..
alchemy.c
New way of storing attrib-lists should make it faster to find a specific one and jump over entire classes of attribs.
2006-02-25 00:12:48 +00:00
alchemy.h
removed a lot of old code that used or initialized potions and herbs, moved those to the xml data instead. also made spells use resource_type instead of resource_t to have one less place where those are used.
2005-10-25 20:44:18 +00:00
alliance.c
Diverse wdw-Fixes
2006-05-07 21:11:49 +00:00
alliance.h
- Bugfix DEFAULT
2004-06-27 16:56:01 +00:00
battle.c
Diverse wdw-Fixes
2006-05-07 21:11:49 +00:00
battle.h
- removing cruft
2006-04-15 22:10:57 +00:00
border.c
- New random number generator
2006-02-19 22:43:56 +00:00
border.h
Eressea ist 64-bit ready. Denke ich jedenfalls.
2005-06-09 22:10:35 +00:00
build.c
http://eressea.upb.de/mantis/view.php?id=917
2006-05-25 13:09:10 +00:00
build.h
The quest to remove resource_t from the game continues (finally)
2005-10-29 11:17:21 +00:00
building.c
Massive changes:
2006-02-11 16:11:16 +00:00
building.h
Massive changes:
2006-02-11 16:11:16 +00:00
calendar.c
don't use MT library for release
2006-02-04 13:08:44 +00:00
calendar.h
don't use MT library for release
2006-02-04 13:08:44 +00:00
curse.c
avoiding a_select some more, and removing the unused compare-functions
2006-02-26 11:12:25 +00:00
curse.h
avoiding a_select some more, and removing the unused compare-functions
2006-02-26 11:12:25 +00:00
equipment.c
http://eressea.upb.de/mantis/view.php?id=845
2006-02-26 13:14:46 +00:00
equipment.h
- dice_rand kann einfaches multiplizieren
2005-12-11 09:58:17 +00:00
eressea.c
http://eressea.upb.de/mantis/view.php?id=923
2006-06-06 20:01:21 +00:00
eressea.h
http://eressea.upb.de/mantis/view.php?id=869
2006-03-26 21:49:37 +00:00
faction.c
- New random number generator
2006-02-19 22:43:56 +00:00
faction.h
- summondragon parameter list
2006-04-09 09:31:16 +00:00
give.c
- New random number generator
2006-02-19 22:43:56 +00:00
give.h
http://eressea.upb.de/mantis/bug_view_page.php?bug_id=0000263
2004-09-11 17:50:27 +00:00
group.c
Even more flags to reduce attribute-lookups.
2005-06-12 17:57:14 +00:00
group.h
- Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code
2003-07-29 09:48:03 +00:00
item.c
- New random number generator
2006-02-19 22:43:56 +00:00
item.h
- New random number generator
2006-02-19 22:43:56 +00:00
Jamfile
ugroups code entfernt:
2006-01-22 23:29:15 +00:00
karma.c
New way of storing attrib-lists should make it faster to find a specific one and jump over entire classes of attribs.
2006-02-25 00:12:48 +00:00
karma.h
The incomplete fspecial functions cause quite a bit of attribute-lookups, so I'm putting them in a #define until they get implemented (if ever).
2006-02-17 22:59:03 +00:00
kernel.dsp
Some updates to the VC6 files. Can't compile it since I have no libxml installed here
2004-09-11 16:57:05 +00:00
kernel.vcproj
New way of storing attrib-lists should make it faster to find a specific one and jump over entire classes of attribs.
2006-02-25 00:12:48 +00:00
magic.c
crashbug toter magier mit antimagiczone
2006-04-23 08:56:51 +00:00
magic.h
lua properties for get/set familiar.
2006-04-22 11:32:28 +00:00
message.c
http://eressea.upb.de/mantis/view.php?id=870
2006-03-26 18:26:52 +00:00
message.h
http://eressea.upb.de/mantis/view.php?id=870
2006-03-26 18:26:52 +00:00
movement.c
http://eressea.upb.de/mantis/view.php?id=909
2006-05-19 22:09:12 +00:00
movement.h
http://eressea.upb.de/mantis/view.php?id=586
2005-07-01 22:54:14 +00:00
names.c
- New random number generator
2006-02-19 22:43:56 +00:00
names.h
- Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code
2003-07-29 09:48:03 +00:00
objtypes.h
Eressea ist 64-bit ready. Denke ich jedenfalls.
2005-06-09 22:10:35 +00:00
order.c
fixed buffersize-calculation for orders.
2006-01-29 13:52:49 +00:00
order.h
Bugfixes an replace_order
2005-05-22 12:26:19 +00:00
pathfinder.c
Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist.
2005-10-25 12:38:01 +00:00
pathfinder.h
misc. memory leaks removed
2005-06-11 08:09:55 +00:00
plane.c
Eressea ist 64-bit ready. Denke ich jedenfalls.
2005-06-09 22:10:35 +00:00
plane.h
Eressea ist 64-bit ready. Denke ich jedenfalls.
2005-06-09 22:10:35 +00:00
player.c
- New random number generator
2006-02-19 22:43:56 +00:00
player.h
- Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code
2003-07-29 09:48:03 +00:00
pool.c
- New random number generator
2006-02-19 22:43:56 +00:00
pool.h
- New random number generator
2006-02-19 22:43:56 +00:00
race.c
http://eressea.upb.de/mantis/view.php?id=859
2006-02-26 17:28:55 +00:00
race.h
some time ago when races were added to xml, the global familiarrace-list was broken. fixed.
2006-02-10 21:15:08 +00:00
region.c
New way of storing attrib-lists should make it faster to find a specific one and jump over entire classes of attribs.
2006-02-25 00:12:48 +00:00
region.h
http://eressea.upb.de/mantis/view.php?id=849
2006-05-07 20:26:39 +00:00
render.h
- Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code
2003-07-29 09:48:03 +00:00
reports.c
New way of storing attrib-lists should make it faster to find a specific one and jump over entire classes of attribs.
2006-02-25 00:12:48 +00:00
reports.h
- New random number generator
2006-02-19 22:43:56 +00:00
resources.c
- New random number generator
2006-02-19 22:43:56 +00:00
resources.h
Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist.
2005-10-25 12:38:01 +00:00
save.c
- summondragon parameter list
2006-04-09 09:31:16 +00:00
save.h
The new GM tool, added to the eressea/ directory. All that remains is to
2006-03-24 07:35:51 +00:00
ship.c
removing a strdup() call and a buffer from rparagraph.
2006-01-26 23:05:40 +00:00
ship.h
Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist.
2005-10-25 12:38:01 +00:00
skill.c
New way of storing attrib-lists should make it faster to find a specific one and jump over entire classes of attribs.
2006-02-25 00:12:48 +00:00
skill.h
new code for 'kingdoms':
2005-11-25 22:09:59 +00:00
spell.c
project eressa64: trying to run eressea natively on 64 bit hardware.
2006-02-09 19:39:17 +00:00
spell.h
shock: apply also to units with 0 people, because they need to e.g. kill familiar-attributes.
2006-02-17 17:47:11 +00:00
spellid.h
earn_silver Zauber in script/xml ausgelagert.
2006-02-05 15:48:52 +00:00
spy.h
http://eressea.upb.de/mantis/view.php?id=317
2004-12-03 19:08:00 +00:00
teleport.c
- New random number generator
2006-02-19 22:43:56 +00:00
teleport.h
spawning of new braineaters moved into a separate LUA function which is not called for wdw.
2005-10-02 16:06:12 +00:00
terrain.c
bugfix old lua versions
2005-11-25 23:52:53 +00:00
terrain.h
Compile-fixes.
2005-12-31 13:18:35 +00:00
terrainid.h
Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist.
2005-10-25 12:38:01 +00:00
unit.c
unreported: units that have left a ship and entered another unit will take the left_ship status with them so they can't leave the region.
2006-06-05 17:58:51 +00:00
unit.h
http://eressea.upb.de/mantis/view.php?id=869
2006-03-26 21:49:37 +00:00
xmlreader.c
http://eressea.upb.de/mantis/view.php?id=849
2006-05-07 20:26:39 +00:00
xmlreader.h
project eressa64: trying to run eressea natively on 64 bit hardware.
2006-02-09 19:39:17 +00:00