2:
* +-------------------+ Christian Schlittchen <corwin@amber.kn-bremen.de>
* | | Enno Rehling <enno@eressea.de>
* | Eressea PBEM host | Katja Zedel <katze@felidae.kn-bremen.de>
* | (c) 1998 - 2006 |
* | | This program may not be used, modified or distributed
* +-------------------+ without prior permission by the authors of Eressea.
*
*/
/* wenn platform.h nicht vor curses included wird, kompiliert es unter windows nicht */
#include <platform.h>
#include <curses.h>
#include <kernel/config.h>
#include "gmtool.h"
#include "gmtool_structs.h"
#include <modules/xmas.h>
#include <modules/gmcmd.h>
#if MUSEUM_MODULE
#include <modules/museum.h>
#endif
#if ARENA_MODULE
#include <modules/arena.h>
#endif
#include <modules/wormhole.h>
#include <modules/autoseed.h>
#if DUNGEON_MODULE
#include <modules/dungeon.h>
#endif
#include <kernel/building.h>
#include <kernel/calendar.h>
#include <kernel/faction.h>
#include <kernel/item.h>
#include <kernel/plane.h>
#include <kernel/race.h>
#include <kernel/region.h>
#include <kernel/names.h>
#include <kernel/teleport.h>
#include <kernel/terrainid.h>
#include <kernel/unit.h>
#include <kernel/resources.h>
#include <kernel/save.h>
#include <kernel/ship.h>
#include <kernel/terrain.h>
#include <kernel/xmlreader.h>
#include <kernel/version.h>
#include <attributes/attributes.h>
#include <triggers/triggers.h>
#include <items/itemtypes.h>
#include <util/log.h>
#include <util/lists.h>
#include <util/rng.h>
#include <util/base36.h>
#include <util/console.h>
#include <util/listbox.h>
#include <util/storage.h>
#include <libxml/encoding.h>
#include <lua.h>
#include <assert.h>
#include <string.h>
#include <locale.h>
static int g_quit;
int force_color = 0;
state * current_state = NULL;
#define IFL_SHIPS (1<<0)
#define IFL_UNITS (1<<1)
#define IFL_FACTIONS (1<<2)
#define IFL_BUILDINGS (1<<3)
static WINDOW * hstatus;
static void
init_curses(void)
{
short fg, bg;
initscr();
if (has_colors() || force_color) {
short bcol = COLOR_BLACK;
short hcol = COLOR_MAGENTA;
start_color();
#ifdef WIN32
/* looks crap on putty with TERM=linux */
if (can_change_color()) {
init_color(COLOR_YELLOW, 1000, 1000, 0);
}
#endif
for (fg=0;fg!=8;++fg) {
for (bg=0;bg!=2;++bg) {
init_pair(fg+8*bg, fg, bg?hcol:bcol);
}
}
attrset(COLOR_PAIR(COLOR_BLACK));
bkgd(' ' | COLOR_PAIR(COLOR_BLACK));
bkgdset(' ' | COLOR_PAIR(COLOR_BLACK));
}
keypad(stdscr, TRUE); /* enable keyboard mapping */
meta(stdscr, TRUE);
nonl(); /* tell curses not to do NL->CR/NL on output */
cbreak(); /* take input chars one at a time, no wait for \n */
noecho(); /* don't echo input */
scrollok(stdscr, FALSE);
refresh();
}
void cnormalize(const coordinate * c, int * x, int * y)
{
*x = c->x;
*y = c->y;
pnormalize(x, y, c->pl);
}
map_region *
mr_get(const view * vi, int xofs, int yofs)
{
return vi->regions + xofs + yofs * vi->size.width;
}
static point *
coor2point(const coordinate * c, point * p)
{
assert(c && p);
p->x = c->x * TWIDTH + c->y * TWIDTH / 2;
p->y = c->y * THEIGHT;
return p;
}
static window * wnd_first, * wnd_last;
static window *
win_create(WINDOW * hwin)
{
window * wnd = calloc(1, sizeof(window));
wnd->handle = hwin;
if (wnd_first!=NULL) {
wnd->next = wnd_first;
wnd_first->prev = wnd;
wnd_first = wnd;
} else {
wnd_first = wnd;
wnd_last = wnd;
}
return wnd;
}
static void
untag_region(selection * s, int nx, int ny)
{
unsigned int key = ((nx << 12) ^ ny);
tag ** tp = &s->tags[key & (MAXTHASH-1)];
tag * t = NULL;
while (*tp) {
t = *tp;
if (t->coord.x==nx && t->coord.y==ny) break;
tp=&t->nexthash;
}
if (!*tp) return;
*tp = t->nexthash;
free(t);
return;
}
static void
tag_region(selection * s, int nx, int ny)
{
unsigned int key = ((nx << 12) ^ ny);
tag ** tp = &s->tags[key & (MAXTHASH-1)];
while (*tp) {
tag * t = *tp;
if (t->coord.x==nx && t->coord.y==ny) return;
tp=&t->nexthash;
}
*tp = calloc(1, sizeof(tag));
(*tp)->coord.x = nx;
(*tp)->coord.y = ny;
(*tp)->coord.pl = findplane(nx, ny);
return;
}
static int
tagged_region(selection * s, int nx, int ny)
{
unsigned int key = ((nx << 12) ^ ny);
tag ** tp = &s->tags[key & (MAXTHASH-1)];
while (*tp) {
tag * t = *tp;
if (t->coord.x==nx && t->coord.y==ny) return 1;
tp=&t->nexthash;
}
return 0;
}
static int
mr_tile(const map_region * mr, int highlight)
{
int hl = 8 * highlight;
if (mr!=NULL && mr->r!=NULL) {
const region * r = mr->r;
switch (r->terrain->_name[0]) {
case 'o' :
return '.' | COLOR_PAIR(hl + COLOR_CYAN);
case 'd' :
return 'D' | COLOR_PAIR(hl + COLOR_YELLOW) | A_BOLD;
case 't' :
return '%' | COLOR_PAIR(hl + COLOR_YELLOW) | A_BOLD;
case 'f' :
if (r->terrain->_name[1]=='o') { /* fog */
return '.' | COLOR_PAIR(hl + COLOR_YELLOW) | A_NORMAL;
} else if (r->terrain->_name[1]=='i') { /* firewall */
return '%' | COLOR_PAIR(hl + COLOR_RED) | A_BOLD;
}
break;
case 'h' :
return 'H' | COLOR_PAIR(hl + COLOR_YELLOW) | A_NORMAL;
case 'm' :
return '^' | COLOR_PAIR(hl + COLOR_WHITE) | A_NORMAL;
case 'p' :
if (r->terrain->_name[1]=='l') { /* plain */
if (r_isforest(r)) return '#' | COLOR_PAIR(hl + COLOR_GREEN) | A_NORMAL;
return '+' | COLOR_PAIR(hl + COLOR_GREEN) | A_BOLD;
} else if (r->terrain->_name[1]=='a') { /* packice */
return ':' | COLOR_PAIR(hl + COLOR_WHITE) | A_BOLD;
}
break;
case 'g' :
return '*' | COLOR_PAIR(hl + COLOR_WHITE) | A_BOLD;
case 's' :
return 'S' | COLOR_PAIR(hl + COLOR_MAGENTA) | A_NORMAL;
}
return r->terrain->_name[0] | COLOR_PAIR(hl + COLOR_RED);
}
return ' ' | COLOR_PAIR(hl + COLOR_WHITE);
}
static void
paint_map(window * wnd, const state * st)
{
WINDOW * win = wnd->handle;
int lines = getmaxy(win);
int cols = getmaxx(win);
int vx, vy;
lines = lines/THEIGHT;
cols = cols/TWIDTH;
for (vy = 0; vy!=lines; ++vy) {
int yp = (lines - vy - 1) * THEIGHT;
for (vx = 0; vx!=cols; ++vx) {
map_region * mr = mr_get(&st->display, vx, vy);
int attr = 0;
int hl = 0;
int xp = vx * TWIDTH + (vy & 1) * TWIDTH/2;
int nx, ny;
if (mr) {
if (st) {
cnormalize(&mr->coord, &nx, &ny);
if (tagged_region(st->selected, nx, ny)) {
attr |= A_REVERSE;
}
}
if (mr->r && mr->r->flags & RF_MAPPER_HIGHLIGHT) hl = 1;
mvwaddch(win, yp, xp, mr_tile(mr, hl) | attr);
}
}
}
}
map_region *
cursor_region(const view * v, const coordinate * c)
{
coordinate relpos;
int cx, cy;
if (c) {
relpos.x = c->x - v->topleft.x;
relpos.y = c->y - v->topleft.y;
cy = relpos.y;
cx = relpos.x + cy/2;
return mr_get(v, cx, cy);
}
return NULL;
}
static void
draw_cursor(WINDOW * win, selection * s, const view * v, const coordinate * c, int show)
{
int lines = getmaxy(win)/THEIGHT;
int xp, yp, nx, ny;
int attr = 0;
map_region * mr = cursor_region(v, c);
coordinate relpos;
int cx, cy;
if (!mr) return;
relpos.x = c->x - v->topleft.x;
relpos.y = c->y - v->topleft.y;
cy = relpos.y;
cx = relpos.x + cy/2;
yp = (lines - cy - 1) * THEIGHT;
xp = cx * TWIDTH + (cy & 1) * TWIDTH/2;
cnormalize(&mr->coord, &nx, &ny);
if (s && tagged_region(s, nx, ny)) attr = A_REVERSE;
if (mr->r) {
int hl = 0;
if (mr->r->flags & RF_MAPPER_HIGHLIGHT) hl = 1;
mvwaddch(win, yp, xp, mr_tile(mr, hl) | attr);
}
else mvwaddch(win, yp, xp, ' ' | attr | COLOR_PAIR(COLOR_YELLOW));
if (show) {
attr = A_BOLD;
mvwaddch(win, yp, xp-1, '<' | attr | COLOR_PAIR(COLOR_YELLOW));
mvwaddch(win, yp, xp+1, '>' | attr | COLOR_PAIR(COLOR_YELLOW));
} else {
attr = A_NORMAL;
mvwaddch(win, yp, xp-1, ' ' | attr | COLOR_PAIR(COLOR_WHITE));
mvwaddch(win, yp, xp+1, ' ' | attr | COLOR_PAIR(COLOR_WHITE));
}
wmove(win, yp, xp);
wnoutrefresh(win);
}
static void
paint_status(window * wnd, const state * st)
{
WINDOW * win = wnd->handle;
const char * name = "";
int nx, ny, uid = 0;
const char * terrain = "----";
map_region * mr = cursor_region(&st->display, &st->cursor);
if (mr && mr->r) {
uid = mr->r->uid;
if (mr->r->land) {
name = (const char *)mr->r->land->name;
} else {
name = mr->r->terrain->_name;
}
terrain = mr->r->terrain->_name;
}
cnormalize(&st->cursor, &nx, &ny);
mvwprintw(win, 0, 0, "%4d %4d | %.4s | %.20s (%d)", nx, ny, terrain, name, uid);
wclrtoeol(win);
}
static boolean
handle_info_region(window * wnd, state * st, int c)
{
return false;
}
static void
paint_info_region(window * wnd, const state * st)
{
WINDOW * win = wnd->handle;
int size = getmaxx(win)-2;
int line = 0, maxline = getmaxy(win)-2;
map_region * mr = cursor_region(&st->display, &st->cursor);
unused(st);
werase(win);
wxborder(win);
if (mr && mr->r) {
const region * r = mr->r;
if (r->land) {
mvwaddnstr(win, line++, 1, (char *)r->land->name, size);
} else {
mvwaddnstr(win, line++, 1, r->terrain->_name, size);
}
line++;
mvwprintw(win, line++, 1, "%s, age %d", r->terrain->_name, r->age);
if (r->land) {
mvwprintw(win, line++, 1, "$:%6d P:%5d", r->land->money, r->land->peasants);
mvwprintw(win, line++, 1, "H:%6d %s:%5d", r->land->horses, (r->flags&RF_MALLORN)?"M":"T", r->land->trees[1]+r->land->trees[2]);
}
line++;
if (r->ships && (st->info_flags & IFL_SHIPS)) {
ship * sh;
wattron(win, A_BOLD | COLOR_PAIR(COLOR_YELLOW));
mvwaddnstr(win, line++, 1, "* ships:", size-5);
wattroff(win, A_BOLD | COLOR_PAIR(COLOR_YELLOW));
for (sh=r->ships;sh && line<maxline;sh=sh->next) {
mvwprintw(win, line, 1, "%.4s ", itoa36(sh->no));
mvwaddnstr(win, line++, 6, (char*)sh->type->name[0], size-5);
}
}
if (r->units && (st->info_flags & IFL_FACTIONS)) {
unit * u;
wattron(win, A_BOLD | COLOR_PAIR(COLOR_YELLOW));
mvwaddnstr(win, line++, 1, "* factions:", size-5);
wattroff(win, A_BOLD | COLOR_PAIR(COLOR_YELLOW));
for (u=r->units;u && line<maxline;u=u->next) {
if (!fval(u->faction, FFL_MARK)) {
mvwprintw(win, line, 1, "%.4s ", itoa36(u->faction->no));
mvwaddnstr(win, line++, 6, (char *)u->faction->name, size-5);
fset(u->faction, FFL_MARK);
}
}
for (u=r->units;u && line<maxline;u=u->next) {
freset(u->faction, FFL_MARK);
}
}
if (r->units && (st->info_flags & IFL_UNITS)) {
unit * u;
wattron(win, A_BOLD | COLOR_PAIR(COLOR_YELLOW));
mvwaddnstr(win, line++, 1, "* units:", size-5);
wattroff(win, A_BOLD | COLOR_PAIR(COLOR_YELLOW));
for (u=r->units;u && line<maxline;u=u->next) {
mvwprintw(win, line, 1, "%.4s ", itoa36(u->no));
mvwaddnstr(win, line++, 6, (char *)u->name, size-5);
}
}
}
}
static void (*paint_info)(struct window * wnd, const struct state * st);
static void
paint_info_default(window * wnd, const state * st)
{
if (paint_info) paint_info(wnd, st);
else paint_info_region(wnd, st);
}
void set_info_function(void (*callback)(struct window *, const struct state *))
{
paint_info = callback;
}
static char *
askstring(WINDOW * win, const char * q, char * buffer, size_t size)
{
werase(win);
mvwaddstr(win, 0, 0, (char*)q);
wmove(win, 0, (int)(strlen(q)+1));
echo();
wgetnstr(win, buffer, (int)size);
noecho();
return buffer;
}
static void
statusline(WINDOW * win, const char * str)
{
mvwaddstr(win, 0, 0, (char*)str);
wclrtoeol(win);
wnoutrefresh(win);
}
static void
terraform_at(coordinate * c, const terrain_type *terrain)
{
if (terrain!=NULL) {
region * r;
int nx = c->x, ny = c->y;
pnormalize(&nx, &ny, c->pl);
r = findregion(nx, ny);
if (r==NULL) {
r = new_region(nx, ny, c->pl, 0);
}
terraform_region(r, terrain);
}
}
static void
terraform_selection(selection * selected, const terrain_type *terrain)
{
int i;
if (terrain==NULL) return;
for (i=0;i!=MAXTHASH;++i) {
tag ** tp = &selected->tags[i];
while (*tp) {
region * r;
tag * t = *tp;
int nx = t->coord.x, ny = t->coord.y;
plane * pl = t->coord.pl;
pnormalize(&nx, &ny, pl);
r = findregion(nx, ny);
if (r==NULL) {
r = new_region(nx, ny, pl, 0);
}
terraform_region(r, terrain);
tp = &t->nexthash;
}
}
}
static faction *
select_faction(state * st)
{
list_selection *prev, *ilist = NULL, **iinsert;
list_selection *selected = NULL;
faction * f = factions;
if (!f) return NULL;
iinsert = &ilist;
prev = ilist;
while (f) {
char buffer[32];
sprintf(buffer, "%.4s %.26s", itoa36(f->no), f->name);
insert_selection(iinsert, NULL, buffer, (void*)f);
f = f->next;
}
selected = do_selection(ilist, "Select Faction", NULL, NULL);
st->wnd_info->update |= 1;
st->wnd_map->update |= 1;
st->wnd_status->update |= 1;
if (selected==NULL) return NULL;
return (faction*)selected->data;
}
static const terrain_type *
select_terrain(state * st, const terrain_type * default_terrain)
{
list_selection *prev, *ilist = NULL, **iinsert;
list_selection *selected = NULL;
const terrain_type * terrain = terrains();
if (!terrain) return NULL;
iinsert = &ilist;
prev = ilist;
while (terrain) {
insert_selection(iinsert, NULL, terrain->_name, (void*)terrain);
terrain = terrain->next;
}
selected = do_selection(ilist, "Terrain", NULL, NULL);
st->wnd_info->update |= 1;
st->wnd_map->update |= 1;
st->wnd_status->update |= 1;
if (selected==NULL) return NULL;
return (const terrain_type*)selected->data;
}
static coordinate *
region2coord(const region * r, coordinate * c)
{
c->x = r->x;
c->y = r->y;
c->pl = rplane(r);
return c;
}
#ifdef __PDCURSES__
#define FAST_UP CTL_UP
#define FAST_DOWN CTL_DOWN
#define FAST_LEFT CTL_LEFT
#define FAST_RIGHT CTL_RIGHT
#else
#define FAST_UP KEY_PPAGE
#define FAST_DOWN KEY_NPAGE
#define FAST_LEFT KEY_SLEFT
#define FAST_RIGHT KEY_SRIGHT
#endif
void
highlight_region(region *r, int toggle)
{
if (r!=NULL) {
if (toggle) r->flags |= RF_MAPPER_HIGHLIGHT;
else r->flags &= ~RF_MAPPER_HIGHLIGHT;
}
}
void
select_coordinate(struct selection * selected, int nx, int ny, int toggle)
{
if (toggle) tag_region(selected, nx, ny);
else untag_region(selected, nx, ny);
}
enum { MODE_MARK, MODE_SELECT, MODE_UNMARK, MODE_UNSELECT };
static void
select_regions(state * st, int selectmode)
{
char sbuffer[80];
int findmode;
const char * statustext[] = {
"mark-", "select-", "unmark-", "deselect-"
};
const char * status = statustext[selectmode];
statusline(st->wnd_status->handle, status);
doupdate();
findmode = getch();
if (findmode=='n') { /* none */
int i;
sprintf(sbuffer, "%snone", status);
statusline(st->wnd_status->handle, sbuffer);
if (selectmode&MODE_SELECT) {
for (i=0;i!=MAXTHASH;++i) {
tag ** tp = &st->selected->tags[i];
while (*tp) {
tag * t = *tp;
*tp = t->nexthash;
free(t);
}
}
} else {
region * r;
for (r=regions;r;r=r->next) {
r->flags &= ~RF_MAPPER_HIGHLIGHT;
}
}
}
else if (findmode=='m') {
region * r;
sprintf(sbuffer, "%smonsters", status);
statusline(st->wnd_status->handle, sbuffer);
for (r=regions;r;r=r->next) {
unit * u = r->units;
for (;u;u=u->next) {
if (fval(u->faction, FFL_NPC)!=0) break;
}
if (u) {
if (selectmode&MODE_SELECT) {
select_coordinate(st->selected, r->x, r->y, selectmode==MODE_SELECT);
} else {
highlight_region(r, selectmode==MODE_MARK);
}
}
}
}
else if (findmode=='p') {
region * r;
sprintf(sbuffer, "%splayers", status);
statusline(st->wnd_status->handle, sbuffer);
for (r=regions;r;r=r->next) {
unit * u = r->units;
for (;u;u=u->next) {
if (fval(u->faction, FFL_NPC)==0) break;
}
if (u) {
if (selectmode&MODE_SELECT) {
select_coordinate(st->selected, r->x, r->y, selectmode==MODE_SELECT);
} else {
highlight_region(r, selectmode==MODE_MARK);
}
}
}
}
else if (findmode=='u') {
region * r;
sprintf(sbuffer, "%sunits", status);
statusline(st->wnd_status->handle, sbuffer);
for (r=regions;r;r=r->next) {
if (r->units) {
if (selectmode&MODE_SELECT) {
select_coordinate(st->selected, r->x, r->y, selectmode==MODE_SELECT);
} else {
highlight_region(r, selectmode==MODE_MARK);
}
}
}
}
else if (findmode=='s') {
region * r;
sprintf(sbuffer, "%sships", status);
statusline(st->wnd_status->handle, sbuffer);
for (r=regions;r;r=r->next) {
if (r->ships) {
if (selectmode&MODE_SELECT) {
select_coordinate(st->selected, r->x, r->y, selectmode==MODE_SELECT);
} else {
highlight_region(r, selectmode==MODE_MARK);
}
}
}
}
else if (findmode=='f') {
char fbuffer[12];
sprintf(sbuffer, "%sfaction:", status);
askstring(st->wnd_status->handle, sbuffer, fbuffer, 12);
if (fbuffer[0]) {
faction * f = findfaction(atoi36(fbuffer));
if (f!=NULL) {
unit * u;
sprintf(sbuffer, "%sfaction: %s", status, itoa36(f->no));
statusline(st->wnd_status->handle, sbuffer);
for (u=f->units;u;u=u->nextF) {
region * r = u->region;
if (selectmode&MODE_SELECT) {
select_coordinate(st->selected, r->x, r->y, selectmode==MODE_SELECT);
} else {
highlight_region(r, selectmode==MODE_MARK);
}
}
} else {
statusline(st->wnd_status->handle, "faction not found.");
beep();
return;
}
}
}
else if (findmode=='t') {
const struct terrain_type * terrain;
sprintf(sbuffer, "%sterrain: ", status);
statusline(st->wnd_status->handle, sbuffer);
terrain = select_terrain(st, NULL);
if (terrain!=NULL) {
region * r;
sprintf(sbuffer, "%sterrain: %s", status, terrain->_name);
statusline(st->wnd_status->handle, sbuffer);
for (r=regions;r;r=r->next) {
if (r->terrain==terrain) {
if (selectmode&MODE_SELECT) {
select_coordinate(st->selected, r->x, r->y, selectmode==MODE_SELECT);
} else {
highlight_region(r, selectmode==MODE_MARK);
}
}
}
}
} else {
statusline(st->wnd_status->handle, "unknown command.");
beep();
return;
}
st->wnd_info->update |= 3;
st->wnd_status->update |= 3;
st->wnd_map->update |= 3;
}
static void
handlekey(state * st, int c)
{
window * wnd;
coordinate * cursor = &st->cursor;
static char locate[80];
static int findmode = 0;
region *r;
char sbuffer[80];
static char kbuffer[80];
int n, nx, ny;
switch(c) {
case FAST_RIGHT:
cursor->x+=10;
st->wnd_info->update |= 1;
st->wnd_status->update |= 1;
break;
case FAST_LEFT:
cursor->x-=10;
st->wnd_info->update |= 1;
st->wnd_status->update |= 1;
break;
case FAST_UP:
cursor->y+=10;
st->wnd_info->update |= 1;
st->wnd_status->update |= 1;
break;
case FAST_DOWN:
cursor->y-=10;
st->wnd_info->update |= 1;
st->wnd_status->update |= 1;
break;
case KEY_UP:
cursor->y++;
st->wnd_info->update |= 1;
st->wnd_status->update |= 1;
break;
case KEY_DOWN:
cursor->y--;
st->wnd_info->update |= 1;
st->wnd_status->update |= 1;
break;
case KEY_RIGHT:
cursor->x++;
st->wnd_info->update |= 1;
st->wnd_status->update |= 1;
break;
case KEY_LEFT:
cursor->x--;
st->wnd_info->update |= 1;
st->wnd_status->update |= 1;
break;
case 'S':
case KEY_SAVE:
case KEY_F(2):
/* if (st->modified) */ {
char datafile[MAX_PATH];
askstring(st->wnd_status->handle, "save as:", datafile, sizeof(datafile));
if (strlen(datafile)>0) {
create_backup(datafile);
remove_empty_units();
writegame(datafile, IO_DEFAULT);
st->modified = 0;
}
}
break;
case 'B':
/*
make_block(st->cursor.x, st->cursor.y, 6, select_terrain(st, NULL));
*/
cnormalize(&st->cursor, &nx, &ny);
n = rng_int() % 8 + 8;
build_island_e3(nx, ny, n, n*3);
st->modified = 1;
st->wnd_info->update |= 1;
st->wnd_status->update |= 1;
st->wnd_map->update |= 1;
break;
case 0x02: /* CTRL+b */
cnormalize(&st->cursor, &nx, &ny);
make_block(nx, ny, 6, newterrain(T_OCEAN));
st->modified = 1;
st->wnd_info->update |= 1;
st->wnd_status->update |= 1;
st->wnd_map->update |= 1;
break;
case 0x09: /* tab = next selected*/
if (regions!=NULL) {
map_region * mr = cursor_region(&st->display, cursor);
if (mr) {
region * first = mr->r;
region * cur = (first&&first->next)?first->next:regions;
while (cur!=first) {
coordinate coord;
region2coord(cur, &coord);
cnormalize(&coord, &nx, &ny);
if (tagged_region(st->selected, nx, ny)) {
st->cursor = coord;
st->wnd_info->update |= 1;
st->wnd_status->update |= 1;
break;
}
cur = cur->next;
if (!cur && first) cur = regions;
}
}
}
break;
case 'p':
if (planes) {
plane * pl = planes;
if (cursor->pl) {
while (pl && pl!=cursor->pl) {
pl = pl->next;
}
if (pl && pl->next) {
cursor->pl = pl->next;
} else {
cursor->pl = get_homeplane();
}
} else {
cursor->pl = planes;
}
}
break;
case 'a':
if (regions!=NULL) {
map_region * mr = cursor_region(&st->display, cursor);
if (mr && mr->r) {
region * cur = mr->r;
plane * pl = rplane(cur);
if (pl==NULL) {
cur = r_standard_to_astral(cur);
} else if (is_astral(cur)) {
cur = r_astral_to_standard(cur);
} else {
cur = NULL;
}
if (cur!=NULL) {
region2coord(cur, &st->cursor);
} else {
beep();
}
}
}
break;
case 'g':
askstring(st->wnd_status->handle, "goto-x:", sbuffer, 12);
if (sbuffer[0]) {
askstring(st->wnd_status->handle, "goto-y:", sbuffer+16, 12);
if (sbuffer[16]) {
st->cursor.x = atoi(sbuffer);
st->cursor.y = atoi(sbuffer+16);
st->wnd_info->update |= 1;
st->wnd_status->update |= 1;
}
}
break;
case 0x14: /* C-t */
terraform_at(&st->cursor, select_terrain(st, NULL));
st->modified = 1;
st->wnd_info->update |= 1;
st->wnd_status->update |= 1;
st->wnd_map->update |= 1;
break;
case 'I':
statusline(st->wnd_status->handle, "info-");
doupdate();
do {
c = getch();
switch (c) {
case 's':
st->info_flags ^= IFL_SHIPS;
if (st->info_flags & IFL_SHIPS) statusline(st->wnd_status->handle, "info-ships true");
else statusline(st->wnd_status->handle, "info-ships false");
break;
case 'b':
st->info_flags ^= IFL_BUILDINGS;
if (st->info_flags & IFL_BUILDINGS) statusline(st->wnd_status->handle, "info-buildings true");
else statusline(st->wnd_status->handle, "info-buildings false");
case 'f':
st->info_flags ^= IFL_FACTIONS;
if (st->info_flags & IFL_FACTIONS) statusline(st->wnd_status->handle, "info-factions true");
else statusline(st->wnd_status->handle, "info-factions false");
break;
case 'u':
st->info_flags ^= IFL_UNITS;
if (st->info_flags & IFL_UNITS) statusline(st->wnd_status->handle, "info-units true");
else statusline(st->wnd_status->handle, "info-units false");
break;
case 27: /* esc */
break;
default:
beep();
c = 0;
}
} while (c==0);
break;
case 'L':
if (global.vm_state) {
move(0, 0);
refresh();
lua_do((struct lua_State*)global.vm_state);
/* todo: do this from inside the script */
clear();
st->wnd_info->update |= 1;
st->wnd_status->update |= 1;
st->wnd_map->update |= 1;
}
break;
case 12: /* Ctrl-L */
clear();
st->wnd_info->update |= 1;
st->wnd_status->update |= 1;
st->wnd_map->update |= 1;
break;
case 'h':
select_regions(st, MODE_MARK);
break;
case 'H':
select_regions(st, MODE_UNMARK);
break;
case 't':
select_regions(st, MODE_SELECT);
break;
case 'T':
select_regions(st, MODE_UNSELECT);
break;
case ';':
statusline(st->wnd_status->handle, "tag-");
doupdate();
switch (getch()) {
case 't':
terraform_selection(st->selected, select_terrain(st, NULL));
st->modified = 1;
st->wnd_info->update |= 1;
st->wnd_status->update |= 1;
st->wnd_map->update |= 1;
break;
case 'm':
break;
default:
statusline(st->wnd_status->handle, "unknown command.");
beep();
}
break;
case ' ':
cnormalize(cursor, &nx, &ny);
if (tagged_region(st->selected, nx, ny)) untag_region(st->selected, nx, ny);
else tag_region(st->selected, nx, ny);
break;
case 'A':
sprintf(sbuffer, "%s/newfactions", basepath());
seed_players(sbuffer, false);
st->wnd_map->update |= 1;
break;
case '/':
statusline(st->wnd_status->handle, "find-");
doupdate();
findmode = getch();
if (findmode=='r') {
askstring(st->wnd_status->handle, "find-region:", locate, sizeof(locate));
} else if (findmode=='u') {
askstring(st->wnd_status->handle, "find-unit:", locate, sizeof(locate));
} else if (findmode=='f') {
askstring(st->wnd_status->handle, "find-faction:", locate, sizeof(locate));
} else if (findmode=='F') {
faction * f = select_faction(st);
if (f!=NULL) {
strcpy(locate, itoa36(f->no));
findmode='f';
} else {
break;
}
} else {
statusline(st->wnd_status->handle, "unknown command.");
beep();
break;
}
/* achtung: fall-through ist absicht: */
if (!strlen(locate)) break;
case 'n':
if (findmode=='u') {
unit * u = findunit(atoi36(locate));
r = u?u->region:NULL;
} else if (findmode && regions!=NULL) {
struct faction * f = NULL;
map_region * mr = cursor_region(&st->display, cursor);
region * first = (mr && mr->r && mr->r->next)?mr->r->next:regions;
if (findmode=='f') {
sprintf(sbuffer, "find-faction: %s", locate);
statusline(st->wnd_status->handle, sbuffer);
f = findfaction(atoi36(locate));
if (f==NULL) {
statusline(st->wnd_status->handle, "faction not found.");
beep();
break;
}
}
for (r=first;;) {
if (findmode=='r' && r->land && r->land->name && strstr((const char*)r->land->name, locate)) {
break;
} else if (findmode=='f') {
unit * u;
for (u=r->units;u;u=u->next) {
if (u->faction==f) {
break;
}
}
if (u) break;
}
r = r->next;
if (r==NULL) r = regions;
if (r==first) {
r = NULL;
statusline(st->wnd_status->handle, "not found.");
beep();
break;
}
}
} else {
r = NULL;
}
if (r!=NULL) {
region2coord(r, &st->cursor);
}
break;
case 'Q':
g_quit = 1;
break;
default:
for (wnd=wnd_first;wnd!=NULL;wnd=wnd->next) {
if (wnd->handlekey) {
if (wnd->handlekey(wnd, st, c)) break;
}
}
if (wnd==NULL) {
if (kbuffer[0]==0) {
strcpy(kbuffer, "getch:");
}
sprintf(sbuffer, " 0x%x", c);
strncat(kbuffer, sbuffer, sizeof(kbuffer));
statusline(st->wnd_status->handle, kbuffer);
if (strlen(kbuffer)>70) kbuffer[0]=0;
}
break;
}
}
static void
init_view(view * display, WINDOW * win)
{
display->topleft.x = 1;
display->topleft.y = 1;
display->topleft.pl = get_homeplane();
display->pl = get_homeplane();
display->size.width = getmaxx(win)/TWIDTH;
display->size.height = getmaxy(win)/THEIGHT;
display->regions = calloc(display->size.height * display->size.width, sizeof(map_region));
}
static void
update_view(view * vi)
{
int i, j;
for (i=0;i!=vi->size.width;++i) {
for (j=0;j!=vi->size.height;++j) {
map_region * mr = mr_get(vi, i, j);
mr->coord.x = vi->topleft.x + i - j/2;
mr->coord.y = vi->topleft.y + j;
mr->coord.pl = vi->pl;
pnormalize(&mr->coord.x, &mr->coord.y, mr->coord.pl);
mr->r = findregion(mr->coord.x, mr->coord.y);
}
}
}
state *
state_open(void)
{
state * st = calloc(sizeof(state), 1);
st->display.pl = get_homeplane();
st->cursor.pl = get_homeplane();
st->cursor.x = 0;
st->cursor.y = 0;
st->selected = calloc(1, sizeof(struct selection));
st->modified = 0;
st->info_flags = 0xFFFFFFFF;
st->prev = current_state;
current_state = st;
return st;
}
void
state_close(state * st)
{
assert(st==current_state);
current_state = st->prev;
free(st);
}
void
run_mapper(void)
{
WINDOW * hwinstatus;
WINDOW * hwininfo;
WINDOW * hwinmap;
int width, height, x, y;
int split = 20, old_flags = log_flags;
state * st;
point tl;
log_flags &= ~(LOG_CPERROR|LOG_CPWARNING);
init_curses();
curs_set(1);
set_readline(curses_readline);
getbegyx(stdscr, x, y);
width = getmaxx(stdscr);
height = getmaxy(stdscr);
hwinmap = subwin(stdscr, getmaxy(stdscr)-1, getmaxx(stdscr)-split, y, x);
hwininfo = subwin(stdscr, getmaxy(stdscr)-1, split, y, x+getmaxx(stdscr)-split);
hwinstatus = subwin(stdscr, 1, width, height-1, x);
st = state_open();
st->wnd_map = win_create(hwinmap);
st->wnd_map->paint = &paint_map;
st->wnd_map->update = 1;
st->wnd_info = win_create(hwininfo);
st->wnd_info->paint = &paint_info_default;
st->wnd_info->handlekey = &handle_info_region;
st->wnd_info->update = 1;
st->wnd_status = win_create(hwinstatus);
st->wnd_status->paint = &paint_status;
st->wnd_status->update = 1;
init_view(&st->display, hwinmap);
coor2point(&st->display.topleft, &tl);
hstatus = st->wnd_status->handle; /* the lua console needs this */
while (!g_quit) {
int c;
point p;
window * wnd;
view * vi = &st->display;
getbegyx(hwinmap, x, y);
width = getmaxx(hwinmap)-x;
height = getmaxy(hwinmap)-y;
coor2point(&st->cursor, &p);
if (st->cursor.pl != vi->pl) {
vi->pl = st->cursor.pl;
st->wnd_map->update |= 1;
}
if (p.y < tl.y) {
vi->topleft.y = st->cursor.y-vi->size.height/2;
st->wnd_map->update |= 1;
}
else if (p.y >= tl.y + vi->size.height * THEIGHT) {
vi->topleft.y = st->cursor.y-vi->size.height/2;
st->wnd_map->update |= 1;
}
if (p.x <= tl.x) {
vi->topleft.x = st->cursor.x+(st->cursor.y-vi->topleft.y)/2-vi->size.width / 2;
st->wnd_map->update |= 1;
}
else if (p.x >= tl.x + vi->size.width * TWIDTH-1) {
vi->topleft.x = st->cursor.x+(st->cursor.y-vi->topleft.y)/2-vi->size.width / 2;
st->wnd_map->update |= 1;
}
if (st->wnd_map->update) {
update_view(vi);
coor2point(&vi->topleft, &tl);
}
for (wnd=wnd_last;wnd!=NULL;wnd=wnd->prev) {
if (wnd->update && wnd->paint) {
if (wnd->update & 1) {
wnd->paint(wnd, st);
wnoutrefresh(wnd->handle);
}
if (wnd->update & 2) {
touchwin(wnd->handle);
}
wnd->update = 0;
}
}
draw_cursor(st->wnd_map->handle, st->selected, vi, &st->cursor, 1);
doupdate();
c = getch();
draw_cursor(st->wnd_map->handle, st->selected, vi, &st->cursor, 0);
handlekey(st, c);
}
g_quit = 0;
set_readline(NULL);
curs_set(1);
endwin();
log_flags = old_flags;
state_close(st);
}
int
curses_readline(struct lua_State * L, char * buffer, size_t size, const char * prompt)
{
unused(L);
askstring(hstatus, prompt, buffer, size);
return buffer[0]!=0;
}
void
seed_players(const char * filename, boolean new_island)
{
newfaction * players = read_newfactions(filename);
if (players!=NULL) {
while (players) {
int n = listlen(players);
int k = (n+ISLANDSIZE-1)/ISLANDSIZE;
k = n / k;
n = autoseed(&players, k, new_island?0:TURNS_PER_ISLAND);
if (n==0) {
break;
}
}
}
}
void
make_block(int x, int y, int radius, const struct terrain_type * terrain)
{
int cx, cy;
region *r;
plane * pl = findplane(x, y);
if (terrain==NULL) return;
for (cx = x - radius; cx != x+radius; ++cx) {
for (cy = y - radius; cy != y+radius; ++cy) {
int nx = cx, ny = cy;
pnormalize(&nx, &ny, pl);
if (koor_distance(nx, ny, x, y) < radius) {
if (!findregion(nx, ny)) {
r = new_region(nx, ny, pl, 0);
terraform_region(r, terrain);
}
}
}
}
}